
Marcus Greer |

When it comes time for Marcus to act again...
Marcus looks at the nearest Ogre and smiles widely.
"Look, he stole your hotdog!" Marcus yells, and points at the other Ogre, casting a spell on the first.
Murderous Command, DC 20 Will.

Darius "Mr. Clean" Blake |

LOL! Nice! High Five Marcus! It would be epic if both ogres turn to each other and beat the living hell out of the other one. Assuming of course that my shot hits and your ogre fails the will.

Darius "Mr. Clean" Blake |

(I too was excited to see the ball start rollin on the game. I hope Derrik gets back soon or gets DMPCed so we can continue the storyline. I am curious to see what happens with this tower.)

Darius "Mr. Clean" Blake |

I was wondering, should we be acting for round 3 or is this round 2 resolution.

Darius "Mr. Clean" Blake |

On my turn...
Blake's eyes focus more closely on the ogres as he walks slowly and methodically toward his allies (seeing as how he is no longer hidden. The one with the head wound seemed to have hit with tremendous force and Blake definitely didn't want it swinging that thing at any of his allies, or 'god' forbid, HIM!
I think you need to be put down.
First Shot: 1d20 + 12 ⇒ (18) + 12 = 30
for: 1d6 + 15 ⇒ (6) + 15 = 21 points of damage
Rapid Shot: 1d20 + 12 ⇒ (19) + 12 = 31
for: 1d6 + 15 ⇒ (2) + 15 = 17 points of damage
Second Shot: 1d20 + 7 ⇒ (5) + 7 = 12
for: 1d6 + 15 ⇒ (6) + 15 = 21 points of damage
All shots are going at the hurt ogre. If it goes down, the remaining shots go to the other ogre. -2 for Rapid shot and -3 for Deadly Aim for a total of -5. Add 1 to hit and damage if they are within 30' and hits their touch for any within 20'. Also I don't know how far anything is since I am a bit separated from the group so please adjust my attacks accordingly.

Marcus Greer |

You guys seem to be forgetting I cast Blessing of Fervor in the first round, I think. Everybody should be getting an extra attack (unless y'all are using it for something else, I can't tell. =)
Marcus, seeing no reason for him to use any of his big, flashy magic just yet, decides to give a rousing speech to the crew.
"YEAH! KILL THOSE UGLY SONS OF B~@*+ES!" he screeches with mad glee, and lets out a small burst of power.
Marcus casts Bless on everybody.

Otyugh of Kilwin's Chocolates |

The otyugh engaged in melee with MJ snaps it's toothy maw....
Bite 1d20 + 7 ⇒ (18) + 7 = 25 1d8 + 4 ⇒ (7) + 4 = 11 crunches down on MJ's left hand for 11 damage!
And flails it's horny tentacles....
Tentacle 1d20 + 3 ⇒ (6) + 3 = 9 1d6 + 2 ⇒ (5) + 2 = 7
Tentacle 1d20 + 3 ⇒ (5) + 3 = 8 1d6 + 2 ⇒ (6) + 2 = 8
....missing with both!

Mikey Jay |

GAAAH!! No biting!! That's a BAD monster!!
Hasted Powerful hack 1d20 + 15 ⇒ (3) + 15 = 18 2d6 + 19 ⇒ (1, 3) + 19 = 23 hits, gashing the beast for 23 slashing damage....
Hasted Powerful hack 1d20 + 15 ⇒ (10) + 15 = 25 2d6 + 19 ⇒ (1, 6) + 19 = 26 chops deep for another 26 slashing, dropping the otyugh!
Hasted Powerful backswing 1d20 + 10 ⇒ (7) + 10 = 17 2d6 + 21 ⇒ (5, 2) + 21 = 28 misses....

Darius "Mr. Clean" Blake |

Ewwwww.. Rads!!! Just Ewwwwwwww...

Moray of Cthulhu cult |

The eight Morays converge on Derrik, Mikey Jay, Yingzen and Mr Clean, who find themselves back to back in a knot at the forefront of the Fierce Ones, holding the southwest corner....
On Derrik:
Elven curve blades 1d20 + 8 ⇒ (5) + 8 = 13 1d10 + 3 ⇒ (9) + 3 = 12
Elven curve blades 1d20 + 8 ⇒ (3) + 8 = 11 1d10 + 3 ⇒ (4) + 3 = 7
On MJ:
Elven curve blades 1d20 + 8 ⇒ (12) + 8 = 20 1d10 + 3 ⇒ (4) + 3 = 7
Elven curve blades 1d20 + 8 ⇒ (1) + 8 = 9 1d10 + 3 ⇒ (2) + 3 = 5
On Yingzen:
Elven curve blades 1d20 + 8 ⇒ (7) + 8 = 15 1d10 + 3 ⇒ (2) + 3 = 5
Elven curve blades 1d20 + 8 ⇒ (11) + 8 = 19 1d10 + 3 ⇒ (5) + 3 = 8
On Mr Clean:
Elven curve blades 1d20 + 8 ⇒ (3) + 8 = 11 1d10 + 3 ⇒ (6) + 3 = 9
Elven curve blades 1d20 + 8 ⇒ (13) + 8 = 21 1d10 + 3 ⇒ (5) + 3 = 8

Mikey Jay |

You shark-dudes are so outmatched.... You know this, right? .... If you throw down your swords and surrender right now, I might be able to convince King Arthur, Raven, and Sniper Smurf to spare your lives....
Intimidation 1d20 ⇒ 11
Full defense....

