Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


3,201 to 3,250 of 3,389 << first < prev | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | next > last >>

Evil GM
Karnog Kegmeister wrote:

I'm enjoying playing my cleric.

Karnog heals, sure, but hes mostly about keeping the team alive and well before the damage comes down.

Your cleric's awesome and you play him well. He is definitely a team player and he's not afraid to mix it up.


Unnamed

man, tough to keep up with you guys lately.

Stupid construction, stupid convention (no I take that back, that was awesome), stupid house disastor


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Duncan charging off again towards certain death? Just like old times.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP154/154, Percep+18,Diplo+12,Intim+23, Religion+12

Ahh, but THIS Time I got a dwarf backin' me up. Totally Different!


Evil GM

I'll try to get a post up tomorrow but it won't be till late afternoon, or so.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP154/154, Percep+18,Diplo+12,Intim+23, Religion+12

*Note to Self. On my Next turn, swift cast Lesser Restoration.

-Should have bought a damn wand-....


Evil GM

I've been swamped and haven't been able to post. I'll try to get something up later today.


1 person marked this as a favorite.
Evil GM

Sorry about the delay in posting. I was busy at work then I decided to spend the last couple days golfing. I've played 36 holes yesterday and I'm heading back to the course in a few minutes for another round or two.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP154/154, Percep+18,Diplo+12,Intim+23, Religion+12

I was tempted to smite the Vrock instead, but I have a feeling I'm gonna need them...

This is a double edged sword. Duncan is brimming with Buffs but something tells more than a few will expire before this fight is over.....

Plus, I can't even get myself back to Full HP cause I have no way to remove the curse damage from earlier.


1 person marked this as a favorite.
Evil GM
Duncan Redhammer wrote:

I was tempted to smite the Vrock instead, but I have a feeling I'm gonna need them...

This is a double edged sword. Duncan is brimming with Buffs but something tells more than a few will expire before this fight is over.....

Plus, I can't even get myself back to Full HP cause I have no way to remove the curse damage from earlier.

YESSSSSSSSSSSSSSSSSSSSSSS, welcome to a challenging high end game.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well this is another fine mess Duncan has gotten everyone into!


1 person marked this as a favorite.
Evil GM
Andrea1 wrote:
Well this is another fine mess Duncan has gotten everyone into!

From a DM POV it is exceptionally difficult to create encounters that challenge 15th level characters. This string of encounters have been a blast to run. It's taken a lot of creativity to have a battle where it is a do or die situation.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP154/154, Percep+18,Diplo+12,Intim+23, Religion+12

I say well played Sir, you are right about the difficulty.
2 Mages and 2 divine casters is difficult to counter when you consider the sheer coverage of problem solvers that many spell slots can cover.

I am actually kicking myself that I only had one lesser restoration prepared, nor do I have a wand of it.

It takes alot of system mastery to present challenges when the party can basically warp reality or magic away problems.

And throwing beatsticks at us (while fun) doesn't really solve the issue either with a well built fighter like Grungsdi who can chew a level appropriate opponent.


Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

A 1000 kolbold?


Unnamed

This is tough. Good but tough. I suspect there will be a lot of reshuffling of loadouts moving forward


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP154/154, Percep+18,Diplo+12,Intim+23, Religion+12

Yep. Not particularly complicated, however, the battles to test our endurance have been good but the hungry darkness spell is a good one. Brutal and still effective at this level (I am kicking myself for not having a wand of Lesser Restoration), I'll try to fix that if we survive.


Evil GM

I'm thinking about running a one-shot or a mini-campaign and I was curious what your favorite ones are. I'm fishing for ideas.

I have a campaign setting regarding towns and one town that has a bit of detail is Falcon's Hallow. this sets up well for Hollow's Last Hope and the Revenge of the Kobold King modules.

What are other fun modules. I'm not interest in APs


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP154/154, Percep+18,Diplo+12,Intim+23, Religion+12

I'm down for Whatever you want to run.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

I love Hook Mountain Massacre for this kind of thing.

Or the first book of Kingmaker.

Some overland travel, bunch of varied encounters and novel places/scenes/npcs, then a tough, nasty fight through a medium sized "house/dungeon" and a really good payoff at the end.

The Hollows Hope mod gets good reviews, as does Kobold King trilogy.

Of course, there's always We Be Goblins...that's pretty fun too.


1 person marked this as a favorite.
Evil GM

I would like to base the one shot or likely, mini campaign out of town incorporating something out of campaign setting: Towns of the Inner Sea. They have 6 towns/villages described in some detail and that would be a good homebase. I'd like to do a little adventuring in the town and surrounding area using a combination of pregen source materials and homebrew stuff that I need to get out of head.


1 person marked this as a favorite.
Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

My favorite is the one I get to play in


1 person marked this as a favorite.
Evil GM

This battle is just starting to heat up. :-)


Unnamed

anything with a bunch of kobolds is the way to go.


Male Human Unchained Rogue 16 AC 30/22/21 Perc +21 (+6 vs traps) Saves 9/18/8 HP 142/142

Can I reach the Vrocks with melee attacks?


Evil GM
Desmond Aeros wrote:
Can I reach the Vrocks with melee attacks?

No. If you are medium sized and on the ground you need a reach weapon.


1 person marked this as a favorite.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Headbutting lava to death! You would rule Dwarf Fortress.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

Between Orctown and the mission to clear RA, I kinda think we ADE playing Dwarf Fortress.


