Ruins of Pathfinder: Reign of Winter (Inactive)

Game Master Robert Brookes

"I will show you something different from either
Your shadow at morning striding behind you
Or your shadow at evening rising to meet you;
I will show you fear in a handful of dust."

T.S. Eliot


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Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

I just wish I had a better perception check than I currently do. When I take my level of Gunslinger, I'll be putting a few ranks into that as well as acrobatics, as both are class skills (woo).

Then I can perform better at being a rear spotter.


@Rasso: Pointy crabfeet definitely won't cut it for snowshoes, no. Definitely a matter of flavor vs mechanics, and logistically it just wouldn't make sense, yeah.

@Styvanus: A search party that combs through the woods when someone goes missing is basically a group effort to track someone. I'm willing to allow two people to assist with this Survival check, any more would probably just get in the way or give too many false positives.

@Everyone: I'm going to work on a transition post since it looks like you've all decided how you're approaching the situation.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Oh I forgot to mention I've reloaded my musket before tying the cloth to it, just wanted to clarify that. The cloth thing was more of a flavor element.. the snow isn't what really made me misfire, but it makes sense. XD

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1

okay, so can both of us and her companion help, or only her companion and one of us?

If it's the latter, it'd make sense for Styvanus to help track, since Ordrud has the better Perception check to keep an eye out for danger.


Two in total, so if Naasvit is helping than only one other.


I'll assume Styv is taking a 10 on his Survival check to aid another, which is all he needs to hit to give that +2.

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1
Lucent wrote:
I'll assume Styv is taking a 10 on his Survival check to aid another, which is all he needs to hit to give that +2.

You can't take 10 on a skill check to aid another. Says the srd. Are we going with that or can we take 10?

sorry for all the questions, haha.


Oh! Hah, I always forget! Yeah, feel free to make the check then.


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Hey guys. I'm back. Thanks Lucent for the DMPCing.

The only thing that I would have liked Ordrud to do is empty the tavern of food. He already had 7 days in his pack. Another 8 days on the table. During the time that the captain took to don his new armor, Ordrud would have emptied the tavern. He doesn't want to starve again and the quality of what he calls food is real low. So the only thing that I would like to know is days of food at 1 lb. each.

Ordrud is patently surprised that everyone does not have snowshoes or skis. He'll wear his snowshoes, because there are more flexible and won't out-distance the group like skis will.

cheers


Welcome back! Glad to see everything went well and hope your recovery is going smoothly!

We'll say there's 20lbs of food salvageable at the inn which is a mixture of meats, cheeses and breads.

I almost had Ordrud don his skis and give his showshoes to someone else, but one more person in them would'nt have mitigated the travel differential enough to make all that much of a difference so I held back on that.

Glad you approved of the way he was handled, I hope I stuck to your character with a true ring :)


Sin Mage (Gluttony) 3
Stats:
HP 22/22; AC 11, Flat Footed 10, Touch 11; CMD 11; Fort +4, Ref +2, Will +4; Perception +4; Initiative +1

I had one of the frostfallen wearing a bundle of all of the remaining food, if you want to spare yourself the extra weight load Ordrud.


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision
Lucent wrote:
Welcome back! Glad to see everything went well and hope your recovery is going smoothly!

I'm a little loopy but as expected.

Lucent wrote:

We'll say there's 20lbs of food salvageable at the inn which is a mixture of meats, cheeses and breads.

I almost had Ordrud don his skis and give his showshoes to someone else, but one more person in them would'nt have mitigated the travel differential enough to make all that much of a difference so I held back on that.

OK I'll add the 20 lb. to Ordrud. He doesn't trust the Frostfallen from turning. Yes, Ordrud would've offered the skis but it wouldn't have made a difference to the party speed as you observed.

Lucent wrote:
Glad you approved of the way he was handled, I hope I stuck to your character with a true ring :)

Better than expected. Thanks!


Male Dwarf Cleric (Forge-Master) / 3 Mythic Guardian 1

Trap called out. Now I am eagerly awaiting for the captain to disregard the danger and aid his fallen countryman. ;)

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Kinda wish Rasso would've yelled "Its a trap!" :P

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1
Ar'Zarrcal wrote:
Trap called out. Now I am eagerly awaiting for the captain to disregard the danger and aid his fallen countryman. ;)

you called it!

Marcellano Kain wrote:
Kinda wish Rasso would've yelled "Its a trap!" :P

Haha!

I'm sure there will be more opportunities for it, and I for one can't wait.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

@All: So for healing, I have a wand that will help and so does Talavuc.

