Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


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Evil GM
MiniGM wrote:
Dm, any reason I can't add +'s to armors and weapons?

Generally it should be fine. I'd just like to see what the gear request and updates are before finalizing. I'm concerned about game balance and all the additional work I have with tracking stuff, understanding how characters are built/work, and having to update scenarios.


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

Kalim

Karnog Kegmeister wrote:


All told, if we sell the mantle of spell resistance, and keep the items listed above for now, we're looking at : 35,109.53 GP each

That's split 7 ways, so Duncan gets a share, and another share for Felicitas (if she's definitely not returning as I imagine OOC, I recommend we use that money for "search for" fund and party healing funds)


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Don't forget I only took 2000gp for myself and donated to the rest of the party.

That's 35,109 each (1share for Search for Felicia and healing)

Plus 6,621 each from me


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Ahhh, I thought you added some. Awesome!


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Gonna spend 18k to make croaker +5
9k to make shield +5
9k to make armor +5

Leaves about 5+k left over which I give to Duncan and creepy for healing and stoneskkns


Evil GM

A couple weeks ago I mentioned running low level game, who is interested in playing?

So far I have confirmed:

Nym

When I have a body count participant list then I'll gvie out more details.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

In!


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Also, Kalim's Shopping List (subject to availability).

Upgrade Headband of Charisma to +6 (20k)
Periapt of Wound Closure http://www.d20pfsrd.com/magic-items/wondrous-items/m-p/periapt-of-wound-clo sure (15k)
Long arm Bracers http://www.d20pfsrd.com/magic-items/wondrous-items/a-b/longarm-bracers (7.2k)


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Evil GM
Kalim Gudlavaletti wrote:

Also, Kalim's Shopping List (subject to availability).

Periapt of Wound Closure

LMAO! In your dreams...


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Fiiiiiiine I'll look at more reasonable things! Hahahaha


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Oh my gentlemen! I feel like the belle of the ball!

Other possibilities
FOR DESMOND: Cap of the Free Thinker?

For Kalim:
Up his brooch of natural armor for 10k?
Any of the 8k Ioun Stones?
A ...manual of flesh golem?


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

What I don't spend I'll donate to the "make Desmond able to resist temptation" fund.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

I'm in for low level play.

As to upgrades, still debating.


Male Human Ranger 1
baldwin the merciful wrote:

A couple weeks ago I mentioned running low level game, who is interested in playing?

So far I have confirmed:

Nym

When I have a body count participant list then I'll gvie out more details.

Totally down. I'd like to try a 2 hander Bloodrager (if allowed, I have never played one)

or Just some other kind of Full BAB class (probably ranger)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Manual of Golems because at your levels, you are beyond walking anymore. Just sling spells from your golem mount and sip ale.


Evil GM
baldwin the merciful wrote:

A couple weeks ago I mentioned running low level game, who is interested in playing?

So far I have confirmed:

Nym

When I have a body count participant list then I'll gvie out more details.

So far we have:

Nym
Kalim
Karnog
STR Ranger (Duncan)


Evil GM
STR Ranger wrote:
baldwin the merciful wrote:

A couple weeks ago I mentioned running low level game, who is interested in playing?

So far I have confirmed:

Nym

When I have a body count participant list then I'll gvie out more details.

Totally down. I'd like to try a 2 hander Bloodrager (if allowed, I have never played one)

or Just some other kind of Full BAB class (probably ranger)

Lets get the player list together first. I'll eventually give out the build info.


Evil GM
baldwin the merciful wrote:
baldwin the merciful wrote:

A couple weeks ago I mentioned running low level game, who is interested in playing?

So far I have confirmed:

Nym

When I have a body count participant list then I'll gvie out more details.

So far we have: UPDATE

Nym
Kalim
Karnog
STR Ranger (Duncan)
Jr STR Ranger

It looks like this game could have 7 or 9 players which is fine with me as the initial happenings should be complex enough to keep folks running around.

Any lurkers out there wanting to give one of my games a try> Speak up.


