Rise of the Runelords - GM Pablo (Inactive)

Game Master Stetrix

Something is afoot in Varisia. There have been a series of odd murders in a small town on the west coast called Sand Point and more recently the capital Magnimar, where even the lord-mayor was a target. A cult of serial murderers called the Skinsaw Men was uncovered and stopped. We have also received reports of more activity along the border.

I would like you to go see the lord-mayor of Magnimar. Assure him the Pathfinder society will do what we can to help him. Investigate these goings on and see if there is a common thread to all this unrest. We have a lot of interests in Varisia and would like to maintain the good graces of the government. I doubt the lord mayor will have you sitting around for long. It is a big place and inevitably something will need attention.

So how does that sound? A mission without a precise goal and with no guarantee of coin. Ha! Are you up for it?

Character Sheets.

Travel Map.

Treasure and Experience.

Magnimar.

Varisia Map.

Area Map.


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Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

Driving to Ollando will post later tonight

-Posted with Wayfinder


Adding 1d6 fire for Rolande's bullet
Fire: 1d6 ⇒ 1

Vale Masterwork Battle Axe : 1d20 + 9 + 2 + 1 ⇒ (5) + 9 + 2 + 1 = 171d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8 Miss
Vale Masterwork Battle Axe : 1d20 + 4 + 2 + 1 ⇒ (11) + 4 + 2 + 1 = 181d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8 Miss
Vale Mwk Hand Axe : 1d20 + 9 + 2 + 1 ⇒ (16) + 9 + 2 + 1 = 281d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10 Hit

Lumpy 8/10

Anaba
Bastard sword: 1d20 + 13 ⇒ (18) + 13 = 313d8 + 17 + 1d6 ⇒ (6, 7, 8) + 17 + (3) = 41 Hit!, but the Ogre still stands

Buchart is up!
Cela -7
Fahari -28 Unconscious, but stable
Fernleaf
Ogres
Ogre #7 -25
Ogre #10 -7
Rolande
Shalelu
Jakardros
Sekkimm
Vale Temros -31
Lumpy 7/10 rounds moved
Anaba
Ogre B2 -99

Buchart is up!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Back into the fray! Wand/sword combo on B2.

Wand'o Vampiric Touch: 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 152d6 ⇒ (1, 4) = 5

Longsword: 1d20 + 15 - 2 ⇒ (18) + 15 - 2 = 312d6 + 13 + 1d6 ⇒ (1, 1) + 13 + (5) = 20

DC 14 fort. save or stunned 1rd

Dark Archive

Buchart kills Ogre B2.

Congratulations! Everyone gains a level except Sekkimm .

Cela heals Vale.

CMW wand: 2d8 + 3 ⇒ (1, 2) + 3 = 6

Fernleaf is up

-Posted with Wayfinder


Awesome! Character sheet updates soon?

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

Yes I need to update today. After lunch I should have

-Posted with Wayfinder


Thanks Pablo! On a side note did you see that central Bangkok was rocked by a rocket blast? I am glad you were not there!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Stetrix wrote:

Yes I need to update today. After lunch I should have

-Posted with Wayfinder

Will send email later today with new character info. Decisions, decisions!

Dark Archive

Yes saw that what a dick.

-Posted with Wayfinder

Dark Archive

Male Halfling Rogue L2

I will move the rest of the way to the wall, climb the tower and sip


Finished leveling! Lets get moving.

Fernleaf reaches the wall (your in the fog - no need to turn invisible.

The Ogre archers attack

Anaba Large Longbow: 1d20 + 3 ⇒ (20) + 3 = 232d6 ⇒ (4, 2) = 6 hits! Possible Crit
Confirm Crit Large Longbow: 1d20 + 3 ⇒ (13) + 3 = 164d6 ⇒ (6, 1, 2, 4) = 13 does not confirm
Anaba Large Longbow: 1d20 + 3 ⇒ (2) + 3 = 52d6 ⇒ (5, 3) = 8 miss
Vale Large Longbow: 1d20 + 3 ⇒ (3) + 3 = 62d6 ⇒ (3, 4) = 7 miss
Buchart Large Longbow: 1d20 + 3 ⇒ (19) + 3 = 222d6 ⇒ (1, 5) = 6 Hits!

