Rappan Athuk [Pf]

Game Master Chris Manos

Day 8, ~3pm.
Wilderness Map.
Rappan Athuk on Roll20


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"Indeed Magnus, but how is it that we did not spot them? And how did they carve Gareth's name here? In fact, how is it they know his name?" - the paladin continues with an heavy frown.


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

Belle looks with shock at the gravestone. "Perhaps it is an illusion? Then again, the magic of this place could be as mysterious as they say." She gives a sidelong glance at Gareth to see what his reaction will be.

I want to give it a poke, but do I dare? I wonder if it will be my name next.

Grand Lodge

Male Human Sorcerer 1 HP 21/27 AC17 (T15 F13) Init+7 Per+5

"We have been observed by rats. There are creatures that can use rats as spies. I don't know why they went for such an elaborate...display. I suspect its psychological, or perhaps we are meant to dig it up or be distracted. But the motivation is a little obscure."


Male Samsaran Psychic 5 AC: 17 T: 8 FF: 17 HP 8/8 Init -4 Fort +0 Ref +4 Will +11

Detect magic, Detect psychic significance, perception for traps
Spellcraft, know. arcana, perception: 1d20 + 13 ⇒ (16) + 13 = 291d20 + 10 ⇒ (17) + 10 = 271d20 + 12 ⇒ (7) + 12 = 19
Will use burst of insight on spellcraft if applicable


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

Oh, won't you look at that? What a coincidence! - says Gareth, sarcastically, before starting to check around.

Perception: 1d20 + 20 ⇒ (8) + 20 = 28 Please add another 2 for traps


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None
Belle PBP wrote:
Olaf the Holy wrote:
The eastmost mausoleum is perhaps 50ft. long, and 40ft. wide, and the room inside seems to correspond to those dimensions.
"Well, we can deal with the southern mauseleum later, I guess. Right now, shall we go in and investigate this one and perhaps the one tot he west?"

Did we actually go into the east mausoleum or did we just look inside and run away like cowards? I know for dang sure Belle is not going in there alone!


that was the "stick your head inside and look around" blurb.


We took a look and bailed - Tessai really isn't much of a 'searcher' so I left that up to you guys, then decided to go to the western one to keep things moving :D

Btw Gareth, was that Perception for the Western one?


Gareth, largely unconcerned with dire warnings of impending doom, searches the double doors for traps, locating nothing of the sort.

Agyen, too, is unable to find any. His magical detections avail him not - there's nothing to be found.

Agyen, I'm not quite sure what you're rolling for information on here, sorry.

It also starts raining, a light but insidious drissle that will inflitrate most nonwaterproof garments within minutes. You're safe under the mausoleum's door, but you'll probably be fighting gargoyles in it.

At least the ground is already muddy.


Muddy as in 'difficult terrain' muddy? :P

Tessai takes a quick look inside the western mausoleum, after summoning a simple divine spell.

Using Detect Magic.


This room appears to have been similarly looted, sometime in the past.


"Very well" - Tessai turns around to the others after having checked the mausoleum - "We either go dig up a grave, which I don't particularly feel like doing, go down a rat hole, which I don't think we will fit, or we face the larger mausoleum, and maybe some gargoyles - what do you all say?"


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

"I think we should go in here and poke around a bit. Maybe we'll find another key! Gareth, could you have a Kaloora or a summoned dog sniff around for a bit?"


"In this mausoleum?" - Tessai inquires.


Male Human Fighter (Unbreakable 5)
AC/HP/SAVES/INIT:
24(12 touch)/33(50[60])/7-2,3,2/6

Reynaud paces and keeps loose.


Male Samsaran Psychic 5 AC: 17 T: 8 FF: 17 HP 8/8 Init -4 Fort +0 Ref +4 Will +11

I was rolling for identification on the gravestone, but since its not magic...
"Digging it up won't be necessary."
Agyen goes back to the grave and pokes it.
object reading from reborn magic
Appraise check w/ +10 bonus: 1d20 + 17 ⇒ (15) + 17 = 32
that's two pieces of info for two rounds


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None
Tessai wrote:
"In this mausoleum?" - Tessai inquires.

"Yes" referring to the west mausoleum.


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)
Belle PBP wrote:
"I think we should go in here and poke around a bit. Maybe we'll find another key! Gareth, could you have a Kaloora or a summoned dog sniff around for a bit?"

Kaloora is already summoned - merged to me. I can't do my min/level summons while she's out, only summons for 4 rounds with my spells - not my intention out of combat

Well, anything I could summon would only last for less than 30 seconds, so I'm not sure it'd be of much help. - he says, giving his shoulders.

