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"Blessings of the snows on you once more, my friends. Finish this unpleasantness and let us be on our way." Yroh speaks in benediction.
Rinse, lather, repeat, bless. Hopefully we don't need a lot of magic in later fights.

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Baku whistles to his companion and steps back to let those more inclined a chance to get into the fight. "Can't see the bugger, so I'll make room for the rest of you." he replies.

Herra |

"CaW" replies Herra to the whistle and she soars into the room ahead.

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Sorry, was offline traveling last couple days.
Ahraq steps past Khana, closing in on the little goblin.
Attack, bless: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
And another Nat 1!!!!
He swings his greatsword with all of his might, but in his rush to get into the fight, it passes well above the goblin's lounging form.

GM Redelia |

Khana: 1d20 + 1 ⇒ (2) + 1 = 3
Baku: 1d20 + 6 ⇒ (13) + 6 = 19
Raga: 1d20 + 3 ⇒ (9) + 3 = 12
Yroh: 1d20 + 5 ⇒ (2) + 5 = 7
Arahq: 1d20 + 4 ⇒ (16) + 4 = 20
Elado: 1d20 + 5 ⇒ (4) + 5 = 9
goblin: 1d20 + 3 ⇒ (12) + 3 = 15
round 1:
Arahq
Baku
goblin
Raga
Elado
Yroh
Khana

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Frustrated at how badly he missed with his last attack, Ahraq takes his time lining up his next swing. He looks straight into the little goblins eyes and quips, "Feeling lucky?"
Attack, bless: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Damage, 1 fire: 2d6 + 4 + 1 ⇒ (1, 5) + 4 + 1 = 11
As his sword cleaves through him, Ahraq answers his own question. "Guess not."

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Stepping to the side, Baku summons up another glob of acid. Preparing to chuck it at the goblin, should he come in range.
Acid Splash Attack: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d3 ⇒ 1

Herra |

Herra flutters towards the wall and screeches as she lashes out at the goblinoid. "ScreeAW"
Bite: 1d20 + 2 ⇒ (16) + 2 = 18
Bite Damage: 1d8 + 1 ⇒ (6) + 1 = 7

GM Redelia |

Between the sweep of Ahraq's sword and the rip of Herra's beak, the goblin falls over.
You move over to the other tower base, and find that a trap had been set there to make rocks fall on invaders, but there's no one left over on this side of the dungeon to set it off. You also find the other side of the secret passage you found earlier.
OK, where next, guys?

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Raga pulls out a finely embroidered pouch and unfastens it, revealing a bunch of well-crafted yet small tools.
"Alright, let me have a look at it, then." she offers reluctantly, getting down on one knee to start picking the lock.
Raga will attempt to open the door with her masterwork thieves tools.
Disable Device: 1d20 + 8 ⇒ (8) + 8 = 16
"Could I get some light here, please?"
Disable Device: 1d20 + 8 ⇒ (11) + 8 = 19
"Okay, angle it that way."
Disable Device: 1d20 + 8 ⇒ (5) + 8 = 13
"Nooo... it's off just a smidge. Light."
Disable Device: 1d20 + 8 ⇒ (7) + 8 = 15
...grumble...
"In Ragathiel's name, open up or we'll tear you to shreds!"
Disable Device: 1d20 + 8 ⇒ (11) + 8 = 19
Disable Device: 1d20 + 8 ⇒ (7) + 8 = 15
The kitsune growls in frustration at the contraption!
Disable Device: 1d20 + 8 ⇒ (3) + 8 = 11
Disable Device: 1d20 + 8 ⇒ (11) + 8 = 19
Disable Device: 1d20 + 8 ⇒ (11) + 8 = 19
Visibly seething, she looks to Ahraq. "One more crack, then you get to open it the hard way."
Disable Device: 1d20 + 8 ⇒ (11) + 8 = 19
Is Take 11 a thing??? If Raga doesn't get it on all those tries, a Take 10 is not going to help and a Take 20 could break the lock (because there's a 1 assumed to be rolled during a Take 20. Feel free to use whatever is clever if one of them works. Above is 10 actions worth of trying to unlock the door.

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Waiting on other lock-picker
Before engaging door-kicker.
If nothing else, Khana has a +9 to Disable Device, so she could count as aiding Raga.

