[PFS] Wizards Wanted (Gameday 6) (Inactive)

Game Master Curaigh

A PFS Gameday gathering of wizardly types to share spells in the spirit of cooperation. Fallen Fortress


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Core Helms ! Wizards Wanted Gameday X

Welcome and thank you for giving me a chance to conduct an experiment I have wanted to try for a very long time.

1. Please dot in so I can clarify who is coming (Name & class).
2. Please choose: Confirmation or Master's of the Fallen Fortress. The latter is a bit more dungeon crawl, though whether that makes it better or worse for a conclave of bookish casters I can't say.
3. Please make sure your spellbook is in your profile. (I will post my wizard for an example).
4. If you can take advantage of the 1st level rebuild rules, please do so to rechoose your starting spells. I recommend choosing at least one CRB spell and at least one spell from another sourcebook. If everyone chooses color spray, magic missile, burning hands shocking grasp, we will have very little chance to actually trade spells. FTR I try to choose an obscure splat book for a spell when I get to choose spells and one from the CRB for this very reason.
5. I will post my PbP expectations a little later, but I think most of them are in my GM profile.
EDIT: 6. I don't want to tell someone how to build their character, but please make sure you can learn spells (have high enough Spellcraft skill & DayJob).


Vite for master of the fallen fortress (or MotFF)


Core Helms ! Wizards Wanted Gameday X

sample spellbook:

blessed book is in blue
+2 learn fire spells, -4 to learn water spells +2 DC fire spells

Cantrips (DC 15)
All core except water

1st level (DC 16)
animate rope, anticipate peril (UM)
blood biography (APG), bungle, burning disarm (??), burning hands
cause fear, charm person, chill touch, color spray, comprehend languages, corrosive touch, crafter’s fortune (UM)
dancing lantern (APG), delusional pride (UM), detect secret doors, disguise self
ear piercing scream (UM), enlarge person, erase, expeditious retreat,
feather fall, flare burst (UM), floating disc, frostbite (UM)
grease
heightened awareness, hold portal, hush,
icicle dagger (UM), identify, illusion of calm, interrogation (UM)
liberating command
mage armor, magic missile, magic weapon
peace bond (UC), protection from chaos, protection from evil,
ray of enfeeblement, ray of sickening, reduce person
shield, shocking grasp, silent image, sleep, snapdragon fireworks (APG), snowball (??)
touch of idiocy
vanish, ventriloquism
winter feathers (ARG, tengu)

2nd level (DC 17)
acid arrow, alter self,
bear’s endurance, blindness/deafness, blur, bull’s strength,
command undead, continual flame, create pit,
darkness, darkvision,
false life, firebreath (APG), flaming sphere,
elemental speech, elemental touch
ghost bane dirge, glitter dust
haunting mists (UM), hypnotic pattern
invisibility
knock,
locate object,
mirror image,
page bound epiphany (PFPC), pyrotechniques
resist energy,
scorching ray, see invisibility, share language, summon swarm,
whispering wind


My biggest problem is that the only splatbook i own (currently) is RTT. I do own a few players guides but all their spells are either not allowed or too high a level.


I think i’ll go Evoker (Admixture)

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic

I’ve never played MOTFF, so I suppose I’ll vote for that. Either is fine. Tweaking my spellbook this morning.

Edit:

Spellbook tweaked:

Level 1
Color spray
Darting duplicate (Melee TT)
Grease
Secluded grimoire (Magic TT)
Snowball (PotN)
Speak local language (HotS)
Stumble gap (APG)
Summon monster I

So I sure hope someone has Mage Armor!

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic

Jared / Torgat Eaglecaller / 199504-6 / Dark Archive

Email by PM

Reroll: Y (PC Portfolio), most likely use on a failed save or crucial skill check

Day job: Craft (mapmaking): 1d20 + 6 ⇒ (5) + 6 = 11

Most common attacks and d20 rolls (end brackets removed to allow copy/paste of code):
Attacks
[dice=Acid dart (ranged touch)]1d20 + 2; 1d6[/dice
[dice=Club]1d20 + 1; 1d6 + 1[/dice

Skill checks
[dice=Knowledge (Arcana)]1d20 + 8[/dice
[dice=Knowledge (Planes)]1d20 + 8[/dice
[dice=Knowledge (Spellcraft)]1d20 + 8[/dice
[dice=Linguistics]1d20 + 8[/dice
[dice=Perception]1d20 + 1[/dice

Grand Lodge

Female Elven Transmuter Wizard *Ench/Illuson* | HP: 6/6 | AC/FF/TCH: 17/14/13 | F/R/W: 0/3/2 Initiative +9, Perception +0, Spellcraft +11

Either one is fine for this toon. MOFF is fine as another player hasn’t done it yet. Will get all the stats worked by tomorrow at the latest. Thinking either gnome illusionist or half-elf abjurer

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic

An active forum thread that may be relevant to us all:

Managing a wizards spellbook in PFS

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

She is a wood specialist. No preference on the 1st level module.


