
GM Hmm |
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Welcome Khoda! If anyone has a Tier 1-4 game opening soon please keep Khoda in mind so we can get him integrated into the community and in a game.
Psst. Tyranius. Tier 1-5. This is PFS!
Khoda, I loved your introduction in the Gameplay thread. Very nicely done, and I hope you find a table soon.
Hmm

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Aww shucks. Thanks!
I had this idea that Khoda would be this grizzled vet and then when I started to type up his entrance it occurred to me that it made no sense for a vet to be level one.
Ended up feeling more like a ovable uncle. Who may be going through a midlife crisis and that's why he's just now leaving his home.

Kartari |

That was a well done intro, Khoda.
Personally, I don't like to relate level with age. If that were the case, then all elves should start at maybe level 25 since they are typically 120-150 years old when they start play (not to mention the other races that start out older than humans).
I also usually like playing characters in their 30's or older, so I'd be stuck playing games that begin at higher levels if age were related to level.
I just see level as an abstract metagame measurement of progress, not a measurement of in-game progress or in-character experience.
Anyway, my point is: IMO, don't worry about playing a grizzled 1st-level character. :)
And don't mind Bregolas. He can be grumpy and keeps to himself. He'll open up a bit if someone directly talks to him though.

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This question of mine had the misfortune to finish the page it was on:
QUESTION: If an Occultist has multiple Implements of a single school (like my Necroccultist), must he invest his Focus in a single one of those implements to get the full cumulative Resonant Power effect, or can it be spread out?
Another one while I'm at it (I think I know the answer, but I'm double-checking because what's the harm):
Do (mandatorily non-Evil) Society Clerics/Warpriests/similar of Evil deities have Auras of Evil? My understanding says they should - Neutral-aligned Society characters may worship Evil deities, and a Cleric's Aura is a reflection of her deity, not of her. On the other hand, I did once have a DM who briefly thought my Cleric was Evil herself because (I'm guessing) he saw the Aura of Evil class feature on her sheet.

Lupulus |

I think each implement tracks its resonant power seperately, which is good for some and bad for others.
Like transmutation you can make a Strength bonus belt and a Constitution bonus vest.
Necromancy I don't think would stack or have another benefit to multiples. Except that you can hand off one of them to an ally and they get that one's bonus. (not as great for necromancy, more useful for evocation)
Not positive, but I THINK you don't have to invest mental focus to make something your implement, so my guess is the best thing to do for necromancy would be to make one implement with all your focus, and the other implements with 0, so all they are for would be spells.

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GM Granta wrote:Wait, your F2F conventions start on time? The ones I go to are still figuring out which table to cancel, which players will move, and hoping for more players--and that's 10 minutes after start time!Oh, fear not! My F2F ones are still doing that 10 minutes after start time...but...we start anyway! :-P
It isn't what I'd call common, but we have had a few times when everyone shows up and is ready to roll a good 15-20 minutes ahead of time. If we have a full table, we go ahead and start. I've noticed that some of our people role-play a little more fully when they know there won't be any time pressure.
That is actually one of the reasons I like the PbP almost as much as F2F games. I have all the time in the world to think about what my non-human, cowardly, pathological liar, with a Scottish accent will say or do in a given situation.

The Zinger |

That is actually one of the reasons I like the PbP almost as much as F2F games. I have all the time in the world to think about what my non-human, cowardly, pathological liar, with a Scottish accent will say or do in a given situation.
"Wait, 'Scottish accent'? Totally not the person I was envisioning. He barely has a United Shates accent."

GM Z..D.. |

Shifting gears to OSP program for a minute. For the GM boon sheet, will the OP staff be signing them and emailing them out or are the GMs responsible for keeping track of their own games they run.
In the instructions left on the page, I believe it said that the VO would be issuing the player boons, but did not see anything about the GM boons.

GM PDK |

Shifting gears to OSP program for a minute. For the GM boon sheet, will the OP staff be signing them and emailing them out or are the GMs responsible for keeping track of their own games they run.
In the instructions left on the page, I believe it said that the VO would be issuing the player boons, but did not see anything about the GM boons.
Anyone seen one of these elusive OSP GM Boons yet? I have similar questions as I am currently running an AP as part of OSP.
Regards,
PDK

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I've reported a few games, but I haven't seen my GM boon yet. I assumed I would receive it once I had more games reported. Is that incorrect?

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You need 12 games ran and reported via the OSP to earn the actual race boon. There's a boon (I call it the baby race boon) at 6 games. Not at home so I can't look it up atm.
Not sure if you can mingle the PbP and VTT sessions towards the boons. I don't think you can. Again, not at home to look it up.

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Prior to yesterday afternoon any games reported via the OSP form as of, roughly, ten days ago had already been reported to Paizo - as of yesterday everything more recent than that has also been reported to Paizo. If you are not seeing a session in your online records let us know so we can investigate.
PbP and VTT games count towards OSP boon rewards equally - there is no difference in that regard when it comes to the OSP.
Player boons have been going out in batches since it's currently a manual process - the last batch of emails went out today for those.
GM boons were originally to go out when a GM hit the minimum threshold for the initial reward on the boon, but we may change that and start sending them out after the first session is reported to make it more like meat-space RSP. [GMs are ultimately responsible for recording progress on the boons.] GM boons are also going out in batches and we should be caught up on them by this weekend.

GM Hmm |

Thank you, Jesse!
Hmm

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Thanks Jesse!
GM's on top of what Jesse just said please double check the data before you input it into the OSP. There have been several entries missing player info, scenario names, wrong player #'s. All of this greatly slows down the batching process.
Please compile all the reporting information a few days before you finish your scenario and have your players check that their information is correct to help clean up the process.

