RD's Fangwood Keep (Inactive)

Game Master Rene Duquesnoy

roll20.net

Marching order:
1) Kelvor 2) Tarrow 3) Armun 4) Narvik 5) Pribam


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Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

"Seems clear to me. Back down then?"

Sczarni

Mists of Mwangi

You do find some mundane stuff on the archers, but they each have a potion of CLW.

There is a door to the north.

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Oh right. A door

"Actually, there's those doors. Kelvor, would you like to do the honours and find us some more trouble?"

Armun pauses, then adds, "Assuming we're all set. Tarrow, drink one of the potions if you need to. They're curative potions."

Scarab Sages

1 person marked this as a favorite.
Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

"Thanks Armun, I'll take one of those. However I'll ask my robed friend if he can use that wand of his. It makes me feel bad and good at the same time!"

"I thought for sure there would be a secret door here. Hmmm..." Tarrow kicks the wall. "Can I get some help here?"

If we find don't find any secret doors....

Check for traps on the North door, form up in default marching order and have Kelvor pop the door.

Scarab Sages

Male Half Orc Oracle of Bones [6.0] | HP 49/49 | AC 25 T 12 FF 24 | CMB +6 CMD 18 (19 vs grapple) | F +6 R +5 W +9 | Init +1 | Perc +3 (darkvision) | SM +6 | Heal +11 | Intim +10

Well done gentlemen. Let us hope more more alarm was raised. Narvik will allow the others to do their thing and prepare to enter the door.

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

Pribam nods graciously to Tarrow, draws forth the wand of infernal healing, steps toward Tarrow, and activates the wand. He monitors Tarrow's health a moment through the deathwatch eyes. If he is still wounded after the spell has run it's course, Pribam activates the wand a second time.

I think Tarrow only needs one shot, but if he needs two, he gets two before we proceed.

When the healing is done, Pribam restows the wand, pulls his wand of magic missile and takes his place at the rear of the marching order.

Sczarni

Mists of Mwangi
Tarrow wrote:
If we find don't find any secret doors....

Take 20?

Scarab Sages

Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

Yes take 20

Perception = 25

" Thank you Pribam, your help is always welcome.

Sczarni

Mists of Mwangi

Tarrow searches, and using the knowledge he received from Acre (the wounded guy in the passage), a secret door has been revealed. Hail Razmir!

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid
Rene Duquesnoy wrote:
Hail Razmir!

*grumbles*

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

Pribam recasts message on everyone, then detect magic, while still out on the rampart in the expectation of more sneaking about.

Hail Razmir, indeed!

Scarab Sages

Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

Kelvor did not object to taking point AND took the ring of Prot, so we will put him in the front of the marching order as previously set up.

"Eureka! I knew that bugger was here. Kelvor if you would be so kind as to pop that door."

Tarrow eyes the secret door for traps

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

If Tarrow does not see anything we pop the door

Sczarni

Mists of Mwangi

The door opens. Inside are more suits of armor. This time, they are heavy armor.

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Armun will do a thorough search of the room (take 20)
Perception: 27

Sczarni

Mists of Mwangi

Armun steps into the room, and the 2 sets of full plate animate and attack, surprising the crap out of him.

Kelvor: 1d20 + 1 ⇒ (6) + 1 = 7
Pribam: 1d20 - 1 ⇒ (17) - 1 = 16
Tarrow: 1d20 + 6 ⇒ (2) + 6 = 8
Narvik: 1d20 + 1 ⇒ (4) + 1 = 5
Armun: 1d20 + 3 ⇒ (16) + 3 = 19
1d20 ⇒ 6

The one closest to the door gets an attack, the other moves to Armun (flat-footed).

1d20 + 5 ⇒ (17) + 5 = 22
1d6 + 3 ⇒ (5) + 3 = 8

Everyone but Narvik & Animated Armor

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Oh no! My pants!

Armun will 5ft step back and fire two arrows into the RED animated armor.

Rapid Shot, Point Blank, and Arcane Strike
Attack 1: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d8 + 5 ⇒ (5) + 5 = 10

Attack 2: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d8 + 5 ⇒ (8) + 5 = 13

Scarab Sages

Male Half Orc Oracle of Bones [6.0] | HP 49/49 | AC 25 T 12 FF 24 | CMB +6 CMD 18 (19 vs grapple) | F +6 R +5 W +9 | Init +1 | Perc +3 (darkvision) | SM +6 | Heal +11 | Intim +10

Narvik simply stands there, caught offguard by the animated armor!

