Ruins of Pathfinder: Reign of Winter (Inactive)

Game Master Robert Brookes

"I will show you something different from either
Your shadow at morning striding behind you
Or your shadow at evening rising to meet you;
I will show you fear in a handful of dust."

T.S. Eliot


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Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

...Whats the arrowhawk thingy next to me? I don't see mention of it. Dunno if I should attack it or something else..

Ah screw it, I'm shooting the fey.

Lantern Lodge RPG Superstar 2014 Top 4

Sorry I was working on updating the map for round end. It's a "fiendish eagle" that Hommelstaub is summoning on his turn after Marc goes.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Well I'm glad its not a fiendish arrowhawk!

I'd be very afraid.

Lantern Lodge RPG Superstar 2014 Top 4

Post up.

Everyone is up, I took the elemental's turn now since it was far away from Ordrud.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Woo I was useful!


Male Dwarf Cleric (Forge-Master) / 3 Mythic Guardian 1

Does Ar'Zarrcal have an action this round or did his readied action carry over into this round?

Lantern Lodge RPG Superstar 2014 Top 4

He has an action this round. You have to spend a standard action to "ready" so that was his last rounds action.

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1

Sorry for the silence folks, work/life was running interference. : P

And of course Styv fails his save, we'll call it karma, lol.


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

So I recently got a new phone, and with the ability to paint digitally. So I took what's a decently big step for me and put a couple of my sketches out there publicly. I thought I'd share with you guys, since you might like it. Hopefully. (x_x)*

Gallery (WARNING: ONE OF THEM IS A NAKED ZOMBIE! NOT SAFE FOR NON NAKED ZOMBIE SPACES!!)

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1
Rasso wrote:

So I recently got a new phone, and with the ability to paint digitally. So I took what's a decently big step for me and put a couple of my sketches out there publicly. I thought I'd share with you guys, since you might like it. Hopefully. (x_x)*

Gallery (WARNING: ONE OF THEM IS A NAKED ZOMBIE! NOT SAFE FOR NON NAKED ZOMBIE SPACES!!)

Nice, haha. I followed you on deviantart(name's redbearredeye)

I'd like to get a scanner or get into digital mediums and start uploading some stuff there. Currently I just browse around for inspiration on there.


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

Yeah that's been me for a long time (the browsing thing). I'm going to try to do a painting/sketch every couple days at least. I need to get back into good practice. Then next time Rob offers an art job maybe I'll be in a position to go for it :P


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

Friends! I have cell reception back. Expect full updates later in the week. So happy I'm almost back onto the boards!

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Woo! Welcome back Tel!


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

I thought no one was posting but I accidentally hid thread updates! (O_O)

Luckily, seems like I wasn't holding anything up. -goes to take his turn-

Lantern Lodge RPG Superstar 2014 Top 4

I did that in a couple campaigns like a retard. :B


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

Yar. Happens to the best of us.


Male Dwarf Cleric (Forge-Master) / 3 Mythic Guardian 1

My dear friend Tom passed away. I have been friends with him since I was in first grade and he is the person who introduced me to role playing games, among many other things. I will not be able to post for some time. Please control my character until I am able to resume playing.

Lantern Lodge RPG Superstar 2014 Top 4

Oh man, Ar'Z. Take all the time you need 8(


Half-orc warrior | HP 72/72 | Bond 6/6 | LoH 5/5 | Smite 2/2 | 1st 2/2 | Ferocity 1/1 | AC 21 Touch 11 FF 20 CMD 20 | Fort +8 Ref +5 Will +7(+9) | Initiative +1 | Perception +6, Darkvision 60 ft.
Ar'Zarrcal wrote:
My dear friend Tom passed away. I have been friends with him since I was in first grade and he is the person who introduced me to role playing games, among many other things. I will not be able to post for some time. Please control my character until I am able to resume playing.

You have my deepest sympathies.


