Swords of Darkmoon Vale (Inactive)

Game Master Asmodeus

This campaign will deal with the exploration of Darkmoon Vale and the dangers found within.

A trial run for PbP gaming, it may be expanded into further supporting material if there is interest.


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Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4

" You want to have this discussion now in front of thes men right now? Fine, saying you wish to murdrr these men because you feel like they are lowlifves does not earn respect. The proper thing would be to take the local authorities and them deside what is the proper punishment. However, we do not have time to play sherif.

Speaking to the bandits "I personally have no issue with your lifestyle choice. People need to try and survive. If people come out traveling into the woods should come with protection or risk paying a toll for passage.

"If either party wishes to engage in foolish combat to see who has the bigger sword, I will not be joining in. Unless some idiot decides to come at me. Then you will be going down.


Always. Be. Pushing.

Darkmoon Wood

The bandit leader looked from Dakkar to Balder and finally to Orderic. "I could give a fiddler's damn about how you feel about my lifestyle, blood eyes." the bandit pointed a thick finger at Dakkar.

You're wrong about one thing, green-skin. These ain't yer woods. They never was. They belong ta us....ta me. Rengus Brondin.'The Darkmoon Butcher'. Rengus and his Devil Dozen."

He nudged the man beside him with an elbow. "Thomrik, get over there and fetch us that there sack."

Thomrik looked at Dakkar's stony face. But, Butcher.......he said -"

"It don' matter none what he said. Who runs this show, Me or some kind of mud blooded orc slimes by-blow? Pelgin and Dorn got 'em covered don't they? Well...? Get yer scrawny behind over there and get us that money."

Rengus pointed to Dakkar again and looked at Orderic. "Listen to yer coward fren' 'ere. No funny stuff. No blood on the ground. We all live to see a'nudder day. Think of it this way, You'll 'ave a good story down at da pub out of all this."

Thomsrik, swallowed and moved forward, bending over to reach for the bulging bag of coins...

Ok, so it's put up or shut up time. Who's doing what?


Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4

I stand by what i said. I am not going to stop anyone from doing anything unless they take a hostile attack towards me. Orderic will just give his friendly smile and continue to lean against the tree


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

Balder sighed well then guess ill have a drink.

Balder will drink something taken from his backpack.

DM-

Spoiler:
Barkskin potion.


Human Fighter | 10 hp | AC 19 (T15, F14) | F+2 R+4 W+0 | Perception +0 Sense Motive +0

Chern leaned over to Dakkar, and whispered to him quietly...

Spoiler:
"You DO realize this be our kin's hunting ground, and these <censored><censored><censored>pig-<censored> need to be run off, right?"


Emrys Human Wizard 1 | 11/11 hp | AC 10, T 10, F 10 | Saves F+1, R+2, W+2 | S10, D11, C12, I20, W10, Ch10 | Init +0

Emrys looked around, he wasn't able to follow what was transpiring. But from what he could gather it was ok for the rude men to take the sack and leave. Emmys shrugged and shouldered his pack and began to continue down the path.

DM:
If anyone touches me, I will cast ear-piercing scream. I don't like to be touched
If they ley me go, then off I go.

ear Piercing scream - dazed and 1d6 ⇒ 5 damage, fort save to negate daze and 1/2 damage

Never have I so wanted to know what was under the spoilers.


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

[ooc] Balders knowledge local to see if he knows of this jerkoff
1d20 + 2 ⇒ (12) + 2 = 14


Always. Be. Pushing.
Balder Crimsonsong wrote:

[ooc] Balders knowledge local to see if he knows of this jerkoff

1d20+2

Balder and The Butcher:
Balder recognizes the name as that of a known bandit whose face he's seen on wanted posters in other parts of Andoran. He was Rengus the Rooster on those posters though for his arrogant manner. When he was forced to flee before the law, the name became a bit of a joke at his expense and he went from rooster to chicken as Balder recalls.

Male Half Orc Druid 1 | 7/10 hp | AC 17, T12, F16 | Saves F+5, R+3, W+6 I +2 Per +9

Dakkar patted Chern on the shoulder, and then proceeded to say loud enough for the bandits to hear

"I surely do cousin. I surely do. Soons we drop off this cure we gon' hunt them down, then we hunt they kin down, then we burn their camps an make it so that no one remember they ever existed. We jus busy right now. Tomorrow is a different story though, and this jackass was dumb enough to tell me his name"

Then he gave a toothy smile to Chern and all the bandits.