GM: are we in bright light at the moment?


Tessai steps aside for her companions to examine the structure.


Agyen's psychicv feelers return suspiciously little information - he gets a brief impression of a very large rock massif, and then a bumpy wagon ride.


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

Assuming the distant examination of the room provides soemthing more useful that that of the east building, Belle recommends, "Very well then, let's go with Magnus plan and see if we can blind these gargoyles at a distance and deal with them piecemeal."

Grand Lodge

Male Human Sorcerer 1 HP 21/27 AC17 (T15 F13) Init+7 Per+5

"Very well. Just bear with me a moment." Magnus rummages through one of his scroll boxes, pulls out a scroll of Magic Weapon and casts it on his Spear.
"That's better. Just in case they get too close."


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

I guess we waltz on up in marching order and when Belle gets in range she lets loose with the Glitterdust. I tried to add an icon to the map but was unable to."

"Off we go then!"

Belle makes her own preparations by taking her wand out of its 'holster'.


Male Samsaran Psychic 5 AC: 17 T: 8 FF: 17 HP 8/8 Init -4 Fort +0 Ref +4 Will +11

Okay, assuming the party goes along with this plan, we're attacking from 140 ft. away?
If the party wants to attack:

"Before we launch our attack, I have a few preparations."
You think you see a vague blue outline of a disc shimmer into being in front of Agyen, and then you feel a burst of courage. He waits a bit longer before he speaks. Ready. On three?
Buffs used, in order:
Shield
Bless
Fox's Cunning
Expeditious Retreat


"Let us do this then" - Tessai nods, taking position slightly ahead, summoning a divine protection spell, and firmly gripping her greatsword - "Goddess be with us"

I'd say about 10' ahead of the others toward the Southern Mausoleum.

Casting Protection from Evil.


Male Human Fighter (Unbreakable 5)
AC/HP/SAVES/INIT:
24(12 touch)/33(50[60])/7-2,3,2/6

Since we know where the enemies are coming from, Reynaud will walk ahead with Tessai. Sword 'n' boardin'.

Grand Lodge

Male Human Sorcerer 1 HP 21/27 AC17 (T15 F13) Init+7 Per+5

5' is better, and one square offset, that way you cover more of our flanks and they can't land in our midst; you won't be in the area of effect of any burning hands that I cast and I can actually hit anyone attacking you with my reach weapon as they will be 10' away from me. Not that I'm likely to do that much, but it gives us options.


5' it is - I think the map is correct then ;)


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

Belle leads off with the planned casting of Glitterdust (DC 18 Will or blinded for 4 rounds). Then when her init comes around follows with Vanish.

"Now!"

Though her statement is probably redundant since everyone, including the gargoyles can see her start to cast.


Will 2: 1d20 + 4 ⇒ (19) + 4 = 23
Will 3: 1d20 + 4 ⇒ (15) + 4 = 19

The gargoyles shudder to life, small flakes of emerald stone and dust washing off them with the rain, and launch themselves into the air, their flight leading them to a circle some twenty feet above your heads.

It's a series of straight trajectories, favoring speed over say, the ability to dodge death-dealing arrows. So if you've got any of those handy, now would be a good time.

Two of them are covered head to claws in glitter.


Male Samsaran Psychic 5 AC: 17 T: 8 FF: 17 HP 8/8 Init -4 Fort +0 Ref +4 Will +11

As Belle casts her spell, a blue dagger of force materializes next to the gargoyles, stabbing at them.
Focused force spiritual weapon: 1d20 + 8 ⇒ (20) + 8 = 281d10 + 1 ⇒ (4) + 1 = 5
crit?: 1d20 + 8 ⇒ (13) + 8 = 211d10 + 1 ⇒ (4) + 1 = 5
This bypasses the DR, and the attack roll was made using my wis mod as the spell description, if you want me to use my int because its the casting stat for psychics, it should be an additional +3


Oh my... This looks sooo bad...

I'm going to stay on Belle's side, because Gareth's AC is through the roof. In fact I suggest a triangle made up by me, Reynaud and Gareth, with Aygen, Belle and Magnus is the middle back to back.

"Come to me then you dogs!" - the paladin roars, taking a step forward, and slashing at the closest gargoyle.

5' towards gargoyle 8. Attack.

