| Percy Silvershaper |
Before Percy knows it, a bunch of people from the inn last night are marching into the wood, including her new friend. She shrugs and lets her Gnomish curiosity overcome any sense of trepidation. Lets go see what's up, Allie. Everyone else is.
| Eredhaias Malynneil |
"I, um, sure, yeah. Maybe?" the elf scratches his head. "I guess, from a tactical perspective, we would have double, possibly triple the analytic power if we were to have more people. It is certainly a strange circumstance."
| Percy Silvershaper |
Percy is already walking off toward the wood with her arms floating by her side. Her little foot steps barely make a sound compared to the Big Folk.
| Allie Silvershaper |
Allie walks slightly behind her sister.
| Your Benevolent Dictator |
Eredhaias: 1d20 + 6 ⇒ (4) + 6 = 10
Maldrek: 1d20 + 6 ⇒ (15) + 6 = 21
Percy: 1d20 + 3 ⇒ (10) + 3 = 13
Sigrun: 1d20 + 6 ⇒ (15) + 6 = 21
Vashti: 1d20 + 3 ⇒ (20) + 3 = 23
The walk takes about 3 hours (due to the Ghomes' short legs). As you near the forest, the temperature drops noticeably. You've been walking through an inch or two of snow, but this deepens the closer you get to the treeline. As you approach, a sight of destruction and carnage greets your eyes. Dead humanoids and horses lie sprawled across the ground. A carriage stands in the middle of the road, its team of horses missing or cut free. Another overturned carriage lies broken next to the tree line. To the south, more bodies have fallen around what appears to be a statue of ice. A snowy trail leads deeper into the forest.
All of you hear muffled sounds coming from the closer carriage.
Map link is under my name. Move yourselves as needed, but please assume we're in rounds unless I state otherwise. Don't worry about the snow yet, it's not deep enough to be a factor. Have fun! :-)
| Percy Silvershaper |
Percy cautiously moves toward the site of the wreckage and does her best to not look at the bloody mess. Her heart leaps to her throat and when she finally decides she should say something, she finds she can't.
| Maldrek Kasidra |
Gnome legs? We have two strength focused characters, we're backpacking those midgets!
Maldrek tenses at the sight of the destruction. "Keep your eyes peeled." He goes up slowly to examine the sight.
| Percy Silvershaper |
You can move yourself where you wish to be on the map.
| Eredhaias Malynneil |
Ered keeps his weapon drawn and grimaces only momentarily at the sight, before closing the distance with Maldrek, prepared for whatever might be behind the doors.
"This...just sounds like a bad, bad thing."
| Sigrun Jagrsdottir |
Axe in hand, Sigrun slips her shield onto her other arm and approaches the wagon, circling around to cover the other side.
| Vashti Amela |
Seeing the carnage and blood, Vashtis face hardens from its normal cheerful smile. Her yes narrow as she quickly glances for survivors.
Don't look if you can to little sparrow, you don't need them to follow you to your sleep.
Moves into position, equips shield, sighs forlornly as she finishes last muffin, free action.
| Allie Silvershaper |
"There is something in that carriage..." Allies face goes blank. "burnitburnitburnitburnitBURNITBURNITBURNITBURNIT!!!!!" "Sis, Whats the plan?" She walks slightly behind her sister.
| Your Benevolent Dictator |
As you approach, the muffled sounds from the carriage grow louder, and Sigrun can see that the doors are barred shut with a spear. Before she gets a chance to say anything, the bodies on the ground stand up! Whatever force reanimated these Zombies left them (you assume) angry - or at least very hungry....
Party: 6d20 + 15 ⇒ (9, 1, 6, 10, 14, 14) + 15 = 69
Surprise Round complete
Round One
Your turns
To speed up combat, I roll initiative for everyone and calculate the average. Depending on results, either the PCs will go first, or the enemies will go first. Therefore, if anyone has any situational Initiative stuff (like the Diviner Wizard thing), I need to know about it. Also, I keep the map updated as close to real-time as possible and will note any necessary status effects there. All I ask is that you clearly indicate your movement path (via text description or arrows). Good luck! :-)
| Vashti Amela |
Free action(Knowledge religion 1d20 + 4 ⇒ (12) + 4 = 16
What do Pharasma's teachings bring to mind?
