Qwerty's Way of the Wicked (Inactive)

Game Master qwerty1971

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MOLG// WOTW// Murder's Mark

Bracnos is able to find willing brawling participants and the bubears are amazed at his strength. Syldran manages to scamper off to test his abilities but sees he is observed by a group of goblins just interested in his shifting abilities.

Eventually as the raucous bestial festivities of the bugbear tribes die down, Sakkarot will want to speak with the party alone. He summons them into his private chambers and dismiss his many followers with a deep growl. does anyone not attend the meeting?

“You are traitors to your own kind. You must know that. When Balentyne falls and my horde pours through its shattered gates, we will slaughter the Talireans by the thousands. Yet I see no regret in your eyes. Tell me, how can this be?”


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

"I do not speak for the rest, but to me, the way I qas treated. I feel nothing for them. They get what they deserve. I just want to see them on their knees"

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"I do not see them as my own kind, they have forfeit any such claim they have on me, tell me, if someone locked you up, inflicted a brand on your person, tried to kill you would you still call them kin? What about those complicit in the act? The current generation has stagnated and rotted under mitra's supposed guiding light, and must be scrapped, we can try again with the next one or perhaps this entire land should be left with no humans left..."

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

"They called me a demon and branded me, no they are not my kind only walking dead. Just don't know it as yet but soon will as i rip their still beating hart from their body and crush it before their eyes. I will have my revenge on every soul there"


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

"My story echoes the same. I too was branded, as were the others." Annak shows the bugbear her scar from the prison.
In regards to Wades comment about all humans, "While those humans were scum and inflicted a great deal of pain towards us and others, not all humans deserve to be wiped out. Some are worth more to the cause than others..." she says gesturing to Razul, Lillith and Syldran.

you cant throw the other members of the party under the bus in front of these bugbears. they will want us to give them the humans for food...maybe.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

"If they are not strong enough to defend against you, then they deserve their fates. The natural order must be restored. If that means it must come at Bugbear hands, then so be it. It has nothing to do with being human or not. I am human, yet I have no doubt that I can best anyone here when crossing swords. The problem in Talingarde is that they have forgotten their place."


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Delilah just laughs.

"If you think kinship means anything to those fools in Matharyn, you're more naive than I expected. My "family" wanted nothing to do with me when my true parentage was discovered. They're hateful beings cloaked in the guise of righteousness. Duplicitous cretins that would gladly sell their own flesh and blood for a few coppers more. They prattle on about loyalty, but the only loyalty they have is to their own bottom line."

She takes a long, slow sip of her wine.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

Seeing as everyone had their turn speaking about their intentions, he figured he might as well chip in too.

"My reason might not be as noble as my friends here. I seek to root out the humans that have settled here. They no longer adhere to the ways of the past. No longer to they seek to live in peace with nature, more content to despoil it's beauty and reap it's rewards. I've spent many years sequestered away from humans, no longer sure I quite fit the name anymore,"


MOLG// WOTW// Murder's Mark

Seeing Annaks brand from the prison, Sakkarot pulls aside his great breast-plate and reveals the holy symbol of Asmodeus burned into his chest. “We all have our scars.

Tomorrow you must depart this camp. It will never be truly safe for you here. Over the next week, more tribes will rally to my banner. I will promise them blood and give them steel. Then at last I will be ready to march. A week after that – I will be poised to strike. I will move my horde to the valley just north of Balentyne. There we will wait for your signal. Fire this rocket into the air. Within the hour, we will attack. Make sure that the way is ready.

After we gather, my horde will be idle and start to grow anxious. I can hold them together for another two weeks. After that, I expect desertions and squabbling. Get your work done before then. You have one month to infiltrate and destroy Balentyne.”

Sakkarot hands Wade a single carefully wrapped signal rocket. Suddenly the bugbear warlord gets very serious and stern. He stares straight into the party's eyes. “Can you do this? In one month can you break the Watch Wall?”

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos looks back into Fireaxe's eye as a grin grows and fire sparks in his eyes "One month the wall will fall"


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

"Less, if we work well, and as a team. Before the end of the month, flames will devour it"


MOLG// WOTW// Murder's Mark

He grunts and nods. “Thorn has faith in you. If you weren’t his best, he wouldn’t have sent you. Do this and your names will be legend. Now go. Hail Asmodeus!”

