
Kwiazy |
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I'm talking to a friend on discord about the game... waiting to hear back... well, actually, I may not hear back from him as I referred him to contact Red directly if he's interested.. but he's a very good gamer, and if he'll do pbp, he'll talk to one of us at least.

Ahmose |
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Hello All
This is Dorian Grey. I am from Alaka's Ruins of Adventure PbP game. I am interested in joining you on this most important of mission...quest...thing against the Ironfang Invasion!
I have read the Player's Guide. With your game being at 11tb and having just saved the town (Longshadow?); I think you are at Book 4?
I drew up a 1st level character for you to look over. If he is acceptable, I shall level him up.
@GM Redelia what wbl should he have to "spend"?
Thank you!
Edit: There are some things leveled for 11th already.

Jereru |
1 person marked this as a favorite. |

Hi there! I'm coming here since Zanbabe told us, in the game we play together, that you were in need of reinforcements.
I still don't know what you guys have/need. Is there anything you would like as an addition?
Also, the races allowed are Goblin/Kobold only, yes?
Let's start by rolling the dice, shall we? :)
Set 1
4d6 ⇒ (6, 3, 5, 3) = 17 → 14
4d6 ⇒ (2, 6, 5, 6) = 19 → 17
4d6 ⇒ (4, 5, 4, 3) = 16 → 13
4d6 ⇒ (2, 1, 6, 5) = 14 → 13
4d6 ⇒ (4, 4, 2, 4) = 14 → 12
4d6 ⇒ (6, 5, 2, 5) = 18 → 16
Set 2
4d6 ⇒ (6, 4, 3, 6) = 19 → 16
4d6 ⇒ (5, 5, 5, 6) = 21 → 16
4d6 ⇒ (4, 4, 3, 3) = 14 → 11
4d6 ⇒ (4, 4, 2, 2) = 12 → 10
4d6 ⇒ (4, 2, 5, 3) = 14 → 12
4d6 ⇒ (6, 4, 4, 4) = 18 → 14
Set 3
4d6 ⇒ (5, 4, 5, 5) = 19 → 15
4d6 ⇒ (2, 1, 1, 3) = 7 → 6
4d6 ⇒ (2, 2, 6, 2) = 12 → 10
4d6 ⇒ (3, 4, 2, 3) = 12 → 10
4d6 ⇒ (6, 6, 6, 3) = 21 → 18
4d6 ⇒ (6, 4, 6, 5) = 21 → 17

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We've most recently lost a swashbuckler HERO and a water (Ice) kineticist.
Also, due to how we navigated the last book, a possible background hook for your characters could be 'hunted by hobgoblins because they're pissed that a bunch of 'runts' destroyed their army'.
I'm playing a somewhat tsundere sorceress/dragon disciple Dragon! who's developed a conscience despite her own best interests. Or maybe because of her own best interests.
I'll let the other folks give a rough overview of themselves to give you an idea.

Kwiazy |
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You didn't lose your swashbuckler... Kwiazy is still here... we lost our bard and our kineticist.
Welcome to our new players!

Alaka Zam |

Dripple was a kineticist I think and Trinket was a bard. Jynnjun was a sorceress
We still have
Petrahk (dragon [sorceress])
Alaka (fire-girl [cleric])
Kwiazy (Swashbuckler)
Xakroo (arrow-shooter [ranger])
(correct me if I am wrong)

Ahmose |

Howdy!
Ahmose is coming along, as far as Crunch. His Fluff is in my head; and, I shall endeavor to get both done this week (or sooner).
He is all Unchain Rogue. He considers himself a Blue Dragon Wizard...lol!
I am listing some gear; but, not certain how much to spend?

Alaka Zam |

Should be 82,000 gold I think... Redelia typically lets people redo equipment at level up according to wealth by level rather than keeping track of loot.
However, that may not apply here, because some people were doing it for PFS credit I think... so I'll let her correct me if that is inaccurate.

Ahmose |

Ok All!
He is Crunch ready. I spent 80, 312gp. I really like how he turned out. He perceives himself as a Wizard. He does believe his own lies...lol.
Mechanically, he is definitely your Trapper, Debuffer, and even damage dealer. He will be Disarming folks using Sleight of Hand (+22 disarm); while also using Spring Attack to take the weapons away.
Bad, bad; You may hurt yourself!
That is only 1 of his tricks. I went with Jolt and Shocking Grasp because of his being Blue dragon. Blues have always been my favorite!
Thematically, he is a Wizard that uses Wands as a focus for his spellcasting.
I shall work up his Backstory soon....

