
| Belle PBP | 
 
	
 
                
                
              
            
            Doh! Of course you can't. Where do you want to move him to? How far can you move him?

|  Brodin RockHammer | 
 
	
 
                
                
              
            
            You guys feel really strongly about people losing consciousness.
I assumed he was dead; if he's just unconscious go back to shouting at him. It probably won't work but it might make you feel better.

| GM Hands of Fate | 
 
	
 
                
                
              
            
            Belle steps up to Garrosh and casts mage armor on him. Brodin, Tony and Garrosh prepare to attack the creature once it emerges as Reynaud drops his sword and drags Agyen back from the wall.
And a moment passes...
Up next: All y'all. Please keep OOC conversation in the discussion thread.

|  Brodin RockHammer | 
 
	
 
                
                
              
            
            "How's Agyen? Is he alive?"
Continue holding attacks against the possibility of the wraith coming out. Use the attack rolls made previously if that happens.
"You know, I have some holy water in my backpack. It's supposed to be good against ghostly things."

| Tony Tanner | 
 
	
 
                
                
              
            
            I'll do the same thing as Brodin, and hold my readied action.
Tony stays steady as a rock before telling Brodin, "Yeah, but it's probably waiting for one of us to slip first. Be careful in reaching for it"

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Garrosh continues on the ready, waiting for the creature to come out of its hiding place - "Well Reynaud? How is he?"

| Reynaud La Croix | 
 
	
 
                
                
              
            
            Not looking good. Maybe if he were younger and more spry...
I'm sorry my friend.
At Belle's balking he stands up.
I'll get it. Eyes peeled, friends.
Soon as it's my turn again I'm grabbing the pack and pulling it back toward where Agyen and Reynaud are.

| GM Hands of Fate | 
 
	
 
                
                
              
            
            Wraith Attack: 1d20 + 6 ⇒ (13) + 6 = 19 for 1d6 ⇒ 4 negative energy damage (hp)
random target: 1d2 ⇒ 1 1 = Reynaud, 2 = Tony
Wraith Attack: 1d20 + 6 ⇒ (12) + 6 = 18 for 1d6 ⇒ 4 negative energy damage (hp)

| GM Hands of Fate | 
 
	
 
                
                
              
            
            Garrosh, Tony and Brodin stand at the ready while Reynaud grabs the backpack from where it lay at Garrosh's feet. As he returns to his position in the brush, he notices movement from Agyen and turns back to see a black, shadowy form rising up from his dead companion.
"Wraith!!!", he yells out, but his companions are on it. Tony's dagger flashes in the firelight, as Brodin's arrows fly. Garrosh steps closer to the fire to be able to strike. The undead spawned from Agyen's corpse shrieks, and lunges at Reynaud. The bushes provide no cover against the undead creature and it rakes it's insubstantial hand down the warrior's arm, the flesh shriveling under it's touch.
While everyone's attention is focused on the newly spawned undead, the other slips from the wall from the south into the tree between Tony and Belle. It lunges at Belle after it is safe within its cover, reaching into the wizard's gut.
Belle's innards go ice cold as she feels her energy being sapped away.
Belle and Reynaud, 4 hp damage each and need a DC 17 Fort Save.  Don't forget negatives for Con loss.
Original wraith is in a tree with Total Cover. Agyen Wraith is hovering over Agyen's corpse.
Up next: all y'all, any order.

| Belle PBP | 
 
	
 
                
                
              
            
            I'm confused. I'm looking at the map and that is NOT where I moved her. She was not next to a tree. She was next to Brodin. Something is off here. The reason she went where she did was so that it could not hide in a tree after it attacked her.
Fort ST: 1d20 + 2 ⇒ (9) + 2 = 11

| Belle PBP | 
 
	
 
                
                
              
            
            She still lives and breathes, and runs!
"I need to get away from that thing!"
Waiting to see how things develop before choosing where to withdraw to.

|  Brodin RockHammer | 
 
	
 
                
                
              
            
            Without hesitation, Brodin lets fly at the Agyens's wraith.
flurry of arrows#1: 1d20 + 8 ⇒ (2) + 8 = 10
flurry of arrows#2: 1d20 + 8 ⇒ (19) + 8 = 27
damage if hits arrow#1: 1d8 + 7 ⇒ (4) + 7 = 11
damage if hits arrow#1: 1d8 + 7 ⇒ (8) + 7 = 15

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Total Cover simply cannot be attacked, correct? wow, even my Combat Reflexes here are useless...
Garrosh steps to the side, and attacks the wraith coming from Agyen's body - "The bastards got Agyen!"
Bardiche +1: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Damage if it hits: 1d10 + 13 ⇒ (6) + 13 = 19
"Belle, get behind Brodin!"