The Bugbear war-chief calls in his guards and you are escorted out of his tent down to the docks. A group of bugbear warriors with new weapons are eerily eyeing the boat and the crew.

Kargeld and his men are waiting on the ship. As the party steps aboard the ship, Kargeld mentions “Look in that one’s eyes. He’s smart; always plotting. Bugbears should not be smart. If your business here is concluded then let us leave. I want to drop you off and sail to the east.”


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

I can only speak for myself, but I think we should have a little huddle so we can all be on the same page regarding our intentions?


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

CON weekend. So will be posting very slowly if at all. Heres my 2cp... charm the captain. Then off the rest of the crew. Then off the captain


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

i say let Bracnos get all bad orc on them raging and slinging spells while he rest of us watch and sip tea or coffee. besides he took a long nap and left the heavy lifting to the rest of us. he owes us. just my 2 cp.

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

LOL ok i can work with that...but it might be a bit too much as they might be close to my level ^_^


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

I might be able to keep Kargeld dazed with Ear-Piercing Scream long enough for him to be less of an issue. If we can manage to drop one of the other sailors pretty quickly, I can raise him as a zombie to bolster our ranks.

Also, since he seems like a decent enough fellow, I'd like to try to keep Yurik alive, unless he joins Kargeld in the defense of the ship.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |
Delilah Vae wrote:

I might be able to keep Kargeld dazed with Ear-Piercing Scream long enough for him to be less of an issue. If we can manage to drop one of the other sailors pretty quickly, I can raise him as a zombie to bolster our ranks.

Also, since he seems like a decent enough fellow, I'd like to try to keep Yurik alive, unless he joins Kargeld in the defense of the ship.

Agreed. I also have some spells/skills that might be of use.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

We still need him to get us where we are going. I think when we arrive we attack, kill them all, strip the boat of valuables (don't forget the payment he was given), and then shove it off.


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4
Razul Tarym wrote:
We still need him to get us where we are going. I think when we arrive we attack, kill them all, strip the boat of valuables (don't forget the payment he was given), and then shove it off.

Well, yeah. Those were the broad strokes of what Thorne wanted us to do anyway. We're trying to hammer out the finer details, particularly about how to approach combat. That said, we should probably open with Bracnos or Wade smashing into Kargeld as hard as possible to give us as much of a surprise edge as possible.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

well, I plan to be next to him and if I go in the surprise round and beat him in initiative, I can probably drop him.


MOLG// WOTW// Murder's Mark

The Frosthamer sets sail from the bugbear warcamp and travels under the cover of darkness provided by the night across Lake Tarik. The boat stops just short of shore and Kargeld looks at the party and says,"I will drop you off here. No one will see you at this hour. This spot is a couple of hours walk from the Tower Balentyne and the small town of Aldencross. I leave you here and depart quickly, please unload yourselves."

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

I have a new photo with how my new rage form looks ^_^

Bracnos skin cracks as smoke and fire erupts from the brakes in his skin demonic horns grow and five new blood red eyes open over his face his teeth elongate to monsters fangs this new demon rips into the captain

Full attack on Kargeld changing to rage is a free action

Bracnos rolls:
bite: 1d20 + 11 ⇒ (12) + 11 = 23
damage bite: 1d6 + 7 ⇒ (1) + 7 = 8
Claw 1: 1d20 + 11 ⇒ (10) + 11 = 21
damage claw 1: 1d8 + 7 ⇒ (4) + 7 = 11
claw 2: 1d20 + 11 ⇒ (1) + 11 = 12
damage claw 2: 1d8 + 7 ⇒ (2) + 7 = 9
Gore: 1d20 + 11 ⇒ (12) + 11 = 23
Damage Gore: 2d6 + 7 ⇒ (4, 5) + 7 = 16


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

"Hey! Yuric? Why did the goblin cross the road? To eat the chicken ofcorse!"
hideous laughter on yuric. DC16.
@Bracnos : thats a lot of attacks. But according to the rage power your gore attack should be 1d8 not 2d6. Unless youre large i guess... but when did u become large size? Im just wondering. =^^=

