
GM_DBH |

Ref save vs Fireball Red: 1d20 + 2 ⇒ (11) + 2 = 13
Ref save vs Fireball Orange: 1d20 + 2 ⇒ (15) + 2 = 17
Ref save vs Flamestrike Red: 1d20 + 2 ⇒ (15) + 2 = 17
Ref save vs Flamestrike Orange: 1d20 + 2 ⇒ (10) + 2 = 12
Both the Cyclops on the ledge are badly wounded by the dual fire spells they've just been hammered with.
Green puffs for breath as he sprints around the corner.
Currently Flatfooted as he used all his move to get here.
random: 1d2 ⇒ 1
Orange howls for revenge and takes a shot at Rhialla.
crossbow: 1d20 + 5 ⇒ (9) + 5 = 14
The bolt thudding into the soil beside her.
Red keeps banging his gong.
Everyone can now act. You can hear shouts deeper in Sumitha as the Cyclops react to the alarm being sounded.

Ashlei 'Burnout' Mamoud |

With a 'tink' sound both her thrown daggers reappear on Ashlei's magical belt. Moving up to some of the fallen rocks for cover; Alsheli quick-draws, heats, and throws the exact same daggers at the Cyclops in green.
"I see you realize you are trespassing on OUR island one-eye!"
Full ATTACK(Thrown Daggers!)
Dagger(Thrown w/PBS): 1d20 + 16 ⇒ (10) + 16 = 26
Damage+Scorching+Precision: 1d4 + 4 + 1d6 + 9 + 2 ⇒ (2) + 4 + (2) + 9 + 2 = 19
Dagger(Thrown w/PBS)-Iterative: 1d20 + 11 ⇒ (10) + 11 = 21
Damage+Scorching+Precision: 1d4 + 4 + 1d6 + 9 + 2 ⇒ (2) + 4 + (6) + 9 + 2 = 23

Rhialla "Buxom" Blackwater |

Seeing the look, Percy gives Es after looking up at the tower, Rhialla picks up on his idea, grinning as she runs over to him.
"Es, I think Percy's found a solution to your range problem!" she says, casting a spell and resting a hand on Percy's chest, sending a surge of raw physical power into her lover.
Cast Mighty Strength (As bull’s strength, except it grants a +8 enhancement bonus to Strength. 10 minutes)

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"hold on Es... do try to stick the landing."
He said as he moved beside the roguish lady and half bent over lifting her up like a shot put onto his shoulder area one hand one her backside the other sort of steadying her before he put all his might into tossing her up onto the wall.
area throw to get Esmerelda to the red dot on map.: 1d20 + 18 ⇒ (10) + 18 = 28
so he should be able to lift up to 400 pounds as a light load and 1200 pounds as a heavy load. the goal is to get her to the wall...i believe to hit a target area its ac 5?
"Next!"
He hollared out prepparing to throw anyone else willing to the top of the wall... as he thought about being up on the wall might be safer if a bunch more came out of hiding.

Cassiopeia Nereus |

Cassiopeia moves into position for her dance lift.

Esmarelda Valarie |

Is the red dot on the map something I need to be worried about? Or can it be moved through?

GM_DBH |

Red moves over to remove the pest on the ledge. Using Flash of insight.
Crit confirm?: 1d20 + 11 ⇒ (20) + 11 = 31
Damage: 9d6 + 21 ⇒ (6, 5, 1, 6, 4, 3, 5, 2, 2) + 21 = 55
That's 55 points of damage on Esmeralda. A DC15 Fort save against death is required.
Once per day as an immediate action, a cyclops can peer into an occluded visual spectrum of possible futures, gaining insight that allows it to select the exact result of one die roll before the roll is made. This effect can alter an action taken by the cyclops only, and cannot be applied to the rolls of others.
Percy, Rhialla, Ashlei & Esmeralda may act.

