GM Erich's #3-99 Fate in the Future [3-4] (PbP Outpost VII) (Inactive)

Game Master Thereus, Silver Crusader


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Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Apsu's benevolence floods the group and all are made whole before the battle.

@Rilkin There was time to rearm and you can treat wounds while someone does another activity.

------------------------

"Angered" by the personal attack, Bull Market finds paydirt and cuts and crushes the offending pup - nearly to death. The other pup follows suit and teleports to the column only to step out to challenge the bard.

red jaw (piercing) vs Peter: 1d20 + 11 - 1 ⇒ (10) + 11 - 1 = 201d10 + 5 ⇒ (10) + 5 = 15

Round 1 - Bold can act
Orange pup -37 damage <sickened>
Serj
Bull Market -14 damage
Red pup <sickened>
Rilkin
Peter -15 damage
Eltis

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Also, can I get a DC 20 fort save from Serj and Bull Market (gaze attack <visual trait> from the pup)...

Horizon Hunters

Male Small Halfling Fighter 4 (He/Him) | HP 45/54 Shield 57/64 (BT 32)| AC 21 (23 with shield) | F +9 R +11 W +10 | Perc +10) | Speed 25ft | Class DC 19

Acting reflexively, Rilkin takes a quick step and a strike at the injured creature.

◆ Step
◆ Strike
Longsword: 1d20 + 12 ⇒ (5) + 12 = 17
Slashing: 2d8 + 3 ⇒ (1, 6) + 3 = 10

After a clumsy strike, he tries a lunge instead

◆ Strike
Longsword: 1d20 + 12 - 5 ⇒ (11) + 12 - 5 = 18
Piercing: 2d8 + 3 ⇒ (7, 1) + 3 = 11

Grand Lodge

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Fate in the Future ||| xxx2 ||| xxx3

With a fateful lunge and garbled screech, the pup falls silent.

Do need a DC 20 fort save from Rilkin (gaze attack <visual trait> from the remaining pup) and another from Serj as I look at the distances involved.

Round 1 - Bold can act
Orange pup -48 damage <dead>
Serj Need 2 DC 20 fort saves
Bull Market -14 damage Need a DC 20 fort save
Red pup <sickened>
Rilkin Need a DC 20 fort save
Peter -15 damage
Eltis


Small Rotary Construct Companion 4 | ◆◇↺
Stats:
AC 20 | Fortitude (+11e), Reflex (+12e), Will (+10e) | Perception (+10e) | Speed 25
♥️ 46 | ⚕ none | Immunites: bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious

Serj Fortitude vs Gaze (DC 20): 1d20 + 9 ⇒ (19) + 9 = 28
Bull Market Fortitude vs Gaze (DC 20): 1d20 + 11 ⇒ (3) + 11 = 14

Serj averts his eyes, distracted with his busted contraption.

Bull Market’s photosensitive sensors are overloaded!

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Seeing one go down Eltis concentrates on helping Rilken. He heals him and then gives him a little aid.
heal, 1 action: 1d10 ⇒ 10

Then he moves to the other side of the hound, provoking if it cares... And tries to whack it.

staff: 1d20 + 6 ⇒ (5) + 6 = 11
B damage: 1d6 + 1 ⇒ (4) + 1 = 5

Horizon Hunters

Male Small Halfling Fighter 4 (He/Him) | HP 45/54 Shield 57/64 (BT 32)| AC 21 (23 with shield) | F +9 R +11 W +10 | Perc +10) | Speed 25ft | Class DC 19

Fort DC 20: 1d20 + 9 ⇒ (11) + 9 = 20

Rilkin feels a strange tearing from the beast's gaze, but mostly manages to avoid looking at it using the techniques he learned at anything but his aunt Petunia's chin-mole.

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

Serj Fortitude vs Gaze (DC 20): 1d20 + 9 ⇒ (4) + 9 = 13

”What is that blasted thing?” our shrewd hero exclaims, finally looking up from his work.

Radiant Oath

open | NG male (he/him) "human" (DC 23 Perception) bard (maestro) 4 | ◆◇↺♫ | AC 20 (21) | HP 48/48 | P+10, F+7, R+10, W+10 | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (3/3) | Hero (1/3) | Active conditions: swagger 2

Better late than never, Peter begins singing and slinging.