GM Hmm |

It's a good idea to look at the form early to see what's required. Collect those emails early in the process -- this is how your players win their boons.
Hmm

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I'm uncomfortable asking all my players for emails for boons that they might win. I'd rather them be contacted on paizo's site or have leadership contact me and I can pass along the boon or ask for the email at that point.

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I confess to feeling similar to Zerodarkfire on this.
For online conventions I only ask those who have won a boon for their email, and explain why. Do we really need the email address for every player?

GM bigboom |

I wasn't aware that all emails are required when reporting via the OSP. Perhaps it's worth adding this to the OSP FAQ?
"Are GMs required to collect every player's email when reporting through the Online Support Program?"

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Email has never been mandatory for players - the email field is only mandatory for GMs, and that's only so the GM can receive the confirmation email and so we know who to contact when there is an issue or questions.
If there is no email address for a player and the player wins a boon a single attempt will be made to contact the person via Paizo PM.
We're going to be moving to a different system - the current reporting tool is a stop-gap measure - the way the whole thing works will change soon enough. (The current process is very time consuming and needs to be streamlined quite a bit.)

GM Z..D.. |

Well, I appreciate all that the OSP staff does behind the scenes. I will wait patiently for my boon. I still have plenty to hold me over.

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I am happy to receive word from my players who have won boons that they won them. I know the current system is a mess and alternates were proposed over the last few months. Unfortunately, it is what it is due to some limitations that are out of the OSP VOs hands.
I'm extremely happy to see that we got the OSP. Now it's time to use it and build up our Online Server player base. The best way to do that is to run games.

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Questions for our local brass:
1) Slayers can craft their own poisons provided they take the Poison Use Slayer Talent.
Vishkanya have Poison Use as a bedrock racial feature, which appears to be the same as the Poison Use class feature.
May Vishkanya Slayers, then, brew their own poisons without needing to take the Poison Use Slayer Talent, which would otherwise be truly just a "tax"?
2) Given that I cannot find general rules for drunkenness, how drunk should participants need to be to benefit from the Drinking Buddy teamwork feat? Is a quick toast's worth on the eve of battle enough?

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2) Given that I cannot find general rules for drunkenness, how drunk should participants need to be to benefit from the Drinking Buddy teamwork feat? Is a quick toast's worth on the eve of battle enough?
I think being drunk counts as the sickened condition.

Blue Moose |

Drunkenness
Just like drugs, alcohol can be abused and have significant negative effects. In general, a character can consume a number of alcoholic beverages equal to 1 plus double his Constitution modifier. Drinks consumed in excess of this total cause the character to become sickened for 1 hour per drink above this maximum. Particularly exotic or strong forms of alcohol might be treated as normal drugs. Those who regularly abuse alcohol might eventually develop a moderate addiction.

Buzzwinkle |

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Questions for our local brass:
1) Slayers can craft their own poisons provided they take the Poison Use Slayer Talent.
Vishkanya have Poison Use as a bedrock racial feature, which appears to be the same as the Poison Use class feature.
May Vishkanya Slayers, then, brew their own poisons without needing to take the Poison Use Slayer Talent, which would otherwise be truly just a "tax"?
Good news everyone!
A Vishkanya of any class may buy and craft poisons per the usual rules thanks to their racial Poison Use ability.

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Ahh, thanks for the point-out! It's that final line that's key!
This solves a thread of mine, too!

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Hellknights and legal responsibility question.
We were executing justice, issuing a command from the head of the Order of the Nail.
Her subordinate attacked us and led us into a fight (in hell, with a Nessian Warhound) that killed two PCs.
Having died previously, one lacks the resources for raise dead and restorations.
It seems reasonable that the Order of the Nail should make good the losses that their agents illegal activities caused.
So, can we ask the order to raise our colleagues from the dead?
Perhaps drawing the funds from the savings and future earnings of the criminal hellknight?

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That is doubtful. You do presumably have the loot from the subordinate that you could probably sell off (though that would come off all your chronicles at the end).
Season 4 is pretty brutal.

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Ah, welcome! Yes, well, first of course there's the dues. Credit card information, please....

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Ah, welcome! Yes, well, first of course there's the dues. Credit card information, please....
Oi! You know the credit card app isn't working! The only way to pay them right now is via bank transfer. We'll sned you the paperwork in the mail in a month or two,[/joking] But if you try finding a game in the recruitment thread that wouldn't be a bad idea.
Also reading up on Doomed Hero's Guide to Play-by-Post would be something beneficial to do until a game gets started.

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Hey guys, I'm trying to report floor 6 on the Online Support Program, but it only has 1-5 in the dropdown menu options. Whats up with that?

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GM Zer0darkfire wrote:Hey guys, I'm trying to report floor 6 on the Online Support Program, but it only has 1-5 in the dropdown menu options. Whats up with that?I'll poke the appropriate person about that.
Thanks! I made the mistake of typing everything else in first before checking if the scenario was an option, so I guess I'll have to retype it later lol

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Is it ok that I publically recruited the current players of my emerald spire and just keep the same players from floor to floor? Trying to run the whole series in order, and we have to replace players on occasion, but sometimes we move on without needing to recruit anyone new.

GM Hmm |

I think that should be fine, since they were publicly recruited the first time.
Hmm

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When a PC dies, what should the other players do?
I have only seen a few deaths above the very low levels (where you just have to suck it up because coming back is too expensive).
At mid-levels, the first two PC deaths I saw involved the player using all of their PP, burning through cash, selling equipment... then having some help from players when they still struggled to get the money together.
In a recent game, two PCs died and one player told us that bringing back players was a group effort, that we should pay for her raise dead and that this was the standard way of doing things.
Were my first experiences unusual? Should I expect the party to pay most of the costs involved? What’s normal?