The Icebound Outpost PBP
(Inactive)
Game Master
roger Gilbert
Map
Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
Aram stays outside with Achlas and Opal.
Peception:1d20 - 2 ⇒ (5) - 2 = 3
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Knowledge Religion: 1d20 + 13 ⇒ (14) + 13 = 27
Knowledge Arcana: 1d20 + 7 ⇒ (12) + 7 = 19
Depending on what I get on the roll is what I will type his response to be
tomnus identifies the sculpted idol as a representation of Likha, Vudran goddess of fables and storytelling—and sister of Meenashdu, whose temple in the other simliar room had been already been stripped of valuables.
Aram thinks theres a statue there...
Maps and Archer feel a rush of cold air and hear a lonely sighing in the room... Maps would know its not from the Statue... Archer is pretty sure that it is...
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Let's move in.
Varg steps into the room with his greataxe drawn.
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4
"Hold up." Maps says, casting a suspicious eye around the room as he backs out slowly. "I hear something odd. Could be something hiding in here."
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Varg stops for a moment, and listens carefully, he shrugs in the silence.
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Varg hears a rush of cold air and hear a lonely sighing in the room...
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
I hear it too..no reason to stop. Let's check it out.
varg progresses slowly in the direction of the sound.
ok whose going in/ is in the room?
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Varg definitely is, and I think that Tomnus followed me. Anyone else is welcomed to join the fun.
Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
Aram is still shaken earlier injuries, but decides to follow the others in.
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
who moves with in 5 of the statue?
Character Stats Elven Fighter 1
Achlas will hold his position away from the statue
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Lol maniacal laughi In or out side the 5th?
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
ok i'll give other till 9 or 12 my time which is 540 right now
Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4
Aasimar Monk 1 / Bard 2
Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
Aram will be in, because he's hardcore.
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
All creatures within 5ft of the statue are targeted by a chill touch spell 1d20 + 2 ⇒ (7) + 2 = 9 touch attack, 1d6 ⇒ 5 damage and 1 Str damage, Fortitude save DC 12 partial
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Having passed within 5 ft. of the shadow and feeling the chill in the air, Kjell simply smiles and moves to the other side of the room to take a look around.
Perception: 1d20 + 5 ⇒ (16) + 5 = 21
you notice nothing other than the statue that seem to radiate the chilly touch... well other than the pretty walls
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Varg walks back out, being sure to give the statue a large berth.
Nothing else in there but a very chilly statue. Let's move on.
Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
Aram decides to cast 'Detect Magic' on the statue.
1d20 ⇒ 14
No Magic in the room unless somesones carring a magical item....
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Would I know anything about this with these knowledge checks. Since all of this is based on Vudran lore Tomnus will reflect on what he read about these people when working for his former master in Nidal.
knowledge arcana: 1d20 + 13 ⇒ (4) + 13 = 17
knowledge planes: 1d20 + 7 ⇒ (12) + 7 = 19
knowledge religion: 1d20 + 7 ⇒ (19) + 7 = 26
Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4
Maps gives the statue a wide berth and walks around the back of the room to see if anything is behind it.
Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
[ooc}I shall make a Knowledge(Arcana) check as well.[/ooc]
1d20 + 5 ⇒ (7) + 5 = 12
Tomnus(religion) Its a haunte and you seem to think it just wants to know that all it wants to thank for its hard work...
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Tomnus will enact the ancient Vudrani ritual in order to give thanks to the spirit for protecting the people. Gathering everyone around his spirit just outside of the 5' radius.
Gather every one gather. He waves everyone over hurriedly. Now peeple stick your right foot in. Take it out. Put it in again, and shake it all about. That's what it's all about
He continues the ritual until the spirit seems sated and appreciated well enough to dispose of the haunt that has been created.
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Is ritual, give thanks, spirit go bye-bye, no more burrr.
as do so you feel a great joy and warmness wash over you... but also sarrow as if it wish i could have portected more that than it had...
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
I guess we move to the next area? Who is taking point?
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
I'm on it!
Come on, all...let's move on, shall we?
Aasimar Monk 1 / Bard 2
Opal flanks Varg as the party moves forward.
alittle walk future and you See the sheer walls of the glacier dominate the open courtyard, towering as high or higher than the central sanctum’s tall, spired dome on the courtyard’s south end. A wide set of stairs leads up into the sanctum itself, while a lone statue stands out as the only feature of the courtyard, whose walls are encased in thick ice.
This is the work site for a group of four slaves and their taskmaster. The Aspis Consortium camp is still being cut out of the ice, and the noise of chiseling, cracking ice, and heaving workers is almost deafning... they don't seem to notice your aproach...
Aasimar Monk 1 / Bard 2
Opal quickly takes out a Potion of Enlarge Person and drinks it. Then motions everyone to charge forward.
Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2
Varg smiles broadly, throws his head back, laughs heartily, hefts his greataxe, and charges forward with the enlarged Opal.
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Der is no need fer such violence. We merely bind dem. Shadows start to slowly creep forth from Tomnus hands.
holding action
Character Stats Elven Fighter 1
"I'll cover your approach Achlas stated, moving into range and steadying his aim on the taskmaster of the slaves.
Long Bow Attack, PBS: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4
Maps moves to cover, dropping his glaive and readying his wand of shield. Huh. Shoot first, ask questions later. I think I like this crowd.
Stealth: 1d20 + 7 ⇒ (20) + 7 = 27
hurt by the shot he turns towrard Achlas.... Opal Tomnus and Varg actions before during the Surpise.. round?
Also The the slaves cowier in corner... tying to avoid the combat
Male Human Staff Magus 1/Monk 1 (HP 15/15; AC 18, FF 14, T 14, CMD 18; F +6, R +4, W +5, Init +2, Perception +2)
Tomnus releases the tendrils of shadow to grasp the task master.
ranged touch 1d20 ⇒ 15
If success, the task master is entangled for 2 rounds
Binding Darkness used 1/6
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