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Jothas: 1d20 + 2 ⇒ (15) + 2 = 17
Johendar: 1d20 + 3 ⇒ (13) + 3 = 16
Linark: 1d20 + 0 ⇒ (3) + 0 = 3
Talfryn: 1d20 + 3 ⇒ (20) + 3 = 23
Twigg: 1d20 + 2 ⇒ (4) + 2 = 6
Lini: 1d20 + 1 ⇒ (20) + 1 = 21
Droogami: 1d20 + 5 ⇒ (2) + 5 = 7
thing1: 1d20 ⇒ 18
thing2: 1d20 + 1 ⇒ (13) + 1 = 14

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Remember, everything is difficult terrain (for you), and unless you are 5ft away, there is concealment.
Round 1
* Talfryn
* Lini
Ankheg
Jothas
Johendar
Thing 2
Droogami
Twigg
Linark

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You cannot 5ft step in difficult terrain unless you have something special. Want to make it a 5ft move provoking?

Pre-Gen-Lini |

Lini has Woodland Stride, will that work in the children of the corn field?
And here is my Survival roll for earlier: 1d20 + 11 ⇒ (6) + 11 = 17
On Lini's action:
Round 1
Knowledge Nature; 1d20 + 11 ⇒ (18) + 11 = 29
Hey Twigg, this could be fun...watch this
Lini will cast Ghost Sound to try and distract the bug. the sound will be the sound of 8 armored humans running toward the ant from behind, in an attempt to turn it around. (DC=13)
Droogami
Charge, Bite
ATK: 1d20 + 8 ⇒ (10) + 8 = 18
DAM: 1d6 + 3 ⇒ (6) + 3 = 9

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Lini can use woodland stride yes, however kn: nature won't tell you anything. Also, Droogami is on a separate initiative. will use your action then, minus the charge as he can't charge through difficult terrain.
Lini casts a spell, however she is right next to the Ankheg, which will provoke. Did you want to move away with your woodland stride first?

Pre-Gen-Lini |

Lini can use woodland stride yes, however kn: nature won't tell you anything. Also, Droogami is on a separate initiative. will use your action then, minus the charge as he can't charge through difficult terrain.
Lini casts a spell, however she is right next to the Ankheg, which will provoke. Did you want to move away with your woodland stride first?
Yes Please
And I put Droogami up there so you did not have to wait on me.
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Twigg tosses some acid at the ant.
"Good idea Lini! I should have tried that too! Two gnomes together, wow! Imagine if EVERYONE was a gnome??? We'd be unstoppable!... no offense to you non-gnomes of course"
1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 2

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The Ankheg tries to take a bite out of Talfryn.
1d20 + 5 ⇒ (18) + 5 = 23
damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10
acid: 1d4 ⇒ 1
grab: 1d20 + 11 ⇒ (8) + 11 = 19
11 points on Talfryn and I'm guessing he is grappled.

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Since the Ankheg is grappling Talfryn, it will just keep biting.
1d20 + 5 ⇒ (8) + 5 = 13
damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10 plus acid: 1d4 ⇒ 2
grapple: 1d20 + 11 ⇒ (15) + 11 = 26
That will miss, and Talfryn is free of the grapple.
Round 1
Talfryn
Lini
Ankheg
* Jothas
* Johendar
Thing 2
Droogami (8 points on Ankheg on turn)
Twigg (misses with acid splash)
Linark

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Johender singles out the ankheg for his bane and fires an arrow.
Activate frebooter's bane, +1 to attack and damage for all allies.
Attack PBS: 1d20 + 5 + 1 + 1 ⇒ (20) + 5 + 1 + 1 = 27
Damage: 1d8 + 1 + 1 + 1 ⇒ (8) + 1 + 1 + 1 = 11
Crit Confirm: 1d20 + 5 + 1 + 1 ⇒ (7) + 5 + 1 + 1 = 14
Crit Damage: 1d8 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 = 7
Crit Damage: 1d8 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 = 7

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Johendar hits the ankheg, but not critically. Droogami claws the ankheg for 8 damage, but poor twigg misses. There is a hiss of acid hitting the ground.
Everyone hears a lot of buzzing getting closer.
Round 1
Talfryn
Lini
Ankheg: -21dmg
Jothas
Johendar
Thing 2
Droogami
Twigg
* Linark

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Linark misses the ankheg
Round 2
* Talfryn
* Lini
Ankheg: -21dmg
Jothas
Johendar
Thing 2
Droogami
Twigg
Linark

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I assume no precise shot right?
The stone skips across the hard exoskeleton of the ankheg.

