Tadloton Merc Guild (Inactive)

Game Master Shadowtail24


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Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

yes just change it to Daze so DC 15


Ok. I will hold on Yorrick's action as the others act ahead of him.


Male Dwarf
Warpriest 1/Monk 1:
Warpriest of Torag (Sacred Fist) 1 / Monk (Master of Many Styles/Monk of the Sacred Mountain) 1
[ HP: 20/20 | AC: 17 T: 17 FF: 16 | F: +6 R: +3 W: +7 (+3 vs. poison, spells and spell-likes) | Init: +1 Per: +8 | 1st: 2/2 | Blessings 3/3 | Effects: None ]

Khron charges the ogre, capping the movement with a powerful shoulder check into the creature.

Khron charges the ogre (full round action). -2 AC until the start of his next turn.

Unarmed Attack attack (Charge, Divine Favor): 1d20 + 4 + 2 + 2 ⇒ (11) + 4 + 2 + 2 = 19
Unarmed Attack damage (Divine Favor): 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11


male Halfling Slayer/1 AC:20/14/17 HP:12/12 F:5 R:6 W:3 (+2 v fear, charm, compulsion) Per:+8 (10 v surprise, invisible & incorporeal) Init:+5 Arrows:34

move action to study ogre before firing another arrow at it

attack: 1d20 + 5 + 1 - 4 ⇒ (12) + 5 + 1 - 4 = 14

dam: 1d6 + 1 ⇒ (4) + 1 = 5


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

With a great bellow of pain, K'leck's vision begins to swim. A red haze starts to cover his eyes, although in his still slightly addled state, he's unable to tell if it's due to the blood running from his head or due to his rising rage. Who was this stupid ogre who dared think he could stand up to the mighty K'leckemaki Mauna'kiola'ho'okuku'meakua of the revered Shriikirri-Quah? He would show the foul beast how it was done! None would stand before his might!

Perhaps not the smartest plan, but K'leck is over confident. So he's going into a rage and attacking.

To Hit: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 13 ⇒ (1) + 13 = 14 And of course, rolls min damage

AC is now 16, 7 rds of rage remaining


Gotin scores another hit to the torso but it is Khron's inspired strength that finally knocks down the ogre. K'leck's spear finishes the already dying ogre.

You may finish acting within this round, though combat is not over. I'll advance to round 3 when I'm back on Monday


Male Tiefling Oracle lvl. 1 (10/10) AC 12/12/10 |F+2|R+2|W+2| P+0|Init+2

Anyone else think that cutting off its head now is a good idea? We know we're dealing with a necromancer, and fighting an undead ogre is not something Ezra wants to do.


Round 3

Payk's voice cries out, Turn!. The area to thje west becomes illuminated as Payk cracks a sunrod. Zombies fill the path. Once of the zombies stumbles as Payk's bullet strikes it in the back, but they continue moving forward.

Attack: 1d20 + 5 ⇒ (13) + 5 = 18

Init: 1d20 + 0 ⇒ (12) + 0 = 12

Payk, Gotin, Ezra, Khron, Zombies, K'leck,Yorrick, Flynn

Gotin, Ezra and Khron are up.Maps are updated.


male Halfling Slayer/1 AC:20/14/17 HP:12/12 F:5 R:6 W:3 (+2 v fear, charm, compulsion) Per:+8 (10 v surprise, invisible & incorporeal) Init:+5 Arrows:34

Really?...

he advances and fires upon the closest zombie

attack: 1d20 + 5 ⇒ (2) + 5 = 7

dam: 1d6 ⇒ 3


Male Dwarf
Warpriest 1/Monk 1:
Warpriest of Torag (Sacred Fist) 1 / Monk (Master of Many Styles/Monk of the Sacred Mountain) 1
[ HP: 20/20 | AC: 17 T: 17 FF: 16 | F: +6 R: +3 W: +7 (+3 vs. poison, spells and spell-likes) | Init: +1 Per: +8 | 1st: 2/2 | Blessings 3/3 | Effects: None ]

Khron moves towards the zombies, breathing hard due to his injuries.