An ogre advances throws a javelin at Buchart.
Javelin: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 7 ⇒ (8) + 7 = 15 miss

The other attacks Anaba
Greatclub: 1d20 + 7 ⇒ (7) + 7 = 142d8 + 7 ⇒ (3, 1) + 7 = 11 miss

Rolande
Shalelu
Jakardros
Sekkimm
Vale Temros -25
Lumpy 7/10 rounds moved
Anaba -6
Ogre B
Buchart -7
Cela -7
Fahari -28 Unconscious, but stable
Fernleaf
Ogres
Ogre #7 -25
Ogre #10 -7

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Remember, I had 5 temp hp from killing the ogre hooker and was at full hp then. So should be -1.


Well OK then! Thank goodness for Ogre Hookers!


Rolande holds his position and full round fires at Ogre #10 on the wall (out of point blank range)
Pepperbox : 1d20 + 11 - 2 ⇒ (3) + 11 - 2 = 121d8 + 6 + 1d6 ⇒ (8) + 6 + (3) = 17 hit!
Pepperbox : 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 221d8 + 6 + 1d6 ⇒ (8) + 6 + (3) = 17 hit! And Kills #10 Grit back
Pepperbox : 1d20 + 11 - 2 ⇒ (20) + 11 - 2 = 291d8 + 6 + 1d6 ⇒ (4) + 6 + (6) = 16 hit!
Confirm Crit Pepperbox : 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 193d8 + 18 + 1d6 ⇒ (1, 4, 5) + 18 + (2) = 30 Confirms and kills 2 grit back
Three grit back total!

Shalelu +1 Composite Longbow - Rapid Shot @#14: 1d20 + 10 + 1 - 2 ⇒ (10) + 10 + 1 - 2 = 192d8 + 4 ⇒ (4, 1) + 4 = 9

Jakardros +1 Composite Longbow - Rapid Shot +1 Shock Composite Long Bow @#14: 1d20 + 11 + 2 + 1 - 2 ⇒ (11) + 11 + 2 + 1 - 2 = 232d8 + 2 + 2d6 + 2 ⇒ (6, 8) + 2 + (5, 6) + 2 = 29 hit
Jakardros +1 Composite Longbow - 2nd shot +1 Shock Composite Long Bow @#15: 1d20 + 6 + 2 + 1 - 2 ⇒ (8) + 6 + 2 + 1 - 2 = 151d8 + 1 + 1d6 + 2 ⇒ (5) + 1 + (5) + 2 = 13 miss

Jakardros shouts"The keep inner wall is clear, archers and Rolande, scale the walls and take the towers!!"

Sekkimm is up!!


I will heal Vale on my next turn

Silver Crusade

I'll scale the inner wall. I've decided I'm an archer.

Dark Archive

Sekkimm do you have a rope and grappling hook? Looks like a hard climb without one

-Posted with Wayfinder

Silver Crusade

Maybe I should have brought that instead of five pounds of cheese...

Bah. I'm an orc, strongest of the strong. Terror of the known realms. I have it on good authority that one or more of the prime evils cried when I switched to the side of good. I'm awesome. I can do it. No wall can stop me.

climb: 1d20 + 2 ⇒ (10) + 2 = 12


Sekkimm bellies up to the wall and tries to find a good hand hold and can't make it up the first 5'.

Vale fires at the large Ogre moving in.
Vale Mwk Composite Long Bow : 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 171d8 + 3 ⇒ (2) + 3 = 5 miss
Vale Mwk Composite Long Bow: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 181d8 + 3 ⇒ (6) + 3 = 9 miss

Lumpy 8/10 rounds moved

Anaba is up


Rolling for Anaba per request.

Flaming Bastard Sword Two Handed Power Attack : 1d20 + 14 ⇒ (3) + 14 = 173d8 + 18 + 1d6 ⇒ (1, 3, 8) + 18 + (1) = 31 Hits and kills the Ogre.

Anaba steps up 5'

The Ogre charges Anaba
Ogre Barbarian
Ogre Hook: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 203d6 + 11 ⇒ (5, 1, 4) + 11 = 21 hits!

Buchart -1
Cela -7
Fahari -28 Unconscious, but stable
Fernleaf
Ogres
Ogre #7 -25
Ogre #10 -7
Rolande
Shalelu
Jakardros
Sekkimm
Vale Temros -25
Lumpy 8/10 rounds moved
Anaba -27
Ogre B

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Move south around grease. Power attack B3 w/longsword. Flanking?