Just saying I'm still here. :)

Sczarni

Mists of Mwangi

The first arrow hits, but then clanks off the armor as if nothing happened with your puny little arrows. Second one misses.

Scarab Sages

Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

Tarrow swears, surprised by the walking,attacking armor."For gad sakes!"

Tarrow expertly works his spring loaded wrist sheath to use the adamantine arrows stored there, and unloads on blue

Point Blank + Rapid Shot
Attack: 1d20 + 13 ⇒ (3) + 13 = 16
Damage: 1d10 + 5 + 1d6 ⇒ (10) + 5 + (3) = 18

Attack: 1d20 + 13 ⇒ (14) + 13 = 27
Damage: 1d10 + 5 + 1d6 ⇒ (2) + 5 + (2) = 9

" I hate it when those damned things do this kinda thing!"

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

Pribam begins reciting the parable of the Slattern from "The Thirty One Steps" to inspire the Pathfinders.

Perform (oratory): 1d20 + 10 ⇒ (2) + 10 = 12

Everyone should be +1 to hit and +1 to damage, except for Armun's first shots, including Tarrow's shots.

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

"Once, on the shores of Lake Encarthan, there lived a young maiden..."

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

Pribam wonders if he knows anything about sets of plate armor that animate and attack.

Knowledge (arcana): 1d20 + 11 ⇒ (3) + 11 = 14

Apparently, Pribam had a large lunch before the lecture on such topics at the cloister.

Sczarni

Mists of Mwangi

Both of Tarrow's bolts pierce the animated plate mail for full damage (plus song).

Kelvor up.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor steps up and positions himself between the two suits of armor. He swings his earthbreaker at the first suit and backswings to the second suit.

Pwr Atk: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29 Dmg: 2d6 + 17 + 1 ⇒ (2, 2) + 17 + 1 = 22
CLEAVE Pwr Atk: 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19 Dmg: 2d6 + 17 + 1 ⇒ (1, 3) + 17 + 1 = 22

The Cleave assumes Kelvor can stand adjacent to both suits. Is the Roll20 map up to date? I can't see it.

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

It is, and you should be able to. I'll move you accordingly (just a 5ft step)

Sczarni

Mists of Mwangi

Blue goes down. Red gets smashed, but not all damage goes through.

Red double smashes Kelvor.
1d20 + 5 ⇒ (15) + 5 = 20
1d6 + 3 ⇒ (5) + 3 = 8
1d20 + 5 ⇒ (3) + 5 = 8
1d6 + 3 ⇒ (5) + 3 = 8

I think the 20 hits right? 8 points on Kelvor.

Heroes up!

Scarab Sages

Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

Tarrow fires two more adamantine bolts into Red. 5 foot stepping to get the clearest shot. I can't see the map

Point Blank + Rapid Shot + Bard Song
Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d10 + 6 + 1d6 ⇒ (6) + 6 + (6) = 18

Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d10 + 6 + 1d6 ⇒ (10) + 6 + (2) = 18

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Tarrow, I moved you 5ft to get a shot, but cover is unavoidable. Thankfully, looks like your rolls don't care!

Armun, having seen how ineffective his arrows are but not caring, will fire another pair

Arcane Strike, Point Blank, and Rapid Shot in effect...
Attack 1: 1d20 + 9 ⇒ (7) + 9 = 16
Damage 1: 1d8 + 6 ⇒ (1) + 6 = 7
Attack 2: 1d20 + 9 ⇒ (10) + 9 = 19
Damage 2: 1d8 + 6 ⇒ (6) + 6 = 12

And from there he'll take a 5ft step out of the way.

Sczarni

Mists of Mwangi

Thunk Thunk....Tarrow kills the other animated object.

Off initiative.

Scarab Sages

Male Half Orc Oracle of Bones [6.0] | HP 49/49 | AC 25 T 12 FF 24 | CMB +6 CMD 18 (19 vs grapple) | F +6 R +5 W +9 | Init +1 | Perc +3 (darkvision) | SM +6 | Heal +11 | Intim +10

Now that was interesting. Narvik will step forward and investigate the former enemies as well as the other armor in the room. He'll also cast Detect Magic in the area.