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

it's the rageshaper archetype makes all transmutation attacks act one size larger, and it works for na attacks I get from my bloodrage so all my dice are treated as a size larger ^_^


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Yes, but in the surprise round you only get a single attack. You can't full attack in the surprise round.

init: 1d20 + 5 ⇒ (9) + 5 = 14

Razul waits for the first sign to initiate the ambush. He immediately charges Kargeld.

actions:
partial charge on surprise round so he is flanking with Bracnos, drawing sword as he moves. Using power attack and combat expertise.

att vs Kargeld: 1d20 + 13 ⇒ (15) + 13 = 28
damage~: 1d8 + 2d6 + 9 ⇒ (4) + (1, 3) + 9 = 17

status:

AC-19
Hp-32/32


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

i forgot... Initiative: 1d20 + 5 ⇒ (14) + 5 = 19


MOLG// WOTW// Murder's Mark

looking at the boat map, there is no straight path to Kargeld from your spots ont he map. He has too many of his sailors between you and him... he is not stupid after all...i will take Bracnos' initial rage as the surprise round and everyone can repost their actions after that if it changes too much... was just waiting for someone to initiate aggression against the ship captain... i need to give them some sort of fighting chance

Bracnos loses control and begins to change his appearance and rage grabbing the closest sailor to him and bite/claw/gore him to death... Seeing one of his sailors killed Kargeld bellows out “You want my ship, do ye? I killed my brother to take her and I’ll kill all of you to keep her! Kill them all!”

initiative:

Annak: 1d20 + 5 ⇒ (7) + 5 = 12
Bracnos: 1d20 + 1 ⇒ (2) + 1 = 3
Delilah: 1d20 + 1 ⇒ (5) + 1 = 6
Razul: 1d20 + 4 ⇒ (15) + 4 = 19
Lillith: 1d20 + 5 ⇒ (13) + 5 = 18
Syldran: 1d20 + 1 ⇒ (19) + 1 = 20
Wade: 1d20 + 1 ⇒ (6) + 1 = 7
Sailors: 1d20 + 1 ⇒ (5) + 1 = 6

COMBAT RND 1
Syldran-
Razul-
Lillith-
Annak-
Wade-
Delilah-

Sailors-
Bracnos-


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

the will save for the hidious laughter on yuric? =^^=


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Surprise round? So only a move or a standard action (plus any swift and frees)?

If so, Razul moves to the center of the boat, drawing his sword as he moves.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

I can't move my token, but I want to end up in the square on the north side of the blond token in the center of the boat. Also, which tokens are which? I can tell ours, but you have three besides the generic sailor tokens, which is Kargeld?


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

i do believe one can charge in a surprise round.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Yes, but only a single move worth of distance. Besides, I had no charge lane.


MOLG// WOTW// Murder's Mark

I moved Razul next to Kargeld as you wanted, but he is flanked on his left and right side with sailors...and i will take Razul's initial attack against Kargeld above which hits.

Yurik:
WIL: 1d20 + 3 ⇒ (7) + 3 = 10
Yurik falls on the floor laughing.
COMBAT RND 1
Syldran-

Razul- attacked Kargeld
Lillith- made Yurik laugh
Annak-
Wade-
Delilah-

Sailors-
Bracnos-

[spoiler=Tracked]
Kargeld-17


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Delilah smirks and begins to chant some words. She lays hands on the newly dead sailor that Bracnos was so kind to provide. The corpse begins to move and shakily stands up. Its eyes glow with a sickening red light. It turns its head toward its former companion and lashes out with its sword.

Delilah will take this opportunity to cast Lesser Animate Dead on the poor dead sailor to make him her zombie slave. The Spirit Vessels revelation gives that zombie maximum HP. She will then retreat to a safer location while the zombie attacks the sailor immediately in front of Wade.