Core Helms ! Wizards Wanted Gameday X
Ancient Dragon Master wrote:
My biggest problem is that the only splatbook i own (currently) is RTT. I do own a few players guides but all their spells are either not allowed or too high a level.

That's fine. It is only a suggestion. :) One that grew from folks in a situatuon similar to yours.

A scroll should be within most people's budget too. (For mage armor for example). If not used during the adventure. It can be added to spellbook.

I should also note the trading of spells will be after the adventure.

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic
Venture Teller Play b'Post wrote:
Ancient Dragon Master wrote:
My biggest problem is that the only splatbook i own (currently) is RTT. I do own a few players guides but all their spells are either not allowed or too high a level.

That's fine. It is only a suggestion. :) One that grew from folks in a situatuon similar to yours.

A scroll should be within most people's budget too. (For mage armor for example). If not used during the adventure. It can be added to spellbook.

I should also note the trading of spells will be after the adventure.

Understood - I was planning to buy a scroll of Mage Armor regardless, and would just pay the cost to rent a spellbook if nobody else has it in theirs. Will we be able to use the gold from the scenario to pay scribing costs?


@Ylanian fix yyour soellbook?

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

Is it broken?

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

Her first level spells are: burning hands, charm person, flare burst, gravity bow, mage armor, magic missle


Core Helms ! Wizards Wanted Gameday X

Gamethread is a open, please introduce yourself. :)


Sorry. IRL has caught up again it is taking longer than I thought to build my character.I will, however have my character done in 3 days.

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic

Just swapped in mage hand to replace prestidigitation in my prepared spells. I’m likely to tinker at the margins until we get started, but I’m ready to go as soon as everyone else is.

Silver Crusade

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Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)

Well, the GM has convinced me to play with my level 1 Thassalonian Specialist. He's an abjurer so, don't be expecting any magic missiles from me. This is my first time play by posting, so please help me out if I get the etiquette wrong.

Looking forward to it.


Core Helms ! Wizards Wanted Gameday X
Ancient Dragon Master wrote:
Sorry. IRL has caught up again it is taking longer than I thought to build my character.I will, however have my character done in 3 days.

Can you give me your spells known and spell prepared ASAP? I would like to not have spell choices reflect the first encounter.

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic
Zestel Cozma wrote:

Well, the GM has convinced me to play with my level 1 Thassalonian Specialist. He's an abjurer so, don't be expecting any magic missiles from me. This is my first time play by posting, so please help me out if I get the etiquette wrong.

Looking forward to it.

Welcome!

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

I thought that this was an all wizard/arcane user party?


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Core Helms ! Wizards Wanted Gameday X

I invited some protection. D6 is not a lot of health. I did however hand pick a player I know will provide some RP opportunities & let the others shine. :)

Grand Lodge

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male Dwarf Barbarian (unchained) (Drunken Rager) 3 | HP : 23/38 | AC/FF/T 13/11/12 | Fort +6, Ref +3, Will +2 | Init +2 | Rage 8/12

My entire purpose is to make sure yall dont die. The rest is on you all. Enjoy.

Silver Crusade

Male Half-Elf: HP: 23/23 | AC/FF/TCH: 16/14/12 | F/R/W: +3/+3/+3 l init +2 I Per +2 Wizard (counterspell subschool, Thassalonian Specialist)
Drogun wrote:
My entire purpose is to make sure yall dont die. The rest is on you all. Enjoy.

As long as we don't purify food/drink your booze into water

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

HOORAY!


Orisons prepared: Detect Magic, Ray of frost, Prestidigitation
1st prepared: Summon monster 1 (2), Enlarge person
Spellbook: Summon monster 1, Obscuring mist, Mount, Feather fall, Mage armour, Animate rope, Enlarge person

Torgat:

Level 1
Color spray
Darting duplicate (Melee TT)
Grease
Secluded grimoire (Magic TT)
Snowball (PotN)
Speak local language (HotS)
Stumble gap (APG)
Summon monster I

Ylania:

burning hands
charm person
flare burst,
gravity bow,
mage armor, magic missile


Core Helms ! Wizards Wanted Gameday X

In my profile are two useful PbP links. Read them at your leisure.

