Reign of Winter (Inactive)

Game Master Whack-a-Rogue


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Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Sigrun grabs her last hand axe from her belt and sends it tumbling unerringly towards the sprite radiating motes of blue energy.

1d20 + 3 ⇒ (19) + 3 = 22
1d6 + 4 ⇒ (3) + 4 = 7


Blue Sprite shrieks angrily as Sigrun clips it with her axe.

Round Four
Screaming angrily in Sylvan, Blue Sprite flies toward Sigrun and unleashes a fan of brilliant colors from its hands. (Sigrun can make an AoO)

If the AoO doesn't hit AC 17 and do at least 4pts damage:
Everyone except Vashti and Gruff need to make a Will Save DC 12 to avoid falling unconscious for 2d4 ⇒ (3, 3) = 6rounds.

Attack: 1d20 + 8 ⇒ (12) + 8 = 20

Red Sprite shoots Allie again. (take 1pt nonlethal damage and make a Fort Save DC 11 to avoid being staggered for 1rd)

Your Turns


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Eat more Chakrams!: 1d20 ⇒ 18
Damage: 1d8 + 4 ⇒ (1) + 4 = 5

At red guy.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

What did they say in Sylvan? Percy knows that language. :)


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

As the sprite comes screaming towards her, Sigrun swings, unable to strike the vile little creature as it zips past. She is barely able to close her eyes before the wave of color washes over the group.

1d20 + 4 ⇒ (8) + 4 = 12
1d8 + 4 ⇒ (6) + 4 = 10

Will save1d20 + 2 ⇒ (11) + 2 = 13


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

will: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12+2 if illusion

Percy very nearly passes out as the colors wash over her, but she grits her teeth, stands strong, and growls at the creature in Sylvan.

Sylvan:
You will pay for that, tiny one!

She then stalks forward and ducks under Maldreck's legs. Fire builds on her arms as she moves, erupting from the cracks in her blackened skin. When clear of Maldrek, she pulls her right arm back and pushes it forward with a shouted incantation that feels only half as arcane as it should be. The flames run down her arms to her hand like water and burst forth at the little pest.
DC 15 reflex for half, flammable stuff catches fire
damage: 1d4 ⇒ 1


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

That one is close by bright spot, show it some warmth!

Ready action for channel or cure light wounds.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered also knows Sylvan! If it's a sleep effect, elves are immune! ^_^ If not...

Ered grimaces to fight off the spray of colors. The sensations fight to overwhelm him, but he maintains his consciousness.

Will: 1d20 + 2 ⇒ (18) + 2 = 20

The elf growls out at those small creatures who tried to put him down

Sylvan:

"I. WILL. NOT. DIE!!"


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

No, no you will not. Not while I stand my friend!


Reflex: 1d20 + 5 ⇒ (16) + 5 = 21
Allie Will: 1d20 + 4 ⇒ (8) + 4 = 12
Allie Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Damage: 1d3 ⇒ 1

Sylvan Speakers:
The Sprite was yelling, "How dare you?!? Now you will feel my wrath!"

Maldrek lands another glancing blow to Red Sprite, but it remains upright. Blue Sprite easily avoids Percy's fire blast.

Holding on Eredhaias/Sigrun


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered fires off another shot at the creature.

Fire!: 1d20 + 2 ⇒ (2) + 2 = 4
Damage: 1d8 ⇒ 3


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

The dice rolled hates us, yes, it hates us precious!

Entreating her goddess for favor in battle, Vashti grants powerful visions of fervor and fury to her team.

Bless:
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Bless counters and dispels bane.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Feeling the irritation build, an icy rage threatening to overtake her, Sigrun swings again at the sprite hovering above her.

1d20 + 4 ⇒ (11) + 4 = 15
1d8 + 4 ⇒ (4) + 4 = 8


The Sprite's barely able able to dodge out of the way of Sigrun's blow.

Round Five

GM Rolls:
Blue: 1d20 + 8 ⇒ (8) + 8 = 16
Red: 1d20 + 8 ⇒ (17) + 8 = 25

Both Sprites fire more arrows. Blue barely misses Sigrun. Red hits Eredhaias (take 1pt nonlethal and make a Fort Save DC 11 to avoid being staggered for 1rd).