The sack only contains Dakkar's gold. He didn't commit anyone else's money


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

Balder snaps his fingers and points to the leader
Ah now i remember, Rengus the chicken! your a wanted man mister chicken.

He tossed the empty bottle to smash at the ground between them.

So now Mr.chicken, we know who you really are. By the sounds of it from my friend Dakkar here, not long for this area anyway.

Balder laughed a mighty bellow and sang a tune as he took out his weapons

Oh there once was a fellow named Rengus the chicken, Ran from the law cause pockets he was picking.
He done bit off more than he could chew, and that was the end of his lecherous crew.

posters say dead or alive?


Emrys Human Wizard 1 | 11/11 hp | AC 10, T 10, F 10 | Saves F+1, R+2, W+2 | S10, D11, C12, I20, W10, Ch10 | Init +0
Balder Crimsonsong wrote:

Balder snaps his fingers and points to the leader

Ah now i remember, Rengus the chicken! your a wanted man mister chicken.

He tossed the empty bottle to smash at the ground between them.

So now Mr.chicken, we know who you really are. By the sounds of it from my friend Dakkar here, not long for this area anyway.

Balder laughed a mighty bellow and sang a tune as he took out his weapons

Oh there once was a fellow named Rengus the chicken, Ran from the law cause pockets he was picking.
He done bit off more than he could chew, and that was the end of his lecherous crew.

posters say dead or alive?

I think my action should occur while he was still drinking the potion, before saying this....I assume so anyway, fine if this is not true


Always. Be. Pushing.

Darkmoon Wood

The smirk on Rengus' face faltered at Balder's words. His face flushed red and the veins stood out on his neck like taut lute strings.
Spit flew from his mouth as he roared.

"Kill them! Kill them all!"

He rushed towards the skald with murder in his eyes.

Initiative:

Balder Crimsonsong: 1d20 + 1 ⇒ (18) + 1 = 19
Chern: 1d20 + 4 ⇒ (18) + 4 = 22
Dakkar Mudwater: 1d20 + 2 ⇒ (4) + 2 = 6
Emrys: 1d20 ⇒ 5
Orderic Vitalis: 1d20 + 2 ⇒ (11) + 2 = 13
Rengus the Butcher: 1d20 + 1 ⇒ (9) + 1 = 10
Thomrik: 1d20 + 3 ⇒ (20) + 3 = 23
Jurgen: 1d20 - 1 ⇒ (19) - 1 = 18
Pelgin: 1d20 + 2 ⇒ (5) + 2 = 7
Dorn: 1d20 + 1 ⇒ (11) + 1 = 12

Bandit Butchery Round 1
Thomrik 23
Chern 22, 10hp/10hp
Balder Crimsonsong 19, 14hp/14hp
Jurgen 18
Orderic Vitalis 13, 10hp/11hp
Dorn 12
Rengus the Butcher 10
Pelgin 7
Dakkar Mudwater 6, 10hp/10hp
Emrys 5, 11hp/11hp

Thomrik jerked upright, the sack forgotten as he nervously licked his lips and launched an overhand strike with his footman's mace towards the imposing half-orc, who merely angled his shield and grunted at the impact without effect.

Thomrik licked his lips again, his face seeming to lose all of its blood supply.

Thomrik's Mace: 1d20 + 1 ⇒ (8) + 1 = 9

> Round 1 Actions Up!


Emrys Human Wizard 1 | 11/11 hp | AC 10, T 10, F 10 | Saves F+1, R+2, W+2 | S10, D11, C12, I20, W10, Ch10 | Init +0
Emrys the Wizard wrote:
Balder Crimsonsong wrote:

Balder snaps his fingers and points to the leader

Ah now i remember, Rengus the chicken! your a wanted man mister chicken.

He tossed the empty bottle to smash at the ground between them.

So now Mr.chicken, we know who you really are. By the sounds of it from my friend Dakkar here, not long for this area anyway.

Balder laughed a mighty bellow and sang a tune as he took out his weapons

Oh there once was a fellow named Rengus the chicken, Ran from the law cause pockets he was picking.
He done bit off more than he could chew, and that was the end of his lecherous crew.

posters say dead or alive?

I think my action should occur while he was still drinking the potion, before saying this....I assume so anyway, fine if this is not true

anythin before the fight started?


