The Icebound Outpost PBP (Inactive)

Game Master roger Gilbert

Map


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Grand Lodge

From the main entryway into the temple, you can see several means of entry into the inner ring. Four columns stand vigil in this open-air courtyard, a wide doorway opening in the center of each wall. To the east, a huge Tree lies fallen across the wide bridge that once permitted access to the great gates of the temple. To the north and south stretches a ten-foot-wide walkway running along the temple’s exterior wall. A wide moat of black ice separates this walkway and the inner complex. To the south, a crude wooden ramp leads from the walkway to the ice’s surface ten feet below. Two steep stone stairways lead up from the ice to doorways in symmetrical chambers flanking the main entrance on the
other side of the moat.

choose your path

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps observes the options with a flat stare.

perception 1d20 + 6 ⇒ (9) + 6 = 15
knowledge - engineering to determine ice/structure hazards 1d20 + 6 ⇒ (13) + 6 = 19

I'm not entirely certain where we currenlty are. Any reason why we can't climb the tree? If that way is barred, then the obvious way would be to cross the ice to the stairs to the west. Maps would suggest climbing the tree or sneaking to the east stairs.

Grand Lodge

ok i move every one to where you are on the map... yes you can climb the tree.... The tree is nearly 6 feet wide along its trunk and ice would make it harder to move across (costing 2 movement square per 1 and +5 to the DC of all Acrobatics checks)

Silver Crusade

Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal glances at the caster types, and keeps her voice low. If there is a way to walk in, it may be better for some of us if we all go that way as opposed to climbing all over the place.

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    Still a little confused. Are we on top of the wall or under it in some sort of gate or portcullis? If we are on top, then I think crossing the tree would not require climbing, acting instead as rough terrain, right?

    "Hmm." Maps looks to the casters. "You better at swimming or climbing? Because I dislike the look of that ice."

    Grand Lodge

    You on the bridge.... So your currently on top of it...

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    It’s cold enough here that I doubt we need to be concerned with falling through. Careful steps may be required though.

    The tree is on top of it too.

    Liberty's Edge

    Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
    "Maps wrote:
    "Hmm." Maps looks to the casters. "You better at swimming or climbing? Because I dislike the look of that ice."

    Aram peers over the black ice."I think I will climb,"

    Grand Lodge

    Yeah it's blocking a strait path into the temple... The other way is down the wall eather by stairs or be climbing down across the ice the up either by stairs or by climbing

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    "I will scout." Maps offers, moving carefully across the bridge and over the tree.

    stealth 1d20 + 8 ⇒ (11) + 8 = 19

    Grand Lodge

    Ok give me a Climb check... And if you feel the need a perception check and tell me what you looking for...

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    If I can take 10 on the climb, I will do so. And if a grappling hook and rope will help, I will use those too. If neither are possible, I'll still make the attempt. Adjust as needed please.

    climb 1d20 + 2 ⇒ (5) + 2 = 7
    perception 1d20 + 6 ⇒ (1) + 6 = 7

    Lovely rolls. Off to a great start, heh.

    Grand Lodge

    i'll allow you take a 10 or a 20 you can take as much time on the climb as need... which allows you to get on top of the tree... but as soon a maps get to the top he's grab by a snare trap... snare, 1d6 ⇒ 1 damage, entangled and lifted 10 feet off the ground... and sound of tiny bells can be heard comming from the tree.... whoevers home now knows your here...

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    "Way's clear now." Maps growls, dangling from the snare. Hefting his guisarme, he attempts to sever the rope snaring him.

    Attack 1d20 + 4 ⇒ (18) + 4 = 22 damage 2d4 + 3 ⇒ (2, 1) + 3 = 6
    If this works I'll likely need an acrobatics check for the fall. 1d20 + 7 ⇒ (1) + 7 = 8 Bah.

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Can ya' disarm the thing, Maps, or can anyone else?

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal moves to the top of the ramp on her right, draws her bow and readies an arrow for the first Aspis to appear. (15 feet west. I can’t edit the map during the day.)

    Take the easy rout I say, but no. We need to make sure to ring the doorbell instead.

    Sovereign Court

    Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)

    Why dos ery one want to make dis old man climb. I be too old fer this. Tomnus says as he makes his way to the tree to climb it. When Maps is ensnared he busts out into a jovial belly laugh and begins clapping before he begins to get out of breath and clench his stomach doubling over.