Esmarelda Valarie |

Oh this isn't going to be good
Fort DC15: 1d20 + 3 ⇒ (9) + 3 = 12
Welp... it's been real mate! XD
Esmarelda's eyes went wide as scarlet painted her clothes. The paint that of her own blood. Her mind went into full panic before shutting down from pure shock. Esmarelda crumpled to the ground, dead.

Rhialla "Buxom" Blackwater |

"No...no,no,no,no,NO!!"
The horror hits Rhialla almost as hard at the as the cyclops hits Es, a knot of loss and guilt building in the pit of her stomach as she watches Esmarelda's body reverse direction in a brutal arc, sailing off the ledge she'd landed on only seconds before.
Breaking into a run, even as her body plummets to the ground with a sickening crash, the chosen of The Black Lady calls out to her goddess in defiance and rage as she drops to her knees, cradling Es' mangled body.
"Besmara!! Don't you dare let these one eyed ^#$!&^ers take one of ours on my watch!"
Breath of life: 5d8 + 10 ⇒ (1, 7, 4, 8, 3) + 10 = 33
This spell cures 5d8 points of damage + 1 point per caster level (maximum +25).
Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature’s hit point total is at a negative amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature’s hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
Glaring up at the vile giant, she shouts with unbridled rage. "I WANT THAT ^@#$@ER'S HEAD!"
I got you!

Ashlei 'Burnout' Mamoud |

Spitting words violently, Ashlei screams.
"ON IT BOSS!"
Yanking the largest sphere from her necklace, Ashlei targets the evil red giant and throws it...making sure to hit for maximum effectiveness and missing her friends on the ground.
Necklace of Missiles: Fireball (Ref DC14): 7d6 ⇒ (4, 3, 5, 2, 3, 1, 6) = 24
Pardon my ignorance, but what exactly did the cyclopes do? I know its a crit and such, but did he knocked her back off the ledge or something? Shoot her?

GM_DBH |

Automatic crit with a greataxe. Rhialla added Esmeralda flying off the ledge for dramatic effect. But I'll allow it as it's so cool!
ref save vs Fireball: 1d20 + 2 ⇒ (2) + 2 = 4
ref save vs Fireball: 1d20 + 2 ⇒ (3) + 2 = 5
It looks like the head will be a bit charred as Ashlei tosses the Fireball missile from her necklace and both Red & Orange die screaming in fire.
Esmarelda blinks in confusion, wasn't she on a ledge? Now she's looking up at a furious Rhialla.
Esmeralda gets 33 HP back and is alive. Probably feeling a bit battered, and not in a good way though.
Percy to act.

Esmarelda Valarie |
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Esmarelda gasped awake, her golden eyes blinking with confusion as she looked around. She noticed Rhialla and gave a half smirk. "Think I learned to let Ash go first in these situations." She teased then winced from the pain.
Gotta love Breath of life! Perfect pocket of Oh s%++! to pull out.

Rhialla "Buxom" Blackwater |

"Heh...yeah. Might not be the worst idea." Rhialla replies, momentarily flashing a grin. "We can celebrate later, I think we've still got a few giants to kill." she says with a wink, before turning an absolutely murderous glare toward the advancing cyclops.

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He killed her. His decision had killed her. He was starting to wonder if he was the best for this. Commanding his crew in battle didnt seem to be a problem but these side... things he was failing at. He let go of his breath he had been holding without realizing it when Rhialla moved to her body and brought her back to breathing...
He spun torwards the cyclops lengthening the pike and advancing to the creature stabbing at it hard.
furios focus power attack: 1d20 + 15 ⇒ (9) + 15 = 24
damage: 1d8 + 7 + 1d8 + 7 ⇒ (7) + 7 + (6) + 7 = 27

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I did put a line in there about lengthening the pike. I should have put more emphasis on in
aoo: 1d20 + 15 ⇒ (13) + 15 = 28
damage: 1d8 + 7 + 1d8 ⇒ (2) + 7 + (1) = 10

GM_DBH |

Yes you did. My lack of comprehension is to blame.
Green grunts and steps forwrd, taking another shot from Percy
Crit confirm?: 1d20 + 11 ⇒ (15) + 11 = 26
damage: 9d6 + 21 ⇒ (5, 6, 4, 3, 6, 3, 3, 3, 3) + 21 = 57
Fort save DC15 please Percy. Getting into melee with these things can really hurt! Luckily it's only 1/day
Cassiopeia can act, and then everyone can go

Rhialla "Buxom" Blackwater |

Do you WANT Rhialla to go on an absolute bloody killing spree?
Percy did you remember to add the extra damage from the +8 to STR on both hits?