Always. Be. Pushing.
Emrys the Wizard wrote:

Emrys looked around, he wasn't able to follow what was transpiring. But from what he could gather it was ok for the rude men to take the sack and leave. Emmys shrugged and shouldered his pack and began to continue down the path.

** spoiler omitted **

Never have I so wanted to know what was under the spoilers.

You didn't make it more than a few steps before things went downhill. The drinking of the potion and the remembering/speech would be in the same round. Standard action to drink. Free action to speak.


Always. Be. Pushing.
Balder Crimsonsong wrote:

Balder snaps his fingers and points to the leader

Ah now i remember, Rengus the chicken! your a wanted man mister chicken.

He tossed the empty bottle to smash at the ground between them.

So now Mr.chicken, we know who you really are. By the sounds of it from my friend Dakkar here, not long for this area anyway.

Balder laughed a mighty bellow and sang a tune as he took out his weapons

Oh there once was a fellow named Rengus the chicken, Ran from the law cause pockets he was picking.
He done bit off more than he could chew, and that was the end of his lecherous crew.

posters say dead or alive?

Dead or alive.


Emrys Human Wizard 1 | 11/11 hp | AC 10, T 10, F 10 | Saves F+1, R+2, W+2 | S10, D11, C12, I20, W10, Ch10 | Init +0
DM_Darkmoon wrote:
Balder Crimsonsong wrote:

Balder snaps his fingers and points to the leader

Ah now i remember, Rengus the chicken! your a wanted man mister chicken.

He tossed the empty bottle to smash at the ground between them.

So now Mr.chicken, we know who you really are. By the sounds of it from my friend Dakkar here, not long for this area anyway.

Balder laughed a mighty bellow and sang a tune as he took out his weapons

Oh there once was a fellow named Rengus the chicken, Ran from the law cause pockets he was picking.
He done bit off more than he could chew, and that was the end of his lecherous crew.

posters say dead or alive?

Dead or alive.

fair enough. I will give you my first round when i see a little more of what unfurls here.


Human Fighter | 10 hp | AC 19 (T15, F14) | F+2 R+4 W+0 | Perception +0 Sense Motive +0

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.


Always. Be. Pushing.
Chern wrote:

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.

Typo, fixed it. Hit points at full.


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

Balder round 1 ini-19

Poster said dead or alive Rengus. Last chance to have alive as an option.

Action 1 DM

Spoiler:

Balder will charge the man next to Rengus if he can. Add the outcome to a possible intimidation check? + if its a gory mess - if i miss?
intimidation check (untrained)- 1d20 + 2 ⇒ (2) + 2 = 4
If a charge gets him a AOO he will just move if he can to the closest guy and attack him instead.
My AC IS +2 no charge, reg if move.
Attack!1d20 + 3 ⇒ (1) + 3 = 4 (possible +2 if charge hopefully their flatfooted)
Damage-1d8 + 3 ⇒ (7) + 3 = 10


Always. Be. Pushing.

Bandit Butchery Round 1 Update

Chern's blades sang from their scabbards as he moved to block the bandits from a direct line to Emrys.

Shouting a battlecry, Balder Crimsonsong charged forwards, his flail whistling through the air toward the bandit named Jurgen.

Low hanging branches snagged the barbed hooks on the weapon and what was a deadly rush one moment became a comical cursing and tugging match against a young maple tree the next.

Jurgen slipped a long skinning knife from his belt and slashed at the skalds belly while he struggled to free his flail, the blade screaching over the armor under the musician's tunic.

Thomrik's AoO: 1d20 + 1 ⇒ (9) + 1 = 10
Gut Stab: 1d20 + 2 ⇒ (7) + 2 = 9
Knife: 1d4 + 1 ⇒ (4) + 1 = 5

> Orderic is up!


Emrys Human Wizard 1 | 11/11 hp | AC 10, T 10, F 10 | Saves F+1, R+2, W+2 | S10, D11, C12, I20, W10, Ch10 | Init +0

Emrys, Round 1, Initiative 5

The battle joined, Emrys realized there was little he could do but aid his allies. He still wasn't sure how the fight started, but it likely had something to do with the fact that they had cut the tails of some rodents. Emrys took a few steps out from behind Chern and looked down the road at the humanoids who had offended his allies so much. Choosing the easiest target to see from where he now stood Emrys sent the stinging beads of light he had used so many times before.