    Liberty's Edge

    Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

    "Maps, this is no time to be hanging around! Someone's going to be here any minute!"

    Grand Lodge

    Character Stats
    Spoiler:
    • HP 11/11
    • AC 17( T: 13/ FF:14)
    • Init + 5
    • Senses: Low Light Vision, Perception +4
    Elven Fighter 1

    "Expletive!" Achlas curses in elvish. Then mirroring Opal's movements, stops beside the ranger and steadies his ready aim, while his eyes search for the first sign of trouble.

    Perception1d20 + 4 ⇒ (1) + 4 = 5

    ...but is clearly distracted in taking note of Opal's form with the bow.facepalm

    Sovereign Court

    Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)

    perception: 1d20 + 1 ⇒ (2) + 1 = 3

    The tears in his face still clouding his vision. Tomnus attempts to surpress his laughter.

    Grand Lodge

    As Maps cuts the rope falling prone on the other side... taking fall damage 1d6 ⇒ 2

    Initive

    Maps 1d20 + 6 ⇒ (8) + 6 = 14
    Tomnus 1d20 + 0 ⇒ (14) + 0 = 14
    Achlas 1d20 + 5 ⇒ (15) + 5 = 20
    Opal 1d20 + 4 ⇒ (13) + 4 = 17
    Aram 1d20 + 5 ⇒ (18) + 5 = 23
    Varg 1d20 + 2 ⇒ (13) + 2 = 15

    DM d11d20 + 3 ⇒ (20) + 3 = 23
    DM sw21d20 + 5 ⇒ (15) + 5 = 20
    Dm hw3 1d20 + 3 ⇒ (19) + 3 = 22

    Grand Lodge

    Aram
    then me and me
    Achlas
    Then me again
    Opal
    Varg
    Maps
    Tomnus

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    @GM Roger: Is the threat from the other side because as far as I can tell, Maps is the only one over there?

    Grand Lodge

    yeah as he fell on the other side...

    Liberty's Edge

    Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

    "Maps, I'm coming! says Aram.
    Aram attempts to climb the tree to where Maps is.
    Climb 1d20 - 2 ⇒ (20) - 2 = 18
    Perception 1d20 - 1 ⇒ (18) - 1 = 17

    Grand Lodge

    Aram climbs the Tree and makes it next to maps... but as soon as he makes it down out come runing telifling and a Human Female...
    the Female takes a shot at Aram as he leaps over
    1d20 + 2 ⇒ (16) + 2 = 18
    1d10 ⇒ 1

    The Teifling hides behind the statue...

    Sovereign Court

    Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)

    Tomnus climbs to the top of the tree.

    climb: 1d20 + 1 ⇒ (2) + 1 = 3

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    As does Varg on his turn.

    Climb: 1d20 + 8 ⇒ (13) + 8 = 21

    Grand Lodge

    Varg makes it cleanly over but as he comes to the ground he'll quickly notice a man run across and be hind the other man whose hiding behind the statue...

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Need a hand fellas?

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    Cursing, Maps scrambles to his feet, pulling out an extract as he does so. Expertly popping the top, he drinks it in one swift motion, then drops the vial and readies his guisarme.

    Extract of True Strike

    Grand Lodge

    Character Stats
    Spoiler:
    • HP 11/11
    • AC 17( T: 13/ FF:14)
    • Init + 5
    • Senses: Low Light Vision, Perception +4
    Elven Fighter 1

    Achlas will move up behind the cover of the tree and take a shot at the easiest target.

    1d20 + 4 ⇒ (15) + 4 = 19
    so 19, or 20 if it's within 30 feet and point blank shot applies.
    1d8 ⇒ 2
    for 2 damage, or 3 if it's within 30 feet and point blank shot applies.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Can I move across the ice to the other stairs. If so, how fast can I go and would I need an acrobatics check?

    Liberty's Edge

    Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

    "Ugh!" growls Aram as he recieves the glancing blow of the arrow.
    "I must learn not to be so hasty," he thinks. He lands on his feet in front of the woman and points his finger at her.
    "How do dare you hurt me!?!" he growls, as the figure of a bear appears over his face. "Color Spray!"

    1d20 ⇒ 12

    Sovereign Court

    Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)

    Tomnus again tries to climb over the tree.

