Brutal Warlord

Yroh of the Snows's page

190 posts. Organized Play character for TriOmegaZero.




Male Half-Orc Oracle5 HP43/43 AC20/TC11/FF19 F+4 R+3 W+5 (+4/disease) CMD16 Spd30ft Init+5 Perc+0 Spell Slots: 1st/8|2nd/5 |Active Buffs:

About Yroh of the Snows

Yroh of the Snows
Male half-orc (mystic) oracle 5 (Pathfinder RPG Advanced Player's Guide 42)
CG Medium humanoid (human, orc)
Init +5; Senses darkvision 60 ft.; Perception +0
AC 20, touch 11, flat-footed 19 (+7 armor, +1 Dex, +2 shield)
hp 43 (5d8+15)
Fort +4, Ref +3, Will +5; +4 Competence bonus vs. disease
Defensive Abilities sacred tattoo[APG]; Immune sickened; Resist cold 10
Speed 30 ft.
Melee cold iron dagger +5 (1d4+2/19-20) or
. . mwk silver morningstar +6 (1d8+2)
Oracle Spells Known (CL 5th; concentration +10)
. . 2nd (5/day)—burst of radiance (DC 17), cure moderate wounds, frost fall[UC] (DC 17), pilfering hand[UC]
. . 1st (8/day)—barbed chains (DC 16), bless, comprehend languages, cure light wounds, endure elements, magic weapon
. . 0 (at will)—create water, detect magic, detect poison, guidance, read magic, stabilize
. . Mystery Winter
Str 14, Dex 12, Con 14, Int 10, Wis 10, Cha 20
Base Atk +3; CMB +5; CMD 16
Feats Bludgeoner[UC], Endurance, Enforcer[APG], Noble Scion of War[ISWG]
Traits amazingly ugly, armor expert
Skills Bluff +1, Diplomacy +7, Disguise +1, Intimidate +14, Knowledge (history) +4, Knowledge (nature) +4, Knowledge (planes) +4, Knowledge (religion) +4, Sense Motive +6, Spellcraft +8
Languages Common, Orc
SQ oracle's curse (wasting), orc blood, revelations (icy skin, wintry touch 8/day [1d6+2 cold damage])
Combat Gear wand of cure light wounds, acid (2), alchemist's fire (2); Other Gear +1 mithral breastplate, darkwood heavy wooden shield, cold iron dagger, mwk silver morningstar, headband of alluring charisma +2, backpack, bedroll, belt pouch, candle (10), chalk (10), flint and steel, ink, inkpen, journal[UE], mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 3,125 gp
Special Abilities
Bludgeoner Inflict nonlethal damage with bludgeoning weapons
Darkvision (60 feet) You can see in the dark (black and white only).
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Enforcer If you deal nonlethal damage with a melee weapon, make a free Intimidate check to demoralize.
Immunity to Sickened You are immune to the sickened condition.
Noble Scion of War You are a member of a proud noble family.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Sacred Tattoo +1 to all saves.
Wasting +4 competence bonus to save vs. Disease
Wintry Touch (1d6+2 cold damage, 8/day) (Su) As a standard action, melee touch deals cold damage.

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