No sooner had the spell slipped from his lips, and the effect flew from his fingers that Emrys realized he had made a mistake that would have angered his Mistress greatly, he had neglected his defences. Emmys hoped she had no way to see what he had done wrong from where she was, and decided that he would forget to tell her about his indiscretion.

A simple 5 foot move (i step down on the map, which gives a pretty clear line to a random bandit way down at the lower left corner of the map. Cast Magic Missile with that bandit as the target.

Magic Missile 1d4 + 1 ⇒ (3) + 1 = 4

CorrectionThe five foot move will be straight to the left on the map, I see everyone is moving themselves everywhere....chaos...lol


Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4

"Well I said I would not join this squabble. I wish you all luck."

Orderic gives a bow and walks away down the path leading back to the town.


Always. Be. Pushing.
Orderic Vitalis wrote:

"Well I said I would not join this squabble. I wish you all luck."

Orderic gives a bow and walks away down the path leading back to the town.

I guess you missed the bold, Kill them! Kill them ALL! bit


Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4
DM_Darkmoon wrote:
Orderic Vitalis wrote:

"Well I said I would not join this squabble. I wish you all luck."

Orderic gives a bow and walks away down the path leading back to the town.

I guess you missed the bold, Kill them! Kill them ALL! bit

No I saw the bold, and as I said I would not get involved unless someone attacks me, I am just simply keeping my word. Orderic does not wish to get into a fight because some one needs to others that his sword is bigger than everyone's elses. Rule number 3. He is simply walking away. If one of the bandits, or someone else attempts to try and stop him than things may change, but for now he is just simply taking his full movement away from the combat.


Always. Be. Pushing.

Bandit Butchery Round 1 Update

Orderic bowed and walked away, looking for a way to resume the journey back to Falcon's Hollow.

Seeing this Dorn took the opportunity to put an arrow into the rogue. 2 damage to Orderic

Dorn's Shot at Orderic's Back: 1d20 + 1 ⇒ (19) + 1 = 20
1d6 ⇒ 2

The Butcher hacked at Balder in a blind rage, the razor sharp edges of his axes slashing at the skald's armor. Metal parted and the Butcher laughed as he buried the axe in the skalds back. 8 damage to Balder

The Butcher's Axe #1: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
Axe #1: 1d6 + 2 ⇒ (6) + 2 = 8
The Butcher's Axe #2: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
Axe #2: 1d6 + 1 ⇒ (4) + 1 = 5

Pelgin saw the warrior with two swords move to protect the young man. He aimed, firing by instinct, the arrow narrowly missing the warrior to take the spellcaster in the shoulder. 1 damage to Emrys

Pelgin's Shot: 1d20 + 2 ⇒ (18) + 2 = 20
Arrow: 1d6 ⇒ 1

> Dakkar is Up!


Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4
DM_Darkmoon wrote:
Chern wrote:

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.

Typo, fixed it. Hit points at full.

actually Chern is at 3, Jesse said in the discussion thred that he takes back making the scroll and did not heal Chern.


Always. Be. Pushing.
Orderic Vitalis wrote:
DM_Darkmoon wrote:
Chern wrote:

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.

Typo, fixed it. Hit points at full.
actually Chern is at 3, Jesse said in the discussion thred that he takes back making the scroll and did not heal Chern.

There was also some talk of goodberries and healing everyone to full as well. Yes, Kevin told Jesse he was short one CLW and so your healing from him never took place. Now I'll have to go back and recheck.


Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4
DM_Darkmoon wrote:
Orderic Vitalis wrote:
DM_Darkmoon wrote:
Chern wrote:

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.

Typo, fixed it. Hit points at full.
actually Chern is at 3, Jesse said in the discussion thred that he takes back making the scroll and did not heal Chern.
There was also some talk of goodberries and healing everyone to full as well. Yes, Kevin told Jesse he was short one CLW and so your healing from him never took place. Now I'll have to go back and recheck.

and for the record I was mearly stating we would need to be on day 8 for everything to work the way Jesse wanted not on day 7. No mention that we were in fact a day ahead. So I guess the question is what day is it. Day 7 or day 8?


Always. Be. Pushing.
Orderic Vitalis wrote:
DM_Darkmoon wrote:
Orderic Vitalis wrote:
DM_Darkmoon wrote:
Chern wrote:

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.