Frosthamar Zombie:
Frosthamar Zombie
NE Medium undead
Init -1; Senses Perception +0

DEFENSE
AC 16, touch 10, flat-footed 16 (+3 armor, +1 dodge, +1 shield, +2 natural, -1 Dex)
hp 19 (2d8+3)
DR 5/slashing
Fort +0, Ref -1, Will +3

OFFENSE
Speed 30 ft.
Melee short sword +3 (1d6+1/19-20), slam +3 (1d6+1)
Ranged short bow -1 (1d6/x3)

SPECIAL QUALITIES
Staggered

STATISTICS
Str 16, Dex 9, Con -, Int -, Wis 10, Cha 10
Base Atk +0; CMB +2; CMD 12
Feats Toughness
Gear studded leather, buckler, short sword, shortbow with 20
arrows

Zombie Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Zombie Damage: 1d6 + 1 ⇒ (1) + 1 = 2


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

that is quite eerie
Annak focuses on Kargeld and casts a hex upon him...Bouda Hex on his attack ability. DC15 WIL save for just one round.

"I want his teeth!" Annak says looking at Kargeld.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

Syldran flourishes his cloak in a circular pattern around his body, and as his form drops to the ground,...


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

He emerges as a snake, ready to pounce on any nearby targets.

Actions:

Move: Feint (Feint: 1d20 + 12 ⇒ (8) + 12 = 20 on the sailor nearest to me)
Standard: Wild Shape


MOLG// WOTW// Murder's Mark

Kargeld tries to shrug off the hex...WIL: 1d20 + 3 ⇒ (13) + 3 = 16still affected for 1 round

The sailors seem to be taken aback as Syldran transforms and Bracnos practically rips one of their brethren to pieces...

Kargeld begins to rage as Razul's sword thrust tears into his side and he hefts his ornate great axe for a counter-attack...

Great Axe+Powerful Blow: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19..DMG: 1d12 + 10 + 2 ⇒ (11) + 10 + 2 = 23
"You picked the wrong pirate to mess with boy! I'll deal with him kill the others"
One sailor attacks Syldran with a short sword...ATK: 1d20 + 4 ⇒ (10) + 4 = 14..DMG: 1d6 + 2 ⇒ (4) + 2 = 6 HIT
Another sailor attacks Wade..ATK: 1d20 + 4 ⇒ (16) + 4 = 20..DMG: 1d6 + 2 ⇒ (6) + 2 = 8MISS
Three sailors armed with short bows aim at Bracnos-ATK: 1d20 + 2 ⇒ (8) + 2 = 10..DMG: 1d6 + 0 ⇒ (4) + 0 = 4MISS
ATK: 1d20 + 2 ⇒ (15) + 2 = 17..DMG: 1d6 + 0 ⇒ (2) + 0 = 2MISS
ATK: 1d20 + 2 ⇒ (4) + 2 = 6..DMG: 1d6 + 0 ⇒ (5) + 0 = 5MISS
The other sailors begin moving stored goods from the combat area since they still have merchandise to deliver...

Tracked:

Kargeld- 17
Razul- 23
Syldran- 6


MOLG// WOTW// Murder's Mark

COMBAT RND 2
Syldran-
Razul-
Lillith-
Annak-
Wade- + Round 1
Delilah-

Sailors-
Bracnos-


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

Lillith jumps in quickly to strike the closest sailor, but she was out of his reach almost before her blade fell, as she watched the surprised sailor feel the deep gash in his torso

Slash!: 1d20 + 8 ⇒ (20) + 8 = 28
Slash!: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
Shlick!: 2d10 + 8 ⇒ (2, 10) + 8 = 20


Medium Snake Brawler 4 / Druid 4 || HP 26/32 | AC 14 ||
Other:
T 12 | FF 12 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 21
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

After receiving a slash from the sailor, Syldran rears his head and lets out a loud hiss, launching himself at the sailor, attempting to contort around his body.

Actions:

Standard: Grapple (Grapple Check: 1d20 + 11 ⇒ (10) + 11 = 21, not sure if the Feint removes his Dex to CMD)


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Ok, I am thoroughly confused. I thought we were doing a surprise round? It appears that we just started at Round 1. If so, then I didn't charge or get the flank bonus with Bracnos (however, I believe a 24 would still hit Kargeld so that didn't change my damage). Also, since I couldn't charge, my AC was 21.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Round 2?

