The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


20,801 to 20,850 of 54,470 << first < prev | 412 | 413 | 414 | 415 | 416 | 417 | 418 | 419 | 420 | 421 | 422 | next > last >>

Male Icy Catfolk Image Warlock/Rogue 16

Just so it doesn't seem like ice did everything that's how we work. I do concept and theme etc. Ice makes it happen with techy stuff I suck at. ^_^


Male Human Rogue 16/Magus 9
True Seeing:
He is wearing a blank white mask
*Narrator* wrote:
Renkai Urmas wrote:
I deleted... I tipped my hand too soon. I'll wait a bit longer
Nah go ahead it makes for better story. You reacted to what you thought you saw. Run with it. :)

Renkai has something else in mind, besides...you let go... The stick would've swish right past

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Um frost Mage is an arcane class right (serious question correct me if I'm wrong)
If wou went arcane trickster you could use that class instead of wizard/sorcerer
I'm not trying to push, it's just that you don't always see stuff (I don't always do so either so I'm not just singleing you out)


Male Icy Catfolk Image Warlock/Rogue 16

Also, yes. All that on my phone. No copy pasting or anything. All the format all the spacing all the dialogue. Done on a keyboard smaller than my hand. :P


Renkai Urmas wrote:


Renkai has something else in mind, besides...you let go... The stick would've swish right past

Ok fine. *pouty face* I wanted some drama. :(


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Lord Foul II wrote:

Um frost Mage is an arcane class right (serious question correct me if I'm wrong)

If wou went arcane trickster you could use that class instead of wizard/sorcerer
I'm not trying to push, it's just that you don't always see stuff (I don't always do so either so I'm not just singleing you out)

Frost Mage is a prestige.


Male Icy Catfolk Image Warlock/Rogue 16

Dave. No. Rebuild.
I don't wanna start having to count stuff or figure out a way to explain it. Arcane trickster doesn't give me that much anyways. All o would get new is ranged sneak attack(don't need) and invisibility. (Really want but not worth overhaul for).

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

It would also give you other spells, and the ability to just say "you know, you weren't flat footed, but this is a sneek attack anyway" 3 times a day, if I remember right
And i could help you with the re build if you wanted, i live 24 miles from you (i think thats what it was, its 17 from the school) But if you don't want it that's ok

@icehawk: ah thanks for the corection.


Male Icy Catfolk Image Warlock/Rogue 16

I can already get a free sneak attack with my telespazz flanking bonus. And I just found a wizard school ability for invisibility. That I would switch some warlock stuff for. (Warlock can also take wizard school abilities as their progression in case you didn't know)

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Yes I do know, I knew before you did, shift, the one you are famous for is the 1st lvl conjuration specialist one for example,
... Wait your teleporting lets you sneek attack? Cool, this is now much less (thinking of word grrr) important (?) of a retrain (not saying it wouldn't still help a great deal)


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Lord Foul II wrote:

Yes I do know, I knew before you did, shift, the one you are famous for is the 1st lvl conjuration specialist one for example,

... Wait your teleporting lets you sneek attack? Cool, this is now much less (thinking of word grrr) important (?) of a retrain (not saying it wouldn't still help a great deal)

He can self-flank.


Male Icy Catfolk Image Warlock/Rogue 16

What would it do? Make me start counting spells.
I already have spontaneous casting so surprise spells=useless
I can already hit flatfooted with sneak an ∞ times per day. So that's useless
I haven't needed to disarm a lock or trap yet. It I do I can just shove some water in it and blast it open with ice.
Invisiblitly would be cool but I can change a warlock thing and get that without limit too. All this does it put a limit to his magic per day.
Tybs isn't very potent with actual spell level stuff.
But think about this: standard action summons wall of ice. Lets say it take his move action to manipulate it. I can crush/freeze someone whenever I want. If I can make a dimension door on someone I can drop them from over a thousand feet in the air and levitate down on my own.
You don't just have to think with spells. With a little ingenuity and adaptation (one of his specialties) he can be very powerful without super spells.
Needless to say he doesn't want to hurt people outside of self defense or defending a friend orinnocent. But if you piss him off consider yourself frozen.