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

Nym's buy list
headband of charisma +4 16000
Ioun stone pink and green sphere 8000
Wayfinder 500
Upgrade Belt of incredible dex to +4 12000
Amulet of Natural Armor +1 2000
Intensified metamagic rod (lesser) 3000
Belt sheath for rapier

Selling Immovable rod Base is 5000
Selling Glove of Storing Base is 10000


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

Not a huge fan of playing cleric, but I'll take what ever we need for low level.


Male Human Ranger 1

I just saw this weapon enchant from Weapon Masters Hand book and nearly backflipped, until I saw it only works with Bludgeoning weapons.

Quaking
Restriction This ability can be placed only on melee bludgeoning weapons.

The wielder of a quaking weapon can strike the ground as a standard action to perform a trip combat maneuver that applies to all foes within a 5-foot-radius spread, a 10- foot cone, or a 20-foot line along the ground. The wielder can trip creatures of any size this way. This trip maneuver attempt provokes attacks of opportunity unless the wielder has some feat or ability that prevents it, and the wielder can never be knocked prone as a result of failing this special trip combat maneuver check.


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116

That's Bobby's club from the old D&D cartoon


baldwin the merciful wrote:
baldwin the merciful wrote:
baldwin the merciful wrote:

A couple weeks ago I mentioned running low level game, who is interested in playing?

So far I have confirmed:

Nym

When I have a body count participant list then I'll gvie out more details.

So far we have: UPDATE

Nym
Kalim
Karnog
STR Ranger (Duncan)
Jr STR Ranger

It looks like this game could have 7 or 9 players which is fine with me as the initial happenings should be complex enough to keep folks running around.

Any lurkers out there wanting to give one of my games a try> Speak up.

Lurker comes back from vacation and raises his hand


Evil GM

So here is the list, so far, for those who want to play in a new low level game:

Nym
Kalim
Karnog
STR Ranger
Jr STR Ranger
Lurker

Desmond and Grung are you interested in playing in the game?

It's been a while since I've started a new game thread, so I have to figure that out. I'm going to try to get that open today.


Evil GM

I just tried to start a new game discussion thread but did not post on the site. I'm going to wait a few hours before trying again just in case it magically appears.


Evil GM

Below is the link to new discussion thread. Please check in if you are interested in playing in the game.

BALDWIN THE MERCIFUL'S BLOODY NIGHTMARE

It's time to more discussion of the new game over to it's own thread.

I decided to set it in and around Fentonville in the Nirmathas. I've already spent a lot of time developing this town here in the RA thread, so it will be easy to move over and to expand. There are links to the dungeon Rappan Athuk.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Flight and protection for my will saves are my biggest concerns. I'm not sure if it would be easier to get something like a wand of fly or an actual item. My boots and cloak slot are already taken.


Unnamed

I know you said before, but is the new game gonna be a long term or a "one shot"


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Evil GM
MiniGM wrote:
I know you said before, but is the new game gonna be a long term or a "one shot"

It's meant to be a shorter game levels 1-6ish. I'm actually setting it in Fentonville and the area where RA campaign runs. That way I can reuse NPCs and locations.


Evil GM

Desmond and Grung are you going join the low level game. I understand if you are busy, but would like to have you if you can.

Any other lurkers wanting to join on my games? Andrea are you ready to mix it up again?

Head on over to the new game link.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Uhhhhh yeah I've been pretty busy lately but it's really hard to pass up on a Baldwin game, and I suppose my campaign tab has been getting cleaned up recently.

It looks like the field is already getting pretty crowded. 7 people involved. Are you sure you want more?


Evil GM
Desmond Aeros wrote:

Uhhhhh yeah I've been pretty busy lately but it's really hard to pass up on a Baldwin game, and I suppose my campaign tab has been getting cleaned up recently.

It looks like the field is already getting pretty crowded. 7 people involved. Are you sure you want more?

Always have room for you in the game.


Unnamed

Traveling I'll sit down and look at the character creation on e we get to the hotel!

See if I'm inspired!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

*practices singing voice*


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Eh, I think I will regretfully decline. The field is already crowded, and the only place I could carve out a niche is by playing an arcane caster, and since it is specifically a low-level campaign that doesn't lead to being very interesting since there's only so many times color spraying a group of baddies feels interesting.