| GM Hands of Fate | 
 
	
 
                
                
              
            
            Mid-Round Update
One of Brodin's arrow pases through Agyen's wraith, as does Grrosh's bardiche causing it to dissipate! Reynaud retrieves the holy water, but with nothing to strike at, he readies an action to splash the wraith in the tree.
Up next; Belle and Tony
Reynaud, I'll use your roll when needed.

| Belle PBP | 
 
	
 
                
                
              
            
            Belle does NOT get behind Brodin. She would rather be the one who dies than anyone else. She simply steps back 5' and casts mage armor on herself.

| Tony Tanner | 
 
	
 
                
                
              
            
            Perception: 1d20 + 10 ⇒ (12) + 10 = 22
Tony is desperate to end this quickly, before the rest of the crew dies on him. He watches where the original wraith passsed by into a tree, ready to strike.
Readied Strike: 1d20 + 13 ⇒ (8) + 13 = 21
DMG: 1d4 + 5 + 3 ⇒ (1) + 5 + 3 = 9

| GM Hands of Fate | 
 
	
 
                
                
              
            
            As the wraith lunges out of the tree at Tony, Tonys blade flashes out again, slicing through the wraith and deep into the bark of the tree. But as the rogue attacks, the wraith plunges into the man's chest, continuing out the other side and back into the rock wall. Tony gasps as the numbing cold takes hold in his chest.
Tony, DC 17 Fort save
Up next, all y'all. Please move to where you would like to stand. I'm assuming most , if not all of you will ready actions, so please give me Perception checks.

| Belle PBP | 
 
	
 
                
                
              
            
            If Tony gets next to her at some point, Belle will cast Mage Armor on him, otherwise she goes into total defense and grabs a +4 (21) AC.

|  Brodin RockHammer | 
 
	
 
                
                
              
            
            Perception: 1d20 + 13 ⇒ (12) + 13 = 25
Brodin once again readies his bow to shoot the wraith as soon as it leaves it's hiding place.
Flurry of arrows#1: 1d20 + 8 ⇒ (20) + 8 = 28 Yay!
Flurry of arrows#2: 1d20 + 8 ⇒ (19) + 8 = 27
To confirm crit, arrow#1: 1d20 + 8 ⇒ (7) + 8 = 15 Meh
damage if hits, arrow#1: 1d8 + 6 ⇒ (2) + 6 = 8
damage if hits, arrow#2: 1d8 + 6 ⇒ (3) + 6 = 9
damage if crits, arrow#1: 1d8 + 6 ⇒ (4) + 6 = 10
The dice giveth, the dice taketh away

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Garrosh moves over closer to Brodin and Belle, to offer them some protection, and readies to attack if the creature passes close to him, or tries to get to his companions.
Readied attack: 1d20 + 10 ⇒ (5) + 10 = 15
Damage if it hits: 1d10 + 10 ⇒ (10) + 10 = 20

| Tony Tanner | 
 
	
 
                
                
              
            
            Fort: 1d20 + 4 ⇒ (17) + 4 = 21
Its just a breeze, Tony shouts out in his mind as the wraith charges through him.
He quickly spins around and to take another swipe out of the specter.
Perception: 1d20 + 10 ⇒ (5) + 10 = 15
+3 Dagger: 1d20 + 13 ⇒ (18) + 13 = 31
DMG: 1d4 + 5 + 3 ⇒ (4) + 5 + 3 = 12

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Perception: 1d20 + 10 ⇒ (1) + 10 = 11

| GM Hands of Fate | 
 
	
 
                
                
              
            
            Preparing for the assault they knew was coming, the group consolidated closer together to aid in defending each other. Soon, enough, the wraith emerges, flying straight at Tony with an unearthly shriek. Brodin's two arrows pass directly through, and Tony's dagger flashes in the firelight, slashing through the dark shadow. With a final shriek, the creature dissipates, and the wilderness is quiet again.
The moments stretch into minutes as you wait for more assault, but none comes. After several minutes, you begin to relax, sheathing your weapons, and stoking the fire. None of you are really tired, so you stay up for a while. One by one, though, you drift off to fitful sleep full of unsettling dreams, leaving only one or two of you to stand guard for the rest of the night.
Morning dawns, and you break your fast quietly, talking over what your plans for the day are. One thing becomes rapidly apparent. The night's rest didn't do Belle or Reynaud any good. They are still feeling sickly. You estimate you are about a day's travel from the coastal road.
Combat over. Let's do a quick check of where everyone is at. I think Agyen, Belle and Reynaud were the only ones who got Con drain, but I'm not exactly sure where people are with hp. Once we figure out where people are, someone can start rolling for CLW. Who has the wand, anyway? Brodin, take 4 charges off your wand of mage armor.

|  Brodin RockHammer | 
 
	
 
                
                
              
            
            
...I'm not exactly sure where people are with hp. Once we figure out where people are, someone can start rolling for CLW. Who has the wand, anyway? Brodin, take 4 charges off your wand of mage armor.
4 charges taken off. Brodin is down 7hp, less what he recovers from overnight rest.

