[PFS] WE Be Goblins One, Too, Free! (Inactive)

Game Master Paladin of Baha-who?

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Gobbo Cleric 1 | hp 10/10 | AC 17, T 13, FF 15 | Percept +2

Goog double-moves around the bush, sees a fire-boar, and promptly drops his fireball wand, seeing as it probably won't be that useful.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch moves around the bush and brandishes his club.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Reta, please move your icon on the map, you should have access. If you're using a phone or something where you can't move it, let us know and we will move for you. Waiting on Poog to post an action.


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

In that case, While moving, Mic will take out his Fire Resistance potion and stop 10 feet away from the boar.

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

icon moved :)


Goblin Adept 1 | hp 5/5 | AC 14, T 13, FF 12 | Perc +1

Poog rushes toward the boar, keeping a large bush between them.

double move

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

The great hog belches and a stream of fire spews forth from his mouth, washing over Reta and Mic in a painful burst. Reta takes 6 damage, Mic takes 9. Reflex save DC 12 for half.

The animal then retreats a bit, running behind a nearby huckleberry bush, but you can still see him enough to know he doesn't seem to have run away completely, and looks ready to face anyone who comes around the bush.

Combat order:
Piggy
Chuffy
Goog
Poog
Mic
Reta
Mogmurch

GM dice:

Damage Reta: 2d6 ⇒ (2, 4) = 6
damage Mic: 2d6 ⇒ (3, 6) = 9
1d4 ⇒ 3


Gobbo Cleric 1 | hp 10/10 | AC 17, T 13, FF 15 | Percept +2

Goog moves around the bush to the right and casts hold animal on the boar, hoping it's still an animal and not actually some sort of magical beast.
DC 14 Will save.


Siathorn Female Goblin | HP 15/15 | AC: 16 | TAC: 13 | Fort +3, Ref +3, Will +5 | Perc +7, Darkvision | SP 3/3 HP 1/1 RP 2/2

Double move.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

It is indeed an animal, so I'll roll a save for it.

Will: 1d20 + 4 ⇒ (3) + 4 = 7

With one high-pitched squeal of distress, Piggy suddenly freezes in place, unable to move at all. His eyes betray panic as he sees the other goblins approaching, but he can't force his muscles to move.

We'll stay in combat mode for the moment, as it's entirely possible he'll throw off the effect next turn.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Combat order:

Chuffy
Goog
Poog
Mic
Reta
Mogmurch

Piggy

Still need actions from the bold folks.

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

reflex save: 1d20 + 4 ⇒ (5) + 4 = 9
After taking a healthy shot of flame to the face, Reta runs up to the animal and jumps on its back, attempting to ride it once the spell's effect wears off. ride check: 1d20 + 9 ⇒ (7) + 9 = 16 "Reta will train it!" She says, wildly swinging her sword about as she holds on to a tuft of fur.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Since the boar is paralyzed, you can use a climb check to get on top of it as part of your move action. Otherwise you'll have to mount as a move action or as a free action with a DC 20 Ride check.


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

reflex: 1d20 + 7 ⇒ (15) + 7 = 22

Mic sees the boar stop, he runs to the boar, putting the potion back into his bag. Grabs onto a tusk and swings around and around the letting go to try and land on the back of the animal, facing forward.

Acrobatics: 1d20 + 10 ⇒ (16) + 10 = 26

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

That's three move actions you're trying to do in one turn. Pick two.


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

I thought storing something or retrieving something was a free action while moving, if you have a BAB of 1 or greater. If that's not the case, Mic will hold onto the potion and do the swing one handed.


Gobbo Cleric 1 | hp 10/10 | AC 17, T 13, FF 15 | Percept +2

Not storing, just drawing. Storing something is always a Move action. :)

"Yous gobs might not wanna do that..." Goog warily watches the idiots climb onto the dangerous beast.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch spends two move actions to make sure he's behind the boar.


Goblin Adept 1 | hp 5/5 | AC 14, T 13, FF 12 | Perc +1

Umm...guys...why in the world are we trying to ride the boar instead of kill it? Even if you successfully mount it, won't it just start attacking us and breathing fire on us, but with a goblin on its back?

"Kill it! Stab it! Make bacon!" Poog urges as he runs over.

double move

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Moved Mic and Reta's icons on the map for them. Mic is on top of the boar, while Reta is next to it attempting to get on.

Will save: 1d20 + 4 ⇒ (3) + 4 = 7

Piggy still can't move!

Combat order:

Piggy
Chuffy
Goog
Poog
Mic
Reta
Mogmurch


Siathorn Female Goblin | HP 15/15 | AC: 16 | TAC: 13 | Fort +3, Ref +3, Will +5 | Perc +7, Darkvision | SP 3/3 HP 1/1 RP 2/2

Chuffy moves forward, and stabs at the pig!