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Sorry dm. I have not managed to find time to get the other character together. "Professional development" week turned out to actually be labor intensive this year.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

So how are things standing for this game? The boards just automatically marked the campaign as inactive.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

As a heads up to all of my games, I will be completely unavailable from the 15th-20th. I will be in an area without cell service or internet and as such will be completely dark. Please DMPC me as needed to keep the game moving.


Evil GM

I'm thinking about picking this game back up and running the next level of the mega-dungeon. So far, you've consecrated one of the three Shrines of Power. Level 4 is complete, the next shrine is located on Level 9. I have to figure out how I'm going to get you onto that level though as it's only accessible from a few levels you've yet adventure through.

Those of you who put together buy lists, I will go through it and determine what is available.

Anyway, post a you're alive message and want to continue if you are available to continue for the next level.


Evil GM
baldwin the merciful wrote:

You know from gathering information and Karnog's deity, there are three Shrines of Power. These are unholy shrines in the dungeon dedicated to the demon prince, Orcus, and his avatar, The Master. To have a hope of success against the avatar, The Master, you must destroy the three temples to weaken the avatar. You have now destroyed one of the shrines.

You just destroyed the shrine located on level 4, as written your group was well beyond the written design for the that level, so I enhanced the defenses. The next shrine is on level 9 and it is essentially a CR 12 level, which you will again over-power given your builds and equipment. That means I need time to rebalance and enhance the difficulty of this dungeon level. This is going to take me time to do. Nothing frustrates a GM more than having a party blow through encounters. Systems tend to break at these levels.

The last shrine is located on level 14. Plus, there are numerous other levels and section to this dungeon that have not been explored but for the most part I'd need to rebalance most of those areas too.

My plan is to put this dungeon on hold (like I did last year) for bit probably to the end of August or early September.

In the meantime, put together your shopping list or items you plan to create or craft. As an FYI there is no guarantee that the starmetal will be able to be reworked and impervious added to it. I needed an item like that to actually hit Duncan and Grung, but it becomes difficult creating an encounter that will challenge the party when in the hands of PCs.

Reminder where the game left off.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Two more shrines of power to destroy to get prepared for fighting the demon prince. Got it.

Not sure what other loot we have to divide, but Desmond currently has 75k in gold right now so he'd definitely like to go shopping. As I say above, I definitely need to pick up a way to fly, and something for my will saves would be helpful. Perhaps that ioun stone trick with a wayfinder that makes you immune to mind control?


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Ideally, Karnog will sell his headband +2, belt +2/+2 and buy a headband +4 & a belt of str +6.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Hell yes.


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Evil GM
Kalim Gudlavaletti wrote:
Hell yes.

It's technically the abyss. :-)


Evil GM
Grungsdi wrote:

Gonna spend 18k to make croaker +5

9k to make shield +5
9k to make armor +5

Leaves about 5+k left over which I give to Duncan and creepy for healing and stoneskkns

You will be able to get those enhancements on your armor.

+4 is the highest on Croaker right now.


Evil GM
Karnog Kegmeister wrote:
Ideally, Karnog will sell his headband +2, belt +2/+2 and buy a headband +4 & a belt of str +6.

If you have the cash you can get those enhancements


Evil GM
Desmond Aeros wrote:

Two more shrines of power to destroy to get prepared for fighting the demon prince. Got it.

Not sure what other loot we have to divide, but Desmond currently has 75k in gold right now so he'd definitely like to go shopping. As I say above, I definitely need to pick up a way to fly, and something for my will saves would be helpful. Perhaps that ioun stone trick with a wayfinder that makes you immune to mind control?

You can find:

Boots, Winged for 16,000 gp

there are improved cloak of resistance if you'd like one up to +4.


Evil GM
Nym Omriwin wrote:

Nym's buy list

headband of charisma +4 16000 - yes
Ioun stone pink and green sphere 8000 - not avail
Wayfinder 500 - yes
Upgrade Belt of incredible dex to +4 12000 - yes
Amulet of Natural Armor +1 2000 -yes
Intensified metamagic rod (lesser) 3000 - not avail
Belt sheath for rapier

Selling Immovable rod Base is 5000 1/2 price
Selling Glove of Storing Base is 10000 1/2 price


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

All set for further adventuring!

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