◆ Courageous Anthem
Lingering Composition: 1d20 + 13 ⇒ (19) + 13 = 32 vs DC 19

◆◆ Telekinetic Projectile, CA: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19
Bludgeoning, CA: 3d6 + 1 ⇒ (4, 5, 1) + 1 = 11

Do I need a Fort save too? I'm within 30'.

Fortitude, if needed: 1d20 + 7 ⇒ (15) + 7 = 22 vs DC 20

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Peter Yes, it appears that if you remain too close to the pups at the end of your turn you will take damage and need the DC 20 basic fort save to reduce the damage of the gaze effect...

@Eltis I assume you healed Peter who was more damaged...

Painful but bloodless wounds rip open in your bodies (seemingly from the pup's gazes) as you remain too close for comfort. Peter props up the battle hymn and wheels a nasty chunk of debris at the remaining lil' pup. Eltis heals his friend and tries to whack it -- but it dodges easily.

Serj gaze damage 1: 1d8 ⇒ 8
Serj gaze damage 2: 1d8 ⇒ 3
Bull gaze damage: 1d8 ⇒ 1
Rilkin gaze damage: 1d8 ⇒ 1
Peter gaze damage: 1d8 ⇒ 8
Eltis gaze damage: 1d8 ⇒ 8
This is slashing damage

Round 2 - Bold can act - Courageous Anthem is up!
Serj -7 damage
Bull Market -15 damage
Red pup -11 damage <sickened>
Rilkin -1 damage
Peter -9 damage
Eltis -8 damage? Need a DC 20 basic fort save

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

◆) Stride
◆◆) Command Bull Market

Serj smiles as he walks over to distract the final dog.

"Bull Market: Rake Dividends!" he commands!


Small Rotary Construct Companion 4 | ◆◇↺
Stats:
AC 20 | Fortitude (+11e), Reflex (+12e), Will (+10e) | Perception (+10e) | Speed 25
♥️ 46 | ⚕ none | Immunites: bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious

His programming re-routed through his creators use of backdoor subscript, Bull Market is momentarily stripped of it's nascent free will, transformed into an obedient machine of death!

◆) Stride
◆◆) Strike x2

Rolling Crush (B) w/ Anthem (+1/+1) vs Orange Dog (Flanked w/ Master): 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 272d8 + 3 + 1 ⇒ (5, 4) + 3 + 1 = 13
Side Saw (S; agile) w/ Anthem (+1/+1) w/ MAP (-4) vs Orange Dog (Flanked w/ Master): 1d20 + 9 + 1 - 4 ⇒ (18) + 9 + 1 - 4 = 242d6 + 3 + 1 ⇒ (2, 1) + 3 + 1 = 7

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

"Did you think that I didn't notice you rewriting your own source code!"

Maniacal laughter!

"I programmed you to rewrite your own source code, my little creation!!"

It escalates!!

"Did you really think you possessed something which I had not already bestowed you with?"

Crescendos!!!

"I am your MASTER, my little creation. And THIS is the TRUE Field Test!!!"

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Eltis fort save: 1d20 + 7 ⇒ (11) + 7 = 18

With extreme prejudice, Bull Market is code-nudged to victory and the pup is turned to pulp.

Combat Over!
Serj -7 damage
Bull Market -15 damage
Red pup -44 damage <dead>
Rilkin -1 damage
Peter -9 damage
Eltis -8 damage

Once again, you will have a 10-minute break to heal or refocus... before the last challenge.

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

Serj doesn’t even have to ask…

~) Repair

10 minutes to Repair Bull Market (Crafting, Expert) vs Level Four (DC 19): 1d20 + 11 ⇒ (15) + 11 = 26 @ +10 HP

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Oops. Reading failure. Yes, heal the person actually injured. :) Eltis will use a 1st level spell slot for a full round heal on everyone again...

healing don't fail me now: 1d10 ⇒ 2

Yeah...

medicine, treat wounds on Peter: 1d20 + 8 ⇒ (2) + 8 = 10
healing: 2d8 ⇒ (3, 1) = 4

Eltis is apparently running out of steam...

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Moving on to the last encounter, if you have any spare potions or other healing you wish to apply, we can retcon moving into this last battle...

--------------------------------

The battles rage on in the chamber as more and more foes emerge from the final rift.

"I'm almost ready! Hold the line!" A frantic Heraxia shouts from the pod.

