Razor Coast Texas Style!

Game Master brvheart

Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.

The Veiled Isle
Roll20 Map Site
Lighthouse


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Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

I think initiative order is messed up because of the delaying. Beth cast healing on Silas, Natalie moved into the room, then they attacked us and paralyzed some of us, then I delayed until after leialoha cast the fireball and beth cast remove paralysis, then Wexley got to go and cast web, and Silas and Natalie did not get an action after mummy because of paralysis. Then I took my action, then the mummies went again. So I think now everyone with 1rd paralysis is free, and it goes silas, leialoha, beth, Wexley, me, natalie, then zombies third action? As it is now I would be going twice in a row.


Male Human Rogue6/Clr1 Current Map

The problem is not just delaying, but when everyone is taking their turns due to PBP. We will go with that order then. They are skeletons not zombies FYI. Oro-Tu, if you could take over handing the init, it would be helpful:)


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Wexley quick-draws his pistols and fires off two shots at the snake in front of him before taking a step back and reloading with his bandolier.
VS touch:
Pistol 1: 1d20 + 6 ⇒ (5) + 6 = 11, Damage: 1d10 ⇒ 10
Pistol 2: 1d20 + 6 ⇒ (14) + 6 = 20, Damage: 1d10 ⇒ 4


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Sure I can keep up with init if you want.


Male Human Rogue6/Clr1 Current Map

In either init order Wexley, it is not your turn. I will hold this until then.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Really? So sorry. I must've misread.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Should be Silas just becoming unparalyzed (I think was one round for all but Wexley right), and leialoha. Then its 'technically' the top of the round with beth and Wexley(who delayed), then me(who delayed) and Natalie (now unparalyzed).


Male Human Rogue6/Clr1 Current Map

Silas missed his turn already so he is now up.


"They are still standing? Shall I summon more of Pele's wrath?"
Will wait on Silas, but likely to attempt another Spell Blood fireball


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Do you need me to stay back to keep the are clear?


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

I guess he's going to use selective metamagic again which means 4 creatures can be excluded (Nathalie, Oro, Wexley and you). So you should be fine.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

If Oro-tu moves to F7 then can I get flanking on the e9 snake by going to d10 due to reach?


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22
Silas Frey wrote:
If Oro-tu moves to F7 then can I get flanking on the e9 snake by going to d10 due to reach?

Silas, the snake is huge, so it covers D8 to F10 (so D10 is in the snake space). Also, all the green spots are still webbed. For Oro-Tu to go to F7, he needs to go around the E9 snake, so that would not be a 5 foot step and would expose him to AoO from both snakes.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Silas if you go to c11 or d11 I believe you'd get flank bonus on the big one.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

So that's what the blue bits are. Then my other option is to perform, steal a spell of Wexley or Leiahola, cast it then stop the performance so they can have it back.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

if you can do that I'd probably steal a lightning bolt, burning hands or flaming sphere spell. Wexley has lightning bolt I think. Fireball might be hard to do without hitting all of us.


Male Human Rogue6/Clr1 Current Map

The blue is the part of the gss that is NOT webbed, green is web.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas starts to sing before leaning over to touch Wexley and sliding the knowledge of lightning bolt out ready to be used shortly.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Did you just steal my lightning bolt?

-Posted with Wayfinder


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22
Wexley wrote:

Did you just steal my lightning bolt?

-Posted with Wayfinder

You should consider that more as a temporary loan :) You'll get it back as soon as Silas stops his performance.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Yes as soon as I cast I will stop the performance.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

What am I, just a walking scroll case to you?


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

No, Silas has other opinions on Wexley, but Leiahola is much further back. We have been discussing it for a day.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

I was just kidding. I have guns. You can steal my spells all day long.


Male Human Rogue6/Clr1 Current Map

lol, I can use the laugh right now!


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

Next are Leialoha, Beth, Wexley, Oro-Tu and eventually Natalie

"They are still standing,", replies Beth to the fire wielding Tulita. "If you can burn them again, do it."


"It becomes more difficult each time Beth, but if Pele wills it so, I will melt them into the ground." Leialoha raises his scrimshaw fetish again and digs it deep into the same wound as last time, twisting it violently before drawing back out. This time however, his eyes lack the familiar fire and he sags from the obvious effort of pushing his body too far.
Nonlethal Damage: 3d6 ⇒ (3, 3, 4) = 10 Total: 18 nonlethal
Concentration: 1d20 + 11 ⇒ (2) + 11 = 13 vs. DC 10+5+3=18 Failure!

"I'm sorry. This time it is too much, but there may still be something I can do." Leialoha concentrates on the flaming sphere and rolls it back into the giant snake skeleton.
Damage (fire): 3d6 + 3 ⇒ (5, 2, 5) + 3 = 15 DC 19 Reflex save for no damage


Male Human Rogue6/Clr1 Current Map

reflex save: 1d20 + 7 ⇒ (18) + 7 = 25


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

Beth's turn, will post in a few hours, need access to my books abd the map.


