Post Apocthulhu Pathfinder RAW
Game Master
Michael Johnson 66
The PCs are survivors in a version of modern Earth ravaged by Cthulhu and his minions.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Raven. I thought of the Teen Titans... If it were Mikey's child.. it would make sense.
Sometimes the boards are wonky.. Which reminds me, I need to post teh scrutiny.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Conflicted...Should I or Shouldnt I.. Though Im sure it will freak out Rad and send him into a frenzy, but its so appropriate.. Grrr...
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Space travel... I like it.
Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
Female Human
Who doesn't love space travel? :)
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
HERE IT COMES RAD PREPARE YOUR BODY
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Finally! I don't know what happened, but I can finally access my account, although not yet by phone. Thanks DM for DMPC when I couldn't post. I will try to catch up.
It's clear that I am not used to playing at this level as well. I did not know that wish was once and done so I thought Black tentacles would surpass SR. Really wanted to go dominate person and have some fun, but with the SR that we have been seeing, I thought BT was best choice. Had I understood that it was once and done, sunburst would have certainly been a better choice.
Thanks for your patience.
M Human unchained monk 8/paladin 6
No prob, bud! Welcome back! :)
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Have I made a mistake with my attack rolls? It seems that everyone else has some pretty large bonuses?
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
You haven't boosted your attack stat into the low 30's, either.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
No you have it about right... Also Derrik's Str is only 24.. he hits fine.. I can imagine once I actually start boosting all of that on him how scary he will be.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Hrmm ALOT of creatures here like water it seems
M Human unchained monk 8/paladin 6
You are in the area of a large lake (Hali)....
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
This are true.. Hrmm So many choices... Cut up some Frogs legss.. ORRR Get ready for dragon sniping? The choices...
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Rynjin wrote: You haven't boosted your attack stat into the low 30's, either. Is that possible for Grimm even, or must I maintain more of a support role for the tanks?
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Derrik Stonesmith wrote: No you have it about right... Also Derrik's Str is only 24.. he hits fine.. I can imagine once I actually start boosting all of that overrule how scary he will be. I'll have do some research to see how I can optimize him better. I will admit that he was built more for RP and that I'm kind of jealous of the damage Koran and Derrik are laying down.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Considering you attack touch AC, the average of which is about 9 for the stuff we're fighting, you shouldn't be having any issues.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Let me tell you this... There is very little point to try and do what either of them does, especially Derrik. Just like Koran wont try and do certain things someone like Sieg can do Derrik will do damage regardless. Lots and Lots of Damage.. most likely the most damage. Do what your character does, don't worry about the rest. To make you feel better, people were feeling like Derrik was some type of Main Character for a while.. and I didn't even do anything to do that, save RP him like normal.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Right-o.
Grimm actually probably deals more damage than Sieg, since Sieg's schtick is basically trying to lock one target down and effectively take him out of the fight even before killing him.
Should probably retrain those Bonebreaker Feats and whatnot though because I missed the fine print of them working only on creatures your size or smaller. =/
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Yeahh Though Im not sure you can retrain bonus feats.
Derrik was set up to be a Sentinel Type Character, to run through an army and lay everyone like it was candy.. to be the shining knight type. He takes the greatest challenge/evil head on and comes out on top.. Thus his stats, playstyle and character fits that trope.
Dont forget one thing Sieg has over most of the tanks and damage Monkey's, Versatility. You have Extracts and class abilities far better than just damage.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Those ones weren't Bonus Feats, I took them with my levels.
Bonebreaker is at least semi-useful since it works on any size (though only deals a d6 of Str/Dex).
Neckbreaker would be super rad if we were fighting a bunch of people with class levels but we're fighting Godzilla and s#!! so yeah
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
ISSHH GOOOJIIIRRRAAA RUUUN!
Ah I missed that, but what are you thinking for? I mean there are a few you could pick at that level, but you main thing is grappling..
I myself am conflicted in which feats I want to take last.. All of them Help me or the story but Im not sure which does more.. and Classwise I will get the other bonuses I need to solidify Derrik. So the choices are hard. Especially since I purposely haven't geared him up like normal.
Hell ACwise he's mostly, Armor and Dex with a little Nat.. the rest changes based on what he feels like doing.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Not entirely sure. I could pick up something that makes me a bit tougher in melee combat when I need to. Or increases my survivability.
Or Improved Initiative.
There's also the problem with Bonebreaker though that it's not that great considering how fast things die. The debuff is negligible and inevitably MJ, Koran, or You mulches whatever I'm grappling before I can accomplish anything with it.
I like the Grappling part, and swinging people around like Bam-Bam, but the other bits just don't seem to be really accomplishing much.
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
You're right. I'm going to focus on RP, boons, and whatever else needs to be done. That is why I created Grimm in the first place.
M Human unchained monk 8/paladin 6
Seems a good plan, Grimm.... Don't forget the powers of the Philosopher's Stone.... Those will really help you in a support role, and in more direct ways, too, if used imaginatively (u can polymorph s*!*!)
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Baleful Polymorph everyone into an Angel, profit.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
O.O! D-Dont do that.. trust me...for everyone's benefit...
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Thanks for the help. I have experience at low levels, but not up here. I need to read up on it. Can just one party member be polymorphed?