Two strange creatures lumber toward you in the fray, their forms constantly changing as if pages from a child’s flip-book. They appear to be the dead forms of others who have been consumed by the temporal anomalies, and are now filled with only thoughts of remorse and revenge. New pic but same map

Initiative!:

Eltis Init: 1d20 + 8 ⇒ (9) + 8 = 17
Peter Init: 1d20 + 10 ⇒ (8) + 10 = 18
Rilkin Init: 1d20 + 9 ⇒ (18) + 9 = 27
Serj Init: 1d20 + 10 ⇒ (7) + 10 = 17
Purple Init: 1d20 + 8 ⇒ (4) + 8 = 12
Gray Init: 1d20 + 8 ⇒ (13) + 8 = 21

Round 1 - Bold can act
Rilkin
Gray echo
Peter -7 damage
Eltis -6 damage
Serj -5 damage
Bull Market -5 damage
Purple echo

Horizon Hunters

Male Small Halfling Fighter 4 (He/Him) | HP 45/54 Shield 57/64 (BT 32)| AC 21 (23 with shield) | F +9 R +11 W +10 | Perc +10) | Speed 25ft | Class DC 19

If we can do a chain of wound Treating, Rilkin can treat Eltis with Assurance while he's treating Peter

Treat Wounds: 2d8 ⇒ (4, 4) = 8

"We'll hold em!"

With his small cry as loud as he can make it, Rilkin charges the strange enemy.

◆ Raise Shield AC 24
◆◆ Sudden Charge
Longsword: 1d20 + 12 ⇒ (19) + 12 = 31
Slashing: 2d8 + 3 ⇒ (5, 7) + 3 = 15

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Rilkin erases half the threat with a single flash of his blade. The remaining memory amalgam shifts forms rapidly to become harder to target, steps to the fighter and swings its still-transforming arm wildly.

gray fist (bludgeoning) vs Rilkin: 1d20 + 9 ⇒ (1) + 9 = 101d10 + 4 ⇒ (7) + 4 = 11

Remaining echo needs a DC 5 flat check to target with weapon or spell.

Round 1/2 - Bold can act
Gray echo <concealed>
Peter -7 damage
Eltis
Serj -5 damage
Bull Market -5 damage
Purple echo <destroyed>
-----------------
Rilkin <shield>

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Looking at my sheet here and my actual character sheet I have 2 minor healing (d8) that I have had for some time and not used. Before we start I'll give one to Peter and one to Serj, unless someone else has a treat wounds attempt to try.

flat 5 check: 1d20 ⇒ 20
Oh, hello 20...

Eltis clearly sees the ramining thing and targets it with a Divine lance.
divine lance: 1d20 + 7 ⇒ (16) + 7 = 23
something I need to look up again damage: 2d4 + 3 ⇒ (2, 2) + 3 = 7

He then moves up a little closer.

Cast, 2 action
Stride.


Small Rotary Construct Companion 4 | ◆◇↺
Stats:
AC 20 | Fortitude (+11e), Reflex (+12e), Will (+10e) | Perception (+10e) | Speed 25
♥️ 46 | ⚕ none | Immunites: bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious

◆) Stride

Bull Market goes to help Rilkin!

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

Serj mashes - the engine chokes - then a loud combustion of fumes incinerates the carbon rocks that had clogged the pistons - a secondary cooling system clears the heat - and the contraption attached to both creator and creation sing in noxious oscillating harmony!

◆) Overdrive
◆) Raise Shield (to AC 24)
◆) Stride

Overdrive (Crafting, Expert) vs Level Four DC (19): 1d20 + 11 ⇒ (16) + 11 = 27

Radiant Oath

open | NG male (he/him) "human" (DC 23 Perception) bard (maestro) 4 | ◆◇↺♫ | AC 20 (21) | HP 48/48 | P+10, F+7, R+10, W+10 | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (3/3) | Hero (1/3) | Active conditions: swagger 2

Peter swigs Eltis's potion.

Healing Potion: 1d8 ⇒ 1

He swishes it and spits it out, like a fine wine.

"Oops."

He'll Refocus ♫ his siiinging voice ♫ as soon as he has time, and just as the echoes appear, he tries to drown out the foes with a melody.