Spits in the direction of the abominations then grits her teeth.
Is there any good information I remember about Zombies YBD?
Vashti will delay/hold action until the others intent is clear.
| Your Benevolent Dictator |
Maldrek, unless you have a special class ability, you can only take either a move or standard action during the surprise round. No swift, no 5ft-step, etc. Means you could spend a mote to get to one of the zombies before they stand up, but you won't be able to move-attack-move-attack. YOu can keep your rolls, though, once you decide what you want to do. :-)
| Vashti Amela |
Cut them down with blades, other weapons do not harm them as much! Or charge in head first, that works as well.
Move action to back up Malderek.
| Maldrek Kasidra |
Yeah, Maldrek is not aware of their DR (well now he is). Honestly the earthhammer might still be the better choice over a dagger. 2d6+6-5=8 average. 1d4+4=7.5 average. So, barely. I should pick a greatsword sometime.
| Percy Silvershaper |
Percy gives her sister a wicked grin, Burn them! She shouts with a savage ferocity. She turns her slightly crazy eyes onto one of the shambling bodies (green) and points. Energy of no discernible type sparks down her arm and streaks toward her target, barely missing Sigrun.
Ranged touch Touch of Chaos
attack: 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8
Soft cover is a -2, right?
damage: 1d8 + 1 ⇒ (8) + 1 = 9
Oh gosh I've been rolling poorly all night. Here's hoping they have a huge Dex penalty? Maybe? :P
| Your Benevolent Dictator |
Maldrek and Percy both hit their targets, but both still remain upright. Maldrek's blow doesn't seem as effective as he was expecting.
@Percy: your Eldritch Bolt (according to the d20 site) currently has a 30ft range, so I moved you forward. Eliminated the soft cover penalty. :-)
FYI, the map's editable, so feel free to move yourselves around as needed. Just make sure I know where you started. :-)
Waiting on Allie, Eredhaias, and Sigrun. :-)
| Allie Silvershaper |
She giggles and her face lights up, a wicked grin much the same as Percy's crossing her face. "Sounds awesome!" "Hmm not close enough to burn, but what about SHOCK!" She points her finger at one of the lumbering zombies(green), letting out a small bolt of electricity. "THE GOATS MUSTACHE IS CAMERON DIAZ!"
Attack: 1d20 + 2 ⇒ (19) + 2 = 21
damage: 1d3 ⇒ 1
| Sigrun Jagrsdottir |
Dashing easily through the snow, Sigrun races towards the zombies, preparing to wade into battle against them.
Move action, on map
| Eredhaias Malynneil |
Ered just growls, hoofing it around the carriage, while yelling at no one in particular.
"Zombies AND sudden cold! Why are we never allowed good things during parties?!"
Move action, as well.
| Your Benevolent Dictator |
Allie's bolt of electricity strikes Green Zombie in the brain stem. "Desna, help us! There's too many of them! RAAAWWRR!!!"
Green: 1d20 + 4 ⇒ (11) + 4 = 15
Red: 1d20 + 4 ⇒ (11) + 4 = 15
Eredhaias/Maldrek: 1d100 ⇒ 27
Red Damage: 1d6 + 4 ⇒ (3) + 4 = 7
All three Zombies lurch forward and attack. Blue and Green miss Maldrek and Sigrun respectively. Red Zombie barely nicks Eredhais (take 7pts damage). The noises from inside the carriage increase in volume as the sounds of combat begin to fill the air.
Round Two
Your turns
| Sigrun Jagrsdottir |
With brutal efficiency, Sigrun plants her axe deep into the zombie's skull, wrenching it free just as forcefully.
