Full Name |
Gaderffi |
Race |
Human |
Classes/Levels |
Blood Arcanist 1 | HP: 9/9 | AC:12 (15 w/ Mage Armor) T:11 FF:10 | CMB:-1 CMD:10 | Saves F:+2 R:+1 W:+2 | Init:+1 | Per:+0 | Darkvision 60ft |
Size |
Medium |
Deity |
Nethys |
About Gaderffi
Gaderffi
Male human (Keleshite) blood arcanist 1 (Pathfinder RPG Advanced Class Guide 8, 77)
NG Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +0
--------------------
Defense
--------------------
AC 12, touch 11, flat-footed 11 (+1 armor, +1 Dex)
hp 9 (1d6+3)
Fort +2, Ref +1, Will +2
Weaknesses light sensitivity
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger -1 (1d4-1/19-20)
Special Attacks arcane reservoir (1/4), consume spells
Blood Arcanist Spells Prepared (CL 1st; concentration +5)
1st (3/day)—crafter's fortune[APG] (DC 15), enlarge person (DC 15), feather fall, grease, mage armor, magic missile, vanish[APG] (DC 15)
0 (at will)—acid splash, arcane mark, bleed (DC 14), dancing lights, daze (DC 14), detect magic, detect poison, disrupt undead, flare (DC 15), ghost sound (DC 14), light, mage hand, mending, message, open/close (DC 14), prestidigitation, ray of frost, read magic, resistance, touch of fatigue (DC 14)
Bloodline Orc
--------------------
Statistics
--------------------
Str 8, Dex 12, Con 14, Int 18, Wis 10, Cha 14
Base Atk +0; CMB -1; CMD 10
Feats Spell Focus (evocation), Spell Specialization[UM]
Traits magical lineage, wayang spell hunter
Skills Craft (calligraphy) +10, Knowledge (arcana) +8, Knowledge (history) +8, Knowledge (nature) +8, Knowledge (planes) +8, Linguistics +8, Spellcraft +8
Languages Azlanti, Common, Dwarven, Kelish, Osiriani, Thassilonian, Undercommon
SQ bloodline (orc), touch of rage
Combat Gear wand of infernal healing (50 charges); Other Gear haramaki[UC], dagger, arcanist starting spellbook, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, masterwork calligraphy tools, scroll case, soap, spell component pouch, trail rations (5), waterproof bag[UE], 714 gp, 6 sp
--------------------
Special Abilities
--------------------
Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (2/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white only).
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Orc Bloodline Arcana: Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.
Spell Specialization (Magic Missile) Pick one spell and cast it as if you were higher level
Touch of Rage +1 (5/day) (Sp) Gain listed morale bonus to attack, damage, and Will saves for 1 rd.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.