Male Human Rogue 16/Magus 9
True Seeing:
He is wearing a blank white mask

Unflankable! Hah! (just playing)
I can barely do magic though

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Ah then yes this is a combat viable build that is also fun to play
Edit: @tybalt: I really do hate the discription of the icy template water manipulation abilit because it makes me think "where's the line tobe drawn?" Can you suffocate people on their spit?if not why not? is there a save? what is it? move their bodies through their blood and other various water based fluids? How much can you lift? How hard can you hit someone with it


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

You cannot D-door someone against thier will.


Male Icy Catfolk Image Warlock/Rogue 16

Almost everyone here thinks in such technical terms. With a little ingenuity and the use of the term "rules light" I can do a hell of a lot more than you think.
Another strategy: winter's touch. Freezes the field. Ice grabs and freezes peoples feet to the ground. They stand there not being able to move while Tybs whirls around ripping them to shreds.
Even if all else fails he has a multi tool. Use shift to stay at range and unload arcane bolt in every color of the element rainbow. (All still shades of blue of course) ;)


Male Weremonkey Rogue/Ranger/Trickster

I really like Tybs the way he is, and the two classes mesh well, though they are two of the worst for his overall personality, which to me just makes it cooler.

Keep Ty the way his is!

Also, I totally understand where he is comin from regarding findin new stuff that just works better.

I've found all sorts of new stuff for Ace, but I gotta wait, sorta. Ya.


Male Icy Catfolk Image Warlock/Rogue 16
icehawk333 wrote:
You cannot D-door someone against thier will.

We've been considering it a will save for a while now. Outside of combat Tybs just doesn't force it that far. If they resist he stops if they don't they come along. If he needs them to come and they don't its a caster dc will save. More of a house rule thing.


Male Icy Catfolk Image Warlock/Rogue 16
Monkeygod wrote:

I really like Tybs the way he is, and the two classes mesh well, though they are two of the worst for his overall personality, which to me just makes it cooler.

Keep Ty the way his is!

Also, I totally understand where he is comin from regarding findin new stuff that just works better.

I've found all sorts of new stuff for Ace, but I gotta wait, sorta. Ya.

I think warlock fits him very well. Rogue just kinda went well with it. Also represents his wandering around and living on the streets back story. You don't get onto a space shuttle without picking a lock or 7.


Male Weremonkey Rogue/Ranger/Trickster

I meant they are two of the classes really good at hurting others, yet that's not at all Tybalt's thing. Which makes him all the more interesting to me.


Male Icy Catfolk Image Warlock/Rogue 16

If you have read Homestuck, Tybs is the rogue of heart. If you haven't. . . . . Do. Its amazing.
And warlock actually isn't that great in combat. They don't get much for it. But their main thing is that when they do have something they have it all day every day as much as they want. That's why they can't have healing things.
Warlock, however, is excellent in a gestalt. Provides lots of extra things when you get up in levels that really help with tight situations. ;)
Ooh another strategy: wall of ice. Ice template melt it. Makes a big fog. Round up group and d-door disappear.


Wouldn't You like to Know?

I vote Tybalt work on his combat inginuity...

He was not that......successful last time =)


Male Icy Catfolk Image Warlock/Rogue 16
Lord Foul II wrote:

Ah then yes this is a combat viable build that is also fun to play

Edit: @tybalt: I really do hate the discription of the icy template water manipulation abilit because it makes me think "where's the line tobe drawn?" Can you suffocate people on their spit?if not why not? is there a save? what is it? move their bodies through their blood and other various water based fluids? How much can you lift? How hard can you hit someone with it

With this its mostly just ice. Definitely not gonna be able to blood bend. That's tough for people who actually train to do it specifically. A lot of it is just moving the ice things he creates with powers. As for how hard I don't know. That's kinda up to how hard he concentrates. I do plan on Doc doing something cool in the RL campaign with it though. ; ) spoilers.

Most of what he has used it for are cool little non plot changing things. Not so much in combat yet. Most he has done with it combat wise is freeze the bat storm after he drenched the cavern.


Male Icy Catfolk Image Warlock/Rogue 16
Wearer of Masks wrote:

I vote Tybalt work on his combat inginuity...

