RotRL: The Alkenstar Expedition (Inactive)

Game Master drbuzzard

Guns vs. Magic in Rise of the Runelords.

Current map

Xin Shalast Map

Loot List


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Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Bo double moves and follows as well..


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga moves up to the door and opens it.


Waiting on Tirion and Narissa.


Female Human(ish) HP (11)
Stats:
AC/Touch/Flat 18/14/14 | CMB/CMD +3/18 | Fort/Ref/Will +3/+4/+1 | Init +2
Skills:
Climb 1, Intimidate 3, Perception 1, Ride 6, Survival 9, Swim 6, Prof(Sailor) 2
Gunslinger (Musket Master) 1

Didn't see anything saying we'd started a new round. From the map, it appears Narissa can't see the spellcaster, so she'll shoot the squeezing ogre.

Narissa goes into rapid fire mode with lead rounds.

Attack: 1d20 + 12 ⇒ (5) + 12 = 17
Attack: 1d20 + 7 ⇒ (5) + 7 = 12

Damage: 2d8 + 5 ⇒ (5, 8) + 5 = 18
Damage: 2d8 + 5 ⇒ (8, 2) + 5 = 15


Just to be sure, you are aware that you provoke since you are in melee?


dude halfling

Tirion plinks the one adjacent to him -- if the ogre noticed him hiding there (beat his Sniper check of 26), it gets an attack of opportunity on him as well:

primary attack with +1 Revolver: 1d20 + 15 ⇒ (3) + 15 = 18
if AC 18 hits, then 1d6 + 1 ⇒ (3) + 1 = 4 points of damage...
if it failed it's Perception check vs Tirion's Sniper check, add 4d6 ⇒ (5, 3, 1, 2) = 11 sneak attack damage...

Sniper check after shooting: 1d20 + 15 ⇒ (18) + 15 = 33, minus any other penalties for proximity...


Female Human(ish) HP (11)
Stats:
AC/Touch/Flat 18/14/14 | CMB/CMD +3/18 | Fort/Ref/Will +3/+4/+1 | Init +2
Skills:
Climb 1, Intimidate 3, Perception 1, Ride 6, Survival 9, Swim 6, Prof(Sailor) 2
Gunslinger (Musket Master) 1

Hard to know from the map, looked like they were farther back.

Narissa five ft adjusts and fires at the creature in the door. She should then get cover from the wall, and you don't provoke if you have cover. Tirion you have cover, so you shouldn't provoke either. The only way it wouldn't have cover is if it continues to squeeze in the doorway after attacking. If it does this, it could make attacks of Opportunity, however, it's at a -4 to hit and -4 ac, so I can deal with that


drbuzzard wrote:


The ogre near the room you are in squeezes through the door (and remains squeezing), but swings at Narissa.

I forgot to move him on the map. But I will live with my error in your favor and not do an AOO. unlike some other GM who ignore that perception checks in surprise rounds are automatic and cannot be declined


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I apologized, I am having a really bad day. If that's not good enough, let me know.


It's fine. I had my snit.


The ogre in the doorway fails to see Tirion, and moves into the room (squeezing). In an odd quirk of the rules Tirion is now squeezing as well.

He swings at Narissa thrice.

to hit: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 2d8 + 19 ⇒ (2, 7) + 19 = 28
to hit: 1d20 + 10 ⇒ (5) + 10 = 15 miss
to hit: 1d20 + 5 ⇒ (2) + 5 = 7 miss

to confirm: 1d20 + 10 ⇒ (8) + 10 = 18 miss

The ogre in front of the door unloads on Urga.
to hit: 1d20 + 21 ⇒ (4) + 21 = 25 damage: 2d8 + 25 ⇒ (6, 1) + 25 = 32
to hit: 1d20 + 18 ⇒ (9) + 18 = 27 damage: 2d8 + 25 ⇒ (3, 2) + 25 = 30
to hit: 1d20 + 13 ⇒ (8) + 13 = 21 miss

Another ogre moves up and swings at bander.

to hit: 1d20 + 7 ⇒ (13) + 7 = 20 miss

The female ogress in the back (who seems mighty familiar to Narissa and Bander, waves her hands and suddenly there are 1d4 + 4 ⇒ (1) + 4 = 5 of her

PCs are up.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

Bander tumbles through ogres into a flank with Urga, using his last Ki point, he whips out Snicker and Snack as he does.