Your turns

Allie Attack: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d3 ⇒ 3

Allie next lightning bolt hits Red Sprite hard, but it stays upright.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

This fight is painful.

Chakram at something: 1d20 ⇒ 19
Damage: 1d8 + 4 ⇒ (6) + 4 = 10


Yeah, it's not particularly dangerous, but it's definitely one of the most annoying fights in Book One. Still, if you think this is bad, just wait until you reach the Winter Portal.... *evil GM grin*

Red Sprite doesn't even see the chakram coming. Its headless body crashes to the ground.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

It's just ridiculously time consuming and pointless via PbP. If it was tabletop I'd laugh and keep rolling my attacks to eventually hit, but on the boards this silly fight is taking days. I know it's there and not much can be done about it, but it just frustrates me a little.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Fort: 1d20 + 3 ⇒ (10) + 3 = 13
7/9 non-lethal

Ered shakes off the worst effects of the arrow and fires off another arrow at the blue one, grumbling over the cold.

Ranged: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Damage: 1d8 ⇒ 6

I have to admit, this fight just is one of those "bang your head against the wall" fights.


To be honest, listed tactics are for the last Sprite to flee when its buddies die, so I'm just waiting to see if Sigrun can kill it this round. This AP is unique in that it has multiple encounters with flying enemies during Levels 1-2. I've already eliminated the "falling snow causes -4 to ranged attacks" condition and the "trees provide partial cover and/or concealment" bit because AC 21+ would be just insane.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

We'd never kill them. I think, when we get back to town, Ered is going to invest in a Magic Missiles wand. >.>


As a group, I'd definitely recommend investing in some kind of ranged options. Thrown weapons won't cut it pretty soon.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

I had assumed 7 ranged touches/day would be enough, but I was clearly wrong. :P


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Thrown weapons are better than typical ranged weapons for our group. If we picked up some bows we would have the same to-hit and less damage.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Compound bows?


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Expensive and achieve the same thing, albeit at a greater range.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Javelins are our friends, and some frakking cold weather gear as well. I think the cold hurt us more than the monsters!

If the last sprite dies or flees Vashti will channel to help the group out

Channel: 1d6 ⇒ 5

Well at least this dice likes me!


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Also, I am out of cookies and muffins :(


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Life's hard.

First world problems lol

I'm going to pick up a reach weapon at the very least.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Sigrun swings again at the flying menace, to no avail.

1d20 + 4 ⇒ (7) + 4 = 11
1d8 + 4 ⇒ (6) + 4 = 10


Sigrun takes a swing at the last Sprite, but it's too fast for her. Screaming in Sylvan, it takes off as fast as its tiny wings can carry it (full withdraw action). In seconds, it's lost from sight.

Sylvan:
"You'll pay for this! You haven't seen the last of me!!!"

Combat is over

You just completed one of the most annoying fights of Book One. :-) I'll move things forward tomorrow after work. Had a rough day, so I'm off to bed.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

And stay gone! Percy spits back at it in common. She lowers her voice to ask, Hiw is everyone?


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Looking at her companions, seeing the ill effects of the increasing cold Sigrun hesitates. "Perhaps we should return to the village to let you all prepare for the cold. It will only get worse if what we have seen holds true"


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

I think that some clothing better suited for this horrible weather is certainly in order!

Shivers and looks pitiful as she wipes her nose.

I have used more divine power battling the cold than I ever used in a single day before. That worries me a great deal. What if we really and truly need that power? It seems wasteful when we could solve the issue with some better garb.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

"Preparations sound in order. Maybe it'll give us a chance to figure out what's going on too." Ered nods, concern for the current state of the wilds etched on his face.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy looks around to the state of the group and can't help but nod her agreement to the plan to head back. The cold hasn't gotten to her yet, but that didn't mean it wouldn't.
Alright. Back it is. She says matter of factly.


I'll handwave the Fort Saves. #goodguygm

It's getting dark by the time you return to Heldren. As you enter, you run into Ionnia Teppen (the council leader). "I was beginning to wonder if you'd ever come back! Did you find out anything?"