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forgot about the +8 that increases the to hit by 9 and the damage on the first attack would be 40 total and the damage on the AoO would be 17
fort save DC 15: 1d20 + 12 ⇒ (8) + 12 = 20

Rhialla "Buxom" Blackwater |

If at all possible. Rhialla's rage seems to increase, the Besmaran cleric drawing her sword. walking forward, eyes locked on the giant, as she sends a wave of healing washing over her party.
Channel (selective): 5d6 ⇒ (4, 3, 6, 3, 4) = 20
"Cass, Ash, make him scream."

Ashlei 'Burnout' Mamoud |
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A deadly whisper escapes her lips.
“On it.”
She quickly steps to get into range and blasts the giant with fire!
Burning Hands:FIRE! Reflex DC15 for 1/2: 5d4 ⇒ (2, 2, 2, 3, 4) = 13
She then screams at the humanoid.
“NO!! I don’t mind if you die in flaming agony!! Wish granted!!”

Cassiopeia Nereus |

I think I didn't get thrown up onto the platform, do I have line of sight? If not, gotta try to climb up.

GM_DBH |
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@Cassiopeia. The Cyclops on the ledge are both dead. Do you still want to get up there?
Ref save vs Burning hands: 1d20 + 2 ⇒ (2) + 2 = 4
Green blinks in confusion, not having expressed any desire to die in flaming agony. He still does though.
Silence falls for a moment, and you can hear the sounds of Cyclops mobilizing as they respond to the sound of the alarm.
What are you doing now? You killed some a day or two before. They know someone probed their home and prepared. The alarm was sounded and more Cyclops are coming.

Cassiopeia Nereus |

Well, if they're all dead, then it doesn't matter, does it?
"We staying or getting outta here?" says Cassiopeia tersely.

Ashlei 'Burnout' Mamoud |

Ashlei hises.
“Charge or retreat? If we don’t do this now, they may retaliate against the fort!”

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Up on the wall, nagate their ability to hit us, we can use the parapets for cover and rain down death on them. Who needs help up?
He moved torwards the wall to provide the umph to get up on the wall

Ashlei 'Burnout' Mamoud |

Moving to the wall designated by the Captain, Ashlei spits on her hands and starts climbing the wall to the upper level.
Climb: 1d20 + 10 ⇒ (10) + 10 = 20

Rhialla "Buxom" Blackwater |

"You heard him ladies, let's get up there. Give me a toss love?" Rhialla says getting into position for Percy to hurl her up.

Esmarelda Valarie |

This time Esmarelda chose to walk up the wall of her own volition thanks to her shoes which made it easy for her to join the others even while still hurt. "Higher ground better help. I did not enjoy that last bit."

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tossing ladies up1: 1d20 + 18 ⇒ (18) + 18 = 36
tossing ladies up2: 1d20 + 18 ⇒ (16) + 18 = 34
tossing ladies up3: 1d20 + 18 ⇒ (3) + 18 = 21
climb: 1d20 + 6 + 4 ⇒ (14) + 6 + 4 = 24

Rhialla "Buxom" Blackwater |

sailing through the air from Percy's powerful toss, Rhialla nimbly lands on her feet with a grin. "Well at least we have a better chance of seeing them coming." she says, looing out over the battlements.
Boots of the Cat
Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Ashlei 'Burnout' Mamoud |