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
We would get to about level 12-13 and start hoarding gold, building fortresses and artisans stop questing to fight each other. And that is how AD&D came to an end in my youth. Pvp, seems to be short-lived generally.
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
What are my limitations on polymorph self, polymorph and baleful polymorph? I am getting mixed messages from blogs and prd. It seems that I can transform into a beast, but can it be a magical beast?
I know that I cannot cast spells, but do I get their special abilities. And on the angel, would I get the warhammer listed in the bestiary as well as proficiency with it?
M Human unchained monk 8/paladin 6
I'm pretty sure you wouldn't get any equipment or weapons associated with a new form from polymorph, but you do get extraordinary abilities in most cases.... I'll reread polymorph and try to clarify for you, Grimm....

M Human unchained monk 8/paladin 6
Okay, first read alter self, beast shape 1 and 2, and elemental body 1, as polymorph allows u to assume the shape of any Small or Medium humanoid as alter self, or any animal as beast shape 1 or 2, or any elemental as elemental body 1.
You gain some extraordinary abilities of the chosen form (such as darkvision, etc--the spell descriptions are pretty specific about what u get....), and as a Small humanoid u get +2 to Dex, as a Medium humanoid +2 to Str.... As an animal form, u typically get special movement modes (flying, swimming, climbing, etc) if the form u take has them....
The specifics are too many to post here, so read those 4 spell descriptions to know what polymorph can do. It can be cast on any one willing target.
Having read greater polymorph, which lets u become a dragon and other creature types in addition to those allowed by polymorph, add the following ability to the Philosopher's Stone: 1/day--greater polymorph (if polymorph is 1/day, make it 3/day instead).
M Human unchained monk 8/paladin 6
Greater polymorph lets u assume form of Small or Medium humanoid as alter self; animal as beast shape 4, elemental as elemental body 3, plant creature as plant shape 2, or dragon as form of the dragon 1.... Each of those spells grant specific special abilities if the form u take normally has them....
M Human unchained monk 8/paladin 6
U couldn't assume the form of an angel or any other outsider, as polymorph and greater polymorph don't allow that creature type....
U could become a magical beast, as beast shape 4 allows it albeit at a lower level version of beast shape (2 or 3 I think)....
Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
Angels and Demons are covered by Monstrous Shape. Others by Undead Shape.
Note that in all polymorphs except for Giant Shape, Monstrous Shape, Undead Shape, and Alter Self, your gear melds.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
The only Creatures that are covered are Giant Form and thats for like.. Oni.. Most outsiders cant be formed into. That made becoming Outsider-like a big deal.

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Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Michael Johnson 66 wrote: Okay, first read alter self, beast shape 1 and 2, and elemental body 1, as polymorph allows u to assume the shape of any Small or Medium humanoid as alter self, or any animal as beast shape 1 or 2, or any elemental as elemental body 1.
You gain some extraordinary abilities of the chosen form (such as darkvision, etc--the spell descriptions are pretty specific about what u get....), and as a Small humanoid u get +2 to Dex, as a Medium humanoid +2 to Str.... As an animal form, u typically get special movement modes (flying, swimming, climbing, etc) if the form u take has them....
The specifics are too many to post here, so read those 4 spell descriptions to know what polymorph can do. It can be cast on any one willing target.
Having read greater polymorph, which lets u become a dragon and other creature types in addition to those allowed by polymorph, add the following ability to the Philosopher's Stone: 1/day--greater polymorph (if polymorph is 1/day, make it 3/day instead).
This is what I was hoping for, thanks!
male tengu swordmaster (Rogue) lv 19 trickster tier 9
We are lv 1t and tier 6 rt.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Level 15 and tier 6 correct.
male tengu swordmaster (Rogue) lv 19 trickster tier 9
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Derrik Feels just Like that Armored Core in the intro.. Truthfully.. If I could.. I would have him Wield a heavy Machine Gun in the other hand if he could TWF with them... HOLY JUDGEMENT.. DAKKADAKKADAKKADAKKADAKKA!
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Male Tiefling Wild Rager 11 / Spellbreaker 6 / Chevalier 3 / Champion 9 (current HP: 520/349)
I'll post soon I promise.
Male Tiefling Wild Rager 11 / Spellbreaker 6 / Chevalier 3 / Champion 9 (current HP: 520/349)
Koran literally just pasted those froghemoths. THREE CRITICALS! And none of them were necessary.
male tengu swordmaster (Rogue) lv 19 trickster tier 9
I miss having a computer, this using a tablet or phone is a pain
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Getting critcals an art; You must get them when it is propitiate.. I made sure most of the time Derrik doesn't do much overkill, allows for better options sometimes with his amount of attacks.
Yingzen, I cannot say how terrible that must feel.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Radsworth or I need to learn Mythic Levitate so we can make a floating castle and ride around in style.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
You mean.. a Flying Fortress.. *BA-DUM TSSSH*
Human Male Alchemist Beastmorph 18 Trickster 8 AC 28/19/21; HP 122/122; INIT +25; Per +24; FORT 10/REF 14/ WILL 9; CMB +14;CMD 33
Just wanted to post to make sure that the Cthulhu apocalypse didn't happen for real.
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