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

A dead caravan that tried to eat us. A lidard that tried to eat me. She points to the holes in her hide armor, And the cold got to most of us. All in all, it's nasty out there.


"That sounds strange and rather terrifying, if I can be honest. Any luck determining what caused the snowstorm? Was it a rogue Druid or something?"


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

No dice. Just frozen blood and a unfulfilled need for a ice-lizard skin cloak.


Elf Magus 6
Vitals:
HP: 48/48 | AC: 19; T: 14; FF: 15; CMD: 17 | Fort: +7; Ref: +8; Will: +5 | Init: +4; Perc: +13;

Ered looks at the council leader and shakes his head slowly. "There's magic involved. The "lizard" as she called it was an intelligent northern species. It said it came through a door and got stuck here. We also encountered some wee folk as well. It just doesn't make sense because we shouldn't be getting weather like this, I'd imagine?"


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

"It would seem that this gateway to the North brings with it the true winter and creatures not usually found in your lands, along with fae of the winter court. The winter witches may be behind your troubles."Sigrun says solemnly.

"The Lady you sought, her caravan was overrun with the walking dead, yet there were signs of the missing and tracks leading off to the woods."


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

On the way in Vashti will snag as many cookies and muffins as possible.

@Sigrun Winter witches? Who and what are they?


@Sigrun: I've taken Lady Argentea Malassene out of the AP, and the Heldren council leader hasn't actually given any quests. Who are you referring to?


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Indeed, what's a Winter Witch? And are they anything like the regular kind? Percy spits in contempt at the mention of them.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

@YBD: I'm sooo sorry. I'd done a few scenes and of the standard RoW campaign in one that fell apart and I guess I mis-remembered that she was mentioned in this one. Again I'm so sorry. I PROMISE IT WON'T HAPPEN AGAIN.

"They are powerful witches that rule the land of Irrisen, to the north. They possess great powers over the cold and ice."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy wrinkles her nose like she smells a skunk as she says, Are they like a regular witch in that they bind and twist magic to their will, manipulating it like its nothing more than a horse to be steered as they will?


@Sigrun: no worries. I figured it was something along those lines. :-)

I'm going to wait a bit longer in case Maldrek wants to chime in. Otherwise, I'll update tomorrow afternoon.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Is that all they can do? Is there more you can tell us?

Begins munching on muffins snagged from the festival.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

I do not know much about them, but they rule Irrisen through power and fear, where they go Winter is sure to follow." Sigrun replies, her tone dark.


Ms. Teppen looks worried. "Well, it sounds like things are more serious than I'd realized. We don't have much, but if there's anything you can do, I'll find some way to reward you. For now, spend the night in the inn - no charge - and let me know in the morning what you decide or if there's anything you need."

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The fair-skinned woman in the doorway sighs. "Thanks, Kerro... I'll check at his house again."

She pauses to run her eyes once more over the busy establishment, then shakes her head and steps outside. Whew... so many people here for the festival. Heldren hasn't seen this many visitors in half a century, ever since the fire of Kastapone!


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3
Hobbes 'Rat Trap' Bitterleaf wrote:
Percy Silvershaper wrote:
Hobbes 'Rat Trap' Bitterleaf wrote:

"This guy is way too popular."

"So what's your name, silent but beautiful?" He asks Percy when she sits down at the bar.

Smooth...Percy thinks to herself. She gives the Halfling a once-over before smiling. He's not bad looking.

She has the same red-themed beauty as her sister. They are identical in fact. The main distinguishing factor is Percy's blackened, cracked arms and, if you look closely, Allie is 1/4 inch shorter.
Percy. Percy Silvershaper. You? She turns on the charm just a little, letting her typically large, expressive, gnomish eyes pick up and lock Mr Halfling's.
"Call me Hobbes. I'm new here. Let your sister know I mean no harm. Just tryin to be polite is all."

Percy is removed from, and returns to her seat by him. She is a little less bright and sems to be looking for the wizard when she comes back, but picks up the conversation smoothly and gives you her attention soon enough.

Allie? Oh, she'll be fine, as long as I'm around. Where ya from, Hobbes?