Gesturing for the others to move back from the stairwell, Ashlei draws a dagger and moves to grab some cover around the gentle curve of the wall, Ashlei sets her self for a targeted throw, the dagger already starting to glow red with heat...
Targeted Strike (Ex): At 7th level, as a full-round action the swashbuckler can spend 1 panache point to make an attack with a single light or one-handed piercing melee weapon that cripples part of a foe’s body. The swashbuckler chooses a part of the body to target. If the attack succeeds, in addition to the attack’s normal damage, the target suffers one of the following effects based on the part of the body targeted. If a creature doesn’t have one of the listed body locations, that body part cannot be targeted. Creatures that are immune to sneak attacks are also immune to targeted strikes. Items or abilities that protect a creature from critical hits also protect a creature from targeted strikes.
**Arms: The target takes no damage from the attack, but it drops one carried item of the swashbuckler’s choice, even if the item is wielded with two hands. Items held in a locked gauntlet cannot be chosen.
**Head: The target is confused for 1 round. This is a mind-affecting effect.
**Legs: The target is knocked prone. Creatures with four or more legs or that are immune to trip attacks are immune to this effect.
**Torso or Wings: The target is staggered for 1 round.

Cassiopeia Nereus |

"How many do you think we can handle at once?"

Rhialla "Buxom" Blackwater |

"If they're coming up the stairs, thier size will limit how many can face us." Rhailla says, beginning a spell that calls something from the outer planes.
casting Summon Monster 5: Dire lion at the top of the stairs. Will appear at the beginning of next round

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This is gonna hurt.... hit them hard girls..." He began as he stepped forward into harms way. He kept back from the stair well to give them a bad angle to see him and lengthened his pike.. setting it for their eventual charge to the top. maybe he could survive long enought to clog their passage up the stairs.
set for charge: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30
damage: 1d8 + 7 + 1d8 ⇒ (8) + 7 + (6) = 21
If the are charging up the stairs to get to us that is double the damage on the pike attack.
attacks of opportunity 1: 1d20 + 15 + 1 ⇒ (4) + 15 + 1 = 20
damage: 1d8 + 7 + 1d8 ⇒ (1) + 7 + (8) = 16
attacks of opportunity 2: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30
damage: 1d8 + 7 + 1d8 ⇒ (1) + 7 + (1) = 9

Ashlei 'Burnout' Mamoud |

My intent and hope was to try and hit the first potential target in the leg causing it to ‘fall’ down the stairs-based completely on which way the cyclops is moving and the actual staircase orientation.

Rhialla "Buxom" Blackwater |

That's difficult without using either the Trip Combat Maneuver or the Called shots variant rule...which can be fun.

Ashlei 'Burnout' Mamoud |
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I have Targeted Throw as a Swashbuckling ability. Check the spoiler I posted earlier for details. If I hit, it just works. Flying Blades are just awesome!

Rhialla "Buxom" Blackwater |

That is awesome. And if he ends up prone in fron of a Dire Lion....heh

Esmarelda Valarie |

Sorry, I kept meaning to get something up yet every time something has knocked me back. Don't ya just love being an adult!
"I would like to state that I am so done with this place." Esmarelda said as she took her necklace off. "Let them fill the hall please. I need as many of them as close together as possible." She told them as she moved to get behind Percy.
I have 5 beads left on my necklace of fireball, and guess what, three of those are the highest they can get! One 10d6 and one 9d6, so I'm going to wait until they fill the stair well.

Ashlei 'Burnout' Mamoud |

Don't use them all! Just one of those should be enough to finish them off with some bad saves...

Rhialla "Buxom" Blackwater |

And the dire lion can have the rest.

GM_DBH |

The leading Cyclops Red tanks Percy's readied attacks as she hustles up the stairs. 2 hits out of three.
Ashlei. Make the attack roll for your Targeted throw please. AC23
Esmeralda. The Cyclops are jammed into the stair well. Orange or Green would hit the most without getting your party.
Red isn't attacking until I know if she has been knocked over by Ashlei's Targeted throw.