If anyone here is new to PbP and needs some help with coding or formatting or the maps or anything really please ask. If you can not reach google docs let me know.

There is a link to the map (a google doc) in my subtitle (if that is what that is called). Please follow it and put your self on the map. (Instructions on how to do that are in my profile). Ignore the salamanders, dragons and thing-from-the-deep-for-now.

For those who cannot see the map for some reason:
At the top of combat, the party is 50 ft from the dogs, most of that is difficult terrain. As the dogs got a pretty high initiative roll they will likely be 40 ft. closer before your action. I will assume no one will cast a spell if it means provoking an attack of opportunity and that spells with areas will be maximized to number of targets.

Because I need some random targets, here is a list of the party.

1 Voarama
2 Torgat Eaglecaller
3 Drogun
4 Zestel Cozma
5 Ylania Greenbriar
6 [Ancient Dragon Master]
7 Gaderffi
1d7 ⇒ 5

Scarab Sages

Human Blood Arcanist 1 | HP: 9/9 | AC:12 (15 w/ Mage Armor) T:11 FF:10 | CMB:-1 CMD:10 | Saves F:+2 R:+1 W:+2 | Init:+1 | Per:+0 | Darkvision 60ft

Hi all! Sorry for the late post, I was at a family supper. Gaderffi is a Blood Arcanist who specializes in Magic Missile.

Prepared spells:
1: Magic Missile, Vanish
0: Acid Splash, Detect Magic, Read Magic, Open Close

Spells Known:
1st: crafter's fortune, enlarge person, feather fall, grease, mage armor, magic missile, vanish
0: acid splash, arcane mark, bleed, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue

Languages: Azlanti, Common, Dwarven, Kelish, Osiriani, Thassilonian, Undercommon


Core Helms ! Wizards Wanted Gameday X

I am going to push us a little bit so we can finish during Gameday 6.

When faced with a party decision I shall take 3 players agreeing as party agreement. I will take 2 players agreement with no disagreement and a day of no other posts as party agreement.

If I skip something you would like to play out (such as searching the bodies of your enemies), please do so without even asking. We can retcon that action into the story.

Similarly I am going to tell you what the scripted options are. PLEASE feel free to disrail the script by coming up with something that sounds like fun. :)

I have still forgotten to scan the map, but I found an image of the current level(s) online. It is not to scale, but you can at least see it.

I only see two people on the map. Is anyone having technical problems getting to the map (as opposed to schedule problems)?

Questions? comments? please feel free to ask :)


Joseph/Far Arminas/248430-2/Dark Archives

Re-Roll: N
Day Job: Craft (Alchemy): 1d20 + 8 ⇒ (9) + 8 = 17


Core Helms ! Wizards Wanted Gameday X

Lol. If you have some spare time, read Painlord's guide to a doomed character. There is a peice on doors... because this is what I see.

GM: choose A, B or X.
Player 1: Abstain.
Player 2: Abstain.
Player 3: A?
Player 4: Abstain.


Elf

Can view but phone will not let me edit. Have you tried the “slides” option and not “drawing”?

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic
Gilthanis wrote:
Can view but phone will not let me edit. Have you tried the “slides” option and not “drawing”?

I have the same issue - I can view the map in the browser on my iPad, or in the Drive app (although the view is more limited), but can’t edit either way - I had to use my laptop to put Torgat’s picture on it. The map isn’t visible at all in the Google Slides or Docs apps.

Scarab Sages

Human Blood Arcanist 1 | HP: 9/9 | AC:12 (15 w/ Mage Armor) T:11 FF:10 | CMB:-1 CMD:10 | Saves F:+2 R:+1 W:+2 | Init:+1 | Per:+0 | Darkvision 60ft

I have no issues editing it from my home desktop.

I'll be on auto-pilot tomorrow since I will be out of town. Hopefully that doesn't hamper our progress!


Core Helms ! Wizards Wanted Gameday X

I have had issues with slides in the past, but will try it again :)

Liberty's Edge

Init +6; Senses low-light vision; Perception +9 Defense AC 15, touch 13, flat-footed 12 (+4 Dex +2 Nat) hp /32(2d6+2) Fort +4, Ref +7, Will +8 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Immune sleep

Sorry I was not on yesterday. We have a two day break from classes and I spent the day napping and catching up on some other stuff.


