| unixgit |
After scratching my head about the Profane Belfry encounter in area F for a few days, some miscellaneous ramblings came out:
Does the guards and wards spell keep the stinking clouds from falling through the 20' hole and the top cloud from sinking to the floor or does a stinking cloud stay where it's cast?
I was wondering how two 20' radius, 20' high stinking clouds could cover a 100' diameter 50' tall dome until I realized that the guarded area was close to the area of the two stinking clouds. This implies that there is a 30' clear band around the clouds.
Asmoden's ranged tactics should be helped a bit since he can't see through the clouds any better than the PCs, although blindsense can help
if he's relatively close. (And the PCs don't need to make DC 22 Fort saves each round).
Asmoden's tactics say he uses Power Attack in melee, but he doesn't seem to have the feat.
"One bell rings per round in the order described below".
Should that have read "in the order described in Spell Effects above"?
I was wondering how a vertical wall of force could block an opening in a floor, but remembered an old saying that goes something like:
"As Asmodeus Wishes, So shall it Be".
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Wandering a bit:
A figure of Andax would have been helpful in the pawn set since he's most likely what the PCs will see.
Way back in E2. Infernal Nave the stat block for Corinstian Grivenner includes the line:
"Melee +2 unholy heavy mace +16/+11 (1d8+8)"
However, the Gear section lists: "+1 unholy heavy mace"
(This became less of an issue when he was sent to the center of the earth before he had a chance to properly introduce himself to his guests).