@Lucent: I diden't state it in my post but when they make ready to move down I will be kneeling with my bow out and ready. I also have a spell prepaired called windy escape. I plan to save it for a really dangerous hit. It's immediate so I wanted to let you know ahead of time that I had it.

Windy Escape:

School transmutation [air]; Level bard 1, druid 1, magus 1, sorcerer/wizard 1

Casting Time 1 immediate action

Components V, S

Range personal

Target you

Duration instantaneous

You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you. You gain DR 10/magic against this attack and are immune to any poison, sneak attacks, or critical hit effect from that attack.

You cannot use windy escape against an attack of opportunity you provoked by casting a spell, using a spell-like ability, or using any other magical ability that provokes an attack of opportunity when used.

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1

sorry about the short post guys, about to head to work for 10 hours. 11:15 to 9:45 =(

so I'll try to get a post up late tonight or early tomorrow.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

I'll do a post later today but my take 20 diden't reveal anything. I think sending in the icewalker is a smart move though.


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

I agree. Captain won't be able to post until late tonight. Put him scouting like the other meleers. Do we have a map yet to confirm where we are standing BEFORE you spring the trap?

thanks


There is no map for this section, should precise positioning become necessary depending on your actions, a map will be provided and you'll all have opportunities to position yourselves as desired. Yeah, I'm planning on just having Cap hang back and keep a look out, based on his post. Mostly I just want to make sure everyone gets a chance to post once before going in to the camp. In abstract, you're 100 feet south of Andis who lays on the edge of the camp. Your elevation is about 5' higher than him, atop a huge snowdrift.


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Is there anything more that Ordrud can remember different from his last visit? Like what's under the snowdrift?


The drift was there last time, it's quite stable to walk on so there may be a hill or other geographical feature below. Little else looks to have changed, except Andis' presence in the snow and the tracks the group has been following trampling the area near and around Andis. Odds are there's more tracks inside the camp ruins.

Liberty's Edge

Stats
Spoiler:
  • HP 25/25
  • AC 20( T: 12/ FF:16)
  • Fort + 4|Ref + 2|Will + 2
  • Init + 2
  • Perception +1

man oh man that was unexpected.

That's some heavy stuff Lucent.

we really need a trap spotter,haha.


Male Dwarf Cleric (Forge-Master) / 3 Mythic Guardian 1

I think that is something that is actually missing from our group. No rogues. Glad we had the corpses go in and not the Andorran Captain.


Sin Mage (Gluttony) 3
Stats:
HP 22/22; AC 11, Flat Footed 10, Touch 11; CMD 11; Fort +4, Ref +2, Will +4; Perception +4; Initiative +1

My babies! Nuuuuuu!


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision
Ar'Zarrcal wrote:
I think that is something that is actually missing from our group. No rogues. Glad we had the corpses go in and not the Andorran Captain.

I think that's pretty common. In two of my other PbPs, I play a trapspotter, because there's less competition for that group role. That's why I was so surprised to be selected for this game with Ordrud.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Holy crap I wasn't able to get online today and I come back to find this?! Dayum.

Now I wish there was a trapfinder archetype for Gunslinger. XD At least I'll have perception as a class skill.


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

The trapfinding ability is nice for the bonus, and for magical traps at higher levels. But finding a trap is just a straight up perception check. We just need someone with a high perception, and then either the same person or someone else with disable device and some thieves' tools.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Well, next level I'll be putting three ranks in it, so I'll have a +7 in it.. probably not as good as we could get, but its something.


Also it bears noting that to use Perception to search for traps you have to specifically state that you are looking for traps. Unless you take the trapspotter rogue talent of course, that has a few nice traits to it.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Ah I figured when we choose on our own to make a perception check, that was including looking for traps.

Will make sure to include that from now on, then.


Wouldn't have made much of a difference in this situation since everyone was so far away when making their checks, too. Teladon actually (amazingly) almost spotted the trap when he saw the stakes in the snow, but he didn't further investigate either.

Though if he spotted a buried trap from 100 feet away I don't think he ever would've let anyone live it down in character ;)


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

Lucent,

What stake are you talking about? When I told you I was taking 20 your response back was:

"No magical auras within 60 feet that do not belong to the party.

From your distance of 100 feet away from Andis you see nothing threatening about his location or the surrounding environs... "

There was never a mention about a stake. The first time it is mentioned is in the same post leading upto the explosion.

"As the frostfallen close in on Andis they pass by the strange wooden stake tops that Teladon had spotted protruding from the snow. The undead creatures pass between them without warning, one ankle catching a thin tripwire that snaps free of its bracket. The wire whips along the outline of the stakes, activating a crude mechanism below where Andis lays in the snow."