Core Helms ! Wizards Wanted Gameday X

No worries. Welcome back. :)


Core Helms ! Wizards Wanted Gameday X

Drogun: you are currently entangled. Did you want to direct that attack at the webbing?

Ancient dragon master: you are Far Arminus right?

Venture Teller Play b'Post wrote:

Undeterred the scaleblack lobs a sticky paste at the barbarian catching the dwarf's arms in place and tangling him in place.

Party (minus Drogun) is up!

Surprise Round
Voarima (21): acid dart at scaleback
Scaleback (8): entangles Drogun

R1
Zestel (22): <--here now
Voarima (21): <--here now
Torgat (17): <--here now
Ylania (15): <--here now
Arminas (9): <--here now
[dice=scaleback]1d20+3 (8):
Drogun (2): entangled

Grand Lodge

male Dwarf Barbarian (unchained) (Drunken Rager) 3 | HP : 23/38 | AC/FF/T 13/11/12 | Fort +6, Ref +3, Will +2 | Init +2 | Rage 8/12

I assumed that the creature was going to move to attack me, as it goes before me


Core Helms ! Wizards Wanted Gameday X

Slides version of Fallen Fortress. Hopefully I got the permission access done correctly. Please let me know you can get in by putting your avi on the slides.


Core Helms ! Wizards Wanted Gameday X

Also, everyone should make a climb check, as well as vote for the north or south door.

Grand Lodge

male Dwarf Barbarian (unchained) (Drunken Rager) 3 | HP : 23/38 | AC/FF/T 13/11/12 | Fort +6, Ref +3, Will +2 | Init +2 | Rage 8/12

I figured Drogun would climb aup with the rope first. Have a knotted rope. Basically eliminate need for check?

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic

Avatar added. Thanks - Slides works perfectly on my tablet.

Scarab Sages

Uh, I don't know how to use this slides system, can someone give me a quick rundown?

Scarab Sages

Human Blood Arcanist 1 | HP: 9/9 | AC:12 (15 w/ Mage Armor) T:11 FF:10 | CMB:-1 CMD:10 | Saves F:+2 R:+1 W:+2 | Init:+1 | Per:+0 | Darkvision 60ft

I'm back and am now looking at the Gameplay section to get caught up.

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic
VampByDay wrote:

Uh, I don't know how to use this slides system, can someone give me a quick rundown?

What are you having trouble with? And what device are you on?


Core Helms ! Wizards Wanted Gameday X
Torgat Eaglecaller wrote:
@GM VT: you might want to change the link in your profile to the Slides version of the map. I have moved my avatar to the second floor (p. 2).

I wanted to make sure everyone could use it. If I can sdd the link from my phone I will. If I cannae , I will attempt later (if I get home before comp is turned off.)

Silver Crusade

Half-Orc (junglekin) Conjurer 1 | HP: 4/7 | AC:16* T:12 FF:14* | CMB:+0 CMD:12 | F:+1 R:+2 W:+1 | Init:+6 | Per:-1 | SM: +0 | Attack: Acid Dart +2 (ranged touch, 4/7) (1d6 acid) | Silver Crusade | Speed 30' | *Active conditions: Mage Armor. |
Spells memorized:
1st—grease (DC 16), stumble gap[APG] (DC 16), summon monster I; 0 (at will)—detect magic, mage hand, read magic
Venture Teller Play b'Post wrote:

Torgat calls upon his arcane knowledge, and silver energy coalesces around the key in his hand. The energy takes the key in a tiny paw as it forms into a ghostly monkey that scampers across the floor and to the door. The door opens when the monkey touches it. The little primate touches its brow and disappears after returning the key to the junglekin.*

*feel free to correct my fluff. One of the advantages to play by post is the ability to describe this sort of thing in detail. :)

** spoiler omitted **

No correction needed -that was perfect!


Core Helms ! Wizards Wanted Gameday X
Torgat Eaglecaller wrote:

No correction needed -that was perfect!

I am glad you liked it, I was afraid I pushed the jungle thing too far. :) My grippli magus spells are jungle- based.

I encourage everyone to put embellishments on their spells. A boomerang is just a boomering until you shape it like a bat or starred shield or playing card. This is especially true in a room full of wizards.

Expectus patronus!

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Community / Forums / Online Campaigns / Play-by-Post Discussion / [PFS] Wizards Wanted (Gameday 6) Discussion All Messageboards

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3 people marked this as a favorite.