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

The church, of course. Maldrek relaxes, taking on a much more pleasant expression. Suddenly he becomes keenly aware of the increasing temperature on his left arm. "Apologies my lady, I though I had known her from somewhere. You would probably care for the details of my job as much as our newcomer would, but suffice to say it is not pretty work."


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Content that she wasn't being ignored anymore, she cooled down, quite literally, too. "Thats the best kind of work! Why do something pretty and dolled up when you can get down to the nitty gritty and get your hands dirty?" She giggles innocently and finishes off her drink. "Isn't that right Gruff?" The goat bleats in response, happy to have some attention paid to it.


Female Human Time Thief 1
Vitals:
HP: 9/9 | AC: 15; T: 13; FF: 12; CMD:15 | Fort: +2; Ref: +5; Will: +2 | BAB:0; Melee:+2; Ranged:+3 | Init: +3; Perc: +0; Stealth +7; Survival +0

Erika laughs slightly at the gnome's response. She made a mental note to keep away from the fire. "You appreciate getting your hands dirty milady? Perhaps we can be friends." She arches her eyebrows and motions to the bartender to buy a drink for Allie. "One more for my Gnomish friend...uh..."She broke off.


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie smiled at the new tall lady. Allie. Allie Silvershaper! And over there is my twin sis Percy! But she has the red hair and I has the black. So its easier to tell us apart." She smiles and looks up at Maldrek. "Which of us do you think is prettier, hm?" Her face grows more seductive than innocent, and it is obvious she is a young woman and not a child.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Maldrek holds up his hands as if to ward off a blow. "Ohhh no, I'm not getting involved in that!"


Vitals:
Druid (Bat Shaman) 2; HP: 23/23 | AC: 19; T: 14; FF: 16 CMD: 14 | Fort: +5; Ref: +4; Will: +7(+9 vs. fear) | Init: +5; Perc: +10; Stealth +11; Survival +10
Spells:
6/6 | Cantrips: Guidance, Stabalize, Read Magic | Level One: Magic Stone, Mudball, Cure Light Wounds; Domain: Sleep

After sulking a bit from Maldrek's comment about lack of good conversation, Blik takes Allie's advice and turns his attention to the goat. Animals are easy, these people are so much harder. Blik pulls a carrot from his animal feed and offers it to Gruff. Though there is something strange about this animal...

Animal Empathy: 1d20 - 1 ⇒ (4) - 1 = 3 (+2 circumstance bonus for the food, -4 for being a magical beast)

...although goats can be tough too...


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

You dont have to roll for my goat. :) He is a nice guy- well goat...

Allie laughs again. "Good answer! Better not to tell a lady she is prettier than her sister!"

Gruff looks at the little mans offering and bleats happily. He takes the carrot from the small hands of the halfling, munching happily on the juicy carrot. He rubs against the halflings hand, presumably in thanks.


Vitals:
Druid (Bat Shaman) 2; HP: 23/23 | AC: 19; T: 14; FF: 16 CMD: 14 | Fort: +5; Ref: +4; Will: +7(+9 vs. fear) | Init: +5; Perc: +10; Stealth +11; Survival +10
Spells:
6/6 | Cantrips: Guidance, Stabalize, Read Magic | Level One: Magic Stone, Mudball, Cure Light Wounds; Domain: Sleep

Heh, mostly just trying out dice rolling function. This is my first character on these forums.

Excited to have finally made a friend, the halfling will happily dote on the friendly goat, scratching his ears and pulling out more feed for him.

"Pleasure to meet you Mr. Gruff! It's funny, I'm used to being the big one out of all my friends, everyone here is so big!"


The sound of the door slamming open resounded through the wooden walls of the tavern, a tall man, with short blond hair, a black overcoat and a sheathed longsword held in his arm entered, his face showing a scowl but after giving his new shelter from the whether the once over he cracked a smile "Hey Barkeep I'll have something hot to fill my belly and..." Enzo paused when he caught sight of what seemed to be a goat in the corner and then he started laughing...loudly.

The cackling didn't stop even as he got closer to the bar "Hey Barkeep!" He said amidst his fits of laughter "Is business so bad you have to turn half this place in to a farm?" He continued as his laugh descended into a mildly quieter chortle.