Male Tiefling Oracle lvl. 1 (10/10) AC 12/12/10 |F+2|R+2|W+2| P+0|Init+2

I'm going to hold my action until they move closer


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

I think it's the zombie's turn?


Oh wow, looked at this yesterday and thought, dang it [kid who played Payk in the original quest], why have you not posted yet?

Gotin's attack is ineffective and the swarm moves closer; though none can attack this turn.

Ezra's held action,K'leck, Yorrick and Flynn are up. There's going to be events at Payk's turn so don't advance to round 4 yet.
Payk, Gotin, Khron, Zombies, Ezra, K'leck,Yorrick, Flynn


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

Still feeling a mighty anger burning through his veins, K'leck roars and charges the closest zombie, striking at it with his spear.

To Hit: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25
Damage: 1d8 + 13 ⇒ (2) + 13 = 15 Min damage followed by almost min damage. Huzzah.

AC currently 14


Male Tiefling Oracle lvl. 1 (10/10) AC 12/12/10 |F+2|R+2|W+2| P+0|Init+2

Ezra will step up and let loose a burst of flames from his hands, grimacing in pain as the searing fire shoots from his skin.

Fire Damage: 1d4 ⇒ 4
Meh. I wold have let loose the flames starting from Khron's square to catch two of them, but that is neither in character nor very nice XD


Male Human Hunter Lvl2 AC 16/13/13 HP 12/12 F+4/R+7/W+2 P+6 Init+3 Shadow (panther) Lvl1 AC 18/17/12 HP 10/18 F+4/R+8/W+1 P+1 Init+5

Flynn drops his bow and draws his long sword swinging at the zombie in front of him.

To Hit: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d8 + 2 ⇒ (7) + 2 = 9

I'm going by the setup on the map, assuming it is accurate. If not, he will fire an arrow at the closest zombie, which would be to hit of 18 and dmg of 7.


Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

Don't see them on the map...

Yorrick moves and attempts to assist K'Lek on his next attack with his whip

1d20 ⇒ 12 vs 10 to assist


Ezra and Flynn team up to take one of the zombies down.

Perception DC 15 or DC5 w/ Low light/Dark vision:

Another zombie appears suddenly in the distance bottom left of the map.

Perc DC 19 or DC 10 w/ Low light/Dark vision:

The zombie appears so suddenly because it was seemingly teleported in by Kathal, who is standing in the shadows behind it.

Payk: 1d20 + 4 ⇒ (7) + 4 = 11

Payk curses in dwarven, though the pronunciation is severely butchered. He turns his sling attack to another target in the shadows. "Watch yourself, the wizard is here"

Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Crit Confirm: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 1d4 + 2 ⇒ (1) + 2 = 3

Init Kathal: 1d20 + 0 ⇒ (5) + 0 = 5

Gotin, Khron are up.
Payk, Gotin, Khron, Zombies, Ezra, K'leck,Yorrick, Flynn, Kathal


Male Dwarf
Warpriest 1/Monk 1:
Warpriest of Torag (Sacred Fist) 1 / Monk (Master of Many Styles/Monk of the Sacred Mountain) 1
[ HP: 20/20 | AC: 17 T: 17 FF: 16 | F: +6 R: +3 W: +7 (+3 vs. poison, spells and spell-likes) | Init: +1 Per: +8 | 1st: 2/2 | Blessings 3/3 | Effects: None ]

Perception: 1d20 + 7 ⇒ (18) + 7 = 25

Khron's eyes are drawn by some movement, an cursory glance lets him know that more zombies are coming... and also by the one controlling them from the shadows. "Th' wizard!" he cries as he points at the necromancer. Then he turns and strikes at the zombie closest to him with a powerful two-handed blow.

Pummel attack 1 (Flurry of Blows + Divine Favor): 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Pummel attack 2 (Flurry of Blows + Divine Favor): 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Pummel damage 1 (Divine Favor): 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Pummel damage 2 (Divine Favor): 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

Did K'leck not take down his zombie? He had a To Hit of 25 and a damage of 15, so if Ezra and Flynn took down one, I would have thought that would take down the other, meaning Khron currently doesn't have a target.

