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Seeing the entanglement of the Taskmaster, varg halts his approach. and addresses Opal.
Hold on there big un'. It seems our prey has been tied up.
He turns to the cowering slaves and then to the Taskmaster, brandishing his axe.
Mind ya stay put and quiet, or you will be sorry.
Intimidate: 1d20 + 5 ⇒ (5) + 5 = 10

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My intention was to drink the Potion before we initiated combat, but if you want to count that as my Surprise round, that's cool. Now we should be in initiative order, yes?

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Opal takes a step foreword and slashes at the slave Driver.
Attack: 1d20 + 7 ⇒ (20) + 7 = 27, Crit: 1d20 + 7 ⇒ (15) + 7 = 22, Damage: 4d6 + 10 ⇒ (1, 4, 4, 2) + 10 = 21
Hot damn...
Initiative: 1d20 + 3 ⇒ (12) + 3 = 15

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Round 1, AC: 15, HP: 28/28, Charge, Power Attack, Rage (round 1)
Varg screams in a rage and charges the rogue standing next to the table.
ARRRRRRRRGGGGGHHH!
Greataxe ATT: 1d20 + 9 + 2 - 1 ⇒ (5) + 9 + 2 - 1 = 15
Greataxe DAM: 1d12 + 6 + 2 + 3 ⇒ (7) + 6 + 2 + 3 = 18

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Aram, this probably isn't my place, but I think you are out of range from the bad guys for color spray. It's a 15 foot cone starting from you and it looks like you are pretty far from them on the map.

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He'd never call himself a pacifist, but Maps cringed inside at the brutality being handed to the Aspis. These guys don't stand a chance. He thinks as the "Cleaver" charges by up the stairs.
Shaking his head, Maps pockets his wand and picks up his guisarme.

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Ill allow him to make a free move or so as his prior to the round as his free action he'd be in range...
Okay I'll do that. Sorry, I was confused about where they were.

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Round 2, AC: 15, HP: 28/28, Power Attack, Rage (Round 2/8)
Varg, spit flying, and hair all akimbo, brings down his axe again at the Rogue.
Greataxe ATT: 1d20 + 9 - 1 ⇒ (12) + 9 - 1 = 20
Greataxe DAM: 1d12 + 6 + 3 + 3 ⇒ (7) + 6 + 3 + 3 = 19

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- HP 11/11
- AC 17( T: 13/ FF:14)
- Init + 5
- Senses: Low Light Vision, Perception +4

Achlas fires a series of arrows at the rogue.
round 1 attack: 1d20 + 5 ⇒ (10) + 5 = 15
round 1 damage: 1d8 + 1 ⇒ (2) + 1 = 3
round 2 attack: 1d20 + 5 ⇒ (9) + 5 = 14
round 2 damage: 1d8 + 1 ⇒ (8) + 1 = 9

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Opal swings, though she fully expects her attempt will pale in comparison to the Barbarian’s mighty blow.
Longsword: 1d20 + 5 ⇒ (1) + 5 = 6, Damage: 2d6 + 5 ⇒ (1, 3) + 5 = 9
Short Sword: 1d20 + 5 ⇒ (16) + 5 = 21, Damage: 1d8 + 5 ⇒ (4) + 5 = 9

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Maps runs up the stairs, then veers right around around the back side of the combat, heading for the unconscious woman. We should try to capture at least one of these people.

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Achlas round 1
Achlas fires a series of arrow but misses
Round 2
Aram - Waiting on... guess helps tie up the one he knocked out...
DM Female 24 <--- out cold..
Varg, spit flying, and hair all akimbo, brings down his axe again at the Rogue Cutting the poor gail in 1/2...
Tomnus keeps up with his armor clad posse.
Opal swings, though she fully expects her attempt will pale in comparison to the Barbarian’s mighty blow Miss as their noting their
Achlas Achlas fires another series of arrow but misses as there noting their...
Maps runs up the stairs, then veers right around around the back side of the combat, heading for the unconscious woman
DM Rouge Dead!

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stuff found...
on the slave master
potion of bear’s endurance, scroll of lesser
restoration, wand of neutralize poison (3 charges), tanglefoot
bag;
Other Gear +1 studded leather, masterwork whip,
amulet of natural armor +1, spell component pouch, bronze
Aspis Consortium badge, bill of slave purchase, 14 gp
on the Rouge
Combat Gear potion of cure light wounds, antitoxin; Other
Gear masterwork chain shirt, daggers (3), sap, cold-weather
outfit, sunrods (4), bronze Aspis Consortium badge, 17 gp
on the knocked out girl
Combat Gear scroll of bear’s endurance, scroll of cause fear,
scroll of charm person, scroll of false life, scrolls of identify (2),
scroll of tongues; Other Gear spellbook (contains all cantrips
and all prepared 1st-level spells, as well as burning hands,
charm person, and feather fall), spell component pouch,
silver Aspis Consortium badge, 5 gp <--- Good Job as if she used the scrolls you lost it on Cert Sheet!
The area in front of you
(giving you check cause i'm sure by taking a 10 on of you could get it)
At Cathixia’s desk is a detailed map, albeit somewhat allegorical and stylized, of the Vudran peninsula (DC 10 Perception to notice or automatic with detect magic). Close inspection of the map reveals that it hides within it the workings of a know direction spell and functions as a scroll of the same spell.
A small golden statuette of an asura (a many-armed and grotesquely tusked seminaked woman) is partially wrapped for transport to Golarion proper and rests in one of the Aspis Consortium’s crates here. A successful DC 15 Perception check locates the idol among the straw packing in which it has been cushioned, and it can be identified as
a depiction of a beatific one asura with a successful DC 15 Knowledge (planes) check.
A much larger statue has been wrapped in blankets and tied with tough twine, and lies on its side beneath Cathixia’s desk. This statue, representing Meenashdu, god of charity and almsgiving. A DC 15 Knowledge (religion) check identifies the deity. The statue weighs 1,000 pounds but can be lifted by as many as four PCs if they use the twine as handholds.

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After tying up and gagging the woman, Maps gives the area a good searching through.
"We should probably take this statue back for examination, and the lady back for questioning."
Taking 20 on perception = 26

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"Hmm.. or rather, we should question her here, since we can't take her back." Maps muses. "We should find out how they got here, maybe see if they took anything away already."