PFS PBP We Be Goblins (+Too) (Inactive)

Game Master Revvy Bitterleaf

Stirge Map

Boar Map

Munchmeat Farm


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Male Goblin Alchemist 1

"Oh noes. Is that a crows nest? Last time they had treasure but now they maybe have crows! Mogmurch must be brave."

Mogmurch walks over to the nest in look for treasure and to find out what kind of bird lives here.

Stealth: 1d20 + 15 ⇒ (8) + 15 = 23

Perception: 1d20 + 5 ⇒ (20) + 5 = 25

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta examines the support posts.

How many goblinses would be needed to push one out of place?

Perception: 1d20 + 10 ⇒ (14) + 10 = 24

Scarab Sages

One really strong one...more will help though

As Chuffy quietly climbs on the roof he sees 2 vultures sitting in a nest in the middle of the roof...they watch him with eyes like...well an vulture, but they are not making any agressive movements....for now.

Mogmurch sneaks towards the nest..as he get's closer he sees that what ever is inside the nest is HUGE (large sized actually) and it's moving around sniffing the air.

1d20 + 12 ⇒ (8) + 12 = 20

As he gets close enough to have any idea what's inside there he hears an throaty and eager roar of “MNARRRRRR!”, and a huge bear with the head of an owl bursts out of the hay, scattering small pieces of hay and dust everywhere 1d6 ⇒ 3 Every space under the house counts as being under obscuring mist for now

Reta: 1d20 + 3 ⇒ (16) + 3 = 19
Chuffy: 1d20 + 8 ⇒ (17) + 8 = 25
Poog: 1d20 + 6 ⇒ (2) + 6 = 8
Mogmurch: 1d20 + 4 ⇒ (2) + 4 = 6
Owlbear: 1d20 + 5 ⇒ (5) + 5 = 10

init
Reta, Chuffy
Owlbear
Poog, Mogmurch

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta takes advantage of the swirling dust, moving under the porch with her battle cry.

LEEEEERRRRRRRO...oh, Reta already here. Need longer charge next time.

It's a stabby party, and you're invited: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

Chuffy moves to the edge of the roof so he has a line of sight at the owlbear but tries to stay hidden. He loads his handcrossbow so he can fire it soon.

Stealth: 1d20 + 23 ⇒ (4) + 23 = 27

Scarab Sages

Reta draws the attention of the large angry owlbear by poking it where it hurts

Chuffy sneaks to the edge of roof, crossbow at the ready.

The owlbear takes a step close to Mogmurch and erupts in a flurry of attacks

claw 1 vs Reta: 1d20 + 8 ⇒ (14) + 8 = 22 20% miss chance: 1d100 ⇒ 36Damage for Reta: 1d6 + 4 ⇒ (6) + 4 = 10 Grab vs Reta: 1d20 + 14 ⇒ (7) + 14 = 21
claw 2 vs Mogmurch: 1d20 + 8 ⇒ (3) + 8 = 11
bite vs Reta: 1d20 + 8 ⇒ (12) + 8 = 2020% miss chance: 1d100 ⇒ 40Damage for Reta: 1d6 + 4 ⇒ (6) + 4 = 10

He misses Mogmurch with one swipe of it's big claw..but Reta is not so lucky, first it get's near enough to Reta with it's beak to take a chunk of flesh out of her....and with it's other claw it slashes through the dust and hay and manages to get it's nails deep into Reta's flesh

So 20 (10+10) damage for Reta and grabbed

init
You guys
Owlbear

Damage Owlbear: 4

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta yelps in pain, but tries to bend one of the great creature's claws back in a painful fingerhold.

Take control of grapple: 1d20 + 3 ⇒ (17) + 3 = 20

Poog! I has ouchies!