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Garrosh looks around at the sullen group - "That was a harsh night if I ever had one" - he nods - "And Agyen took the brunt of it" - then at the covered form of their companion - "In the hardest way possible" - shaking his head.
"We are still here though, so we need to shake it off and remember what we are here to do" - the half orc adds with a low growl - "First, let me take a look at the lot of you"
I don't want to make this too meta, so... I'm gonna memorize 2 Lesser Restorations, and drop them either one on Belle and one on Reynaud, or both on Belle (not 100% sure how drained Reynaud is). Rolling now to keep this moving, and we decide later.
Lesser Restoration: 1d4 ⇒ 4
Lesser Restoration: 1d4 ⇒ 4
So sweeeet :D
"That should make things easier"(/B] - he is pleased with the spell effects on his companions - [b]"I can see you already recovering some color. Wraiths are nasty business, we did very well, all things considered"
Then sets himself to healing his companions.
CLW Wand Belle: 1d8 + 1 ⇒ (8) + 1 = 9
CLW Wand Reynaud: 1d8 + 1 ⇒ (5) + 1 = 6
Belle and Reynaud, we may need to know your updated max HP after the Restoration.
Additional note: Garrosh is out of level 2 spells for the day. In my opinion, it is not paramount we go back to town, though we can benefit from it.

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Isn't it Ability Damage?

| Belle PBP | 
 
	
 
                
                
              
            
            See Drain/Damage. I think we need restoration for this in which case we are screwed unless we sell some major item.

| Belle PBP | 
 
	
 
                
                
              
            
            CLW Wand Belle = 9
That will put Belle at 15/16 HP and still spell deprived. Hope we make it the rest of the way without being attacked.

| Tony Tanner | 
 
	
 
                
                
              
            
            With the rise of morning, Tony rises refreshed as he greets the morning sun. A deep belch rises from his gut, he takes a wiff.
Uggggh, never let a ghost travel through you again.
He turns to his bedraggled party, and then to Agyen's corps.
"Will we be burying this one too...", he trails off, not really talking to anyone.

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            "We will" - the half-orc nods, picking up Agyen's body once they are ready to move out - "Let's head back then"

| GM Hands of Fate | 
 
	
 
                
                
              
            
            Bell, spell deprived? Nah, you got enough rest to do your study.
Garrosh wraps Agyen's body in his cloak and picks it up. You head out for the coastal road to the northwest. The day passes uneventfully, and your journey starts to head downhill. About an hour before sunset, you see the road ahead of you, about a mile off. About a quarter mile south, the flicker of firelight catches your eye, and you spy what looks like a caravan stopped on the side of the road. They look to be establishing camp for the night.
Are you going to carry Agyen all day, or find a place to take care of him. Bury? Burn?

| Belle PBP | 
 
	
 
                
                
              
            
            Then the sleep will restore her last HP. Belle will cast False Life on herself before they enter the caravan site.
Extra HP: 1d10 + 5 ⇒ (3) + 5 = 8

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            Depends on how burdened Garrosh will be by him - If not too much, he wants to carry him back to whatever settlement is closer, in the hope they will have a cemetery. Otherwise, he will need to find a place off the road, and bury him there.

| Garrosh Saurfang | 
 
	
 
                
                
              
            
            After spells are cast, Garrosh turns to the others - "Ready to approach the caravan?"
If the answer is a positive one, he will lead them there, with a raised arm to make themselves noticed.

| GM Hands of Fate | 
 
	
 
                
                
              
            
            You approach the caravan. As you do, a lookout calls out and you see several guards scurrying to grab weapons and turn to face you. One calls out, "Halt! Who are you and what is your business here?" In civilized lands, the greeting would be out of place, but considering the closest town is 4 days distant through trackless, bandit-filled wilderness, and the legendary temple of Orcus lay less than 2 days to the east, You are very lucky they didn't shoot on sight.
 
	
 
     
     
    