"Anyway get me something to warm my body and fill my stomach, cook the goat if ya have to I can pay" Ordered the former bandit before propping his sheathed sword at the bar just near his stool.


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

A blast of cold air accompanies the opening door as a powerfully built redhead enters the room,her icy gaze taking in the room as she strides towards the nearest available seat at the bar.


Female Human Time Thief 1
Vitals:
HP: 9/9 | AC: 15; T: 13; FF: 12; CMD:15 | Fort: +2; Ref: +5; Will: +2 | BAB:0; Melee:+2; Ranged:+3 | Init: +3; Perc: +0; Stealth +7; Survival +0

Erika's eyes darted at the laughing stranger as he entered. Brash and abrasive... the perfect target. She sidled up next to him. "Hey fella, I see something hot right here." She looked up and down the stranger and then winked seductively at him.


Feeling the cold breeze tickle his back, the green eyed swordsman turns towards the door "It was just getting warm ya think you could have entered..." It was then that he took notice of the newcomer's appearance; she was a beauty to behold indeed, but everything about screamed warrior, fighter and killer Just the kind of woman that could get you killed...literally Another laugh escaped the lip of Enzo, but since most people can't read his mind, they never understood that his amusement was over his own mental quip.

Then he noticed that he was laughing as he was looking at the latest customer No since in starting a bar fight...way too early for that Drawing his lips into a smile he fully turned his body to face the red head "So sorry, believe it or not that was not directed at you, and just to show there are no hard feelings I'll pay for whatever you order tonight"


The barkeep glares at Enzo and ducks behind the counter - coming up a minute later with a shot glass of pinkish liquid. (if you drink it, you'll discover that it's a Hot Mexican Hooker shot) "Business has never been better; thanks for asking," he answers sarcastically as he hands over a bowl of beef stew as well. His demeanor noticeably improves as he crosses to the other end of the bar where Sigrun sits. "Well, hello there, lovely lady! What can ol' Kerro do ya' for?"

Reminder for the newcomers

Knowledge(local) DC 10:
The Swallowtail Festival is held annually throughout Varisia to commemorate the coming of the Autumn Equinox. The day is filled with speeches, games, food, and fun. The festivities culminate at high noon when 1000 swallowtail butterflies are released into the air to honor Desna. The festivities continue with a free lunch, more games, and an evening recitation of the Prayer of First Dreaming.

(can be made untrained, and characters who've lived in Varisia for at least one year automatically succeed)


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie looks across the room, glaring at the man who dared to insult her goat. "GRUFF!" She jumps from the tiefling's lap and stomps right over to the man who insulted her goat. "Hey mister! So I see you have a problem with my friend here!" She gestures to Gruff, who's flaring his nostrils at the man, by her side. "How much of a problem would you have if I burned that smirk off your face!" She tapped her tiny foot, her hands, again alight with dancing flames. This time, however, her eyes were darkening. "You see, this goat is far more valuable than you could ever be, and I have no problem disposing of gutter trash like you! You wanna get warm you toad, I can make that happen!" She pulls herself onto her tippy toes to look taller and more intimidating. Gruff yells loudly at the man. Much like This.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Maldrek begins nursing his drink quietly, knowing full well these are the kind of people he ends up getting into fights with.

Sigrun:
Sigrun, forgive me, but you have a 36 point buy.


Maldrek/Sigrun:
already addressed in the Recruitment thread. The sidebar info is accurate, so that's what I'm focusing on.


Female Human Time Thief 1
Vitals:
HP: 9/9 | AC: 15; T: 13; FF: 12; CMD:15 | Fort: +2; Ref: +5; Will: +2 | BAB:0; Melee:+2; Ranged:+3 | Init: +3; Perc: +0; Stealth +7; Survival +0

Feeling a bit miffed at being ignored by the brash man, Erika turned back to her drink and downed it in one swig motioning to the barkeep for another. She looks back at the halfling, chuckling a bit at the rambunctious mage. She whispers to the gnome and pats the short sword on her own hip,

Allie:
Easy there, He's not worth your time friend.


so sorry erika, it seems I completly missed your post

Before Enzo could react to the delecious food that appeared before him and what appeared to be the flirtatious words of a woman in his ear, he was confronted by what he thought to be a farmer wielding a fire spell of some kind or another "They teaching farmers spells now? Well I guess it makes sense, last I heard bandits have been pretty active in these parts" Enzo raised his eyebrow in surprise, clearly not recognizing the person in front of him as a threat...yet.