Greatsword +1 on Gargoyle 8: 1d20 + 8 ⇒ (12) + 8 = 20
Damage if it hits: 2d6 + 10 ⇒ (4, 6) + 10 = 20

--Effects--
Current AC 23
HP: 43/43
Protection from Evil
Bless


Sorry, the gargoyles are all flying 20ft. up in the air. You can't presently reach them.

Grand Lodge

Male Human Sorcerer 1 HP 21/27 AC17 (T15 F13) Init+7 Per+5

Magnus casts Burst of radiance on the 2 closest gargoyles #1 and #5.

DC18 Reflex save or be blinded; dazzled on save

damage if evil: 4d4 ⇒ (2, 1, 2, 1) = 6
great. Just enough to annoy them

n.b. Magnus will get an AoO on the first one that tries to close, unless they have 10' reach


Ah... They are flying. In that case:

Tessai takes a step back, and just next to Belle - "Stay close"

Readied Attack for the first Gargoyle coming in reach: 1d20 + 8 ⇒ (15) + 8 = 23
Damage if it hits: 2d6 + 10 ⇒ (5, 4) + 10 = 19


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

At the moment, Gareth simply goes in Full Defense.

Are we in bright light?


Yeah, this couns as bright light, I'd say.


Ref 1: 1d20 + 6 ⇒ (19) + 6 = 25
Ref 5: 1d20 + 6 ⇒ (20) + 6 = 26

Dazzled for 1d4 ⇒ 4 rounds.


Male Human Fighter (Unbreakable 5)
AC/HP/SAVES/INIT:
24(12 touch)/33(50[60])/7-2,3,2/6

Reynaud moves back to be adjacent to the spellcasters, muttering.

For she is as light, and banishes evil wherever she turns her face as the sun banishes night...

Moving back into the middle between Belle, Magnus, and Agyen. If the gargoyles make any attacks on them in this round, Reynaud will use Bodyguard and In Harm's Way as necessary.


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

Belle will delay until right after the Gargoyles. There is nothing to heal right now :)


The gargoyles all come crashing down on you, apparently unbothered by various blinding magic, like unholy destruction raining like - well, rain - from the sky.

This close, it's pretty clear that their eyes are actually emeralds. Those of you who know about anatomy can tell that that would make them nearly fist-sized. If you manage to kill these things and pry the eyeball from the sockets of their dead skulls, you'll pretty much have it made for like, at least an upgrade to your weapon.

Not that there's much time to contemplate that. There's deadly claws to deal with first. And horns. And those jaws of theirs look impressively, arm-bone-breakingly strong - there's vicious fangs in there too.

At least they're not actively oozing goo. The green theme might've suggested acid.

Magnus' spear comes up to poke at one of the gargoyles, while Tessai's blade is ready to offer a warm welcome to another.

MagnusAoO vs 1: 1d20 + 4 ⇒ (1) + 4 = 5, 1d8 + 2 ⇒ (5) + 2 = 7
1Clawcharge vs Magnus: 1d20 + 8 ⇒ (13) + 8 = 21, 1d6 + 3 ⇒ (4) + 3 = 7
ReynaudAoO vs Bodyguard: 1d20 + 8 ⇒ (18) + 8 = 26
The thrust of Magnus' spear goes wide, but Reynaud manages to intercept the claw meant for the arcanist, taking the damage in the spellcaster's stead.Immediate action Harm's Way goes here.

2Clawcharge vs Agyen: 1d20 + 9 ⇒ (6) + 9 = 15, 1d6 + 3 ⇒ (2) + 3 = 5
ReynaudAoO vs Bodyguard: 1d20 + 8 ⇒ (16) + 8 = 24

3Clawcharge vs Gareth: 1d20 + 9 ⇒ (3) + 9 = 12, 1d6 + 3 ⇒ (2) + 3 = 5

4Clawcharge vs Gareth: 1d20 + 9 ⇒ (7) + 9 = 16, 1d6 + 3 ⇒ (4) + 3 = 7

5Clawcharge vs Magnus: 1d20 + 8 ⇒ (14) + 8 = 22, 1d6 + 3 ⇒ (2) + 3 = 5
ReynaudAoO vs Bodyguard: 1d20 + 8 ⇒ (11) + 8 = 19

6Clawcharge vs Reynaud: 1d20 + 9 ⇒ (12) + 9 = 21, 1d6 + 3 ⇒ (2) + 3 = 5

7Clawcharge vs Tessai: 1d20 + 9 ⇒ (12) + 9 = 21, 1d6 + 3 ⇒ (1) + 3 = 4
Tessai's sword shears into the wing of one of the gargoyles(4) with a dramatic burst of light and everything.