Dogslicer: 1d20 + 8 ⇒ (15) + 8 = 23, for 1d4 - 1 + 2d6 ⇒ (3) - 1 + (1, 4) = 7 damage.


Goblin Adept 1 | hp 5/5 | AC 14, T 13, FF 12 | Perc +1

"Pig must die, not ride!" Poog yells angrily at the goblins mounting the boar.

dogslicer, flanking: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 111d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

Reta attempts to climb onto the boar, pulling on its hair as it mounts up. climb check: 1d20 + 6 ⇒ (19) + 6 = 25


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

Mic, now sitting ontop of the big, puts the potion away move action and brings the dog slicer down on it's head.

attack: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d4 - 1 + 2d6 ⇒ (2) - 1 + (3, 4) = 8

In that case. Disregard the stuff before.

Mic will Coup-de-Grace.


Siathorn Female Goblin | HP 15/15 | AC: 16 | TAC: 13 | Fort +3, Ref +3, Will +5 | Perc +7, Darkvision | SP 3/3 HP 1/1 RP 2/2

Umm... Its paralysed... you could just coup-de-grace it, Mic ;-)

Silver Crusade

1 person marked this as a favorite.
ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Rolling additional damage for Mic's CdG: 1d4 ⇒ 1 for a total of 9. That's a DC 19 fort save to avoid dying.

1d20 + 8 ⇒ (18) + 8 = 26

Mic inflicts a serious wound on the boar, but just misses a major artery.

Piggy has taken 21 damage so far.


Gobbo Cleric 1 | hp 10/10 | AC 17, T 13, FF 15 | Percept +2

Goog tries to deal some damage to the piggy before it awakens from his spell effect. He pulls out a wand of sound burst and fires off a charge.

Unfortunately, since there are goblins on top of the pig, it will hit them too. BOTH OF YOU HAVE TO EXPLICITLY AGREE THAT I CAN AFFECT YOU WITH THIS SPELL. Otherwise, Goog will need to do something else.

sound burst: 1d8 ⇒ 1 Also a Fort save, DC 13, or stunned for 1 round.


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

fort save: 1d20 + 3 ⇒ (3) + 3 = 6

We be Goblins, we may do crazy stuff to each other.


Goblin Adept 1 | hp 5/5 | AC 14, T 13, FF 12 | Perc +1

Poog also tries to apply his dogslicer to vital areas of the boar's anatomy.

Also attempting a coup de grace

auto crit: 2d4 ⇒ (1, 3) = 4

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Fort: 1d20 + 8 ⇒ (8) + 8 = 16

Not dead yet!

-Posted with Wayfinder

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

Reta sees Goog about to cast a spell and gives him the hairy eyeball. "MINE!!" She shouts again, before burying her blade into the boar's back. CDG: 1d4 + 3 + 1d6 + 1d4 + 3 ⇒ (2) + 3 + (6) + (1) + 3 = 15

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Fortitude: 1d20 + 8 ⇒ (2) + 8 = 10

Reta's blow is finally enough to overcome the creature's strength and ferocity. Her flame - shrouded blade sinks into the boar's neck, and a torrent of dark lifeblood streams out as she yanks it back.

End combat!

Examining the boar shows his leather barding seems to have been altered, as if originally made for a differently - shaped animal. From the collar around his neck hang two gourds that have been hollowed out, and have a thick, sulfurous - smelling black liquid inside.

Spellcraft or Craft (alchemy) DC 19:
These are a lesser version of an Elixir of Fire Breath, called a gourd of fire burping, that when you drink it, allows you to breathe fire in a 15 ft cone for 2d6 damage, Reflex save DC 12 to halve.

-Posted with Wayfinder


Siathorn Female Goblin | HP 15/15 | AC: 16 | TAC: 13 | Fort +3, Ref +3, Will +5 | Perc +7, Darkvision | SP 3/3 HP 1/1 RP 2/2

Chuffy dances a little jig.

"Good job, everybody! Now we have lots of pork for victory feast..."


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Alchemy: 1d20 + 8 ⇒ (15) + 8 = 23

Mogmurch goes about identifying the sulfurous liquid, "Fire burping liquid. Reta, Chuffy, you take!"


Siathorn Female Goblin | HP 15/15 | AC: 16 | TAC: 13 | Fort +3, Ref +3, Will +5 | Perc +7, Darkvision | SP 3/3 HP 1/1 RP 2/2

"Okay!"

Chuffy eagerly takes one of the gourds.