1d20 + 4 ⇒ (20) + 4 = 24
1d8 + 3 ⇒ (3) + 3 = 6
1d20 + 4 ⇒ (19) + 4 = 23
2d8 + 6 ⇒ (4, 2) + 6 = 12
| Allie Silvershaper |
"Now BURN!" She holds out a tiny have and from it comes a huge flame, engulfing both blue and green zombie. She laughs a bubbly laugh. DC 16
| Your Benevolent Dictator |
Blue: 1d20 ⇒ 4
Green: 1d20 ⇒ 19
Damge: 1d4 ⇒ 4
Green Zombie dodges Allie's wave of fire - right into Sigrun's axe blade. It's headless body collapses in a heap. Blue Zombie's attention is fully occupied by Maldrek and doesn't even see the fire coming. It ends up severely charred but still on its feet.
| Eredhaias Malynneil |
Ered takes a single step, readjusting his strike as he takes a strong swipe at the zombie who left such a deep gash.
Slash: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
| Percy Silvershaper |
Percy was prepared to strike again, but doesn't as her allies land a series of heavy blows on the shambling corpses.
Instead she moves to the carriage that containes screaming people and starts to reassure them that things are well in hand.
diplomacy: 1d20 + 8 ⇒ (13) + 8 = 21
| Vashti Amela |
Standard action, Channel energy 1d6 ⇒ 5, to heal living creatures range 30'.
That blow looked like it hurt!
| Your Benevolent Dictator |
Eredhaias inflicts a deep gash in Red Zombie's chest, but it remains upright. Maldrek smashes his opponent's head into powder. (which Zombie did you attack?) Vashti unleashes a wave of healing energy, and Percy begins to comfort the carriage's trapped occupant. As she speaks, the muffled noises continue, and she sees the doors shudder as whoever's inside slams against them in a desperate attempt at egress.
Attack: 1d20 + 4 ⇒ (3) + 4 = 7
The remaining Zombie tries to rip out Maldrek's throat, but he's easily able to deflect it with his hammer.
Round Three
Your turns
| Percy Silvershaper |
Percy grabs the spear barring the door and attempts to remove it.
| Your Benevolent Dictator |
As soon as the spear is removed, the doors burst open - revealing another Zombie! (SURPRISE!!! Yeah, I'm a dick.)
Fortunately for Percy, it's arm gets caught in the doorway, and it misses.
(Missed your FF AC by 1. :-( Meanwhile, in Group Two, it critted the Witch for 17pts damage.)
| Maldrek Kasidra |
I'll attack the blue one first (last round), trusting Ered to attack the other one. This round I'll hit the red one.
Maldrek growls as he lifts his hammer free of the carnage. "Ered, help Percy!" With a roar he brings his hammer down again.
Smashin' faces: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13
| Eredhaias Malynneil |
Ered books it over, whistling loudly at the zombie. "Hey, rothead! Over here!"
A strange, wispy substance flows from the young elf's sword hand, creating jagged edges to his blade, as his free hand hand gives the zombie an obscene gesture as pure holy energy bursts forth towards the enemy.
Move action, standard action for Disrupt Undead, and swift for giving the enhancement bonus to the scimitar. Hopefully all of that is allowed.
Ranged Touch: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d6 ⇒ 1
Well that was epic but useless! lol
| Sigrun Jagrsdottir |
Sigrun bursts into action running towards the zombie attacking Percy, forced to dodge Ered's bizarre energy, the act of avoidance utterly ruins her aim.
1d20 + 4 ⇒ (3) + 4 = 7
1d8 + 3 ⇒ (2) + 3 = 5
| Vashti Amela |
Little sparrow, you should back up now.
Delay action. If percy backs up, Vashti will move up to provide cover (move) and draw her dagger (another move).
| Percy Silvershaper |
I have already taken my actions this round by opening the carriage of worms, right?
| Vashti Amela |
I have already taken my actions this round by opening the carriage of worms, right?
Correct, I believe, but I am attempting to intercept the zombie after you leave its reach if you leave your current square.
| Percy Silvershaper |
Percy jumps back out of the grasping arms of the corpse and sticks her toungue out at it as her travel-mates descend upon the creature.
| Eredhaias Malynneil |
On a mobile phone, so if someone can move Ered into striking range?
Ered growls in frustration and rushes around the carriage to get a swipe of the newly enhanced blade against zombie flesh.
Slash: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Damage: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6
And in his over eager fury, his strike takes a chunk out of the carriage instead.