The Cults of the Sundered Kingdoms (Inactive)

Game Master brvheart

Adventure Path in the Lost Lands

Watch order:

Rhîan-nôn
Fibek
Tork
Grenz
Baaliantar
Oxnard

Marching order:

Wilderness
Oxnard - Tork
Rhîan-nôn - Fibek
Grenz - Bal

Dungeon
Grenz
Oxnard
Rhian-non
Fibek
Bal
Tork


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Male Half-Orc Skald (inactive)

"Hrmph. Oh. What happened?"


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|
Baalîantar wrote:
"Hrmph. Oh. What happened?"

"We started banging on the gates. The Doc didn't like it and put some of us to sleep..Hope you had a nice nap. The Doc finally did give us some info. He says that Savario was selling forged papers in taverns and that maybe that didn't work out too well for him. That's all he had to say... Guess we should get some drinks and ask around. Sound like a plan?"


Male Half-Orc Skald (inactive)

"I guess so. Doesn't look like we'll get anything more from the doc."


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

Oxnard simply shrugs and makes to follow... a bit embarrassed at his uninformed over-reaction.

I'll be on a week long business trip, but should still be able to post from the hotel. Don't let me hold things up if not however, and feel free to DMPC my character.


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

assuming(dangerous word) that this plan is ok with everyone, we go searching for taverns and have our more charismatic members ask the bartenders(while tipping VERY generously) about someone selling forged papers


Grenz is not Charismatic per se, but he knows his way around so can help with Diplomacy adn/or Knowledge (Local). I say we try that tactic Tork, if it does not work we'll start banging some heads :D


Male Human Rogue6/Clr1 Current Map

Diplomacy check please.


Diplomacy: 1d20 + 3 ⇒ (14) + 3 = 17


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

Tork would roll a diplomacy check but I think that would hurt our cause ;P


Male Half-Orc Skald (inactive)

diplomacy, aid Grenz: 1d20 + 2 ⇒ (2) + 2 = 4
But not at all well, apparently.


Male Human Rogue6/Clr1 Current Map

You will find some information about a guy that was looking to pass some paper for coin a few days ago in another bar. Did not see what happened with him though.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

"What now?" Clearly at odds at the situation at hand Rhiannon looks to her more savory companions.


"Simple enough Rhîa" - Grenz nods - "We move to the other bar, and look for the guy"

Do we have any info on the bar name or location brvheart. And on what the guy 'looked' like?


Elf Arcanist (Occultist) 1 | AC: 12 (t 12, ff 10) | HP: 7/7 | Fort +0, Ref +2, Will +4 | CMB -1, CMD 11 | Init +6 | Perc +9

Fibek follows the others, ready to lend magical assistance when needed.


Male Half-Orc Skald (inactive)

Baalîantar also follows along.
… and hoping to use his Intimidate skill, since that's way better
than his Diplomacy.


Male Human Rogue6/Clr1 Current Map

You ask around at the other bar and find out that this person seemed to disappear and some men left with a huge sack over their shoulder and headed to the Four Corners.


Male Half-Orc Skald (inactive)

"Why don't we go ask those guys about that sack they've got?!"


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

and off we go to the Four Corners


Male Human Rogue6/Clr1 Current Map

FYI, the Four Corners is where Dr Remallo is. You are going to need to do some night work and some second story work to get into the place.


Male Half-Orc Skald (inactive)

At least most of us have darkvision. That's a bit of a start.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

"Am I am not really a burgelar. But I can stand guard!"


Male Human Rogue6/Clr1 Current Map

Ok, here is a hint. The players map above has how many stories each building has.


So, the Four Corners have a gate, right? How are the comings and goings filtered? Who decides? What is it based on? Can we buy access in? After discussing this with his companions, Grenz will take some time to gather that information.

Knowledge (Local): 1d20 + 6 ⇒ (16) + 6 = 22


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

Looks like the Inn is 3 stories tall. Are there any rooms for rent on the 3rd floor? . If so we could sneak along the roof tops into the 4 corners..

-Posted with Wayfinder


Male Half-Orc Skald (inactive)

Renting a room first seems like a good way to avoid (as much) suspicion.


Male Human Rogue6/Clr1 Current Map

Smile. Tork and Baaliantar are getting the idea:) Why yes there are.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

"Good idea. Let´s do that."


Time to get some rooms then - didn't we get rooms in an inn already? It wasn't this one, right?


Male Human Rogue6/Clr1 Current Map

You got rooms at this in Grenz.


Male Half-Orc Skald (inactive)

Good start; now we just need to do a bit of roof-walking!


"Tonight at midnight I will scout and make sure we have a way to cross from the inn" - Grenz whispers to the others before they return to the inn - "Sounds solid?"


Init +1 | HP 19/19 | AC 13 T 13 FF 12 | Fort +2 Ref +2 Will +3 | Perc +5

In town for family business, Zarzuzu Jelaquet hears some light scratching on the ceiling of his room at the inn that could be footsteps.

"What's that..." the sleepy Zarzuzu mutters. "Silly cats..."

The Jelaquet Family loves felines, and currently has some 37 running around their estate. Considering Zarzuzu was dreaming about being home and practicing his proclivity for fire magic to direct a superheated ray to delicately cut a gemstone, it was only natural he forget he was, in fact, not in his bed at home, and should probably have been concerned about the idea of footsteps on the roof.