Sin Mage (Gluttony) 3
Stats:
HP 22/22; AC 11, Flat Footed 10, Touch 11; CMD 11; Fort +4, Ref +2, Will +4; Perception +4; Initiative +1

I went through the same thing back in March. Not much any one can say, I know. Just surround yourself with people you care about is the best I can offer. Boards will be here when ya get back—take as much time as needed.

Lantern Lodge RPG Superstar 2014 Top 4

Meant to update combat today when I got into the office, but I left my RoW notebook at home. I'll update us tonight once I'm home!

Lantern Lodge RPG Superstar 2014 Top 4

Marc, you hadn't taken your turn so I took one for you. Next round if you don't take your turn Marcellano is going to sing I'm a little teapot.

Rasso, you forgot to include the coordinates you were moving to (far as I can tell), so I picked an estimated location.

The wind has changed to Severe, which for you means a -4 penalty to all ranged attacks (and for the fey a -4 penalty to fly checks and the potential to be thrown around like ragdolls.)


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

My bad, I had intended just below him so I could full attack. But I guess that's my punishment for not being specific.


Hey guys, I've just opened a new recruitment if you are interested,

DM Jelani's Council of Thieves (synthesist super hero style)

Lantern Lodge RPG Superstar 2014 Top 4

With Hommelstaub dead I've continued the round forward without Fenyx's input. Most of the winter-fey are unreachable at this distance and headed for the winter portal. Given its close proximity we are still in round-by-round time measurements, so do not take more than a round's worth of actions in each post.

What is the group's plan?

* Styvanus is unconscious for 3 more rounds
* The winter fey have a huge head start thanks to their fly speed and the winter portal is still 200 feet or so away.
* There is a large yurt to the north that looks like it could provide shelter (if temporary) from the storm.
* Ordrud is almost out of rounds of rage

How will you proceed? The next few decisions you make will be very important.


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

Tough one...we don't really know what else is out there.

Definitely wait for Styvanus to wake up, after that my instinct would be to check out the yurt thing. Not having seen the troll yet makes me very nervous.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

I agree with Rasso, the lack of the troll as of yet keeps me wary. The yurt bears investigation. We need to conserve our resources while we can. I suspect the troll will be the hardest part of the fight.


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

We should save our suicide bomber zombie for the troll, since it'll do a lot of fire damage.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

Yes, I wish I had thought about wrapping an arrow in some oil. I could have lit it when the moment was right to create a fire. Hrm... let me check my equipment. I still might be able to.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

Darn... no oil and I didn't prepare the spark cantrip.


Sin Mage (Gluttony) 3
Stats:
HP 22/22; AC 11, Flat Footed 10, Touch 11; CMD 11; Fort +4, Ref +2, Will +4; Perception +4; Initiative +1

You guys are cold. Yvonne is a part of this expedition, and I'm appalled you would even suggest such a thing!

On a serious note, though... I am in agreement. I've been saving most of my spells for the troll specifically; being deaf is going to be nuisance enough probably without getting caught in a blind rush minus our leader. Yvonne can lug around Styvanus until he wakes up, as well. I'm sure he wouldn't mind.


My next action was going to be grabbing him. In character Rasso would grab Styv and start dragging him to the yurt. He might even kill Yvonne for touching him.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

I have oil. And Alchemist's Fire. Jeeze don't you people come prepared for ze cold weather? :P

I'll get a more solid post up shortly.. not sure what Marcellano would do in this situation.

Lantern Lodge RPG Superstar 2014 Top 4

Moved things ahead a round, sorry for the lateness the last week was super busy for me.

Are you all in agreement to head to the Yurt? If so, I can take us off of round-by-round tracking and move things ahead a little faster. If you plan on giving immediate chase to the winter fey we'll stay on round-by-round.


Half-orc warrior | HP 72/72 | Bond 6/6 | LoH 5/5 | Smite 2/2 | 1st 2/2 | Ferocity 1/1 | AC 21 Touch 11 FF 20 CMD 20 | Fort +8 Ref +5 Will +7(+9) | Initiative +1 | Perception +6, Darkvision 60 ft.

Yurt


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

+1


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

Yurt!