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

Reta sniffs the liquid herself. "Lovely!" She says, slinging the gourd onto her side. "Now we keep going?" She says, looking to someone else to lead.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

The six goblins spend some time rejoicing in the victory over the pig, but then head through the berry patch, over the next hill, and descend towards the Munchmeat farm.

Surrounded by a rickety wooden fence and thick mud, Munchmeat Farm slumps in a soggy valley between two low tors. A slimy-looking creek winds through the farm, which is barely anything to look at. A house in the center of the fenced-in area leans against two hefty buttresses holding up three large beams. It’s balanced on numerous thick log stilts that create a cage-like hollow in the mud below the building. North of the house are a few filthy chicken coops, and to the west an upturned boat, propped against the fence, has been built into an impromptu shelter. A shed sits to the south of the building, and south and east of this shed are a few tired stretches of garden that look like they’re best at growing mud and weeds.

Ahead of the goblins as they descend into the valley is a single rickety farm gate, allowing passage through the wooden fence below an archway made of broken branches and bleached bones. A sign hangs from the arch, its words scrawled onto the wood with what looks like blood. Three severed, maggot-covered goblin heads sit on poles driven into the ground to the left of the gate. A second sign leans against these poles under the heads.

Common:
Both signs are written in Common. The one hanging from the arch says, "Trespsrs wil b eatn!" The one near the three goblin heads reads, "Yous gobluns taste YUM! Send moar gobluns!"

You folks can approach the gate openly, or try to be stealthy in your approach. You can also approach somewhere else along the fence.


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

Mic moves down stealthy and tries to see around the gate.

perception: 1d20 + 7 ⇒ (3) + 7 = 10
Stealth: 1d20 + 18 ⇒ (8) + 18 = 26

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

I should note: Map is updated.


Goblin Adept 1 | hp 5/5 | AC 14, T 13, FF 12 | Perc +1

Poog swallows hard as he looks at the signs and the goblin heads.

Though loathe to make a plan and eager to rush in to fight, Poog does take a moment to cast the resist energy spell he had prepared. Perhaps these macabre visuals make him more cautious.

"Poog ready to fight!" he says with bravado, though a trembling hand betrays his fear.

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

Reta waits for a signal from Mic before advancing. "You give sign for me to come kill things." She says to Mic, trying to use her inside voice to whisper, but failing miserably.


Siathorn Female Goblin | HP 15/15 | AC: 16 | TAC: 13 | Fort +3, Ref +3, Will +5 | Perc +7, Darkvision | SP 3/3 HP 1/1 RP 2/2

With the cloak, Chuffy has +23 on Stealth, so on a 'Take 10', that is 33. How about he scouts around the entire place?

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Could you please update to the level 3 version of Chuffy in your profile and status bar?

While circling the farm, Chuffy is able to get a slightly better look at some of the buildings. There is a shed, overgrown with vines, south of the main house (2), a trio of rickety chicken coops, (4), and an overturned boat (3) that exudes an intensely foul odor, which Chuffy recognizes as pig s+$*.

Dark Archive

Female Goblin Fighter 4 perception +8 init +3 AC 20/14/17 HP 37/38 f/r/w +6/+4/+2

Off visiting family for Canadian Thanksgiving. May be unable to post until Tuesday. If you need to bot me, Reta attacks the biggest non-goblin thing that seems stabbable.


Gobbo Cleric 1 | hp 10/10 | AC 17, T 13, FF 15 | Percept +2

Oh Canadians, with your flappy heads and early Thanksgivings. :-P

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Well, are you going through the gate or over the fence somewhere else?


Melee Attack:
[dice=Attack]1d20[/dice] [dice=damage]1d3-1[/dice]
Range:
[dice=Ranged Attack]1d20+4[/dice] [dice=damage]1d3-1[/dice]
Male Goblin Expert 1 (HP 7/7) (AC 15/T:14/FF:12) (BAB +0: CMB -2: CMD 11) (Fort +1, Ref +3, Will +2) (Init +3)

Mic will sneak through the fence and hide behind the chicken coop. somone move me please

stealth: 1d20 + 18 ⇒ (20) + 18 = 38

i want turkey!!!!!! No turkey or greavy for that matter here in Japan.


Gobbo Cleric 1 | hp 10/10 | AC 17, T 13, FF 15 | Percept +2

Goog will go around through the gate, knowing he'll probably just get stuck on the fence if he tries to climb it.


Goblin Adept 1 | hp 5/5 | AC 14, T 13, FF 12 | Perc +1

Poog follows his brother through the gate.

stealth: 1d20 + 8 ⇒ (1) + 8 = 9

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

So you're splitting the party? The gate is on the other end of the farm from the chicken coops.

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