Sczarni

Mists of Mwangi

Narvik doesn't detect anything magical, and the only quality armor seems to have a few bolts sticking out. Probably worthless now.

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Nice. Well, Armun will now resume his search of the room.

Take 20 Perception = 27

Sczarni

Mists of Mwangi

Armun doesn't find anything interesting.

Scarab Sages

Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

Tarrow replaces the adamatine bolts he used in his spring loaded wrist sheath, in fact he puts five each arm.

"Not much here, lets move out."

If everyone is done with the second armory, Tarrow motions the group to form up in marching order on the north double doors.

Tarrow looks for traps and if he doesn't find any he asks Kelvor to pop the door.

Perception: 1d20 + 5 ⇒ (9) + 5 = 14

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Armun will knock back one of the Potions of Cure Light Wounds, and then get in position with his bow.

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

Wiping his mouth, he'll turn to Pribam and say,"Your recitations aren't bad, if a bit serious. Next time we find trouble, it's my turn!"

Scarab Sages

Male Half Orc Oracle of Bones [6.0] | HP 49/49 | AC 25 T 12 FF 24 | CMB +6 CMD 18 (19 vs grapple) | F +6 R +5 W +9 | Init +1 | Perc +3 (darkvision) | SM +6 | Heal +11 | Intim +10

I can't wait to hear it, Armum. Narvik says, though it is unclear whether his interest is true or sarcastic. Let us hope we will not require any inspiration in the near future.

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

"A pity I did not get to finish it. It is a most educational story, but I look forward to hearing you perform."

Pribam draws his wand of infernal healing and heals both Kelvor and Armun, although the latter barely needs it, while Armun takes his time searching the room.

"This will only make your skin crawl for about a minute. Then you will be fully healed."

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

Armun's skin does indeed crawl from the Infernal Healing, a magic he recognizes. He gives Pribam a look that starts off surprised, and quickly turns to anger. "That's a very evil magic you use. A 'gift' from Razmir, is it? Nevermind, I don't want to know. Let's move on and get that door open."

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

"It is a trick he stole from Asmodeus and grants to the faithful. To use the tools of evil to cure the ills caused by evil is not, in and of itself an evil act. It is not like we are animating the corpses or consuming the souls of our foes. Instead, we using the blood of fiends, in this case in the crafting of this wand, to grant a small kindness and do a good deed. The Living God teaches that such acts are just."

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

"Prepared words. Ones I'm sure you've had to utter before. In a world where Shelyn kindness can close wounds, Razmir chooses instead to tell his disciples of stolen magic from Asmodeus? That seems telling, to me."

Armun shakes his head. "We're wasting light. You have your method, and I have my own," he says, patting a wand in his backpack.

"Kelvor, how about that door," Armun asks, not wanting to get bogged down in a philosophical debate.

Sczarni

Mists of Mwangi

Kelvor pops the door open. There is a hallway, with a door on the north, west, east, and south. Oh no! 2 more hobgoblins and some dogs!

ARFF ARFF!
Kelvor: 1d20 + 1 ⇒ (18) + 1 = 19
Pribam: 1d20 - 1 ⇒ (6) - 1 = 5
Tarrow: 1d20 + 6 ⇒ (8) + 6 = 14
Narvik: 1d20 + 1 ⇒ (1) + 1 = 2
Armun: 1d20 + 3 ⇒ (3) + 3 = 6
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 2 ⇒ (13) + 2 = 15

Kelvor, then baddies, then the rest of the story.

Scarab Sages

Male Half Orc Oracle of Bones [6.0] | HP 49/49 | AC 25 T 12 FF 24 | CMB +6 CMD 18 (19 vs grapple) | F +6 R +5 W +9 | Init +1 | Perc +3 (darkvision) | SM +6 | Heal +11 | Intim +10

Quick as ever I am.

Blast! More hobgoblins, and dogs too? Our luck continues!

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

Pribam breathes a sigh of relief. He was growing concerned that his consistently high initiative numbers would give him away as not being an actual cleric! Finally he is near the bottom of the order, where clerics belong!

