The Voice of Wisdom |
Sorry if this campaign seems a bit clunky, but I'm doing my best to get you guys to the a higher level so you have a wider range of options for adventures. In hindsight, this region seems better suited for higher level, better known adventurers who can tackle the aspects of being sandwiched between two strong neighbors a bit more. It's a bit of a challenge to come up with scenarios for this low of a level; the locals are simply too spread out, and not likely to share their adventure worthy stories with strangers. There's a lot of potential adventure, but none of it is on the surface where it can be easily found.
The Voice of Wisdom |
Getting settled into a new job, so going to shorten the running battle portion of this a bit so we can get to the interesting stuff. Your thoughts on how well it's handled are as always welcome. This game is rapidly turning into a running experiment of how to best run an ongoing pbp game while life revolves chaotically around me.
The Voice of Wisdom |
In this particular case, you're basically in a running battle with spiders, not the most tactically interesting of foes, in a fairly standard battle location that most people can visualize to at least some degree. I'm generally looking to speed those kinds of battle up, just like I did with the pirates in the cave by not using a map. I don't want to get rid of them, as they still play an important role, but I really don't want them to end up become something the campaign gets bogged down on. I have no intention of treating the important combats in this manner, but for quick bouts with grunts and generally chaotic scenes, it's really not worth going to all the setup.
The Voice of Wisdom |
As the other game just lost a player, and both games seem to be struggling, I am thinking about combining the two games, and basically rebooting at level 3 starting fresh with all of you being relatively experienced agents of the ATA. That way, we can keep all of the old material, but hopefully be better setup for a steadier game. What are your thoughts on this? I can keep this game going if enough people are interested, but it needs a shot in the arm to keep it alive.
Zhiyo Marizan |
Wow, I am sorry for not checking this, I checked the gameplay but my campaign page never said this thread was updated so I didn't look.
I would like to game with you more, I like your GM style. I might try out for your game, not sure though, 8 games is a bit much, and I am tired of level 1-3 games.
The Voice of Wisdom |
Yeah, when I restart this game, it will be starting at level 3. There are only so many bandits and goblins once can throw at a party before it gets old for the DM. Still, for a long term campaign like RotRL, it actually makes pretty good sense, and they did a good job keeping the lower levels interesting.
Twitchy Ha'el |
I've more than one DM make liberal use of goblins in the past 30 odd years of gaming. In my opinion, the challenge to a DM isn't so much what to fight as it is why you are fighting it. The story is everything in a campaign. Don't get me wrong, my favorite part is the actual battle tactics, but that only holds so much attention if there isn't a story behind it. Why are we here? Why am I fighting this critter?
That being said, the DM holds all the tactical cards. If you don't think your players are being challenged, set up the next battle such that the bad guys get the advantage; use water, tables, high places, darkness, difficult terrain, and so on to make the fight more challenging.
Put it this way, 6-8 goblins equipped with bows raining arrows down on PCs that need to ford a fast moving river (difficult terrain and a chance of slip) with 3 or 4 war dogs to unleash once they cross the water makes a basic CR 1 encounter WAY tougher. I'd put that one at closer to CR 3 or 4.
Even better, make that water an ice shelf and POW! CR 5 encounter.
I'm kind of an evil bastage when it comes to stuff like that.
The Voice of Wisdom |
Link to the new discussion thread for a combined game. I had an inspiration of how to proceed that should be interesting to both groups. If you are still interested, check in there, and we will proceed once I have seen who all checks in.