1d20 + 21 + 20 ⇒ (2) + 21 + 20 = 43


Tiefling HP (104/104)
Stats:
AC/FF/T 34/29/19 | Fort/Ref/Will +14/+18/+9 | Init +11

Draingore decides to start throwing bombs. He aims at the female ogress.


dude halfling

continuing to synchronize his firing with one of Narissa's blunderbuss blasts (to obfuscate the sound of his shots), Tirion will fire point-blank up into the creep's nethers:

primary attack with +1 Revolver, -4 for squeezed: 1d20 + 15 + 1 - 4 ⇒ (15) + 15 + 1 - 4 = 27
for 5d6 + 1 + 1 ⇒ (2, 6, 1, 3, 6) + 1 + 1 = 20 points of damage (sneak attack included)

then he'll use his last ki point to vanish, and run through the legs of the ogre he just shot, into the corner of B31 that is away from any ogres (I moved his token) -- tumbling to avoid contact with the beast he's squeezed with:

Tirion's Acrobatics check: 1d20 + 16 ⇒ (3) + 16 = 19

but badly enough he brushes against the thing's thigh, which I suppose provokes despite being invisible (assuming that ogre is still alive...)

I sure hope none of these guys can see invisible!


Female Human(ish) HP (11)
Stats:
AC/Touch/Flat 18/14/14 | CMB/CMD +3/18 | Fort/Ref/Will +3/+4/+1 | Init +2
Skills:
Climb 1, Intimidate 3, Perception 1, Ride 6, Survival 9, Swim 6, Prof(Sailor) 2
Gunslinger (Musket Master) 1

Narissa falls, her heavy rifle landing with a plank cracking thunk.

-1/59 Sheesh, two hits. 30 each is killer

Misread, 28 and 30, not 30 and 30, 1hp

Acrobatics: 1d20 + 8 + 1d6 ⇒ (7) + 8 + (5) = 20 Inspiration

Narissa moves back into the bell tower, and up the stairs. Double move


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Bo smites the Ogre on Urga and fires at him. Burning a Grit as well.

Attack: 1d20 + 15 ⇒ (11) + 15 = 26 Steel Rounds.
Attack: 1d20 + 10 ⇒ (10) + 10 = 20

Damage 1: 1d8 + 17 ⇒ (8) + 17 = 25
Damage 2: 1d8 + 17 ⇒ (6) + 17 = 23


Tiefling HP (104/104)
Stats:
AC/FF/T 34/29/19 | Fort/Ref/Will +14/+18/+9 | Init +11

Lol, Sorry. Work cought up before I could update.

Directed Blast (Su)
30' cone

Precise Bombs (Ex)
Avoid damage for Bander

Unstable Accelerant

touch attack: 1d20 + 11 ⇒ (5) + 11 = 16Closest Ogre
damage: 5d6 + 9 ⇒ (1, 4, 5, 3, 1) + 9 = 23

14 Splash Damage to Southern Ogre and Ogress Ref Save DC 19 for half


dude halfling

of course -- the instant I have the clever idea of covering Tirion's fire with a blunderbuss shot, the blunderbuss stops shooting. Very well: glancing over and realizing Narissa isn't going to fire her weapon, Tirion just shoots from his hiding place, then vanishes as a swift action, and runs past the ogre squeezed in the door to get into his corner of room B31...

I failed to mention the ogre has gained Bleed4 from Tirion's sneak attacks...


To be clear, the guy beating on you Narissa is as written in the AP. Now the boss pulping Urga, I've had some fun with.


Female Human(ish) HP (11)
Stats:
AC/Touch/Flat 18/14/14 | CMB/CMD +3/18 | Fort/Ref/Will +3/+4/+1 | Init +2
Skills:
Climb 1, Intimidate 3, Perception 1, Ride 6, Survival 9, Swim 6, Prof(Sailor) 2
Gunslinger (Musket Master) 1

Oh, no problem, I figured it was bog standard Ogre. That's not unusual for an Ogre. It's just painful to have 3-4 in a room all together with a caster is all. :)


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

Urga rages and power attacks the ogre that Bander is flanking.

Attack: 1d20 + 14 + 2 - 3 ⇒ (5) + 14 + 2 - 3 = 18
Damage: 2d6 + 7 + 2 + 9 ⇒ (1, 5) + 7 + 2 + 9 = 24

Attack: 1d20 + 9 + 2 - 3 ⇒ (4) + 9 + 2 - 3 = 12
Damage: 2d6 + 7 + 2 + 9 ⇒ (4, 5) + 7 + 2 + 9 = 27


Ogre reflex save: 1d20 ⇒ 20 pass

Ogress reflex save: 1d20 ⇒ 6 fail

AOO on Narissa as she tried to tumble (did not pass CMD with tumble check)

to hit: 1d20 + 10 ⇒ (17) + 10 = 27 damage: 2d8 + 19 ⇒ (5, 8) + 19 = 32 makes her plenty dead

Tirion being invisible is able to tumble right through without any AOO.

The ogre then looks around the room for any other targets, particularly the little pest.

perception: 1d20 + 5 ⇒ (20) + 5 = 25 but he's looking in the wrong room.