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Talfryn notes that the buzzing is coming from the north.
The ankheg will attack 1d4 ⇒ 1 Jothas.
1d20 + 5 ⇒ (1) + 5 = 6
dmg: 2d6 + 5 ⇒ (3, 3) + 5 = 11 plus acid: 1d4 ⇒ 3 and grab: 1d20 + 11 ⇒ (15) + 11 = 26
The ankheg burbs instead of bites.
Round 2
Talfryn
Lini
Ankheg: -21dmg
* Jothas
* Johendar
Thing 2
Droogami
Twigg
Linark

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Johender fires another arrow.
PBS, Bane: 1d20 + 5 + 1 + 1 ⇒ (19) + 5 + 1 + 1 = 26
Damage: 1d8 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 = 7

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Johendar's arrow pierces the ankheg's tough skin and takes it out.
The moment the ankheg falls over, a swarm of mosquito's arrive from the north! It goes for the first person..Johendar.
Johendar takes 2d6 ⇒ (4, 6) = 10 plus bleed: 1d6 ⇒ 6
fort: 1d20 + 3 ⇒ (2) + 3 = 5 vs DC 13.
Johendar has contract some type of disease.
fort: 1d20 + 3 ⇒ (1) + 3 = 4 vs DC 13.
Johendar is also a little nauseated
Round 2
Talfryn
Lini
Jothas
Johendar
Swarm
* Droogami - since ankheg is down, i'll let you redo this.
* Twigg
* Linark

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Of course that's only roleplay, as Linark do not have the knowledge to handle that kind of stuff. I have one, at least, but I may have all the others if no one took them, and thus I'll handle them to whoever wants it (since Swords are not the best weapons against swarms).

Pre-Gen-Lini |

I'll take it, I know I said I would hold it if no one else wanted to.
Droogami will go into Defend mode of Lini
Lini will use her wand of cure light wounds on Johender.
Wand: 1d8 + 4 ⇒ (4) + 4 = 8
Charges left-29
And a second hit:
Wand: 1d8 + 4 ⇒ (2) + 4 = 6
Charges left - 28
This should help Johender, you fought bravely against that beast.

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Thinking that using the alchemist fire in this plantation is not a good idea, Linark begins swinging his Nodachi wildly (moving to the swarm's square IF necessairy), trying to get as many bugs as he can at once.
PA Nodachi: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27! Damage: 1d10 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Hmm, can a swarm take a critical hit? Yeah, NO, what a shame...

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Correct. They are immune to weapon damage
Round 2
Talfryn
Lini
Jothas
Johendar
Swarm
Droogami: defending Lini
* Twigg
Linark

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technically there is one exception if you have a swarmbane clasp, then weapon damage does work, but I rather doubt anyone here has one

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Ha! Sorry by that, we're screwed then... We are in a dry plantation, right? Let's just set it on fire, then... But I'll keep my action, to honor my low knowledge ^_^

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So Lini does 8 healing on Johendar in round 2. Remember, you can only see things 5ft from you, so Lini would have to move 10 ft north to see the swarm. I'll move you up, and then Lini will do 3 points of damage to the swarm in round 3. Cool?

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In round 3
Talfryn will put away his sword, then take out flint and steel and a torch. I believe that is two move actions, otherwise I will begin lighting the torch which is a full round. I'm not going to drop the sword because I don't want to lose it in the cornfield.

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Round 3
Talfryn -takes out flint & steel and a torch
Lini - acid splashed the swarm
* Jothas
* Johendar
Swarm: 3dmg
Droogami: defending Lini
Twigg
Linark