"Just calm down I ain't here to steal yer goat" Said the man in the black coat as he waved off the fire wielder in annoyance I got standards, besides the thing looks ti be way more trouble than its worth Green eyes gave the goat a quick appraising glance.


All right, folks! It's sleepytime for me; work starts back up tomorrow. I'll be checking in throughout the day as usual. There's a list of character submissions in the Recruitment tab if you need to refresh yourselves on your prospective party members. :-) Nite!


Sleep well, boss!


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

Allie seems to hear Erika, but continues anyway. "FARMER?! You believe me to be a farmer! Ha! You are as stupid as you look! Take a look bub, take in my body and clothing and you will see I am no farmer!" The fire burns brighter and the goat seems to be fuming. "Do you take me for a farmer because I am a gnome? You think that because I have a goat I am lowly? Gruff is no ordinary goat! I pity your ignorance. One day it will get you killed." The tips of her hair burst into flames and her hands glow with the light of a dying fire. "Think twice, you idiot. Not all is what it seems! Gruff, please go up to our room. I will meet you up there shortly. You know how to open the door, dont give me that look!"

She walks back to Maldrek trying to pretend the idiot didnt exist. "Pick me up again with your glorious tail? Order me a drink? Please, my fiendish friend. He insulted my poor Gruff."

Gruff makes his way up to the room she shared with her sister. He opened the door with a little trouble, then made his way over to his corner to sleep.


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy simply sighs at her sister's tirade. She should have jumped in and stopped her, but Percy's mind was wandering. As Allie begs for another tail ride, Percy catches her attention and mouths Not thrown out, to her in an attempt to emphasize earlier points about warm beds and hot breakfast, for once.
She didn't really blame her sister. She was a little annoyed at the "farmer" comment too, but if Allie got them thrown out again she promised herself there would be consequences of the sort only sisters can contrive. Possibly that spasm-inducing nursery rhyme. All. Night. Long.
She orders another drink and proceeds in the most direct route possible toward Tipsy Town.


I sorta feel sorry for the goat now Enzo stared at the back of the gnome as she walked away from him "You might want to put out that fire before it eats up the rest of your hair" He called to her back with a chuckle before focusing his attention on the warm meal the barkeep placed before him.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!
Quote:


Allie? Oh, she'll be fine, as long as I'm around. Where ya from, Hobbes?

"I grew up in Absalom, but I've spent the last few years wandering around doin odd jobs. Where are you and your sister from?"


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Sigrun's eyebrow arches slightly at the collection of characters at the bar, and for a moment she gives the brash man an intense, silent look. Smiling at the bartender's address she responds.

"Spiced ale, and keep it coming I suppose. He says he's paying." she chuckles indicating the offerer with a nod of her head.


So many furreners!


Female Human (Ulfen) Barbarian (Indomitable Rager) 13
Vitals:
HP: 154/154 {198/202 when raging} | AC: 24; T: 13; FF: 20; CMD: 29 | Fort: +15 (+16); Ref: +10; Will: +9 (+11/+13) | Init: +3; Perc: +14; Stealth +12; Survival +18

Winter is Coming!"


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Little town, Village really, a ways south of here. So pretty much the opposite of Absolom. She gingerly touches the mug as she drinks, minimizing contact between object and her blackened, cracked skin.
We got the Itch, if you catch my meaning, and decided it was too dangerous to go alone. We took each other. This hlfling was surprisingly easy to be around.


No no no, not furriers! Furreners!


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!
Percy Silvershaper wrote:

Little town, Village really, a ways south of here. So pretty much the opposite of Absolom. She gingerly touches the mug as she drinks, minimizing contact between object and her blackened, cracked skin.