Radsworth |

Radsworth retrieves a scroll and begins reading, pointing at the Morays while he chants.
Magical lightning bursts from his fingertips, hitting as many of the Morays as he can without hitting his allies.
USE ITEM: Scroll of Lightning Bolt, CL 8th.
Lightning Bolt: 8d8 ⇒ (3, 8, 2, 4, 6, 7, 6, 3) = 39
Reflex DC 21 for half damage.

Darius "Mr. Clean" Blake |

Ohh... This should be funny. And I will totally take the AoO for this. On Clean's Turn:
Blake's ash colored face turns a bright shade of red as the words "Sniper Smurf" leave MJ's lips. With total disregard for the danger they are in and the enemies about, he spins his pistol with a blur of motion and grabs the barrel, finger still in the trigger guard, waving the butt of his gun menacingly at MJ.
Who the f#@k you jus call a smurf you son of an a$$ nugget! Im'ma shove my foot up your a$$ your next three generations are gonna be tastin the bottom of my boot.
If MJ is within 30', Clean will use the +2 to attack and AC from blessing of fervor. If more than 60', he will use the +30' movement from blessing of fervor. As an action, Clean will move up to the nearest empty space near MJ and get in his face. Well, his chest(stupid small man) and start yelling up at him, taking all the attacks of opportunity on the way. If he is hit within his first move, Clean will pistol whip the attacker that hit him using 1 grit for the Gunslinger Pistol-Whip maneuver.
If struck during angry stomp toward MJ: 1d20 + 10 ⇒ (10) + 10 = 20
If Pistol-Whip Hits: 1d4 + 1 ⇒ (4) + 1 = 5

Darius "Mr. Clean" Blake |

(Why is my portrait a smurf?! That is both awesome and disturbing at the same time.)
Oh, and almost forgot.
If successful hit, Free trip: 1d20 + 8 ⇒ (10) + 8 = 18

Marcus Greer |

Because if you say the "S-Word" on this forum it changes your profile picture to match. This phrase likewise triggers the change, if I recall. =)
Marcus shouts a nonsense phrase at one of the Morays who's left standing.
"Lonely Henry would die for a grapefruit!"
Gift of Madness, DC 21 Will save or he is Confused for 8 rounds.

Moray of Cthulhu cult |

Reflex save vs DC 21 lightning bolt 1d20 + 6 ⇒ (12) + 6 = 18 fails! 39 electricity damage!
Reflex save vs DC 21 lightning bolt 1d20 + 6 ⇒ (18) + 6 = 24 succeeds! 19 electricity damage!
Reflex save vs DC 21 lightning bolt 1d20 + 6 ⇒ (13) + 6 = 19 fails! 39 electricity damage!
Reflex save vs DC 21 lightning bolt 1d20 + 6 ⇒ (7) + 6 = 13 fails! 39 electricity damage!
The four Morays caught in Radsworth's lightning bolt dance a jerky jig, skeletons illuminated in brief X-Ray....

Moray of Cthulhu cult |

The Morays struck by Radsworth's deadly bolt are all too eager to accept mercy and let their weapons fall to the floor.... They raise their hands in a gesture of surrender and fall on their knees....
The other four, though unharmed to this point, consider the swift carnage these interlopers have made of their leader and monster allies, and the display of magical might by Radsworth and Marcus, and throw down arms as well, bending knees and trembling in fear of The Fierce Ones!

Mikey Jay |

Smart choice, guys.... Now, we're gonna bind your wrists, just to ensure no funny business.... I suggest you cooperate, as plan B involves chopping off hands that refuse to be bound....
MJ pulls at the coil of rope in his backpack and begins cutting it into bindings to bind the Morays with....

Moray of Cthulhu cult |

Yingzen swings at the nearest moray
[dice=attack 1] 1d20 + 14 [dice=damage] 1d10 + 5
[dice=attack 2] 1d20 + 9 [dice=damage] 1d10 + 5
[dice=attack 3] 1d20 + 14 [dice=damage] 1d10 + 5
Prior to the lightning, Yingzen's blade deals 13 slashing damage to the first Moray, who then drops when Radsworth's lightning rips through him....

Radsworth |

Knowledge Arcana: 1d20 + 18 ⇒ (17) + 18 = 35
Knowledge Religion: 1d20 + 13 ⇒ (12) + 13 = 25
Radsworth considers the Morays words, but of more concern is Daisy. She was a lover of peace, and he had no doubts about what these Morays would do if let loose. They were also too much liability to bring with them as they explored the rest of the tower.
He sighs and removes Chesterfield.
"What do you think friend? MJ has put us in a predicament. Would you take the risk or kill them and move forward?"

Michael Johnson 66 |

Radsworth hears the words "Earth-Spawn of Cthulhu", and is reminded of a passage read by flashlight in a university library in the infamous Renaissance-era work Monsters and Their Kinde somewhere between Boston and Florida....
The Earth-Spawn is a "theoretical" monster, that can supposedly be created via a gruesome breeding ritual involving a cow and a star-spawn of Cthulhu, which is a powerful extra planar outsider....
The Earth-Spawn is said to have many hooves, tentacles, and gnashing maws, and is said to be capable of terrible destruction and carnage....