However, instead of being concerned, he simply fell back to sleep and began snoring lightly once again.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Sitting with her friends in a tavern Rhiannon wonders how the last weeks happened so fast. Friends lost, but also misson accomplished, it had been a difficult time for them.
Absentmindly toying with her glass of wine she felt the tug of her familiar and reached down to stroke it gently.


Male Human Rogue6/Clr1 Current Map

I am impressed Rhian non, 100XP.
As soon as you buy mounts, etc and are ready to go give me an order of march and we will get started again.


Male Half-Orc Skald (inactive)

Baalîantar walks into the Tavern, up to where Rhîan-nôn is seated.
The large half-orc is oblivious to most patrons giving him a wide berth.
The chair he sits on groans in protest under the combined weight of both his bulk and that of his gear.

"Sorry I'm late. Had to check on Bubble and Chuckles."
"Grooming, feeding, and all that sort of thing."
"Luckily those two are getting along famously."
"The journey would seem longer if my horse and donkey didn't get along."

"Speaking of feed; I'm hungry. As usual."
Baalîantar then orders enough food and ale for two or three people and proceeds to tuck in.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Folks its Rhiannon, could not do it as a name is it was already taken in dozen of forms. Seems there are quite a few stevie Nicks fans on this board. By the way. R.A.Salvatore is one of them!
Hearing the half-orc order enough food for a week, Rhiannon smiles the smile they all liked about her. The smile, that all was well.
"So your mules are feed? Good, good. Now have a seat and enjoy some of yourself. Where are the others? Is Grenz still polishing his new short-sword. OOps I think that could be misunderstood. But no matter. He is usually late."


HP 30/30 | AC 25 | T 21 | FF 13 | CMD 21| F +5 | R +11 | W +5 | SPD 30 ft | Init +4 | Perc +10,+11vs traps Panache 2/2 Stunning Fist 1/1

The diminutive (even for a Halfling) Wabbit flips down from his standing perch on top of the rickety bar stool while miraculously retaining all the Ale in his mug "Thank you ...Thank you ...I'll be here all night" he says with a wide smile to the amused onlookers.

Finding the booth where Rhian is ogling the vast amounts of food about to be vanquished by Baal...Wabbit then hops up and takes his customary seat ON the table leaning comfortably against the wall surveying the room while careful not to stick his toes into Baal's food.

"Lively crowd tonight...Everyone else? Quin is probably feeding the wolf and Zarzazu is likely watching. I think he wants a wolf to ride as well?

might be my last post til I get back from vacation


Male Half-Orc Skald (inactive)

With a grin, Baalîantar answer Wabbit:
"They probably are. But you know me. I'm hungry, as always."
"I see you're minding your feet, Wabbit. That's good"
"Don't want me mistaking your toes for potatoes again, do you?"


Male Human Rogue6/Clr1 Current Map

Sorry Rhiannon and actually that will make things easier although with the cleric bowing out you are the only healer in the party again.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

I do not mind being a healer:-) If you feel doubtful a witch can do it I reroll her as shaman, keeping the hexes :-) and having some other healing abilities.


Male Human Rogue6/Clr1 Current Map

Well, the party might want to pick up some wands eventually at least.


Male Human Rogue6/Clr1 Current Map

As the party travels the King’s Road toward Endhome, they come upon the
sight of a slaughter. An entire caravan has been wiped out with the ferocity of wild beasts, though the arrows and weapon marks left behind show that it perpetrated by men.


HP 30/30 | AC 25 | T 21 | FF 13 | CMD 21| F +5 | R +11 | W +5 | SPD 30 ft | Init +4 | Perc +10,+11vs traps Panache 2/2 Stunning Fist 1/1
Rhîan-nôn wrote:
I do not mind being a healer:-) If you feel doubtful a witch can do it I reroll her as shaman, keeping the hexes :-) and having some other healing abilities.

IFyou don't mind filling the healer role a Witch Doctor Shaman will be good..... I don't feel confident that a Witch can completely fill that role. I'd prefer having a full 9 level divine caster... But only if you want to fill that role... I'd rather not add another character if we can avoid it...too many characters slows play down...

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

We have already had a massive turnover in this game so an extra party member or two might not be that bad of an idea. BTW, this is gameplay. Let's keep these comments to discussion please and move on whit the game.


"Damn..." - Grenz steps forward to survey the scene - "What happened here?"

Perception: 1d20 + 8 ⇒ (9) + 8 = 17


Male Half-Orc Skald (inactive)

"An ambush?"
perception: 1d20 + 4 ⇒ (7) + 4 = 11


Male Human Rogue6/Clr1 Current Map

Evening is falling as you travel along the King’s Road north
of the Gaelon River. You are in the civilized hinterlands of
the free city of Endhome but in an area where there are only
sporadic farms and granges. You must start thinking about
finding a place to stop for the night soon, and it doesn’t look
like an inn or cotter’s loft is going to conveniently appear.
You are eyeing a few possible clearings among the sparse
stands of trees that grow along the road when the wind
shifts and brings to your ears the sound of dogs growling
and fighting on the road ahead. Likewise the wind shift
brings with it the unmistakable smell of spilled blood.


Male Human Rogue6/Clr1 Current Map

Map is up.


I think I'll stick to my 'Perception from afar' action to see what I can garner.


Male Human Rogue6/Clr1 Current Map

Grenz, you can see where a group of at least 12 booted humanoids and a half-dozen wolves waited in ambush under the trees.

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