Perception: 1d20 + 3 ⇒ (12) + 3 = 15


kleck did kill the zombie in front of him, I missed updating it.


Male Dwarf
Warpriest 1/Monk 1:
Warpriest of Torag (Sacred Fist) 1 / Monk (Master of Many Styles/Monk of the Sacred Mountain) 1
[ HP: 20/20 | AC: 17 T: 17 FF: 16 | F: +6 R: +3 W: +7 (+3 vs. poison, spells and spell-likes) | Init: +1 Per: +8 | 1st: 2/2 | Blessings 3/3 | Effects: None ]

Retconning my action into moving and attacking the zombie nearest him, then. Not being able to Flurry means I rolled a 21 to-hit, but the same damage.


male Halfling Slayer/1 AC:20/14/17 HP:12/12 F:5 R:6 W:3 (+2 v fear, charm, compulsion) Per:+8 (10 v surprise, invisible & incorporeal) Init:+5 Arrows:34

double moves to close on the wizard


Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

Yorrick casts Lesser Confusion on the wizard DC 17

Spellsong: 1d20 + 8 ⇒ (7) + 8 = 15 and SR if needed: 1d20 + 5 ⇒ (4) + 5 = 9
Perc/SM must beat spell song roll or spell casting is not noticed.


Yorrick, your turn might changed based on the zombies turn. Please note as much either way.

The zombies advance, though once again none are in range to attack. The parties' spirits momentarily lift as there are now 3 downed zombies and only two remaining, well and the wizard, but he's an old guy.

Of course, five more zombies emerging from the mausoleum changes the mood very quickly.

Ezra, K'leck,Yorrick, Flynn are up ahead of the wizard.


Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

My action remains the same


Male Tiefling Oracle lvl. 1 (10/10) AC 12/12/10 |F+2|R+2|W+2| P+0|Init+2

Ezra, confronted with an undead monstrosity takes the safest course of action... he full withdraws. towards the wizard. If only I could get within range. Maybe then, I could cast another spell...


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

Completely oblivious to the existance of some wizard controlling the zombies, K'leck growls and stalks towards the next unfortunately zombie to fall into his sights, lunging viciously with his spear.

To Hit: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d8 + 13 ⇒ (1) + 13 = 14

AC currently 16


Male Human Hunter Lvl2 AC 16/13/13 HP 12/12 F+4/R+7/W+2 P+6 Init+3 Shadow (panther) Lvl1 AC 18/17/12 HP 10/18 F+4/R+8/W+1 P+1 Init+5

Flynn swings his sword at the zombie in front of Yorrick.

To Hit: 1d20 + 2 ⇒ (3) + 2 = 5

Damage: 18 + 2 = 20

His sword go wide.

[b]Shadow! Attack![b]

There's no marker for Shadow, so I'm going to assume he has stayed close enough to attack the target.

Bite: 1d20 + 3 ⇒ (12) + 3 = 15

Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Claw: 1d20 + 1 ⇒ (20) + 1 = 21

Damage: 1d2 + 1 ⇒ (2) + 1 = 3

Claw: 1d20 + 1 ⇒ (17) + 1 = 18

Damage: 1d2 + 1 ⇒ (1) + 1 = 2

Confirm Crit: 1d20 + 1 ⇒ (14) + 1 = 15

Damage: 1d2 + 1 ⇒ (1) + 1 = 2


Zombie AoO on Yorrick: 1d20 + 4 ⇒ (6) + 4 = 10 miss

Perception: 1d20 + 5 ⇒ (2) + 5 = 7 fail
Will Save: 1d20 + 6 ⇒ (18) + 6 = 24 Pass

Kleck and Shadow both manage to fell zombies, though there are still plenty to go around. Yorrick manages to cast a spell around the zombie falling in front of him, but the wizard's mental fortitude is too great.

(1/2)


The wizard takes a step forward, raising forward a hand and cascading what appears to be sand out of his open hand. The falling sand forms into bones, and those bones stir together, finally resting in the shape of a wolf.