We got the Itch, if you catch my meaning, and decided it was too dangerous to go alone. We took each other. This halfling was surprisingly easy to be around.

"Didn't figure yas for small town girls. It's good to have some fam around, makes things less lonely but ya knew that."


Vitals:
HP: 56/73 | AC: 21; T: 14; FF: 19; CMD: 15 | Fort: +12; Ref: +12; Will: +15 | Init: +4; Perc: +16; Stealth +3; Survival +4
spells:
Eldritch Bolt (Su) 7/7 APF (Su) 3/3 Primal Magic 2/2 Trigger PME 1/1| Orisons: Read Magic, Create Water, Detect Magic, Purify Food and Drink, Spark, Mending | LvL1: 8/8 |LvL2: 5/5 | LvL3: 3/3

Percy nods and swollows more of her drink. The road can get lonely, even with a sibling to keep you company.

Bed time. See youall tomorrow afternoon.


Vitals:
HP: 138/138 | AC: 22; T: 17; FF: 17; CMD: 27 | Fort: +14; Ref: +16; Will: +12(+2 versus fear) | Init: +5; Perc: +26; Stealth +18; Survival +20
SSGOW Sexy Shoeless Tailor of War 13!

Night.

"I get that. But yer here now, surrounded by a lot of er. people." Hobbes shrugs.


"Yes 'he' is paying for the first bottle " Replied the thug with mild amusement "Because while 'he' may look like a noble or a rich merchant 'he' most certainly isn't" The venom of sarcasm was pretty clear in his voice as he went on.

"After that yer on your own, but 'he' would be happy to give you his name if you gave him yours" He gave the woman a wicked smile "Or I could keep talking like for the next hour or two"


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Ingvarr sits quietly by the door, nursing an ale and keeping an eye on the eclectic group of characters frequenting the common room tonight. He exchanges a few words with the locals and shares a nod with the barkeep.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Maldrek wordlessly lifts up Allie again, spinning enough in his chair to keep an eye on the hot headed thug but still keeping to himself. Perhaps I'll actually be looked over in the presence of all the other foreigners.


Female Human Time Thief 1
Vitals:
HP: 9/9 | AC: 15; T: 13; FF: 12; CMD:15 | Fort: +2; Ref: +5; Will: +2 | BAB:0; Melee:+2; Ranged:+3 | Init: +3; Perc: +0; Stealth +7; Survival +0

Erika used the distraction of the hotheaded gnome to slip around the man and and attempt to relieve him of some coin. If he isn't going to pay attention, all the better for me...

Sleight of Hand: 1d20 + 7 ⇒ (1) + 7 = 8

Versus perception check?

EDIT:Or I could crit fail.... *facepalm*


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

Maldrek shakes his head, going back to his drink. And I thought she was a threat...


Perception: 1d20 + 4 ⇒ (17) + 4 = 21

Noticing a sly hand trying to snake its way into his coin pouch, Enzo waited till the the appendage was stretched too far to be pulled back and lightly slapped the invading fingers away with the back of his hand "Tsk, tsk...you know my sweetheart warned me about women like you" His head turned to stare at the would be pick pocket, his feral grin not wavering "Honeyed words, seductive gazes, and sneaky, sneaky fingers" The sound of his boots meeting the floor as he stood up clearly echoed his size, now he was easily staring down at the woman "You should be careful, ya know?" He took a step forward...and roughly patted her on the shoulder multiple times.

"Not bad, not bad" He complemented after giving out a low chuckle "don't worry I am not the type to hold a grudge, but I am not sure about the others" He continued as he pointed with his thumb towards the warrior woman that had just entered the tavern "She'd probably cut ya into two for looking at her the wrong way" Then Enzo walked off, handed the barkeep what he owed him, picked up his sheathed weapon and found an empty table at one of the corners, where he could have a good view of everyone here.


Female Human Time Thief 1
Vitals:
HP: 9/9 | AC: 15; T: 13; FF: 12; CMD:15 | Fort: +2; Ref: +5; Will: +2 | BAB:0; Melee:+2; Ranged:+3 | Init: +3; Perc: +0; Stealth +7; Survival +0

Her head bows in a tired slump as Enzo catches her. What is wrong with me...I must be losing my touch or something! She finishes her drink and sullenly and as silently as she can exits the bar to cool her heels for a while.