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What time is it? What day is it? I'm sorry....
"Here, let me try," Interrupts Khāṇa before Raga can mess up the lock too much....
Can we say I barged in before Raga? My present understanding is that Disable Device is specifically called out as a skill that cannot be aided.
Disable Device #1: 1d20 + 9 ⇒ (4) + 9 = 13
Disable Device #2: 1d20 + 9 ⇒ (7) + 9 = 16
Disable Device #3: 1d20 + 9 ⇒ (13) + 9 = 22

GM Redelia |

Raga gets the door open on her first attempt. All the others were amusing to read, though :)
Khana, for future reference, you can indeed aid another on disable device, you just have to be trained in it, since it's a trained only skill.
Inside, you find a small armory full of junk goblin weapons.
Moving on, as you approach the door to the next room, you can hear two goblins arguing loudly.

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Stopping at the sound, Baku tries to stay silent as he continues to inch forward, motioning to Herra to do the same.
'Too bad we don't speak goblin. Could prove useful.' he considers. Cocking his head, he tries to determine if there are any additional enemies beyond the door.
Stealth: 1d20 + 2 - 1 ⇒ (11) + 2 - 1 = 12
Perception: 1d20 + 10 ⇒ (8) + 10 = 18

Herra |

Stealth: 1d20 + 6 ⇒ (5) + 6 = 11
With but a nod, the bird glides to a stop, waiting for the assumed fight.

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"Guys, I think it's just 2 goblins in there. Should we try to take them by surprise like the last one? Their argument seems pretty intense." Whispers Baku to his companions.
Stealth (whisper)?: 1d20 + 2 - 1 ⇒ (14) + 2 - 1 = 15

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Khāṇa accompanies Baku and Herra....
Stealth: 1d20 + 5 ⇒ (12) + 5 = 17
I don't see these goblins. Am I supposed to yet? Does Scent help any?

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Raga turns her attentions to the other door, first testing the knob to see if it is locked.
Stealth: 1d20 + 1 ⇒ (19) + 1 = 20
Perception: 1d20 + 4 ⇒ (11) + 4 = 15
In the event it is locked she will take one crack at unlocking it.
Disable Device: 1d20 + 8 ⇒ (6) + 8 = 14
If the door is not locked she will instead try to scratch at the lower section of the door and whine piteously, almost as if trying to emulate a goblin dog.
Bluff: 1d20 + 2 ⇒ (20) + 2 = 22
Heading to work, hope the door isn't locked, because Option B looks like it could be more entertaining...

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What is wrong with purple cheese? Yroh ponders.

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What is wrong with purple cheese? Yroh ponders.
Khāṇa waits on the other side of the door (please move me where that is, I can't tell at the moment), headsman's axe in hand....
readied attack with masterwork greataxe vs flat-footed: 1d20 + 4 ⇒ (12) + 4 = 16 +2 if I can set up a flank somehow
damage: 1d12 + 3 ⇒ (4) + 3 = 7

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Ahraq positions himself inside the Armory, waiting for something or someone to open the opposite doors. He has to focus (a feat in and of itself for him) to stifle a giggle at Raga's performance.
She's so funny. It's too bad Ms Reynard had to stay behind and miss seeing this. I hope she's feeling better when we get back.
Readied Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 2d6 + 4 + 1 ⇒ (4, 6) + 4 + 1 = 15
Since it's established that we opened the single door to the Armory, and now we're addressing the double doors on the west side of the hallway, I moved Ahraq into the Armory room, leaving that door open to the hallway, and moved Khana into the flanking position opposite Raga based on her request. Is this good with everyone?

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Hmmm tight quarters...
Stifling a smile at Raga's antics, Baku frowns as he eyes the narrow hallway. Looking from Herra to the door, he points and whispers, "Attack whatever comes out."
Handle Animal: 1d20 + 5 ⇒ (13) + 5 = 18
The man proceeds to step behind his pet.
Lightning Bolt formation...and...GO! ;-)

Herra |

Nodding to her companion, Herra sets her eyes on the double doors, waiting for something to come out.