Longsword: 1d20 + 16 - 2 ⇒ (5) + 16 - 2 = 192d6 + 15 + 1d6 ⇒ (5, 1) + 15 + (3) = 24

Silver Crusade

GM Pablo wrote:

Sekkimm bellies up to the wall and tries to find a good hand hold and can't make it up the first 5'.

...well played, wall. well played.


Buchart moves around (no flank yet) and misses.
Cela heals Vale then removes her rope and grappling hook from her bag.
Cela CMW Wand: 2d8 + 3 ⇒ (7, 6) + 3 = 16

Fernleaf is up!

Dark Archive

Male Halfling Rogue L2

The goal is to move through the mist undetected and sneak up on the next Ogre. I am not quite sure what I am walking over or through and if I can get there or not.
If I can get there, I do not think I can attack? Also, not quite sure what my state of invisibility and/or cover from mist is like. The goal is to arrive alive and undetected.

Just for fun...

Stealth +Invisible: 1d20 + 15 + 20 ⇒ (3) + 15 + 20 = 38

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

You can sip free action before leaving the fog and aging after you attack. Attack!!!

-Posted with Wayfinder

Dark Archive

Male Halfling Rogue L2

Sipping before leaving fog. And attacking!

Short Sword Main - sneak - Invisible: 1d20 + 6 + 2 + 2 ⇒ (7) + 6 + 2 + 2 = 171d4 + 2d8 + 1 ⇒ (2) + (4, 4) + 1 = 11
Short Sword Offhand- sneak - Invisible: 1d20 + 6 + 2 + 2 ⇒ (13) + 6 + 2 + 2 = 231d4 + 2d8 + 1 ⇒ (2) + (4, 7) + 1 = 14


With Move only the one sword, but it hits #12 for 11 Fernleaf returns to invisible.

The Ogres attack
#12 swings blindly at Fernleaf
Greatclub: 1d100 ⇒ 161d20 + 7 - 2 ⇒ (15) + 7 - 2 = 202d8 + 7 ⇒ (7, 8) + 7 = 22 He hits with a lucky blow for 22!

The other fires at Buchart
Large Longbow: 1d20 + 3 ⇒ (8) + 3 = 112d6 ⇒ (6, 6) = 12 miss

Rolande is up!


Step 5' and target B3
Pepperbox two-handed, grit: 1d20 + 12 ⇒ (13) + 12 = 251d8 + 7 + 2d6 ⇒ (7) + 7 + (6, 2) = 22
Pepperbox two-handed grit: 1d20 + 12 ⇒ (6) + 12 = 181d8 + 7 + 2d6 ⇒ (3) + 7 + (5, 6) = 21
Pepperbox two-handed (rapidshotgrit): 1d20 + 6 ⇒ (10) + 6 = 161d8 + 7 + 2d6 ⇒ (7) + 7 + (2, 3) = 19


Rolande hits for 62!

Shalelu takes the rope and grappling hook from Cela and throws it to the top of the wall.
Throw hook: 1d20 + 2 ⇒ (15) + 2 = 17

She sets the hook/rope in place

Jakardros scrambles up the rope
climb: 1d20 + 7 + 5 ⇒ (1) + 7 + 5 = 13 fails
climb: 1d20 + 7 + 5 ⇒ (13) + 7 + 5 = 25 fails he makes it up the rope 15'

Sekkimm is up! (You can can climb up to 10' rope adds +5)


How many HP does B3 have? I have hit him before right?


He is fresh and has a lot (Well more than 62)! You killed 2 last round. This is a big boy not the little ones with 30. I got control of the damage tracking no worries....I doubt he will last through Anaba, Buchart and Vale this round however.

Silver Crusade

For now, dismiss grease. It is just in the way at this point.