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

+1 for ze Yurt

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1

Yurtle Turtle!

Lantern Lodge RPG Superstar 2014 Top 4

Cool, now that I have a concensus feel free to post outside of round by round. I'll update with the yurt interior after lunch.

Lantern Lodge RPG Superstar 2014 Top 4

Official party XP is up to 4,971xp, just a smidge shy of next level. I have not yet given XP for the enemies that withdrew as you are likely to encounter them in the very near future.

Lantern Lodge RPG Superstar 2014 Top 4

Talavuc, being 100xp ahead, technically leveled but as she is NPCd right now I'm going to hold off on that (unless her player comes back!!)


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

So close to level 3!

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Quick, lets kill Talavuc since she's an NPC! It'll level us!

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1
Marcellano Kain wrote:
Quick, lets kill Talavuc since she's an NPC! It'll level us!

First, lol to this.

Crusty, our resident sociopath/crazy #$+@&#!

: D

Spoiler:
this remark is made purely in good humor, in case that get's lost in translation somehow.

______________________________________________________________________

Secondly, I'll get a post either late tonight or, -(more likely)- tomorrow morning.

  • It seems the goal is to get close to the actual portal, so our arcane experts can have a go at figuring out what our next step is going to be in putting a stop to things.

  • Our troll is out there somewhere, since we're in his yurt, right?

  • From a slightly meta-gameish stand point; It would be nice to level before facing off against that troll. Maybe if we seek out and finish off the fey we could attain that goal.

  • Anyone else feeling like we're getting sucked through that portal, ultimately?

it's been a little quiet lately( Styv had a quiet period himself, being unconscious and all of that). Everyone still okay out there? It's been a minute since Ar'Z has posted, unless I'm just overlooking things.

Have a good weekend folks!

__________________________________

Edit: I was overlooking things, I apologize.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Well I *am* playing that kind of character in Rob's Dwarf Campaign for sure. >:)

Honestly, I say we stop standing around the yurt and just go kill stuff - we can handle an itty bitty troll.

I hope.


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

I'm good to move on whenever, just want to follow Styvanus' lead.

I think approaching the portal is our next best move. We need to see if it's a tear in space, or if there's some kind of structure we can blow up. My guess is mister Troll is waiting just on the other side with Nazhena or the druid dude, and they have forewarning since the fey got away.


Half-orc warrior | HP 72/72 | Bond 6/6 | LoH 5/5 | Smite 2/2 | 1st 2/2 | Ferocity 1/1 | AC 21 Touch 11 FF 20 CMD 20 | Fort +8 Ref +5 Will +7(+9) | Initiative +1 | Perception +6, Darkvision 60 ft.
Captain Andoran wrote:
  • It seems the goal is to get close to the actual portal, so our arcane experts can have a go at figuring out what our next step is going to be in putting a stop to things.
    --> Yes.

  • Our troll is out there somewhere, since we're in his yurt, right?
    --> Yes.

  • From a slightly meta-gameish stand point; It would be nice to level before facing off against that troll. Maybe if we seek out and finish off the fey we could attain that goal.
    --> Yes.

  • Anyone else feeling like we're getting sucked through that portal, ultimately?
    --> Yes.

Don't forget Fenyx is injured and deaf. Ordrud would have healed him if he was 'that' kind of character, but he's not. If someone can tell that the deafness duration is an hour or two with a Heal check, I would suggest that we wait until he can hear. Worst case, the fight comes to us. Inside the yurt, we can fight a defensive battle bottlenecking the door without the weather effects hampering ranged attacks and flying away from us.

my two coppers

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1

An hour is awhile to wait, but I can't deny that the defensive position is an appealing one.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Unless they set the yurt on fire. Not fond of that idea. o.O

Not to mention, while we're waiting for Fenyx's hearing to come back.. they could be getting considerable reinforcements. We don't know - perhaps that one hour is all they need to totally screw us.

If necessary, I'll just tie Fenyx to me and lead him around. That way, he'll have a bodyguard and a guide to ensure he doesn't get lost in the snow due to his hearing.

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