Razul suddenly blurs into a whirling display of martial prowess. His moves defy human anatomy. All who see him realize the utter futility of crossing blades with him and are demoralized.

actions:
5' step. Full round action to Dazzling Display. If successful vs Kargeld, swift action (using Hurtful feat) to attack with Power Attack and Combat Expertise.

Dazzling Display: 1d20 + 12 ⇒ (15) + 12 = 27 All enemies within 30' whose combined HD and Wis modifier is equal to or less than 17 are shaken for 1 round, 12 for 2 rounds, 7 for 3 rounds, and 2 for 4 rounds.

swift hurtful att. vs Kargeld: 1d20 + 9 ⇒ (9) + 9 = 18
damage: 1d8 + 9 ⇒ (3) + 9 = 12

status:

AC-21
hp-32/32

Btw GM, is Kargeld a barbarian? If so, subtract 4 from my previous damage as he would have Uncanny Dodge and not be flat footed so I would lose my sneak attack.


Female Dhampir Oracle/Sorcerer 4; AC 14, touch 12, flat-footed 12; CMB +4, CMD 16; HP 19; Fort +1, Ref +4, Will +5; Init +2; Concentration +11, Diplomacy +14, Know (nob) +8, Know (rel) +6, Know (arc) +5, Know (nat) +5, Know (pla) +5, Linguistics +4

Did you forget about my new zombie pet? Don't forget about my new zombie pet. ^_^

Delilah, now safe at the back of the boat begins casting a spell. As she completes the spell, her left hand seems to wrench off of her body and float beside her. She winces in pain. Her zombie continues its mindless pursuit of the death of its former comrade.

Delilah casts Spectral Hand, causing her to lose 1d4 ⇒ 1 HP for the 5 minute duration of the spell. Her zombie continues to attack the sailor directly in front of Wade.

Zombie Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Zombie Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Well, at least the zombie is consistent.

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

round 1wade casts a bit of magic that is new to him temporarily enchanting his weapon, and then casually deflects the oncoming attacks with a yawn and steps five feet to the side round two and then five more before counter striking to hit+magic weapon & flank with zombie: 1d20 + 12 ⇒ (9) + 12 = 21damage: 1d10 + 8 ⇒ (4) + 8 = 12


MOLG// WOTW// Murder's Mark

Syldran easily grapples and constricts the sailor to his front while Wade deflects an attack and hits with his counter attack, almost killing the sailor in one blow. you and the zombie had no room to maneuver hence you get no flanking from it until the sailor to your front was killed Razul and Kargeld trade steel blows and Razul hits the captain again. Delilah commands her zombie to press his atack and the zombie once again strikes the sailor to Wades front taking him down after Wade drew blood on him, Wade then steps over the dying body. Lillith strikes a sailor with her nodachi cutting him to shreds. Delilah then removes her hand...

seems the site ate my earlier post of counter attacks. not typing it again. Kargeld missed Razul, an arrow hit Annak for 3 damage, and an arrow hit Bracnos for 4 damage. All other enemy attacks missed

Party is up again

tracked:

Kargeld-29
Razul-23
Syldran- 6
Annak-3
Bracnos-4
Sailor 1- grappled


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Finished with theatrics, Razul now concentrates solely on Kargeld. His sword becomes a blurring series of swings, further adding to his defense. He tries to determine how wounded Kargeld is.

actions:
Full attack so I get my defensive parry bonus, still using power attack and combat expertise.

Perc?: 1d20 + 7 ⇒ (4) + 7 = 11 If I need to use heal skill, then I won't do it as that is an action, your call.
Lol, nvm with that roll :)

att vs Kargeld: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d8 + 9 ⇒ (6) + 9 = 15

status:

AC-22
hp-32/32

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

round 2; right just for funsies I'm leaving rage fatigued for two rounds 'free action' them casting enlarge person on me ^_^

The demon known as bracnos goes away as his orcish from waves a spell causing him to double in size he looks to the crew with a wicked grin "let's play" he said on a ragged breath

in would roll intimidate but a cast a spell ^_^


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

They are all shaken, for at least 3 rounds anyhow.

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