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

"Shark's %$&@", I was hoping to keep that spell as back-up", swears Beth, pushing past Wexley to go right in front of him a get a good view on the mummy.

Concentrating to avoid the snake attacks while she casts, she raises a hand, firing a ray of light straight into the mummy.

Cast searing light defensively at the mummyconcentration check DC21: 1d20 + 6 + 3 + 4 + 1 ⇒ (7) + 6 + 3 + 4 + 1 = 21, ranged touch attack: 1d20 + 9 ⇒ (13) + 9 = 22positive energy damage: 6d6 ⇒ (4, 1, 4, 6, 6, 6) = 27


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Next is Wexley then me and Natalie, then undead. I think Wexley was going to shoot the big one but if beth moved in front he may have to alter slightly.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

GM permitting.

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

Again, the issue of going out of turn. Go ahead and change as you see fit Wexley. I understand the issues of PBP.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Wexley looking at the map I think you could still shoot square F10 which is part of snakes space, and Beth wouldn't be in the way. Correct, DM? Or since it is huge just target above beth's head?


Male Human Rogue6/Clr1 Current Map

He would have to fire through Beth's square to to F10.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Not if he chooses his corner to the left of Beth. Unless we are using house rules for ranged attacks? From rulebook: "To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC)" and none of the lines from that corner to any corner of F10 go through Beth's square? Not trying to rules lawyer but I have range attacks too so I'd like to know if we are doing it differently for when I make one in the future.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Last time I asked, I believe we weren't using that rule. More like lightning bolt rules than ranged attack is my understanding.

-Posted with Wayfinder


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

I must have missed/forgotten that.. What is the lightning bolt rule?


Male Human Rogue6/Clr1 Current Map

I use center sq to center square. RAW is far to gamey IMHO. Regardless, to me it would still pass the border of Beth's square.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Well you can pass a border RAW as long as you don't go through one, but that's OK just good to know how we are doing it. We ley you are still up then me and Natalie. You could delay if you can't shoot and if I can kill the mummy I could move over? Don't know.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Yes, I'll just delay.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu once again swings at the mummy with all the ferocity he can muster.

Attack 1, rage/PA/Stalwart: 1d20 + 13 + 2 - 4 ⇒ (10) + 13 + 2 - 4 = 21
Damage: 1d10 + 10 + 7 ⇒ (7) + 10 + 7 = 24

Attack 2, rage/PA/Stalwart: 1d20 + 8 + 2 - 4 ⇒ (7) + 8 + 2 - 4 = 13
Damage: 1d10 + 10 + 7 ⇒ (6) + 10 + 7 = 23


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

Coming out of the paralysis Natalie sees the predicament shes in and jumps into action drawing her cutlass and slashing at the snake to her side.

mwk cutlass: 1d20 + 11 ⇒ (13) + 11 = 24 dmg: 1d6 + 4 ⇒ (3) + 4 = 7
mwk cutlass: 1d20 + 6 ⇒ (5) + 6 = 11 dmg: 1d6 + 4 ⇒ (4) + 4 = 8

free action - quick draw masterwork cutlass
full round action - full attack snake in G6 with her cutlass


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

maybe if you kill snake you could 5ft step to its spot so others can start moving around, we are basically stuck here haha. Also Wexley if nothing else and no good shot you might be able to grease his sword so he drops it? Or some other spell? Also DM question did the flaming sphere ignite another cube of web with giant snake, even though it dodged the sphere?


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

It should, and it should spread to adjacent squares I believe, continuing to deal fire damage.

As for me, I don't have any good spells for the situation. I'm really just backup.

-Posted with Wayfinder


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Wexley still gets to act, then it is the enemy. After that Silas and Leialoha again.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

I'll continue to delay.


Male Human Rogue6/Clr1 Current Map

Oro-Tu misses twice, Natalie hits twice but it does not go down.

mummy att Natalie: 1d20 + 24 ⇒ (12) + 24 = 361d20 + 19 ⇒ (14) + 19 = 331d20 + 14 ⇒ (9) + 14 = 23 damage: 2d6 + 18 ⇒ (5, 2) + 18 = 252d6 + 18 ⇒ (4, 1) + 18 = 232d6 + 18 ⇒ (3, 5) + 18 = 26

GSS1 att Oro-Tu: 1d20 + 13 ⇒ (3) + 13 = 16
GSS2 att Oro-Tu: 1d20 + 13 - 4 ⇒ (13) + 13 - 4 = 22 damage: 1d8 + 10 ⇒ (1) + 10 = 11

The mummy would have preferred to have attacked Oro-Tu, but the web prevented him. If Natalie went unconscious on attack two it would not take the last attack.


Male Human Rogue6/Clr1 Current Map

fire damage: 2d4 ⇒ (4, 1) = 5

sewers18


Male Human Rogue6/Clr1 Current Map

second att confirm critical: 1d20 + 19 ⇒ (14) + 19 = 33

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