    Climb 1d20 + 1 ⇒ (2) + 1 = 3

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Ok, I recommend that we start posting what round we are acting in before our posts. I assume that Aram has just taken his Second Round Action at the top of the initiative order. Therefore, GM up!

    Grand Lodge

    Opal Moonstone wrote:
    Can I move across the ice to the other stairs. If so, how fast can I go and would I need an acrobatics check?

    I beleve as long as you olny move at 1/2 speed or 5ft of 10ft you'll be fine... I'll up day us to round 2 after 1201 am local...

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal moves across the ice and attempts to scramble up behind Varg.

    Climb: 1d20 + 8 ⇒ (14) + 8 = 22

    Grand Lodge

    round 1

    Aram climbs the Tree and makes it next to maps... but as soon as he makes it down out come runing male telifling and a Human Female...
    then a male takes a shot at Aram as he leaps over then Achlas moves up behind the cover of the tree and take a shot at the the 2 be hind the statue but missed the a lady apears then shoots a cross bow bolt at varg as he makes aross the tree... Opal moves across the ice and attempts to scramble up behind Varg... Cursing, Maps scrambles to his feet, pulling out an extract as he does so. Expertly popping the top, he drinks it in one swift motion, then drops the vial and readies his guisarme. Tomnus climbs to the top of the tree but slides back down...

    Round 2

    "Ugh!" growls Aram as he recieves the glancing blow of the arrow.
    "I must learn not to be so hasty," he thinks. He lands on his feet in front of the woman and points his finger at her.
    "How do dare you hurt me!?!" he growls, as the figure of a bear appears over his face. "Color Spray!"

    will save
    female (in the open)
    1d20 + 3 ⇒ (19) + 3 = 22

    male(who fired) behind the tiefling
    1d20 + 1 ⇒ (6) + 1 = 7

    Tiefling(male) behind the statue
    1d20 + 0 ⇒ (10) + 0 = 10

    you'll need to move up... and tell me who your trying to hit and what happens

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    Are we waiting on Aram to clarify his position or someone else?

    Grand Lodge

    yeah in 12 hrs i'll just move on...

    Grand Lodge

    ok didn't want to do this but moved him and he was aimin at the man who fired and also getting the tiefling male droping both unconcous leaveing only the female awake...

    Achlas your turn

    Grand Lodge

    Character Stats
    Spoiler:
    • HP 11/11
    • AC 17( T: 13/ FF:14)
    • Init + 5
    • Senses: Low Light Vision, Perception +4
    Elven Fighter 1

    Achlas will scramble over the tree and try to get a bit closer before he attempts another shot

    Climb Check1d20 + 5 ⇒ (14) + 5 = 19

    Grand Lodge

    Aram is attacked by the Girl
    1d20 + 6 ⇒ (8) + 6 = 14
    damage
    1d8 + 4 ⇒ (4) + 4 = 8

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Round 2

    Opal drops her bow, and moves down, directly below Aram, drawing her swords as she goes.

    Longsword Attack: 1d20 + 6 ⇒ (14) + 6 = 20, Damage: 1d8 + 4 ⇒ (5) + 4 = 9

    Scarab Sages

    Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

    Drawing his firearm Maps steps forward, angling for a shot with his extract-enhanced perception.

    Point Blank Shot, Deadly Aim, and True Strike - 1 grit for up close and deadly 1d20 + 21 ⇒ (1) + 21 = 22 Screw the die-roller, if possible I'm using my Player Character Folio re-roll
    1d20 + 21 ⇒ (15) + 21 = 36
    Damage +1d6 for up close and deadly 1d8 + 3 + 1d6 ⇒ (7) + 3 + (3) = 13

    Grand Lodge

    Yes... To maps and you too would nock him out... Leaving the other 2 unconcous for 2d4 rounds and useless for about the same so that wraps up combat... Well as long as you can tie the other 2 up... And Varg doesn't object to being skiped.... Tomnus will fall once more before taking a 10 or 20 and then climbing whit out any problems... So on wards what's next?

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal retrieves her bow and packs it away, keeping her swords out. She assists with tying and gagging the three Aspis.

    Loot them!

    Can we see or hear anyone else from our current location?
    Perception: 1d20 + 6 ⇒ (9) + 6 = 15

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Varg is just fine with moving forward.

    Sovereign Court

    Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)

    Tomnus finally scrabbles over the tree and sliding down on the seat of his pants.. So, what deed I miss?

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