The ogre at the door swing at Urga again.

to hit: 1d20 + 21 ⇒ (17) + 21 = 38 damage: 2d8 + 25 ⇒ (1, 5) + 25 = 31
to hit: 1d20 + 18 ⇒ (2) + 18 = 20 damage: 2d8 + 25 ⇒ (1, 8) + 25 = 34 Assuming your AC goes down from raging, moot point really
to hit: 1d20 + 13 ⇒ (19) + 13 = 32 damage: 2d8 + 25 ⇒ (6, 5) + 25 = 36

pretty sure that means splat

The two vanilla ogres swing their clubs at Bander.

to hit: 1d20 + 7 ⇒ (4) + 7 = 11 miss
to hit: 1d20 + 3 ⇒ (18) + 3 = 21 miss

The ogres waves her hands around in a curious pattern while muttering some odd words. Then a series of five bursts of light slam into Bander.

damage: 5d4 + 5 ⇒ (3, 2, 4, 4, 3) + 5 = 21

PCs are up.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

1d20 + 21 ⇒ (17) + 21 = 38 Bander takes the hit, sees his brother flee, sees two comrades drop and he tumbles back out the door as far as he can go, sheathing blades as e does

can't mess w map atm


Actually you have no idea where you brother is. Currently he is invisible in the corner of the room. Also your line of sight means you did not see Narissa get rendered into chunky bits. You just heard a blood curdling scream from that room.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

Oh figured I saw him disappear. Well let's say bloodcurdling scream, and splattered flank buddy makes for a fleeing hobbit

And magic missiles without my shield up


Tiefling HP (104/104)
Stats:
AC/FF/T 34/29/19 | Fort/Ref/Will +14/+18/+9 | Init +11

My kingdom for a stoneskin, or a black tentacles or a confusion spell :)

Since the last bomb was so successful, He throws another.

Directed Blast (Su)
30' cone

Precise Bombs (Ex)
Avoid damage for Bander

Unstable Accelerant

touch attack: 1d20 + 11 ⇒ (16) + 11 = 27Closest Ogre
damage: 5d6 + 9 ⇒ (4, 6, 3, 2, 2) + 9 = 26

14 Splash Damage to Southern Ogre and Ogress Ref Save DC 19 for half


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Bo fires at the Ogre leader again.

1d20 + 15 ⇒ (20) + 15 = 35 Steel rounds..
1d20 + 10 ⇒ (7) + 10 = 17

Confirm: 1d20 + 15 ⇒ (20) + 15 = 35

Crit Shot: 4d8 + 68 ⇒ (1, 4, 6, 2) + 68 = 81
Damage 2: 1d8 + 17 ⇒ (1) + 17 = 18

That's 147, total from 2 rounds, all DR passing damage to the main ogre fighter from Bo. Pretty sure he's taken bomb damage as well. Not sure which one Tirion shot at for 20.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

If for some reason he's still not dead my AC is currently 27 vs him.


So close... but raging barbarian ogres do have a lot of HP


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

If the thing remained up Bo would have 5' stepped back before ending his turn.. No since in giving him a full attack after all.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

I thought halflings were fearless? we can still win this! Get your butts in there and attack that dam Lead Ogre! He's almost down..


dude halfling

as a free action, from his little spot in the corner, Tirion yells out -- in Giant-ese:

"Keep 'em distracted, boys! I can kill 'em all from right here!"

then he double-moves back into B33, tumbling through the bleeding Ogre in the doorway -- so as not to touch it (he doesn't want it to know that he's back in the room the goon just checked!):

Tirion's Acrobatics check: 1d20 + 16 ⇒ (19) + 16 = 35

he can make it to where he's straddling Narissa's body:

Tirion's Heal check: 1d20 + 2 ⇒ (2) + 2 = 4

but he has no idea she's actually dead...


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

diff between fearless and stupid. No flank no SA no SA no damage


The ogre fighter moves over towards the noise coming from the empty corner.

The ogress casts another spell, and the corner of the room is covered in motes of floating gold sparkles.
Not being overly smart of compassionate, she gets the other ogre in the area.

will save: 1d20 ⇒ 4 blinded "AAAAA! Why I can't see? All Shiny!"

The lead ogre steps forward to engage Draingore since he is standing in the doorway.

to hit: 1d20 + 21 ⇒ (7) + 21 = 28 damage: 2d8 + 25 ⇒ (3, 3) + 25 = 31 miss
to hit: 1d20 + 18 ⇒ (11) + 18 = 29 damage: 2d8 + 25 ⇒ (7, 3) + 25 = 35 hit
to hit: 1d20 + 13 ⇒ (5) + 13 = 18 damage: 2d8 + 25 ⇒ (7, 8) + 25 = 40 miss

and he tears a goodly gash into him. The other ogre at the door swings as well.
to hit: 1d20 + 7 ⇒ (13) + 7 = 20 and misses

The last ogre heads for the corner with all the shiny in it (since that was where the voice came from).