A part of Gameday VI.

It says wizards, but magus, arcanists, and even the random spell-book carrying rogue are welcome as well.

I would like to collect a number of spellbook casters together for a scenario. Spellbooks are hard enough to come by in a scenario, but when a group of Pathfinders get together, copying new spells can be quite affordable. After a recent bad experience with a spellcaster, I want to encourage this kind of cooperation among Pathfinders.

Ostensibly I am listing Sanos Abduction, but we will find the scenario that works the best for the most people. Potentially a collection of arcane casters will be unbalanced and I may base scenario choice to accommodate. I may run more than one if the numbers work out. I hope to have a mix of levels, too many low level wizards and there will not be enough new spells, too many high-level wizards and there will not be enough gold.

We will start a bit later than the 25th of August, just to get passed the rush, so if your wizard is committed elsewhere for the beginning of Gameday VI, we can still try and accommodate you. There will be a big break Mid-September, when my computer access will be limited. Otherwise, near-daily posting is expected.

Sound good? Please list your caster(s) by name, class level (including school if there is one), PFS number, and whether or not you are listed on PFS Sessiontracker.

Silver Crusade

What leve is this for? I would be interested as I have a few casters that use spellbooks.

Grand Lodge

i have a toon im remaking into a sorc...lvl 2


Quintillus Hispaninus wrote:
What leve is this for? I would be interested as I have a few casters that use spellbooks.

TBD but somewhere around 5. Sanos Abduction is 3-7, but we could choose something (or somethingS) else. Level 5 is late enough for PCs to have gold and a smattering of spells (including 3rd level), yet early enough to be able to use the greater spell choice later in the character's career.

Venture Teller Play b'Post wrote:
I am listing Sanos Abduction, but we will find the scenario that works the best for the most people. I may run more than one if the numbers work out. I hope to have a mix of levels, too many low level wizards and there will not be enough new spells, too many high-level wizards and there will not be enough gold.


grimdog73 wrote:
i have a toon im remaking into a sorc...lvl 2

Not sure that counts as sorcerers do not have spell books.

Grand Lodge

you know, i missed that...saw the others and just somehow thought sorcs were mentioned too...man i failed that Perception check...lol


PFS...
I have no registered Spellcasters so I would have to create from level 1

Scarab Sages

Aikio the Red, wizard 7,
Wiem Weems Finyik, magus 6
25879, Yes on session tracker

Scarab Sages

I have this guy, level 3, if it fits.


miteke wrote:
grimdog73 wrote:
i have a toon im remaking into a sorc...lvl 2
Not sure that counts as sorcerers do not have spell books.

Still, I would rather the table go off, than wait for all wizards. ;)

Grand Lodge

cool...but if a wizard or the like come along, i don't mind them taking my place...

Scarab Sages

I forgot I actually signed this character up for another gameday game that starts on Friday. I'm definitely still interested in this kind of game, but given the lack of signups thus far I'm gonna pull out for the time being. Send me a PM if you can get a group together for the second half of gameday.


Grimdog73

Only one person confirmed or did I miss someone?

Unless there are more of you, I will pause this thread and try recruiting again near the second session (& PM everyone). Please feel free to recruit anyone from your session 1 game if you see this.

For the record everyone is invited, not just wizards. Also I am not tied to the Sanos Abduction, I just had to put something in the blank for PbP Gameday.


The only wizard d I have is a 2nd level, Aasimar with the school of VOID (water prohibited). I have already played Sanos Abduction though. Please keep me informed if you wish to accept me.


I have a wizard 1/fighter 2 whos uses a bow mostly i mean he onky has a couple level 1 spells but he does have a book.

Silver Crusade

I do not have any character that level. I wonder if doing a Confirmation or something like that at that level would have the same result.


What level are your casters Quintillus Hispaninus?

Dark Archive

Garduk the Unteachable
Arcanist (occultist) 2 (5XP)
PFS 199504-7
Up to date on sessiontracker

This sounds like a great idea - I also have a lot of scrolls I bought with the possibility of adding them to my spellbook in mind, but I have been reluctant to burn them that way. I would be happier to do so if other wizards would be able to copy them after I did.

Edit - FWIW, I played through The Confirmation with Garduk at GenCon, so if you decide to look at an evergreen, he would not be able to play that one.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I have a wizard 5/invest 1 .. I've played Sanos Abduction already though... he's playing in a game for pt one of GDVI, but if this is for part 2, he should be free.