◆ Courageous Anthem
Lingering Composition: 1d20 + 13 ⇒ (18) + 13 = 31 vs DC 19

◆◆ Telekinetic Projectile, CA: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27 vs cover
Bludgeoning, CA: 3d6 + 1 ⇒ (4, 2, 3) + 1 = 10

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Peter flat check: 1d20 ⇒ 16
Divine lance extra dice: 1d4 ⇒ 3

Peter's song starts in the second verse (from before) and a chunk of rock that has been deposited here from the future whizzes into the temporal echo. It is quickly followed by the holy blast from Eltis. Serj and the machine surround the luckless creature and await the fighter's onslaught.

Round 2 - Bold can act - Courageous Anthem is up!
Rilkin <shield>
Gray echo -17 damage <concealed>
Peter -6 damage
Eltis
Serj -5 damage <shield>
Bull Market -5 damage

Remember the DC 5 flat check to target the echo with weapon or spell.

Horizon Hunters

Male Small Halfling Fighter 4 (He/Him) | HP 45/54 Shield 57/64 (BT 32)| AC 21 (23 with shield) | F +9 R +11 W +10 | Perc +10) | Speed 25ft | Class DC 19

Rilkin keeps his shield up despite the creature's clumsy attempt to strike him, and strikes back with two quick slashes!

◆ Raise Shield
◆ Strike
DC 5 Flat: 1d20 ⇒ 20
Longsword: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Slashing, Anthem: 2d8 + 3 + 1 ⇒ (4, 5) + 3 + 1 = 13

◆ Strike
DC 5 Flat: 1d20 ⇒ 6
Longsword: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16
Slashing, Anthem: 2d8 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

The first slash of the sword silences the haunted memory of the future.

Time for another 10 minute rest as the victories keep piling up

Combat over!
Rilkin
Gray echo -30 damage <destroyed>
Peter -6 damage
Eltis
Serj -5 damage
Bull Market -5 damage

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Moving on to the real, actual, last encounter, if you have any spare potions or other healing you wish to apply, we can retcon moving into this last battle...

From the remaining collapsing rift structure a huge arachnid and one of its young emerge to make one last attempt to halt the proceedings. It blasts a web at the bard and moves in to devour him.

Initiative!:

Eltis Init: 1d20 + 8 ⇒ (4) + 8 = 12
Peter Init: 1d20 + 10 ⇒ (9) + 10 = 19
Rilkin Init: 1d20 + 9 ⇒ (11) + 9 = 20
Serj Init: 1d20 + 10 ⇒ (4) + 10 = 14
Red Init: 1d20 + 13 ⇒ (16) + 13 = 29
Orange Init: 1d20 + 7 ⇒ (9) + 7 = 16

web target: 1d5 ⇒ 3
red web vs Peter: 1d20 + 13 ⇒ (15) + 13 = 28
red bite (piercing) vs Peter: 1d20 + 15 - 5 ⇒ (2) + 15 - 5 = 122d8 + 8 ⇒ (2, 7) + 8 = 17

Round 1 - Bold can act
Red spider
Rilkin
Peter -6 damage <immobilized> Need a DC 22 to Escape
Orange spider
Serj -5 damage
Bull Market -5 damage
Eltis

Radiant Oath

open | NG male (he/him) "human" (DC 23 Perception) bard (maestro) 4 | ◆◇↺♫ | AC 20 (21) | HP 48/48 | P+10, F+7, R+10, W+10 | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (3/3) | Hero (1/3) | Active conditions: swagger 2

The itsy bitsy spider crawled out the Eternity Arch
Down came the fear, but Peter said take heart
Out came the swords, arachnids squirmed with pain
and the itsy bitsy spider crawled in the rift again

◆ Courageous Anthem
Lingering Composition: 1d20 + 13 ⇒ (13) + 13 = 26 vs DC 19

◆◆ Telekinetic Projectile, CA: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22 vs Red
Bludgeoning, CA: 3d6 + 1 ⇒ (3, 1, 4) + 1 = 9

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

In the interim Eltis will once again try his healing trick, expending a 1st level slot, full turn cast to heal everyone hopefully fully.
healing: 1d10 ⇒ 4
Meh...


Small Rotary Construct Companion 4 | ◆◇↺
Stats:
AC 20 | Fortitude (+11e), Reflex (+12e), Will (+10e) | Perception (+10e) | Speed 25
♥️ 46 | ⚕ none | Immunites: bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious

It's a routine:

~) Repair

10 minutes to Repair Bull Market (Crafting, Expert) vs Level Four (DC 19): 1d20 + 11 ⇒ (8) + 11 = 19 @ +10 HP to full

Bull Market, fully re-fixed, does a wheelie for joy!