PCs are up.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

1d20 + 11 ⇒ (13) + 11 = 24 UMD vs 23

Bander draws and uses his scroll of fireball sending it into the room

5d6 ⇒ (4, 6, 4, 4, 1) = 19


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

He also steps another step back

still on phone hopefully this works as I think it does


DC 14 reflex save

1d20 ⇒ 2
1d20 ⇒ 3
1d20 ⇒ 9 pass but he's dead anyway
1d20 ⇒ 2

Two ogres left, one apparently blind, the other is the spell caster.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

wow! I should learn how to do that! Like all the time! Bander says as he picks up his jaw


Male Half Orc Fighter (Unbreakable) 1 / Barbarian (Invulnerable Rager) 7; AC 22, HP 7/93, DR3/-, Fort +14, Ref +8, Will +9, Init +2, Perception +10, Greatsword +14/+9(2d6+8/19-20x2),
Tracked Resources:
13/19 rage rounds

With beast totem, Urga's AC does not drop when he rages, so the second attack misses.

Urga takes 123-12 (DR) = 111 hp damage. He has 85 hp plus the 14 hp con boost from raging, which drops him to -12 HP. With Diehard, he is staggered until below -16.

Urga screams and power attacks the ogre that mauled him.

Attack: 1d20 + 14 + 2 - 3 ⇒ (19) + 14 + 2 - 3 = 32
Damage: 2d6 + 8 + 9 + 2 ⇒ (5, 4) + 8 + 9 + 2 = 28

Crit Check: 1d20 + 14 + 2 - 3 ⇒ (16) + 14 + 2 - 3 = 29
Damage: 2d6 + 8 + 9 + 2 ⇒ (4, 4) + 8 + 9 + 2 = 27


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

You took alot more than that Urga.. Somewhere around 160 i think..

With the main guy down Bo will move and smite the caster before attacking..

1d20 + 15 ⇒ (13) + 15 = 28
dam: 1d8 + 17 ⇒ (3) + 17 = 20

not sure how many images so ill let u roll that..


Urga, you took 129 (-12 for DR) actually. Sorry, you're dead

(62 the first round, 67 the second one).

There are 5 images. 1 is the lucky one.

1d5 ⇒ 5 pops an image


dude halfling

Tirion sneaks 5' to the door, pulling his wands (they're taped together as one) as he moves, and readies an action: if the mighty mage starts conjuring, Tirion will attemp UMD to zap her with a couple of Magic Missiles:

Tirion's UMD check: 1d20 + 15 ⇒ (1) + 15 = 16

and everybody hears "wanh, wanh, wanh, wa-a-annhh..." from an invisible source near the door...


Tiefling HP (104/104)
Stats:
AC/FF/T 34/29/19 | Fort/Ref/Will +14/+18/+9 | Init +11

Draingore runs up with Bo, and launches a bomb hoping to hit the ogress and not an image.

Directed Blast (Su)
30' cone

Precise Bombs (Ex)
Avoid damage for Bander

Unstable Accelerant

touch attack: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 5d6 + 9 ⇒ (6, 3, 6, 3, 1) + 9 = 28
If miss still 14 Splash Damage Ref Save DC 19 for half


1d4 ⇒ 3 pops an image.

reflex: 1d20 ⇒ 18 pass


The ogre in the NE corner attempts to get the sparklies out of his eyes.
will save: 1d20 ⇒ 18 pass he is no longer blind. Since Tirion is still invisible, he moves out to the hallway to engage the people there. Double move, no attack.

This guy does not look very healthy.

The ogress tosses another flight of magical projectiles at Bander in return for the fireball.

to hit: 5d4 + 5 ⇒ (2, 3, 3, 1, 3) + 5 = 17

PCs are up.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Bo shoots the unhealthy looking Ogre.. Burning a Grit

1d20 + 12 ⇒ (15) + 12 = 27
1d20 + 7 ⇒ (8) + 7 = 15

dam 1: 1d8 + 14 ⇒ (5) + 14 = 19
dam 2: 1d8 + 14 ⇒ (8) + 14 = 22

If the first shot kills him his 2nd shot go to the chick..

1d3 ⇒ 1 and hits her. Well that is if a AC 18 steel round hits her. It would be +3 higher to hit since she is currently smited. The damage would be +6 more as well.


First shot drops him.

Second shot hits the ogress.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

1d20 + 11 ⇒ (19) + 11 = 30 UMD

Ow! Ow! Owowow! Bander says as the missiles slam into him.

That creepy guy that sold me scrolls said this would protect me! He whips out a scroll of shield and reads it, after stepping back out of sight of the Ogress.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

Can I have one o'them healing touches Bo?


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

You've seen where he stows his cure light wand on his belt.. Feel free to grab it and use.

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