He was not that......successful last time =)

That was kinda a spur of the moment thing. Wouldn't really have worked anyways now that I check the RAW. Like I said he isn't usually combative but you were seen as a threat to someone he loved. Would've gotten away with it to if it weren't for that unhelpful Jiminy. *Scooby Doo villain voice*


Wouldn't You like to Know?

Jiminy is the only reason you were not stabbed for provoking AoO and then fire balled

Be glad for that


Male Icy Catfolk Image Warlock/Rogue 16

Since I don't make combat casting defense checks I don't think any of my spell likes provoke aoo. Is your fireball quickened?


Wouldn't You like to Know?

Casting in melee does provoke

and five foot step back and fireball.you already used your actions for that round so you have no prepared action


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Tybalt Baneko wrote:
Since I don't make combat casting defense checks I don't think any of my spell likes provoke aoo. Is your fireball quickened?

Actually- you do.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Tybalt Baneko wrote:
Lord Foul II wrote:

Ah then yes this is a combat viable build that is also fun to play

Edit: @tybalt: I really do hate the discription of the icy template water manipulation abilit because it makes me think "where's the line tobe drawn?" Can you suffocate people on their spit?if not why not? is there a save? what is it? move their bodies through their blood and other various water based fluids? How much can you lift? How hard can you hit someone with it

With this its mostly just ice. Definitely not gonna be able to blood bend. That's tough for people who actually train to do it specifically. A lot of it is just moving the ice things he creates with powers. As for how hard I don't know. That's kinda up to how hard he concentrates. I do plan on Doc doing something cool in the RL campaign with it though. ; ) spoilers.

Most of what he has used it for are cool little non plot changing things. Not so much in combat yet. Most he has done with it combat wise is freeze the bat storm after he drenched the cavern.

what about spit suffocation, or just holding the water from a water-skin over their mouth/nose,

What are the limits of that ability.
I don't have a problem with you per say,
Just that whoever made that template missed something there

Shadow Lodge

Are the (Su) abilities? Those don't provoke unless they need ranged attack rolls, but that's because ranged attacks provoke.


Male Icy Catfolk Image Warlock/Rogue 16

Good to know.
I understand what you mean now. And if no one else was there his next move after his standard didn't work would be shifting into the next room with his swift and then d dooring away from there.


Male Icy Catfolk Image Warlock/Rogue 16
Lord Foul II wrote:

what about spit suffocation, or just holding the water from a water-skin over their mouth/nose,

What are the limits of that ability.
I don't have a problem with you per say,
Just that whoever made that template missed something there

I think that it would be a lot like limited and less specific water bending. Not as strong but less hard to do.

If he tried really hard he could probably drown someone in a globe of water like when he was fishing. That is horrible though so he would never do it unless it was like the only way or something.
And ya its kinda stitched on. Almost like an after thought. I kinda like it that way though. Leaves it open to be interpreted. ^_^
It is definitely gonna get better over time though. :)


Male Icy Catfolk Image Warlock/Rogue 16
Dragonborn3 wrote:
Are the (Su) abilities? Those don't provoke unless they need ranged attack rolls, but that's because ranged attacks provoke.

That's a question for Ice. I dunno. :/

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Tybalt Baneko wrote:
Lord Foul II wrote:

what about spit suffocation, or just holding the water from a water-skin over their mouth/nose,

What are the limits of that ability.
I don't have a problem with you per say,
Just that whoever made that template missed something there

I think that it would be a lot like limited and less specific water bending. Not as strong but less hard to do.