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Peter sings (again!) but the subsequent stone just whizzes by the hulk. Rilkin raises his shield and digs into the the giant spider's belly. The truly itsy spider scrambles up and punishes Peter for the ditty.

Need poison fort save from Peter

Rilkin Longsword: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 292d8 + 3 + 1 ⇒ (5, 4) + 3 + 1 = 13
Rilkin Longsword: 1d20 + 12 - 5 + 1 ⇒ (6) + 12 - 5 + 1 = 142d8 + 3 + 1 ⇒ (7, 5) + 3 + 1 = 16
orange bite (piercing) vs Peter: 1d20 + 9 ⇒ (8) + 9 = 171d6 + 2 ⇒ (1) + 2 = 3
orange bite (piercing) vs Peter: 1d20 + 9 - 5 ⇒ (20) + 9 - 5 = 241d6 + 2 ⇒ (5) + 2 = 7

Round 1 - Bold can act - Courageous Anthem is up!
Red spider -13 damage
Peter -16 damage <immobilized> Need a DC 16 Fort save vs poison
Rilkin <shield up>
Orange spider
Serj -1 damage
Bull Market
Eltis

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

◆) Interact to Draw Flickmace
◆) Raise Shield
◆) Strike

Gnome Flickmace w/ Overdrive (+2) w/ Anthem (+1/+1) vs Huge Spider: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 152d6 + 3 + 2 + 1 ⇒ (5, 5) + 3 + 2 + 1 = 16

A chute deploys a miniature wrecking ball which whips around wildly and uncontrolled as Serj tries to guide it towards the spider!


Small Rotary Construct Companion 4 | ◆◇↺
Stats:
AC 20 | Fortitude (+11e), Reflex (+12e), Will (+10e) | Perception (+10e) | Speed 25
♥️ 46 | ⚕ none | Immunites: bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious

◆) Strike

Rolling Crush (B) w/ Anthem (+1/+1) w/ Overdrive (+2) vs Huge Spider: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 142d8 + 3 + 1 + 2 ⇒ (6, 6) + 3 + 1 + 2 = 18

Bull Market runs over the things eight legs - missing each one!

Radiant Oath

open | NG male (he/him) "human" (DC 23 Perception) bard (maestro) 4 | ◆◇↺♫ | AC 20 (21) | HP 48/48 | P+10, F+7, R+10, W+10 | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (3/3) | Hero (1/3) | Active conditions: swagger 2

Fortitude: 1d20 + 7 ⇒ (9) + 7 = 16

"I live!"

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Eltis buffs his friends and then takes a shot at the actual itsy bitsy spider..
2 action cast Bless.
1 action strike Orange.

crossbow: 1d20 + 9 ⇒ (16) + 9 = 25
P damage: 1d8 ⇒ 8

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Serj and Bull are a tad less effective against the beastly spider but Eltis puts a bolt in the lil' one. The mighty one takes it out on the one who struck it and two slugs of venom wind up in his veins.

red bite (piercing) vs Rilkin: 1d20 + 15 ⇒ (12) + 15 = 272d8 + 8 ⇒ (4, 8) + 8 = 20 Shield block!
red bite (piercing) vs Rilkin: 1d20 + 15 - 5 ⇒ (8) + 15 - 5 = 182d8 + 8 ⇒ (4, 4) + 8 = 16
red bite (piercing) vs Rilkin: 1d20 + 15 - 10 ⇒ (20) + 15 - 10 = 252d8 + 8 ⇒ (4, 5) + 8 = 17

Round 2 - Bold can act - Courageous Anthem and bless are up!
Red spider -13 damage
Peter -16 damage <immobilized>
Rilkin -46 damage (shield-12 damage) Need two DC 22 Fort saves vs poison
Orange spider -9 damage
Serj -1 damage <shield>
Bull Market
Eltis <bless>

Horizon Hunters

Male Small Halfling Fighter 4 (He/Him) | HP 45/54 Shield 57/64 (BT 32)| AC 21 (23 with shield) | F +9 R +11 W +10 | Perc +10) | Speed 25ft | Class DC 19

Fort DC 22: 1d20 + 9 ⇒ (11) + 9 = 20
Fort DC 22: 1d20 + 9 ⇒ (6) + 9 = 15

With the first bite punching through his shield, Rilkin is too stunned to get the shield up in time for the second. He wobbles on his feet and looks confused.