Male Half-Elf Slayer (Sniper) 5 HP (22/34) AC 20|F+4|R+9|W+1|P+8|Init+7

Payk drops his sling and rushes the wizard/ His attack is cut off by the appearance of the wolf and his hurriedly adjust swing meets nothing but air.

Attack: 1d20 + 5 ⇒ (3) + 5 = 8


The Gotin and Khron are up.


male Halfling Slayer/1 AC:20/14/17 HP:12/12 F:5 R:6 W:3 (+2 v fear, charm, compulsion) Per:+8 (10 v surprise, invisible & incorporeal) Init:+5 Arrows:34

The Gotin ignores the zombie threatening him and continues to advance on Kathal, firing a shot from his bow
attack: 1d20 + 5 ⇒ (6) + 5 = 11
dam: 1d6 ⇒ 2


Male Dwarf
Warpriest 1/Monk 1:
Warpriest of Torag (Sacred Fist) 1 / Monk (Master of Many Styles/Monk of the Sacred Mountain) 1
[ HP: 20/20 | AC: 17 T: 17 FF: 16 | F: +6 R: +3 W: +7 (+3 vs. poison, spells and spell-likes) | Init: +1 Per: +8 | 1st: 2/2 | Blessings 3/3 | Effects: None ]

Khron shuffles over towards the wizard, his brow creased in frustration. "Ya'll wish ya hadn't started 'is, Wizard!"

Double move action.


Sorry again for the delay guys, lets kick this battle back into high-gear!

Gotin's shot scores a hit on the wizard, though the man seems largely unaffected by the missile.

The still standing zombies shuffle forward, aggravated that they aren't close enough to attack.

Ezra, K'leck,Yorrick, Flynn are up ahead of the wizard.


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

Seeing more zombies approach him, K'leck gives a feral grin and moves to attack the nearest one. 5ft step followed by attack

To Hit: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 13 ⇒ (4) + 13 = 17

AC 16


Male Human Hunter Lvl2 AC 16/13/13 HP 12/12 F+4/R+7/W+2 P+6 Init+3 Shadow (panther) Lvl1 AC 18/17/12 HP 10/18 F+4/R+8/W+1 P+1 Init+5

Flynn moves to the zombies attacking from the north with Shadow. He swings at the Zombie to the northeast of his position and shadow attacks that one as well.

To Hit: 1d20 + 2 ⇒ (7) + 2 = 9

Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Shadow

Bite: 1d20 + 3 ⇒ (12) + 3 = 15

Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Claw: 1d20 + 1 ⇒ (4) + 1 = 5

Damage: 1d2 + 1 ⇒ (1) + 1 = 2

Claw: 1d20 + 1 ⇒ (6) + 1 = 7

Damage: 1d2 + 1 ⇒ (1) + 1 = 2


Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

Yorrick attempts once again to Daze the Wizard DC 15


Male Tiefling Oracle lvl. 1 (10/10) AC 12/12/10 |F+2|R+2|W+2| P+0|Init+2

Ezra will quickly hobble over to the necromancer and point at him, shouting. "Stop with the necromancy already!"

Murderous command on the sorcerer DC 15


Will Save Ezra: 1d20 + 6 ⇒ (18) + 6 = 24 Pass

Will Save Yorrick: 1d20 + 6 ⇒ (4) + 6 = 10 Fail

K'leck downs another zombie, and Shadow takes a chunk out of another. Ezra and Yorrick focus their efforts on the wizard. The wizard withstands Ezra's mental command but is unable to thwart Yorrick's as well. The wizard stands still, unable to focus on the events around him.

The wolf barrels into Payk, then bites at the unsettled half elfs leg. The teeth rip into Payk, causing a quickly hushed cry.

Attack: 1d20 + 4 ⇒ (18) + 4 = 22 Hit
Attack: 1d20 + 4 ⇒ (9) + 4 = 13 Miss
Trip: 1d20 + 4 ⇒ (5) + 4 = 9 Fail
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

(1/2)


Male Half-Elf Slayer (Sniper) 5 HP (22/34) AC 20|F+4|R+9|W+1|P+8|Init+7

Payk cuts his cry short. I can't seem weak... not to them... His sense of preservation over weighs his appeal to show off though, and he steps, or more hops, back a few feet and rips a potion from his belt, downing the vial in one gulp. The potion helps enough that the half-elf is able to support himself on his bad leg.

