Tales from the End of the World (AD&D 2e, Complete Book of Humanoids)

Game Master Alathea Sedai

The fate of the Stormfist Empire hangs in the balance.



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Long ago, the orcish and goblinoid Peoples lived alongside the elves, dwarves, gnomes, halflings, and humans. But the gods of these Others could not tolerate such coexistence, and bade their children drive the orcs and goblins from their green lands into the cold wastes at the edge of the world. The Peoples fought back, but whereas the Others were united, the People were divided by their petty rivalries and were defeated. The gods of the Peoples were shamed and turned their backs, and for many ages, the Peoples suffered and died while the Others grew powerful and decadent. But the gods had not completely abandoned their children. Unto their misery came Gothron, warchieftainess of the Stormfist orcs. Under her banner, her tribe conquered and united many of the Peoples in a great empire, and the gods were satisfied. For upon her conquest, they led the Peoples to great treasure hidden deep under the wastes, and Gothron's empire grew as rich and as powerful as any of those of the Others. But even with all her strength, Gothron could not live forever, and died in childbirth. Her empire was thrown into chaos as the Peoples squabbled to take the reins. Even today, five years after her death, the struggle continues, and the Others see an opportunity to once again steal the Peoples' land now that they have heard of its wealth. You are children of this chaos, and your actions may shape the future of Gothron's empire...or doom it to a forgotten memory.

Welcome to the End of the World! I will be running a 2nd Edition Advanced Dungeons & Dragons game focusing on characters created using The Complete Book of Humanoids. We already have two players, and we would like to you to join us!

If you are interested, please speak up! You can find the character creation rules in the discussion thread, but to start you out, the basics are as follows:

Character races allowed will be orc, half-orc, goblin, hobgoblin, bugbear, kobold, ogre, half-ogre, and orog (the orog is treated as a half-ogre, rules-wise). Ability bonuses and penalties, minimum and maximum ability scores, and racial abilities are as per The Complete Book of Humanoids.

Racial class restrictions and level limits are expanded from The Complete Book of Humanoids. Although not all classes are available to a given race, every class from the 2e Player's Handbook is available to at least one race. (Yes, this includes paladins, mages, and the rest of the classes that might be considered atypical for a humanoid.)

Ability scores will be rolled old-school 3d6 in order, but you may roll five sets of scores and choose the one you like best. Furthermore, you may sacrifice points from one ability score to add points to another at a rate of 2:1, should you wish to adjust what you've rolled.

The setting of this campaign is a custom world, designed to make an all-humanoid campaign plausible. But don't feel like you can't take inspiration from other sources; if you like a god or a culture or whatever else from another setting, let me know and I'll give you a close approximation that fits in. For example, I can work with a request like "I want to play a a priestess of a Paladine-like god from a culture that resembles that of Icewind Dale".

I hope to see you soon!


It looks like we have a third player for this game, but we'd love to have more! There's plenty of room; if you're interested, let me know!


A picture is worth a thousand words.

We are still looking for more players!

Have you ever wanted to play a savage orc or a cunning goblin? Remember how much fun you had with AD&D? Come join us at the End of the World!

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