Kwiazy |
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Ok All!
He is Crunch ready. I spent 80, 312gp. I really like how he turned out. He perceives himself as a Wizard. He does believe his own lies...lol.
Mechanically, he is definitely your Trapper, Debuffer, and even damage dealer. He will be Disarming folks using Sleight of Hand (+22 disarm); while also using Spring Attack to take the weapons away.
Bad, bad; You may hurt yourself!Thematically, he is a Wizard that uses Wands as a focus for his spellcasting.
Hehe, I've been doing too much FB lately - was looking for the 'Like' button to click after reading this! lol, anyway - sounds awesome, can't wait to see him in action.

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You didn't lose your swashbuckler... Kwiazy is still here... we lost our bard and our kineticist.
Welcome to our new players!
Trinket felt *more* swashbucklerly to me, Kwiazy -- that's why I made that mistake. I'm glad we didn't lose our swashbuckler Hero then.
Losing the bard hero might hurt a little, though.
Also, always good to have more dragons on-board!

Jereru |
2 people marked this as a favorite. |

We still have
Petrahk (dragon [sorceress])
Alaka (fire-girl [cleric])
Kwiazy (Swashbuckler)
Xakroo (arrow-shooter [ranger])
With this and the addition of the Unrogue, it seems a pretty well-rounded group. Apparently, then, it's not too important what do I come up with.
Since no racial options are open other than Kobolds and Goblins, I think I'll go with Goblins to equalize the match (3-3).

Ahmose |

His background is done. I just wrote up a story of how he is joining the group--eventually? I based it off of your last few pages of game thread posts. I hope he fits with the groups needs.
Thank you for consideration!

Kwiazy |
1 person marked this as a favorite. |

no problem, Red... take your time... hope the kids are okay ... get some rest.

Kwiazy |

fine with me, up to Red ultimately.

Alaka Zam |

Cool with me as well, but yeah, Redelia is the one to decide.

Xakroo the Arrow Shooter |
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I'm sorry for my silence. something came up with my mental health and I had to be hospitalized for a bit. but I'm back, yet I'm still stuck on the updating. I'll be able to try and update it fully this weekend.

GM Redelia |
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I'm sorry to hear things have been rough, Xakroo, and hope you're doing better now.
For our newcomers, right now it's OK to have your ideas for characters, not all the details. Once I can look over your ideas, I'll let you know the details for character building, like how we rolled for starting stats in a rather generous way, and how we used 'elite kobolds' who have a bit nicer stat bonuses and penalties.

Kwiazy |
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Oh Xakroo - so sorry to hear you've had a rough time... and glad you are back...

Jereru |

For our newcomers, right now it's OK to have your ideas for characters, not all the details.
Alright, sorry. So, ideas:
First idea was a Goblin Blackblade Magus. He would be, probably, a survivor of an Ironfang Legion assault somewhere, who found an intelligent sword/whatever weapon. The personality of the sword together with the shock from the extermination of his people would make him realise life's more than munchin'n'gnawing.
Second idea would be a Monkey Goblin Bloodrager, who probably "woke up" to his powers and a superior conscience of the world during some tragic event. It doesn't have to be the Legion, just any near-death experience would be enough. For Monkey Goblins, someone who wields magic is a very respectable and touched-by-fate Goblin, so he would realise something big is waiting for him.
Third idea, though I'm less keen about it, was a lightning sorcerer Kobold. You know, very flashy and that, but I can't find a proper background to develop and the idea still doesn't spark in my mind. If that's preferred to a melee guy, though, I'll take some time to give it a go.

Alaka Zam |

Definitely do something that you are going to be invested in. We don't need your character to be any certain role for us. We can take on anything just as we are. :)

Kwiazy |

I think with Alaka for divine and Petrahk for arcane, we're okay on major magic... so a bloodrager or magus would be great... however, if the idea for a lightning kobold suddenly sparks for you, run what you prefer. We'll be fine either way.

Ahmose |

Especially if you save a certain Blue Kobold Wizard from himself! Ahmose; the Blue Whisper would love to trade spells from a Magus' spellbook...lol.

Alaka Zam |

Well, the GM asked for ideas... I've never played a goblin/kobold before, honestly, so bear with me...
No worries. Take your time.

Xakroo the Arrow Shooter |

I know that our DM swapped the Kobold stats a bit. instead of +2 Dex, -4 Strength, -2 Con, we had it at +4 Dex, -2 Strength, -2 Con (that made kobolds on the same strength as goblins). I'm not sure what else we've gotten as extra or different

Kwiazy |

I don't remember to be honest. Best ask Redelia...

Alaka Zam |

I joined the game later and I think just used the regular goblin numbers, but honestly don't remember. I'm sure Redelia will clarify.

Ahmose |

I used 20 point buy and normal Kobold array. I also purchased Belt/Headband +4; but, I could lower those to +2 if Stats are too high?

GM Redelia |

Yes, monkey goblin would be fine. It's the same power level, and completely fits with the flavor.
Ahmose looks interesting, but you'll need to rebuild him after rolling for stats. The recruitment thread has the details. You'll also need to roll for HP at each level up, but there's a minumum at each level so you're OK if you roll poorly.
Xakroo is correct about the 'elite' kobold stats we used, and that you are welcome to use.