She steps just outside the tavern and leans against the side of the building fuming. "Of all the arrogant...stupid...men... She curses under her breath.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Strides through door, head directly to bar and tosses coin on the counter,

"Two whiskeys, please, and a round for all to celebrate three new babes brought to the world!"

Knocks back shot in one swift pull, then looks around the tavern.

See the horned man she is visible astonished!

Pharasmas bodice!


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

As the free rounds are brought about Maldrek leans in. "Something a little weaker, I am on business after all."

He turns to the newcomer only to see her openly staring at him. He smiles. "Congratulations, whose are they if I dare ask? I doubt they are yours considering your well being."


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8
Maldrek Kasidra wrote:

As the free rounds are brought about Maldrek leans in. "Something a little weaker, I am on business after all."

He turns to the newcomer only to see her openly staring at him. He smiles. "Congratulations, whose are they if I dare ask? I doubt they are yours considering your well being."

Taking the that as an invitation, she asks for something warm and sits beside the...interesting man.

No, no babes for me. I hired on to a cavern and payed my passage with my skill as a midwife. Poor thing was expecting twins, the moon passed three times before it was done, imagine her surprise at having an extra! The husband was the cavern master and he rewarded me with some extra coin for my work. Poor dear, he will have his hands full, these bring his count up seven!

Unwraps a long, multicolor scarf from her neck. Covered in many tiny swirls of gold, several in silver and a small handful in white.
She carefully retrieves needle and gold colored thread and begins to sew additional swirls on her long scarf.


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Peers with unbridled interest at people in the room, her gaze often lingering longer than polite on all that appear...unusual.

Tries to not stare at the polite mans horns.

bluff: 1d20 + 2 ⇒ (9) + 2 = 11

Likely fails miserably.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

"That seems like quite the lively job. I imagine you get to meet a great deal of people."


Female Human (Ustalavic Varisian with a hint of Ulfden)
Vitals:
HP: 72/72 NL:0 | AC: 19; T: 11; FF: 18; CMD: 18 | Init: +1; Perc: +3; Stealth -2; Survival +3
Cleric 7
Saves:
Fort +7, Ref +3, Will +8

Looks up from sewing.

Less than you think. Travel is new for me, my village was small and they did not welcome new people. This is, in fact, my first journey away from home.

Finishes sewing small golden swirl, holds scarf up closely to inspect her work. Finding it satisfactory, she begins another near to the first.


Female Human Time Thief 1
Vitals:
HP: 9/9 | AC: 15; T: 13; FF: 12; CMD:15 | Fort: +2; Ref: +5; Will: +2 | BAB:0; Melee:+2; Ranged:+3 | Init: +3; Perc: +0; Stealth +7; Survival +0

After a few minutes of standing outside the tavern grinding her teeth, Erika looks for an unsuspecting passerby and attempts to pickpocket someone else. C'mon...you can do this. Light touch...lift gently and slip away.

Sleight of Hand: 1d20 + 7 ⇒ (19) + 7 = 26

Oh Benevolent DM, would you like to do an opposed Perception or can we just call it after the result?


Skills:
Acrobatics +5 (+1 to jump), Bluff +15, Diplomacy +7, K.(arcana, religion) +5 +2, Linguistics +2, Perception +9, Survival +4
Stats:
Init: +4 | hp 41/41 | AC 13(17 MA) | flat-footed 11 | touch 13 | Fort +3 | Ref +4 | Will +9 | +2 vs. illusions | resist cold 2
Spells:
1st (3/8), 2nd (7/7), 3rd (5/5)

"Well I hope you are ready for anything, lady. There are a lot of jerks in this world." Her words come out like venom as she sits on Maldreks lap, fuming again at being ignored. "Is it because Im short or something? Hmph!" She puts her elbow down on Maldreks arm again, this time a little hard.

EDIT

Perception: 1d20 + 4 ⇒ (16) + 4 = 20


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Short temper. "So Allie, I see...well feel that you have a knack for fire magic. Have any tricks for us?"

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