I would just like some clarifcation here because that was the whole point of taking 20. While I diden't specifically write I was looking for traps I said.. "he studied each mound, drift and stone covered ruin trusting in his keen elven sight to show him what the others had missed. Keeping his breath slow and steady the elf slipped in an almost meditative state, looking for that which did not belong." And yes.. I would have been quietly smug about finding a buried trap.. one more notch on the "mystical" elven powers =p.


-- son of a... well, I could've sworn I... wow. I could've sworn I put together a post detailing stake heads spotted on the periphery of where Andis was. That's my bad, I thought I included it in the results. :(


First levels: 2/4; THP:17/21; HP:43/43; MP:4/5
Stats:
HP:43 THP:21 / AC 17/21, T 11, FF 16 / Fort +2, Ref +2, Will +5 / Perception +2 / Initiative +3

Lol. I know how you feel. I've similarly botched in many a game before.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

That sucks.. Teladon may be xenophobic and stand-offish but he wouldn't knowingly let someone die if he could help... actually he might but it would have to be an extremely compelling reason. Regardless if I saw the stakes I would have pointed them out and we would have had a chance to save Andis. However this result does lend to the darker feel for the campaign that Lucent seems to be aiming for..


Male Dwarf Cleric (Forge-Master) / 3 Mythic Guardian 1

I think our best way forward at this point is just to assume that the stakes were also covered with snow and from our positioning on the drift we could not see them. Explosion follows, our undead mooks perish and we press forward.

It's unfortunate, but in the end it is a rather minor thing.


Male Grey Elf (Fey) Magus 3/Champion/Archmage 1 AC 16/12/14/ HP 30/30 / F +5 R +3 W +3 (+9 vs cold weather) / Init. +2 / Perc. +9 / Mythic 3/5)

*nod* I was not suggesting a recon. The IED had a very dark visceral feel. It really lays out just how deadly our foes are. I think I am bemoaning the lack of intelligence Andis might have been able to provide.. and the two icewalkers plus a polearm fighter would have helped us out against whatever we are going to have to face.


I will however concede that you guys probably would have found and disarmed the trap if you had seen it, and award you the XP for the trap since it was a goof on my part.

So, please add the XP for a single CR2 trap: 75xp per character.

Dark Archive

Male Chelish Human Fighter 1/Gunslinger 2/Guardian 1
Stats:
HP 39/39; AC 19, Flat Footed 17, Touch 12; CMD 19; Fort +8, Ref +4, Will +2; Perception +7; Initiative +3

Ah we've all made goof-ups as DMs, no worries Lucent. At the very least, it was an awesome trap :P

Though I would've wanted that keg of gunpowder


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Well I appreciate the honesty of the goof. We're all human. Keep up the good work.

cheers


Female Human (erutaki) Druid (arctic) 3 / Guardian/Hierophant 1

Such things happen. Being able to admit a mistake is a great thing, something I love to see in others. I've played with far too many that can't. It usually just sucks.

So, thanks for being open, Lucent. I appreciate it. :)


No problem, I'm going to try and make sure that doesn't happen again.


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Lucent

Clarification. Are the tracking leading toward the same trail as Ordrud previously used toward the tornado? My pain meds can't seem to be sure.

thanks


Female Human (erutaki) Druid (arctic) 3 / Guardian/Hierophant 1

...And that's another sentiment I can appreciate. I try the same each time I make a mistake. Just don't be too hard on yourself for it.


@Ordrud: Yep, they're going to/coming from the same way Gwynn's team originally went.


Male Dwarf Cleric (Forge-Master) / 3 Mythic Guardian 1

Lucent - I couldn't find any specific time when prayer to Lissala is offering in any of the information I have about the goddess. Will Moon's first light works as the time period for the 1 hour of prayer required?


That works fine for me. The only place I know of that has more info on her is one of the Shattered Star adventure path books, and I don't have any of those, unfortunately.


Unrelated to the game but relevant for perhaps Fenyx: Community project art call. I'm looking for a couple of volunteer artists to do some small pieces for a free pathfinder adventure module I'm working on for the Paizo community. If you're interested, head on over to the thread and wave your arms :)


Sin Mage (Gluttony) 3
Stats:
HP 22/22; AC 11, Flat Footed 10, Touch 11; CMD 11; Fort +4, Ref +2, Will +4; Perception +4; Initiative +1

I'll give it a gander tonight after some table-top gaming tomfoolery, and a post in the gameplay section as well. Been a busy weekend.

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