1 person marked this as a favorite.
Evil GM
baldwin the merciful wrote:

I would like to base the one shot or likely, mini campaign out of town incorporating something out of campaign setting: Towns of the Inner Sea. They have 6 towns/villages described in some detail and that would be a good homebase. I'd like to do a little adventuring in the town and surrounding area using a combination of pregen source materials and homebrew stuff that I need to get out of head.

I'm still a good week or two from beginning this recruitment but I'd like to know who, if anyone including lurkers, are interested in a module/mini-campaign? I'm gauging interest right now before I put something up for open recruitment.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

I'm up for anything you run, boss.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

Oh pick me, pick me, pick me!

I wanna play a non-caster basher type for reals


Male Human Ranger 1

Well if nobody wants to be a Healer I am keen on trying a Healing focused WITCH!

AND I won't even min/max the crap out of the char.


Male Human Ranger 1

Or a Stalker if we need another beatstick. I have always wanted to make a Artemis Enterie type char and I think that class does it.


A lurker emerges from the shadows oooh pick me raising his hand standing a little awkwardly amongst strangers he's watched from afar


Evil GM
WabbitHuntr wrote:
A lurker emerges from the shadows oooh pick me raising his hand standing a little awkwardly amongst strangers he's watched from afar

Thanks for lurking.


Male Human Unchained Rogue 16 AC 30/22/21 Perc +21 (+6 vs traps) Saves 9/18/8 HP 142/142

I would potentially be interested, I think my life is starting to calm down soon so I would be able to pick up another game.

Also PLEASE throw me, it's almost a crime we haven't tried this strategy at some point yet.


1 person marked this as a favorite.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

See, this is why I always keep a Breath of Life and a Heal prepared.

Just in case Desmond and Grungsdi get good ideas.


Male Human Ranger 1

Now I am regretting spontaneously forgetting MASS GHOSTBANE DIRGE which I had prepped for a Heal spell....


Evil GM
WabbitHuntr wrote:
A lurker emerges from the shadows oooh pick me raising his hand standing a little awkwardly amongst strangers he's watched from afar

I see from your profile you are in a RA game. What level are you on and which levels have your gone through? I've made many changes to the dungeon, so it may not resemble what you've done.

I see you are fighting ogres in your game, this group had a memorable encounter with ogres and actually befriended one "Meat'd".


Evil GM
STR Ranger wrote:
Now I am regretting spontaneously forgetting MASS GHOSTBANE DIRGE which I had prepped for a Heal spell....

My rolls have been garbage so I'm sure you'll get through.


baldwin the merciful wrote:
WabbitHuntr wrote:
A lurker emerges from the shadows oooh pick me raising his hand standing a little awkwardly amongst strangers he's watched from afar

I see from your profile you are in a RA game. What level are you on and which levels have your gone through? I've made many changes to the dungeon, so it may not resemble what you've done.

I see you are fighting ogres in your game, this group had a memorable encounter with ogres and actually befriended one "Meat'd".

The RA game in in is quite slow paced. We began as 3rd level characters and are now 6th level. It began in 2015 so less than one character level per year.

We've gone through the Mouth of Doom and the first 2 or 3 levels of RA... So far it's been mostly rats and ghouls.... But those black skeletons can be quite nasty.

Doesn't look like we'll be making friends with any of the ogres but we did knock the insane barbarian unconscious and cured his insanity


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

I think I'll play some sort of face/con-man. Someone a ways away from Kalim, heh.


1 person marked this as a favorite.
Evil GM

As originally written this level had difficulty level of CR 7, but it amp up to a 10 if the temple was assaulted. So overall, it was suppose to be a low-mid level dungeon level for the party. However, this is your second time on this level, you all first came and fought ogres (befriending Meath'd) and left. Essentially, you by-passed 90% of the level. I think you all were around level 6 or 7 at the time, which was right around the level you needed to be to challenge you as the book was written.

Since then your party has progressed to level 15, and too powerful for the original content, and you have gained the attention of the Prince of Undead, so he had his Priest's enhance it's defenses. I've made this much more of a challenge for this group given your character levels. I haven't spent time calculating the difficulty level but I'd suspect with the traps, curses, and unique monsters, its right around 18/19. It took a lot to get you all to burn so many resources.

That being said, the following passage appears in the book:

"Several, if not all PCs may perish in an attempt to destroy this den of evil. Wise and well versed in combat, the priests never surrender or parley. Anyone captured alive is either immediately killed or sacrificed to Orcus after the battle. Combat like this is the stuff of which legends are made. GMs should play these NPCs with all their guile and skill. If their PCs finally defeat them, GMs should buy their players a drink and pat them on the back; they have done well."


1 person marked this as a favorite.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Ooooooh! Come on guys, keep it up! I LOVE FREE DRINKS!!!!


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

Well, looking through Karnogs spell list, I'd say you've taced our resources quite successfully. I don't remember the last time I had to use that much in a high level pc.


Male Human Unchained Rogue 16 AC 30/22/21 Perc +21 (+6 vs traps) Saves 9/18/8 HP 142/142

Apologies for the delay, I've been waiting to see if I am in fact getting thrown, and I didn't know the mechanics for such a maneuver.


Unnamed

wow it was a big weekend of posting.

ugh finally get back to posting daily during the week, and now this!


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

test: 1d4 ⇒ 4


Evil GM

Ideally we will get in enough posting this weekend and Monday to conclude this battle. After Monday my posting will be limited for a few days.


Evil GM

I know we've mentioned this in previous posts but is anyone here actually purchasing P2 game books?


Male Human Ranger 1

Nope.

3,201 to 3,250 of 3,389 << first < prev | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Rappan Athuk set in Nirmathas, Golarion Discussion All Messageboards

Want to post a reply? Sign in.