Scarab Sages

Male Human Fighter 5 (Crossbow Fighter) |HP 44/44 |AC 20 / T 16 / FF 15 | F +6, R +7, W+3(+1 vs Fear) | Perception +5, Init +6 | [dice=Attack]1d20 +14[/dice] [dice=Damage]1d10 + 4 + 1d6 [/dice]

After the baddies go...

Tarrow raises his crossbow "Have at thee fiend!" At blue

If the first shot kills blue, second shot on green.

Point Blank + Rapid shot

Attack: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 1d10 + 5 + 1d6 ⇒ (2) + 5 + (2) = 9

Attack: 1d20 + 13 ⇒ (20) + 13 = 33 Crit threat
Damage: 1d10 + 5 + 1d6 ⇒ (2) + 5 + (2) = 9

Attack: 1d20 + 13 ⇒ (13) + 13 = 26 IF confirmed
Damage: 1d10 + 5 + 1d6 ⇒ (6) + 5 + (5) = 16

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor steps in immediately and moves to engage the hobgoblins.

Pwr Atk: 1d20 + 11 ⇒ (19) + 11 = 30 Dmg: 2d6 + 17 ⇒ (1, 3) + 17 = 21
CLEAVE Pwr Atk: 1d20 + 11 ⇒ (15) + 11 = 26 Dmg: 2d6 + 17 ⇒ (5, 6) + 17 = 28

Can't see the map, as I'm at the airport about to board my flight back to LAX. If I can't get in cleave range, then assume a single attack.

Silver Crusade

Male Human Fighter/1, Bard/4 | HP54/54 | AC 21 / T 14 / FF 17 | F+8, R+11, W+6 (+4 to all w/Well Versed) | Perception +9, Init +8 | [Single] Attk = 1d20 +11(12 w/Point Blank), DMG = 1D8 + 3(5 w/Arcane Strike + Point Blank) + 1d6 acid

I moved Kelvor on the map. Should be no issue getting the Cleave in on the dogs.

Armun begins to sing, inspiring is companions (+1 Attack & Damage)
"As I went home on Moonday night as drunk as drunk could be
I saw a horse outside the door where my old horse should be"

Sczarni

Mists of Mwangi

2 dead puppies

both hobgoblins rapid shot PBS kelvor

1d20 + 4 ⇒ (2) + 4 = 6
1d8 + 3 ⇒ (8) + 3 = 11
1d20 + 4 ⇒ (14) + 4 = 18
1d8 + 3 ⇒ (1) + 3 = 4

1d20 + 4 ⇒ (15) + 4 = 19
1d8 + 3 ⇒ (4) + 3 = 7
1d20 + 4 ⇒ (18) + 4 = 22
1d8 + 3 ⇒ (6) + 3 = 9

1 hit for 9 damage.

Tarrow thwacks blue...dead
Armun inspires courage (+1 attack/damage)
Rest of party up

Scarab Sages

Male Half Orc Oracle of Bones [6.0] | HP 49/49 | AC 25 T 12 FF 24 | CMB +6 CMD 18 (19 vs grapple) | F +6 R +5 W +9 | Init +1 | Perc +3 (darkvision) | SM +6 | Heal +11 | Intim +10

How'd I know I'd be inspired by a story involving drinking? Narvik gives a toothy grin as Armun spins his tale.

Narvik steps up and fires a bolt at the lone hobgoblin!

XBow: 1d20 + 2 + 1 ⇒ (5) + 2 + 1 = 8 for Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Dark Archive

Male Human (Taldan) Arcanist/Bard 5/2 | HP 73/73 | AC 9 / T 9 / FF 9 | Resist negative energy 5 | F +6 / R +3 / W + 3 (all +4 w/ Well Versed) | Perception -2 | Init -1 | [Dice=cold iron heavy mace]1d20+1[/dice] [Dice=damage] 1d8-2[/dice]

Pribam reaches toward the ceiling and calls upon the Living God to produce another golden spear, which Pribam lets fly at the last remaining foe!

Splintered Spear: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 counting the inspiration but not the cover

Damage: 1d6 + 5 + 1 ⇒ (4) + 5 + 1 = 10 plus one point of bleed.

"Razmir, smite Thine foe!"

Sczarni

Mists of Mwangi

Narvik misses, but Pribam's spear hits!

Round 2.
Kelvor. Then Baddies. Then rest.

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