Dark Archive

I LOVE this idea. I have a witch for part 1 (not 2), if there is another witch who would like to merge familiars. Or, it sounds like a fun game for Game day Part 1!

Dark Archive

It looks as though Garduk's last group is getting back together earlier than I thought - I'll have to pass if you're running for this game day but will watch the thread in case he's available if you do it for the next one. This really is a great idea!

The Exchange

What about a sorcerer with the arcane bloodline?


I have not forgotten about this thread, and PbP gameday will have session 2 opening soon. I thought it would be good to bump the post.

FWIW Sanos Abduction is a place holder, I am willing to go with another scenario if it means getting a bunch of spell trading for you book-types. :)

I am willing to run multiple tables if it comes to that. Though timing is an issue and they might not all be part of PbP Gameday.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

lvl 7 character (investigator 1/wizard 6) avail for pt 2 of gdVI... but I've played sanos abduction.

Silver Crusade

I have either a level 1 arcanist or a level 1 investigator who I could bring to something like this. The investigator could help balance the party a little (i.e. add a bit of muscle and use cure wands on people), while still adding stuff to her formula book. The arcanist I would really like to level up because she has a bunch of held credits.

The Exchange

"The name is Ethan Kaenes" says a corpulent half-Varisian man with an air of arrogance about him. "I am the one you were looking for. I can lead a team of wizards, and show them the way to power. "

Ethan is a wizard (evoker) 5/ Bloatmage 2. He casts his evocations as a level 9 caster, and has preferred spell on Fireball.

PFS # 74294-17
Silbeg on pfstracker

Scarab Sages

My gameday part 1 game wrapped up, so I am available for this one again. Still very interested! I am level 4 now.


Dot! I have a level 3 diviner who would love to help... cannot currently commit, but it might be a neat way of dipping my toe into PBP... :)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

second session of GDVI starts tomorrow I believe... is this still gonna go live tomorrow or if not, what's going on? Anyone hear anything yet?


I meant to send PMs yesterday and got sidetracked. Again today.

Yes second session started today.

My current plan is to run a table of Righteous Repose. Unless you have played it with this character, it is replayable. If there are enough firsties I will also run a table of Confirmation or one of the other 1-2 Evergreens. (This second table may or may not happen for PbP gameday.)

So if you have a wizard or book-caster at level 3-7, that hasn't played From the Tome of the Righteous Repose, please post class and level.

If you have a wizard or book-caster at level 1-2, please post class and level.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'll have to pass, I've played tome with my wizard character... hope the rest of you enjoy the game...


Will we get our chronicle sheets by PM?

CRB or APG spellcasting class. Level 1. (Would have to create from scratch)
Not sure it’s worth buying UM just to play a magus...

Sovereign Court

I have this arcanist, first level, currently in-game obtaining her second xp point. Just in case your firsties game starts after the game she is in ends.


Still interested but I have 0 PCs in the 3-7 range who are casters. I would be happy to make a fresh lvl 1 caster for one of the evergreens if that gets up and going.

Would be an Elf Wizard 1, Evoker, focuses on nuking everything. Might be focused on electricity or cold v

The Exchange

"I have already saved a team in this region. " says Ethan.

Ethsn has already been through Tome, and I don't have another "bookcaster" in tier.

Scarab Sages

I am still interested, and I haven't played that scenario. Wizard level 4.


If you are still taking players, and wouldn't mind someone completely new to PBP... I'm in! (Atlantic Time Zone)

Liberty's Edge

She is the next available wizard that I have but she is only a 1.1 character.

This is Quintillus by the way.

Silver Crusade

Torgat Eaglecaller, wizard 1, checking in. Garduk the Unteachable is still running Champion’s Chalice.


The 3-7 tier is going to happen later. Right now it looks like Dalsine Affair, but I will muster that when we get there.

So for you level 1/2 folks please head on over to the discussion threads and introduce yourself. Choices are Masters of the Fallen Fortress or the Confirmation, as those are the ones I own & don't want to delay starting any longer. If I haven't created the thread yet, give me a minute.


Linky? I will have the character built in 3 days (max)

EDIT: Found it


If you do not see this in your campain threads it might be because recruitment is not connected in that way. You may have to post in the Discussion or Gameplay threads (or both) to get it to show up. Please do so. :)

Sovereign Court

I have a Wood Wizard level 9 at the moment.


Are there any open slots left for the 1-2 session by any chance?

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