Typo, fixed it. Hit points at full.
actually Chern is at 3, Jesse said in the discussion thred that he takes back making the scroll and did not heal Chern.
There was also some talk of goodberries and healing everyone to full as well. Yes, Kevin told Jesse he was short one CLW and so your healing from him never took place. Now I'll have to go back and recheck.
and for the record I was mearly stating we would need to be on day 8 for everything to work the way Jesse wanted not on day 7. No mention that we were in fact a day ahead. So I guess the question is what day is it. Day 7 or day 8?

Day 7 as stated in the earlier post.


Always. Be. Pushing.
DM_Darkmoon wrote:
Orderic Vitalis wrote:
DM_Darkmoon wrote:
Chern wrote:

Typo about my hitpoints, or am I dying?

Chern drew both his swords, and moved to protect Emyrys.

Move action to make sure they can't get to him without going through me, since he moved a bit out into the open.

Typo, fixed it. Hit points at full.
actually Chern is at 3, Jesse said in the discussion thred that he takes back making the scroll and did not heal Chern.
There was also some talk of goodberries and healing everyone to full as well. Yes, Kevin told Jesse he was short one CLW and so your healing from him never took place. Now I'll have to go back and recheck.

So here we go....

Party Status At Battles End
Dakkar Mudwater [3/10hp]
Balder Crimsonsong [3/14hp]
Orderic Vitalis [9/11hp]
Chern [2/10hp]
Emrys [11/11hp]

Everyone slept a night…Balder casts CLW on himself and Dakkar. He’s out of spells and things look like this.

Dakkar Mudwater [10/10hp]
Balder Crimsonsong [9/14hp]
Orderic Vitalis [10/11hp]
Chern [3/10hp]
Emrys [11/11hp]

Dakkar then casts goodberry twice, getting 2,2,3,4. So after the berries we are at….

Dakkar Mudwater [10/10hp]
Balder Crimsonsong [13/14hp] 2 and 2 berry
Orderic Vitalis [10/11hp]
Chern [10/10hp] 3,and 4 berry
Emrys [11/11hp]

There. 2 hps in the difference. We're up to speed.


Growling something about stupid f!*!ing fights that could have been avoided dakkar grows big and swings his club.

1d20 + 1 ⇒ (11) + 1 = 12

1d8 + 2 ⇒ (5) + 2 = 7


Always. Be. Pushing.

Bandit Butchery Round 1 Recap

Balder rushed the bandit leader and immediately got in over his head, suffering a deep wound from Rengus' handaxes and getting flanked.

Dorn the archer, seeing an easy target presenting his back, tried to kill Orderic, wounding the rogue as he withdrew. His archer partner winged Emrys as well with a lucky shot despite the cover Chern was giving the young wizard.

Dakkar grew to giant size before a terrified Thomrik and crushed the bandit to the earth with one powerful blow, cursing about how the fight could have been avoided.

Emrys' magic bolt tore into Dorn, raising curses of the bandits own.

Bandit Butchery Round 2

Thomrik 23
Chern 22, 10hp/10hp
Balder Crimsonsong 19, 6hp/14hp
Jurgen 18
Orderic Vitalis 13, 8hp/11hp
Dorn 12 [wounded, 4 dmg]
Rengus the Butcher 10
Pelgin 7
Dakkar Mudwater 6, 10hp/10hp
Emrys 5, 10hp/11hp

> Round 2 Actions Up!


Emrys Human Wizard 1 | 11/11 hp | AC 10, T 10, F 10 | Saves F+1, R+2, W+2 | S10, D11, C12, I20, W10, Ch10 | Init +0

Emrys, Round 2, Initiative 5
Rather looked with dismay at the young wizard's wound, and Emrys' own face was filled with chagrin.

Mistress was right he muttered as he edged cforward, preparing to fire his staff through the air at one of their foes.

1 five foot move (diagonally up one and to the left) then hand of the apprentice
Hand of the Apprentice (the bandit beside Balder taking off 4) 1d20 + 5 - 4 ⇒ (12) + 5 - 4 = 13 Damage 1d6 ⇒ 5

If my target is dead by my turn:
Then I will move further to be within 30 of one of the foes, if that does not equal more than on single move action and I will target that foe instead. If I cannot get within 30 with one move, then I will just stay hidden behind Dakar.


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

Balder round 2 ini 19

Balder smiled as the pain filled all his senses.

You cant run from the law Chicken man!

Balder will 5 ft move to not be flanked and he will raging song!

DM

Spoiler:
Orderic is not considered an ally so he need not reject anything.


Always. Be. Pushing.