Big help for Vale to charge! The Pit spell ends as well.
Which he does and flanks as well with Buchart.
Vale Masterwork Battle Axe : 1d20 + 9 + 2 + 1 + 2 + 2 ⇒ (10) + 9 + 2 + 1 + 2 + 2 = 262d6 + 6 + 2 ⇒ (6, 4) + 6 + 2 = 18 hits
Ogre B -80
Lumpy 9/10 rounds moved

Anaba Full rounds the brute and steps up 5'
Flaming Bastard Sword Two Handed Power Attack : 1d20 + 14 ⇒ (3) + 14 = 173d8 + 18 + 1d6 ⇒ (4, 4, 8) + 18 + (3) = 37 miss
Flaming Bastard Sword Two Handed Power Attack : 1d20 + 9 ⇒ (3) + 9 = 123d8 + 18 + 1d6 ⇒ (3, 4, 5) + 18 + (3) = 33 miss

The Ogre attacks
1=Buchart 2= Anbaa 3 = Vale
Great Axe: 1d3 ⇒ 11d20 + 13 ⇒ (6) + 13 = 193d6 + 11 ⇒ (1, 3, 6) + 11 = 21 miss
Great Axe: 1d3 ⇒ 11d20 + 8 ⇒ (16) + 8 = 243d6 + 11 ⇒ (3, 6, 3) + 11 = 23 hit

Buchart -24
Cela -7
Fahari -28 Unconscious, but stable
Fernleaf
Ogres #13
Ogre #12 -11
Rolande
Shalelu
Jakardros
Sekkimm
Vale Temros -25
Lumpy 9/10 rounds moved
Anaba -27
Ogre B -80


I need to finish him to get my grit back!

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

There is 20+ more no worries there and two more across the courtyard

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Wand/sword combo w/Arcane Strike. Adjusted for real effects of Enlarge Person. Also, AC is actually 22, not 23 when enlarged. 1 more rd of weapon enhancement and last rd of Elemental Touch.

Wand'o Vampiric Touch: 1d20 + 12 - 3 ⇒ (5) + 12 - 3 = 142d6 ⇒ (4, 2) = 6

Longsword: 1d20 + 15 - 4 ⇒ (17) + 15 - 4 = 282d6 + 12 + 1d6 ⇒ (5, 2) + 12 + (1) = 20


The big Ogre still stands
Ogre B3-100
Looks like Rolabde will have a shot

Cela Can reach Anaba and Heal her
Cela CMW Wand: 2d8 + 3 ⇒ (1, 6) + 3 = 10
Anaba -17

Fernleaf is up!!

Dark Archive

Male Halfling Rogue L2

Short Sword Main - sneak - Invisible: 1d20 + 6 + 2 + 2 ⇒ (12) + 6 + 2 + 2 = 221d4 + 2d8 + 1 ⇒ (1) + (2, 1) + 1 = 5
Short Sword Offhand- sneak - Invisible: 1d20 + 6 + 2 + 2 ⇒ (17) + 6 + 2 + 2 = 271d4 + 2d8 + 1 ⇒ (1) + (2, 2) + 1 = 6

Then a sip

I may be looking for some nice daggers. There are some abilities I have that I am not sure are taken into account on my bonuses (they probably are knowing Pablo). Stuff like Uncanny Dodge, Dirty Fighter, Weapon Focus. Under Sneak Attack, I finally noticed this:

Quote:

Addition from Sneak Stab : When a sneak attack is made with a

dagger, kerambit ( Ultimate Combat 130), kukri, punching daggers,
starknife, or swordbreaker dagger ( Advanced Player's Guide 178),
use d8s to roll sneak attack damage instead of d6s. For sneak
attacks with all other weapons, uses d4s instead of d6s.

This might make things all messed up


Fire on same Ogre.Forgot to add flame arrow damage on earlier hits.
Pepperbox two-handed: 1d20 + 12 ⇒ (16) + 12 = 281d8 + 7 + 1d6 ⇒ (8) + 7 + (6) = 21
Pepperbox two-handed: 1d20 + 12 ⇒ (15) + 12 = 271d8 + 7 + 1d6 ⇒ (7) + 7 + (5) = 19
Pepperbox two-handed (rapidshot): 1d20 + 6 ⇒ (17) + 6 = 231d8 + 7 + 1d6 ⇒ (6) + 7 + (6) = 19
flame arrow damage: 3d6 ⇒ (4, 2, 3) = 9


Fernleaf stabs the wounded ogre for 11 more and returns invisible (sip)
Ogre #12 -22

The Ogre tries to hit again.
Greatclub vs Fernleaf: 1d20 + 7 ⇒ (3) + 7 = 102d8 + 7 ⇒ (1, 5) + 7 = 13 miss

Large Longbow vs Buchart: 1d20 + 3 ⇒ (2) + 3 = 52d6 ⇒ (2, 1) = 3 miss

Rolande kill the Ogre B3 and Ogre #12 (two Grit back)
He hits the other Ogre for 22 Points - (Everyone is now out of Flame Ammo)

Shalelu delays for Jakardros
Jakardros Climb rope: 1d20 + 7 + 5 ⇒ (8) + 7 + 5 = 20 Reaches the Wall and stands up.