Ahmose |

No whammies, no whammies; Stop!
Set 1: 4d6 ⇒ (3, 1, 4, 3) = 11
Set 1: 4d6 ⇒ (1, 6, 2, 2) = 11
Set 1: 4d6 ⇒ (3, 1, 5, 5) = 14
Set 1: 4d6 ⇒ (5, 4, 5, 3) = 17
Set 1: 4d6 ⇒ (4, 6, 2, 6) = 18
Set 1: 4d6 ⇒ (1, 2, 5, 3) = 11
Set 2: 4d6 ⇒ (4, 6, 5, 1) = 16
Set 2: 4d6 ⇒ (5, 4, 1, 4) = 14
Set 2: 4d6 ⇒ (4, 3, 3, 6) = 16
Set 2: 4d6 ⇒ (1, 2, 1, 6) = 10
Set 2: 4d6 ⇒ (2, 6, 6, 5) = 19
Set 2: 4d6 ⇒ (4, 1, 2, 4) = 11
Set 3: 4d6 ⇒ (3, 3, 4, 1) = 11
Set 3: 4d6 ⇒ (2, 1, 2, 5) = 10
Set 3: 4d6 ⇒ (1, 6, 1, 5) = 13
Set 3: 4d6 ⇒ (3, 4, 5, 4) = 16
Set 3: 4d6 ⇒ (2, 3, 3, 4) = 12
Set 3: 4d6 ⇒ (2, 6, 6, 3) = 17
hp: 11d8 ⇒ (5, 8, 5, 1, 6, 6, 2, 2, 6, 3, 7) = 51
Apologies about that. I went with Set 2; and the "elite' Kobold array. Also (assuming max hp at 1st), looks like he only lost 1 hp...lol.

Kwiazy |

I was gonna ask about that... lol ... don't forget you have to drop one die from each roll, too.

Ahmose |

Good thing I doubled checked...lol.
Yes; each was dropped the lowest. He actually came out the same, excepting Str 8 (was 6) and Cha 10 (was 8).
Ahmose; the Blue Whisper strongest and most charming wizard!
....at least more anyways!

Jereru |
2 people marked this as a favorite. |

Alright, it's late and probably the text needs corrections, but I've managed to come up with something:
Floggi and the Floggers was the best name for the mercenary charter, and every goblin worth his teeth should know that. Sadly, his fellow mercenaries weren’t worth their teeth. They were his friends, though.
For a long time after leaving his home in Mediogalti, Floggi was looking for glory and gold. He wanted to be known all across the land as the Terror of Horses and Dogs, the Paragon of Goblinkind, The Death in Green. His strange powers made him a combat machine, and he knew. He traveled through most of Golarion and joined all kinds of groups - mercenaries, adventurers with a low level of ethics, pillagers and what not. However, none of them could compare to the Floggers (they didn’t want that name, but they’re not here right now to object). Together, they would have taken on the world.
But of course, Destiny had different plans. Something went wrong, someone f#&&ed it up, Floggi is not sure, but what he’s sure of is that a dragon ate all of them but him. Slowly, mercilessly and cruelly. And he couldn’t help it because he was paralyzed. He was to be the dessert, but the dragon decided to leave him for later and have a nap. The magical restraints wore off and he made it alive, but completely changed inside. For once in his life, he felt sad, helpless, empty. He wasn’t even angry at the dragon, for he understood there was nothing he could do about it other than finding the same fate as his friends - yes, friends, that’s what they were, and a goblin doesn’t say the word “friend” lightly. His only comfort was to have stolen the dragon of his dessert.
The near-death experience gave Floggi a second chance and a different take on life. He understood that the ones you like should be cared for, that there’s more in life than looting and killing. He learned to appreciate a good joke by the campfire, a smile when you most needed, a shared jug of beer. He retired himself from adventuring, not having the heart to go on. Settling somewhere in Nirmathas, he spent some years in a quiet, contemplative life, trying to appease the haunts of the tragedy.
Then destiny kicked in again, bringing war to him. Molthune’s feared units of Ironfang Legion devastated the land, conquered and killed. This time, he wasn’t going to stay paralized. This time, he was going to defend what he loved.
He had to spend some time and burn some old contacts to get some of his old equipment back, and still he felt somewhat rusty, but his mind was set. When he was ready to march, much damage had been done, and he needed a plan. He heard word of a group of weird adventurers causing havoc in the enemy lines, and thought it would be a good idea to try to find them and join them. For many years, after all, Havoc had been his second name. After Shorpants, that is, so his third name. Because Floggi was his first name, and he was going to rejoin the Floggers...
More tomorrow.

Floggy Shortpants |

Hello! :)

Kwiazy |

Hi Floggy!