Healing: 1d8 + 1 ⇒ (4) + 1 = 5

Gotin and Khron are up.


Male Dwarf
Warpriest 1/Monk 1:
Warpriest of Torag (Sacred Fist) 1 / Monk (Master of Many Styles/Monk of the Sacred Mountain) 1
[ HP: 20/20 | AC: 17 T: 17 FF: 16 | F: +6 R: +3 W: +7 (+3 vs. poison, spells and spell-likes) | Init: +1 Per: +8 | 1st: 2/2 | Blessings 3/3 | Effects: None ]

Khron grunts as a pair of zombies surround him. Winding up a mighty two-handed strike, he shifts a few feet to his right and swings powerfully at the undead creature, teeth grit in exertion.

5 ft. step to the right, and Pummeling Style attack (full-round action) vs the zombie.

Pummel attack 1 (Flurry of Blows + Divine Favor): 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Pummel attack 2 (Flurry of Blows + Divine Favor): 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
Pummel damage 1 (Divine Favor): 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Pummel damage 2 (Divine Favor): 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11


Khron's divine might is too much for two more zombies. The other zombies advance forward, with only one already in range for an attack.

attack: 1d20 + 4 ⇒ (1) + 4 = 5

Instead of slaming into shadow the zombie tilts forward and crashes onto the ground.

Gotin jumps at the ferociousness of the wolf's attack on Payk and backs away slowly, stopping only when he trips on the body of a fallen zombie.

Ezra, K'leck, Yorrick, Flynn are up ahead of the wizard.


Male Tiefling Oracle lvl. 1 (10/10) AC 12/12/10 |F+2|R+2|W+2| P+0|Init+2

What, I have... one spell left? Might as well make it count. Ezra, galvanized by the two zombies being struck down, tries one last time to cast murderous command on the wizard.


Male Human (Shoanti) 8/8 rage Barbarian (Brutal Pugilist, Hurler) 2 (HP 14/22 | AC18 T 12 FF 16 | F 5 R 2 W -1 | Percp 4 | Init 4)

K'leck laughs hysterically as he sees his prey move closer towards him, managing to sound not quite fully sane.

Spear: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 13 ⇒ (6) + 13 = 19

Assuming that will also drop this zombie that already appears wounded
As a crazy grin spreads across his face, he tilts his head slightly at an odd angle, giving the zombie next to Flynn a murderous smile before stalking towards his next victim. Attack followed by a 5ft step. Ignore the x of the dead zombie right below him.

AC16


Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

waiting to see the result of Ezra's spell


will save: 1d20 + 6 ⇒ (18) + 6 = 24 pass


Vital Stats:
HP 2/8 AC 14/12/12; F +0, Ref +4, W +1 ,
Skills:
Acro +6 Appraise +7 Bluff +5 Diplo +5 DD +6, Dis +5, Linguistic +7 Local +8 Dungeon+8 Nobility+11 Stealth +6 Perc+5 UMD+10

Yorrick attempts to daze the wizard again

Dc 15


Male Human Hunter Lvl2 AC 16/13/13 HP 12/12 F+4/R+7/W+2 P+6 Init+3 Shadow (panther) Lvl1 AC 18/17/12 HP 10/18 F+4/R+8/W+1 P+1 Init+5

Flynn swings his sword at the Zombie directly in front of him.

To Hit: 1d20 ⇒ 14

Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Following the sword attack shadow pounces on the zombie.

Bite: 1d20 + 3 ⇒ (17) + 3 = 20

Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Claw: 1d20 + 1 ⇒ (20) + 1 = 21

Damage:: 1d2 + 1 ⇒ (1) + 1 = 2

Claw: 1d20 + 1 ⇒ (19) + 1 = 20

Damage:: 1d2 + 1 ⇒ (1) + 1 = 2

Confirm Crit: 1d20 + 1 ⇒ (15) + 1 = 16

Damage: 1d2 + 1 ⇒ (1) + 1 = 2

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