Shalelu double move up rope
Climb rope: 1d20 + 1 + 5 ⇒ (4) + 1 + 5 = 10 cant find grip
Climb rope: 1d20 + 1 + 5 ⇒ (20) + 1 + 5 = 26 moves up 15'

Sekkimm is up


Sekkimm fires his crossbow (he emailed me actions) crossbow: 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 181d8 + 1d6 ⇒ (4) + (5) = 9 he hits and kills the last combatant in the courtyard!

Vale spends his round making sure the ogres on the ground are dead - so Cela can use her AOE Healing

Lumpy reaches the door.

Anaba is up?

Anaba -27
Buchart -24
Cela -7
Fahari -28 Unconscious, but stable
Fernleaf
Rolande
Shalelu
Jakardros
Vale Temros -25
Sekkimm
Lumpy

Most buffs should be ending in the next few rounds. Bless, Enlarge, Bulls Strength, Lead Blades, Fernleaf's vest is out of invisibility.

You all have 4 rounds before the next wave You can give me your four rounds of actions.


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

Feeling fatigued and exhausted I am going to drink a healing potion and climb the rope to the tower.
Climb: 1d20 + 12 ⇒ (16) + 12 = 28
Climb: 1d20 + 12 ⇒ (14) + 12 = 26

Dark Archive

Male Halfling Rogue L2

I will put Adhesive Spittle in my sipping Jacket. I will drink CLW potion as well, then move into a tower facing the front door.

Cure Lt Wounds-Potion: 1d8 + 1 ⇒ (3) + 1 = 4

Stealth: 1d20 + 15 ⇒ (6) + 15 = 21

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Enlarge on Anaba and Buchart from wand @2CL (2 min.). Bull's strength on Buchart from wand @3CL (3 min.). Pray for healing and luck! Will cast last Shield (7 min.) and recall Frostbite.


Buchart, Anaba is on the wall before you can cast Enlarge.

Jakardros yells from the tower "Get on the walls everyone there are too many coming to hold the courtyard!! Take the defensive position and high ground!!"

FYI if you are the wall (mansized, not enlarged) you get a +4 to AC and a +1 high ground advantage to attacks.


Cela Turns into a Giant eagle (Large - she got the ability to change to large creatures this level) and carries Fahari to the top of the wall. She will wait to see if Buchart goes up the wall before using her Channel ability to heal.

Anaba drinks a Cure Mod potion
CMW: 2d8 + 3 ⇒ (6, 1) + 3 = 10
Anaba -17
Fernleaf drinks a CMW (on sheet) not CLW CMW: 1d8 + 1 ⇒ (4) + 1 = 5
-13
Also Fernleaf you are out of Adhesive spittle (maybe Shield would be better)

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
GM Pablo wrote:

Buchart, Anaba is on the wall before you can cast Enlarge.

Jakardros yells from the tower "Get on the walls everyone there are too many coming to hold the courtyard!! Take the defensive position and high ground!!"

FYI if you are the wall (mansized, not enlarged) you get a +4 to AC and a +1 high ground advantage to attacks.

Bull's Strength on myself then. Recall Frostbite and climb the wall.

:
Climb: 1d20 + 16 ⇒ (13) + 16 = 29

Climb: 1d20 + 16 ⇒ (7) + 16 = 23

2 Arcane Pool points left.


One more roll Buchart (double move up wall - did you add +5 for rope?) Bulls strength adds +2 as well.


Cela flies over and collects Fernleaf depositing him with the rest of the Party then does a double channel (new Feat this level) positive healing everyone for Double Channel to heal: 2d6 ⇒ (4, 5) = 9

Anaba -8
Buchart -15
Cela
Fahari -19
Fernleaf -4
Rolande
Shalelu
Jakardros
Vale Temros -16
Sekkimm
Lumpy

Dark Archive

Male Halfling Rogue L2
GM Pablo wrote:


Fernleaf drinks a CMW (on sheet) not CLW [dice=CMW]1d8 + 1
-13
Also Fernleaf you are out of Adhesive spittle (maybe Shield would be better)

Shield it is.

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