Bandit Butchery Round 2 Update

Seeing Dakkar grow into a living wall in front of the wizard, Chern looked around to see where Orderic had gone but the thin acrobat had vanished into the nearby forest.

The mountain man raced for the bandit leader, his shortsword slashing downwards, drawing blood and a snarl from Rengus.

Chern's Perception: 1d20 ⇒ 3
Chern's Sword Attack: 1d20 + 3 ⇒ (10) + 3 = 13
Shortsword: 1d6 + 3 ⇒ (5) + 3 = 8

The skald slipped out from between the two bandits and gave voice to a mighty battle hymn, its magic lending strength to his nearby allies and a surge of energy that began to seal the gaping axe cut Rengus had given him moments ago. Regain 2 hp, Inspiring Song

Jurgen's skinning knife darted for Balder's throat, the blade turning just missing as the skald flinched away.

Jurgen's Knife: 1d20 + 1 ⇒ (2) + 1 = 3
Knife: 1d4 + 1 ⇒ (2) + 1 = 3

> Assumed Chern's actions to move things along. Orderic is up. Does he join the fight now that he's been shot?


Male Rogue 1 | 8/11 hp | AC 14, T12, F12 | Saves F2, R4, W0| Init 2 | CMD 12 | Per 4

Orderic feels the dagger graze his back. he shrugs it off as a minor scratch and continues on the path using a double move to continue to walk away from the needless fight.


Always. Be. Pushing.
Orderic Vitalis wrote:
Orderic feels the dagger graze his back. he shrugs it off as a minor scratch and continues on the path using a double move to continue to walk away from the needless fight.

It was an arrow, not a dagger. Still leaving after being attacked by the bandits. Ok. Moving on. You disappear into the forest and away from the sounds of battle behind you.


Always. Be. Pushing.

Bandit Butchery Round 2 Update

Dorn gasped as Emrys' magical bolt slammed into him, and then gasped again as the half-orc became a giant before his very eyes.

Aiming at the massive druid, he loosed, smiling as the arrow struck true. 3 damage to Dakkar

Dorn's Shot at Dakkar: 1d20 + 2 ⇒ (13) + 2 = 15
Arrow: 1d6 ⇒ 3

Rengus spun as Chern's swords slashed and whirled, his axes rising to meet them. Steel sang on steel as the two strove for an opening in the others defenses.

Rengus Axe #1: 1d20 + 2 ⇒ (10) + 2 = 12
Axe: 1d6 + 2 ⇒ (6) + 2 = 8
Rengus Axe #2: 1d20 + 2 ⇒ (1) + 2 = 3
Axe: 1d6 + 1 ⇒ (1) + 1 = 2

Pelgin's face clouded. "You're singing? You're actually singing! This'll shut you up!"

The archers bowstring thrummed, arrows whistling by the skald.

Pelgin's Rapid Shot: 1d20 + 2 - 2 - 4 ⇒ (8) + 2 - 2 - 4 = 4
Arrow: 1d6 ⇒ 4
Pelgin's Rapid Shot: 1d20 + 2 - 2 - 4 ⇒ (18) + 2 - 2 - 4 = 14
Arrow: 1d6 ⇒ 6

> Dakkar is Up! I already have Emrys' actions to finish the round.


Male Half Orc Druid 1 | 7/10 hp | AC 17, T12, F16 | Saves F+5, R+3, W+6 I +2 Per +9

A scowl on his face, Dakkar moved towards the archer that had hit him with with an arrow and swung his club at the bowman.

club 1d20 + 1 ⇒ (19) + 1 = 20

damage 1d8 + 2 ⇒ (5) + 2 = 7

I am not accepting the raging song


Always. Be. Pushing.

Bandit Butchery Round 2 Update

Dakkar rushed towards the archer who had shot him and crushed him with a powerful strike of his enlarged club, sending him reeling into unconsciousness.

Emrys spoke a word of magic and his quarterstaff flew from his outstretched hand to smash into the side of Jurgen's head, sending the bandit staggering.

End of Round 2

Bandit Butchery Round 3

Thomrik 23
Chern 22, 10hp/10hp
Balder Crimsonsong 19, 8hp/14hp
Jurgen 18 [wounded, 5 damage]
Orderic Vitalis 13, 8hp/11hp
Dorn 12
Rengus the Butcher 10 [wounded, 8 damage]
Pelgin 7
Dakkar Mudwater 6, 7hp/10hp
Emrys 5, 10hp/11hp

> Round 3 Actions Up!