If there's damage on that poison he might be down

If he's still up:

"Back to Gallowspire with you Tyrant!"

He's clearly very confused

◆ Raise Shield
◆◆ Sudden Charge Each Stride is short enough for Mobility to avoid reactions
Longsword, Anthem vs. FF?: 1d20 + 12 + 1 ⇒ (19) + 12 + 1 = 32
Slashing, Anthem: 2d8 + 3 + 1 ⇒ (1, 6) + 3 + 1 = 11

If the poison puts him down:

He wobbles on his feet:

"I smell bread"

And falls on his face

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

poison damage-Stage 1 and 2: 2d6 ⇒ (5, 6) = 11 Bread it is

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Round 2 - Bold can act - Courageous Anthem and bless are up!
Red spider -13 damage
Peter -16 damage <immobilized>
Orange spider -9 damage
Serj -1 damage <shield>
Bull Market
Eltis <bless>
Rilkin -54 damage (shield-12 damage) <unconscious, dying 1>


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

“Done!” Heraxia shouts. “Get out of here before—” Heraxia’s words are cut off as she disappears completely, shuddering back into existence a few moments later with a tear-streaked face. Looking confused, she shakes her head, then eyes the vault door with determination. “Seal me inside the vault, then go!”

As the surviving Pathfinders flee through into the Maze of the Open Road, Venture-Captain Armeline and Eando Kline hurry to the vault door, dragging it shut and sealing Heraxia inside the ovoid chamber.

Pathfinders gather inside the Maze of the Open Road, bloodied but alive. As time passes, nervousness flutters through the crowd. Suddenly, Armeline and Eando tumble into the Maze, panting from exertion. “It’s done,” Eando grunts.

“Wait,” Armeline interjects. “We need to give her time to leave...” After a few minutes, Armeline steps through the portal that led to Akiton. She returns moments later, smiling. “It worked! The Maze of the Open Road is repaired. We did it!”

A cheer goes up among the Pathfinders.

“It’s time to go home.”

---------

The surviving Pathfinders travel through the Maze of the Open Road, back to Woodsedge Lodge. As medics tend the wounded and fresh food circulates among the returning heroes, Venture-Captain Armeline Jirneau takes the podium. “Congratulations, Pathfinders! Each and every one of you has performed exceptionally, showing bravery in the face of danger and teamwork throughout uncertain, desperate, and—let’s face it—downright strange events. You should be proud of yourselves.

“On behalf of myself, Heraxia, and the Pathfinder Society, thank you for your efforts. I can’t tell you what will happen with Heraxia and Felise, but your deeds here today will echo into an unknowably distant future. And as for the present, well, I’m sure everyone back at the Grand Lodge will be eager to hear the tales of what you have accomplished here today.”

That concludes the adventure! Thanks for playing, everyone, and especially all the Table GMs whose hard work made this event possible.

Horizon Hunters

LN Gnome (Keenspark, Sensate) Trade Consortium Underling Inventor (Construct) & Construct Companion 4 | ◆◇↺ | Explore: Defend
Stats:
AC 21 or 24 fortress (hard/break 6/12)| Fortitude (+9), Reflex (+7), Will (+8) | Perception (+6 or +8 Seek w/in 30-ft) w/ Lowlight + Scent | Speed 25 or 15 fortress
♥️ 44/44 + 24/24 shield | ⚙️ Overdrive! | ☘️ ☑☑ | ✋ Fortress Shield | ⚕ none | Blast Boots (☑□□□)

Serj watches as Bull Market eviscerates the spider.

"Well done, my little creation" he pats it on the top.

"Until our future enterprise!" he greets his partymates, and stepping back through the maze, departs this realm to return to tend to his finances...

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

"Good to meet you all. That was a tough assignment."

Radiant Oath

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open | NG male (he/him) "human" (DC 23 Perception) bard (maestro) 4 | ◆◇↺♫ | AC 20 (21) | HP 48/48 | P+10, F+7, R+10, W+10 | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (3/3) | Hero (1/3) | Active conditions: swagger 2

Peter, immobilized, casts soothe on Rilkin.

"... little help here?"

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Although a frozen bard and unconscious halfling thrust into the future would make for a great TV pilot, the Society ensures that no one is left behind.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

My turn was coming up. I was going to throw an epic heal on him! I expected a roll of 2 '1's for sure. :)

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