8Clawcharge vs Tessai: 1d20 + 9 ⇒ (17) + 9 = 26, 1d6 + 3 ⇒ (2) + 3 = 5

Now the gargoyles are on ground level in their indicated squares.


Male Samsaran Psychic 5 AC: 17 T: 8 FF: 17 HP 8/8 Init -4 Fort +0 Ref +4 Will +11

spiritual weapon: 1d20 + 8 ⇒ (15) + 8 = 231d10 + 1 ⇒ (10) + 1 = 11
The dagger lands another strong hit on the gargoyle, and twin blue force missiles swirl into existence, then slam into the gargoyle from behind and in front. Agyen moves back toward the center of the group.
Focused force magic missile: 2d6 + 2 ⇒ (6, 5) + 2 = 13


Female NG Elf Arcanist (White Mage) 1 | HP: 8/8 | AC/FF/T: 12/10/12 | CMD:11 | F:/R/W:+1/2/2 +2 vs. encht | Init: +4 | Speed 30ft | Appraise +8, Know (Arc) +8, Ling +8, Perc +7, SpCft +8(10) | Active Conditions: None

Belle casts CLW on Tessai. Tessai has the Fey foundling feat so the cure spell provides an extra 2 points of healing.

CLW: 1d8 + 4 + 2 ⇒ (7) + 4 + 2 = 13

Arcane Reservoir at 5/7

"I'm right here, Tessai. No worries."


So my readied attack went off against #4? She doesn't even seem to be in range :P

In any case the follow up will be on the one I already hit:

Tessai can feel the familiar healing energies surging through her body - "Thank you Belle - let us show these wretches we are not easy pickings!" - the paladin reiterates, swinging her greatsword again - "Stand fast friends!"

Greatsword: 1d20 + 8 ⇒ (12) + 8 = 20
Damage if it hits: 2d6 + 10 ⇒ (3, 6) + 10 = 19

--Status & Effects--
Current AC 23
HP: 43/43
Protection from Evil
Bless


My bad, I forgot about Belle being invisible, and 4 originally charged her, putting you in range. You really hit 7 instead.

Grand Lodge

Male Human Sorcerer 1 HP 21/27 AC17 (T15 F13) Init+7 Per+5
Reynaud La Croix wrote:

Reynaud moves back to be adjacent to the spellcasters, muttering.

For she is as light, and banishes evil wherever she turns her face as the sun banishes night...

Moving back into the middle between Belle, Magnus, and Agyen. If the gargoyles make any attacks on them in this round, Reynaud will use Bodyguard and In Harm's Way as necessary.

Reynaud, I had kept that space so I can move back this round to cast or attack. We're still learning how to work together as a team, but we will need to think about how best to use your bodyguard abilities with a casters need to move out of melee.


Male Human Fighter (Unbreakable 5)
AC/HP/SAVES/INIT:
24(12 touch)/33(50[60])/7-2,3,2/6

Reynaud swings at the gargoyle near him and Magnus, his muttering getting louder until he is roaring his chant.

Attack, Longsword +1: 1d20 + 8 ⇒ (15) + 8 = 23

Damage: 1d8 + 4 ⇒ (5) + 4 = 9

AND HER FLAMES OF RIGHTEOUSNESS ARE NEVER FAR; SHE REACHES OVER ALL THERE IS AND DID SMITE THE BEAST TO THE CENTER OF THE EARTH WHERE IT YET REMAINS BROKEN AND CHAINED

Grand Lodge

Male Human Sorcerer 1 HP 21/27 AC17 (T15 F13) Init+7 Per+5

Magnus invokes his arcane training, bending the dimensions to slide between them using Dimension slide 1 arcane point, 3 AoO's from the gargoyles and returning fifteen feet away from them.move action
Then he calls again upon his reservoir of spells to cast another burst of radiance near the spot he had just vacated.South West corner of Gargole#5; the burst should cover Gargoyles#1,#5 and #6 without covering anyone else - even me!

Reflex DC18 or be blinded, dazzled on save

damage if evil: 4d4 ⇒ (4, 2, 3, 4) = 13 better


"Reynaud, your words shed light on the gloom brought by these dreadful creatures!" - Tessai smiles.


Ref 1: 1d20 + 6 ⇒ (3) + 6 = 9
Ref 5: 1d20 + 6 ⇒ (19) + 6 = 25
Ref 6: 1d20 + 6 ⇒ (11) + 6 = 17

rds: 1d4 ⇒ 2

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