If he tried really hard he could probably drown someone in a globe of water like when he was fishing. That is horrible though so he would never do it unless it was like the only way or something.
And ya its kinda stitched on. Almost like an after thought. I kinda like it that way though. Leaves it open to be interpreted. ^_^
It is definitely gonna get better over time though. :)

when I saw it prior to you usin it I thought it needed a line like prestigation has "can not be used to deal damage to other people"'but that's just me, my OCD wants everything quantified, what can this do/not do.


male Aasimar Muse-touched Image gestalt waterbender 11/Disciple of the Healing Waters 5/ Bard (street performer/song healer) 16

if it's Adamant Entertainment warlock class they're SU


Male Icy Catfolk Image Warlock/Rogue 16

Just go with it. Momentai. Its just a cool little thing right now. Nothing big. ^_^

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Tybalt Baneko wrote:
Dragonborn3 wrote:
Are the (Su) abilities? Those don't provoke unless they need ranged attack rolls, but that's because ranged attacks provoke.
That's a question for Ice. I dunno. :/

or me *pout* most of your stuff is Su,


Male Weremonkey Rogue/Ranger/Trickster

Lookin over the template, that whole "Manipulation of water in all its forms" is entirely out of place and doesn't seem to make any sort of sense.

It almost seems like its there to explain the bonuses to the ability score, like a standard race gets. Ala " Dwarves: +2 Constitution, +2 Wisdom, –2 Charisma: Dwarves are both tough and wise, but also a bit gruff."

But I have no idea, because it still doesn't really fit.

To quote the Beastie Boys "Let it flow, let yourself go"...


male Aasimar Muse-touched Image gestalt waterbender 11/Disciple of the Healing Waters 5/ Bard (street performer/song healer) 16

Strangly all of them are standard actions to. That kind sux. Like what all they get though. I'm thinking it's not this version however. Since they don't get d-door and what they do get can't bring passengers.

I know there is two others for sure out there and the D&D one does get D-door.


Poor Vare. He gets ignores. :(


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Dom Waverider wrote:

Strangly all of them are standard actions to. That kind sux. Like what all they get though. I'm thinking it's not this version however. Since they don't get d-door and what they do get can't bring passengers.

I know there is two others for sure out there and the D&D one does get D-door.

Coplicated enough, but it is- he just has some homebrew abilities. ( one of the wizard ones allows for a similar tier ability, D-door just allows a longer distance covered in one use.


male Aasimar Muse-touched Image gestalt waterbender 11/Disciple of the Healing Waters 5/ Bard (street performer/song healer) 16

Ah cool cool. I knew that a few of the warlocks had it. I expected the pathfinder one to have it to. I liked one of the d-doors they got in 3.5 version a lot my self.

Looking at the ice temp I can't really make heads or tails about that ability ether. Sounds like just what monkey said.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Ok, bed now...

1:10, i need some sleep.


Vare, the Summoner wrote:
Poor Vare. He gets ignores. :(

Sorry dude.

Was elsewhere. Distracted, and casual about my posts.


Human being Game Master and all round good egg

your a bloodthirsty lot, Johnny and starlight have hurt no one.
In fact Johnny's been attacked twice and still refuses to carry any kind of weapon.


The Half-Alive Streets | Truth of the Seeker | The Sanctuary of Drowned Delight
Damiani wrote:
Vare, the Summoner wrote:
Poor Vare. He gets ignores. :(

Sorry dude.

Was elsewhere. Distracted, and casual about my posts.

That's cool, just thought it might have been missed. I was at RL game late anyway... and now bed calls. Posts in the morning!


male Aasimar Muse-touched Image gestalt waterbender 11/Disciple of the Healing Waters 5/ Bard (street performer/song healer) 16

Ok now that's funny. I have been reading some back logs of avalon and for some reason it just has been going over my head that. Ephebe is a divine gunslinger. What makes this funnier to me is I was in a RL game were my gunslinger became a god and started granting gunslingers that where his followers divine abilities thus divide gunslingers.

The party group became the pantheon of the party. :)


Wouldn't You like to Know?
GM Spugly Fuglet wrote:

your a bloodthirsty lot, Johnny and starlight have hurt no one.

In fact Johnny's been attacked twice and still refuses to carry any kind of weapon.

Really? Who would possibly attack the annoying know it all? :p


Male Icy Catfolk Image Warlock/Rogue 16

The clinically insane person who sends disembodied hearts to little girls? :P


That was me not him :p

And I'm not insane

20,801 to 20,850 of 54,470 << first < prev | 412 | 413 | 414 | 415 | 416 | 417 | 418 | 419 | 420 | 421 | 422 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Tales of Agartha: The Avalon Chronicles Discussion Thread All Messageboards

Want to post a reply? Sign in.