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Oh, ok. I think I'm on the same page now. Sorry GM - moved my tokens. And adding a readied.
With a quick word and flick of his wrist, Baku summons up another glob of acid. With a smile, he waits for the door to open.
ACID SPLASH TO THE FACE!!! of the goblin that opens the door.
IT BURNS!: 1d20 + 2 ⇒ (16) + 2 = 18 -4 if into melee and whatever cover penalties
Acid Damage?: 1d3 ⇒ 1
...it might sting. With a 1 I'm guessing it doesn't burn. :-P

GM Redelia |

After a bit more arguing back and forth, one of the goblins does come up to the door. "If it's made a mess again, I'm going to tell Grulk that you didn't feed it yesterday!" and then he opens the door. The look of astonishment on his face when he sees a party of adventurers rather than the mangy goblin dog he expected would be comical, if it hadn't immediately changed to hatred. He squauks as Baku's glob of acid splashes the right side of his face.
Khana: 1d20 + 1 ⇒ (1) + 1 = 2
Baku: 1d20 + 6 ⇒ (14) + 6 = 20
Raga: 1d20 + 3 ⇒ (5) + 3 = 8
Yroh: 1d20 + 5 ⇒ (14) + 5 = 19
Arahq: 1d20 + 4 ⇒ (5) + 4 = 9
Elado: 1d20 + 5 ⇒ (11) + 5 = 16
goblins: 1d20 + 6 ⇒ (3) + 6 = 9
bold may post:
Baku
Yroh
Elado
Araq
goblins
Raga
Khana
edit: fixed a typo

Herra |

Herra darts into the room, flying over the blood mess in the door. Spotting another foe, she quickly tries to rip his thoat out.
Bit Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

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Stepping through the door to see what's going on, Baku lanches another ball of green slime towards the new goblin.
Acid Splash, melee: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18
Damage: 1d3 ⇒ 1
Crit Confirm?: 1d20 + 2 - 4 ⇒ (5) + 2 - 4 = 3

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Yroh moves to the side to allow his allies room to enter the room. "Grulk is the least of your worries, little goblin." he laughs.
Intimidate to Demoralize: 1d20 + 9 ⇒ (8) + 9 = 17

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Laughing out loud at how stupid the little goblins are and how easily clearing them out is going at the moment, Ahraq rushes past his teammates and dodges around the table.
Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 2d6 + 4 + 1 ⇒ (3, 1) + 4 + 1 = 9
But his haste and merriment prove his undoing, and as quickly as he misses his mood turns.
"Stupid goblins! Can't hit the little stinkers," he grumbles.
I'm chasing timezones back and forth across the Pacific, as usual. I'm in Thailand for the next couple days, so I was sleeping while y'all are posting.

GM Redelia |

Hera bites at the goblin, but he swats her away. Elado's frosty ray bounces off a nearby table. Ahraq's sword passes over the little green stinker's head. Baku splashes the goblin's right cheek with acid, and Yroh tries to terrorize the poor little thing.
Yroh, have you been including the bonus for being larger than your target? In this case, it will impact the duration.
The little goblin swings his sword at Ahraq.
attack, shaken: 1d20 + 2 - 2 ⇒ (16) + 2 - 2 = 16
damage: 1d4 ⇒ 1
The goblin's sword slices Ahraq's arm.
The entire party is up.
(goblin is shaken for either 2 or 3 rounds)

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I have not, just making the straight roll without other mods.

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"Ow! Cut that out!"
Frustration and anger fueling his swing, he slices straight down toward the goblin's head.
Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 2d6 + 4 + 1 ⇒ (4, 4) + 4 + 1 = 13

GM Redelia |

Khana strikes at the goblin, but the little guys ducks again. Before he can recover his balance, Ahraq slices deeply into him and he falls over, unconscious.
You move back to the double doors across from the armory closet and open them. Inside, you find a landing containing stairs going deeper into the dungeon. Two goblins are guarding the landing, and their attention jolts over to you as you open the door.
Khana: 1d20 + 1 ⇒ (5) + 1 = 6
Baku: 1d20 + 6 ⇒ (2) + 6 = 8
Raga: 1d20 + 3 ⇒ (6) + 3 = 9
Yroh: 1d20 + 5 ⇒ (5) + 5 = 10
Arahq: 1d20 + 4 ⇒ (10) + 4 = 14
Elado: 1d20 + 5 ⇒ (15) + 5 = 20
goblins 1: 1d20 + 6 ⇒ (11) + 6 = 17
Elado, you may act.