"Bandersnatch" McTwilliger |
edit. I messed up the loot ignore everything i said about how much!!
and rereading...
Robert "Bo" Hardin |
Alrighty well let me redact my purchases and knock my ac back down to 26.. No biggie..
Tirion Took |
Tirion has been level'd to 9: he finally has Deadly Aim!
also, second thoughts about keeping 2 of the wands he's carrying: if we can sell 'em, might as market the wand o' Ray of Enfeeblement (should fetch 375gp) and the Wand o' Acid Arrow (half price with 45 charges would be 2,025gp). Boosting party loot by 2,400gp would give us enough to buy a wand of Cure Moderate Wounds, which could be very handy for us...
Robert "Bo" Hardin |
The cure mod wand will go farther than the acid arrow wand. We have plenty of ranged firepower.
Robert "Bo" Hardin |
Also just noticed you have your piranha strike at -3/+6. You need +8 bab to get that. I believe you are still at -2/+4..
Tirion Took |
I don't see Tirion ever using the acid arrow wand over the wand o' Magic Missiles: in two rounds, he can do 4d4+4 instead of just 4d4; the party gains more value by selling it. We really need healing...
Also, Tirion might as well take one of the rings of Protection +1 -- he loves rings!
He gets word back to Williamson that he's hoping to save up enough money to procure Sniper Goggles -- perhaps our patron can make it easier to find some. In the meantime, the Eagle Eyes are very cool!
Robert "Bo" Hardin |
Well gosh darnit that's cool.. How bout Inquisitor's? Do they get full bab?
Are there any other house rules that might have forgot about and shouldn't have? lol
Robert "Bo" Hardin |
I missed the extra skills part.. Updated skills now.. Inquisitor wasn't on the list because it wasn't a usable class back then. With them having spells im pretty sure bab will stay 3/4.
Robert "Bo" Hardin |
Starting to wish i woulda went Warpriest for the quickend spells.. I guess i could always multi again after 5 levels of inquis lol..
drbuzzard |
Since I have little desire to do a new recruiting effort (to get another new person who will likely bail anyway or just not really show up as is so common on these forums), I present these options:
A) generate a suppot/healing on NPC who will tag along to keep you on your feet.
B) give mythic tiers (not sure if this would really work, and it could cause difficulties in other ways).
A is probably the better option of the two to be blunt, but I am willing to consider either. There is no way both will happen. If mythic happens, you are pretty much going to continue with only that for support. Would have to decide on an in-game excuse for it, and decide on the pacing of the tiers. The NPC is easy enough to throw in.
Robert "Bo" Hardin |
If Drain is willing to pick up Healing Bomb our heals would be taen care of, alothough his play style doesn't really lend to healing i dont think.
If we get just 1 npc i would say either a cleric, or a shaman speced to heal. A wizard/cleric/theurge could work also i suppose although it wouldnt nearly be as an effective healer.
Robert "Bo" Hardin |
Im open for whatever but we need a healer and if Drain isn't willing to be that then we gotta get it from somewhere..
And why not a Life Shaman? There alot stronger than Oracles.
Robert "Bo" Hardin |
Would you like me to build her then? Life Shaman's can most certainly channel energy.
Yall should check out The Archives of Nethys. It's better than PFSRD and has all the new classes, plus archtypes already.
Robert "Bo" Hardin |
By stronger i mean it has a cleric's spell progression so would have 5th level spells, not 4th. Has the same channel energy life oracles has, has the same revelations life oracles has but also has access to other via wandering hex. Oh and they have witch's hex as well. It's just an overall stronger class than Oracles are.
They also have access to some arcane spells and can add even more via one of the lore hexes..
Tirion Took |
A witch-doctor is a witch-doctor from Tirion's perspective (although Kyra would tend towards trying to fight, which isn't what we're after...) -- at least arcana is science!!
Being a nation in Garund, I can see the Alkenstar leadership recruiting a mwangi out of the jungles to the west to send up to us -- there's even some good role-playing fun to be had there!
Tirion Took |
I reckon <this classic tune> alone is sufficient reason to send us an exotic tribal shaman! (although Tirion would prefer not having to scoop his cold medicine from a monkey's skull...)
<this thread> notes "fateful channel" can be handy...
Robert "Bo" Hardin |
It could easily be a Half-Orc Shaman from the hills. Shaman's don't always have to come from the jungles.
Robert "Bo" Hardin |
I did just notice that the shaman's spells are based off wisdom and her channels are based off of charisma so that makes it a little mad.. The extra channel feat would make up for it easily though.. Or you could just house rule their channels work off of wisdom.
Robert "Bo" Hardin |
The witch doctor gets channel energy at -3 effective level for 3+cha mod per day. If you went Life in addition you'd have an additional 1+cha mod channels at full level..
26k buys you a +2 wis/cha headband of positve channeling to add +2d6 to all channels. Throw in a single extra channel and you'd have.
6/day 7d6 channels
6/day 5d6 channels
But do as you wish.
With a 20 point buy you could have:
str-10
dex-14
con-16(14+2 belt)
int-10
wis-20(15+2 race+1 level+2 headband)
cha-16(13+1 level+2 headband)
nothing s~+#ty about those stats for 9th level.
Robert "Bo" Hardin |
Feat wise:
Extra Channel
Reactive Healing
Quicken Channel
Flexible Hex
+1 other, prob another extra channel or accursed hex
Robert "Bo" Hardin |
I cant remember my other trait lol.. I know i had Never Stop Shooting, but im drawing a blank on the other.