Arthur glanced around and saw that the wizard's friends had all closed in to attack the bandits, and began to ug on his ear lobe frantically. Emmys nodded absently, aware that the weasel wanted him to move, though he was not sure why. He scarcely had his staff back in his hands before he sent it winging out once more, and then hastened to follow the weasel's directions.

Hand of the Apprentice 1d20 + 5 - 4 ⇒ (8) + 5 - 4 = 9
Damage 1d6 ⇒ 5


Human Fighter | 10 hp | AC 19 (T15, F14) | F+2 R+4 W+0 | Perception +0 Sense Motive +0

Can one not accept the raging song on one round, then accept it on another? Right now, I'm against a more dangerous opponent, so I'm not going to drop my ac, but later in combat...

Chern Rnd: 3 Init: 22

Chern slashed and hacked at the poacher in front of him, both parrying and blocking each other's moves, and causing an eruption of sparks and ringing steel that sang out in tune with the bard's.

Attack 1=1d20 + 5 ⇒ (1) + 5 = 6
Damage=1d6 + 2 ⇒ (6) + 2 = 8

Attack 2=1d20 + 5 ⇒ (19) + 5 = 24
Damage=1d6 + 2 ⇒ (5) + 2 = 7

Crit Confirm=1d20 + 5 ⇒ (3) + 5 = 8
Damage=1d6 + 2 ⇒ (5) + 2 = 7


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

Balder howled with laughter as his flail swung around at the bandit.

Balder will move to attack the chicken now

Attack- 1d20 + 4 ⇒ (15) + 4 = 19 damage 1d8 + 4 ⇒ (6) + 4 = 10


Always. Be. Pushing.

Bandit Butchery Round 3 Update

Chern caught Rengus' handaxes in an underhand block and rolled his wrists, driving the weapons out wide and opening a hole.

Steel flashed and Rengus gasped as Chern's sword slashed along his arm.

Balder's flail crashed down on the bandit's shoulder a moment later, the axe dropping from The Butcher's hand as his arm went numb.

Jurgen and Rengus were suddenly in full flight for the woods, all thought of battle forgotten. [fighting withdrawal]

Pelgin hesitated a moment, and then raced in the opposite direction, his promises of vengence fading from audibility as he ran.

Combat over! Any out of combat follow up?

Party Status at Battle End
Chern 22, 10hp/10hp
Balder Crimsonsong 19, 10hp/14hp (3/5 rounds raging song left)
Orderic Vitalis 13, 8hp/11hp
Dakkar Mudwater 6, 7hp/10hp (5/6 Enlarge Person left)
Emrys 5, 10hp/11hp


Male Human Skald 1 | 14/14 hp | AC 17, T11, F11 | Saves F+4, R+1, W+2 Ini-+1 percp-+4

There, now if they are still here when we come back that proves they are the stupidest lowlifes ever.

Balder walked around and collected any discarded or dropped items.
Balders perception for items 1d20 + 4 ⇒ (3) + 4 = 7

Good riddance to that cowardly thieving tumbler. I was not going to travel any farther with him anyway.


Male Half Orc Druid 1 | 7/10 hp | AC 17, T12, F16 | Saves F+5, R+3, W+6 I +2 Per +9

Dakkar stared long and hard at the combat crazy warrior, then shared a glance with his cousin. Shaking his head he gathered his gear and continued on his way in silence.


Always. Be. Pushing.

Balder:
You find one of Rengus the Butcher's handaxes in the dirt, lost in the fight.

The remainder of the trip back to Falcon's Hollow is done in near silence, tension hanging in the air like a palpable thing.

The look on Laurel's face when she stepped from her apothecarist's shop and saw you coming down the street was one of unbridled hope. She struggled to hold back tears as you reached her.

"You really have them?" The tears came at Dakkar's nod and she couldn't resist throwing her arms around each of you in turn. "You have no idea what this means to me....to the town.....so many, while you were gone....."

Laurel retreated back inside and got to work, brewing the cure promised in the ancient book of her grandmothers witch-born recipes. Within two days the worst cases were under control, a week and the disease was a thing of the past.

You have won a much deserved rest.

To be continued....?

You have completed the adventure and reached Level 2 doing it. How leveling up works is you don't roll for hit points, gaining instead the average rounded up. d6=4, d8=5, d10=6, d12=7

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