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

Chuffy shoots down at the big owl.

pew pew: 1d20 + 7 ⇒ (16) + 7 = 23
dmg pew: 1d3 + 2d6 ⇒ (1) + (5, 4) = 10

And reloads his handcrossbow while mumbling:

"Stupid not sneakie gobies. They be end of Chuffy one day."

Scarab Sages

Reta just barely manages to get any kind of movement in the claw..but not enough to free herself

Chuffy shoots an arrow into the owlbear hitting it in a painful place while revealing his location.

You don't have precise shot , so that's a -4 for shooting into melee..but you get +2 for shooting from stealth..so you still hit

init
Poog, Mogmurch
Owlbear

Damage owlbear: 14


Male Goblin Alchemist 1

"YOU DON"T HURT RETA YOU BIG STUPID OWL-BEAR-UGLY THING! AHHHHH!"

AC: 1d20 + 5 ⇒ (18) + 5 = 23
Firebomb: 2d6 + 2 ⇒ (3, 6) + 2 = 11


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

Poog throws his javelin at the owlbear:
Ranged Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d4 ⇒ 2

Scarab Sages

Mogmurch throws a bomb hitting the owlbear I recently found out that Mogmurch has the discovery to leave friendlies out of his splash damage if he hits his target..so going to assume he doesn't want to blast Reta ;) in response it let's go of Reta

Poog throws his javelin at the owlbear..but it bounces of it's tough hide.

Damage owlbear: 23

The owlbear continues his assault 1r2m: 3d2 ⇒ (2, 1, 2) = 5 Bite for Mogmurch, claw for reta, claw for mogmurch again.

claw 1 vs Reta: 1d20 + 8 ⇒ (16) + 8 = 241d100 ⇒ 17
claw 2 vs Mogmurch: 1d20 + 8 ⇒ (8) + 8 = 16
bite vs Mogmurch: 1d20 + 8 ⇒ (8) + 8 = 16

Reta almost get's swiped by a huge claw..but due to the dust it's just barely swooshes over her head

Being a bit nice here ..since I could have done something way nastier here...but as a warning....that won't last for ever

init
You guys
Owlbear again


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

Chuffy tries to hide again from the Owlbear so he can shoots it again with suprise effect. from the roof I can hide from his sight by moving back, doing the stealth and moving back right? He probably gets a perception chance versus that stealth roll.

stealth: 1d20 + 23 ⇒ (6) + 23 = 29

sneaky pew: 1d20 + 7 ⇒ (14) + 7 = 21
pew dmg: 1d3 + 2d6 ⇒ (1) + (4, 2) = 7


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

Poog throws a fire bolt
Ranged Touch Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Fire Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Scarab Sages

The way I understand it..yes..but you can't attack that round then. It's a move action to get away from his line of sight and go into stealth..and then a move action to get back so you're able to fire again. You could do it with one move if you're hidden in something like bushes..but that doesn't work since your in an open space. I think you can it in one round if you bluff (for distraction) him ..but you're roll isn't high enough for him to be distracted by it.

And there's this:
Sniping
If you've already successfully used Stealth at least 10 feet from your target, you can make one ranged attack and then immediately use Stealth again. You take a –20 penalty on your Stealth check to maintain your obscured location.

But with a -20 penalty you're not going to make it.

So either you stealth this round..or you attack

Scarab Sages

Poog hits the owlbear with a thrown bolt of fire

Damage owlbear: 28

init:
Mogmurch, Reta
Owlbear

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Thanks for the easy handling, GM. Reta's attack was not the best tactical choice, but it was the one I think her personality suggests (she "loves taking risks in combat to scare her enemies").

Reta, seeing that the bear-owl has an iron grip, tries to hack at its arm with her dogslicer.

Slicies!: 1d20 + 8 ⇒ (18) + 8 = 26 Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Scarab Sages

Reta hits the owlbear in the arm..it's not quite hacked off yet..but it's getting to the point where it will only take a few dozen more hits like that.

init
Mogmurch
Owlbear

Damage owlbear: 33

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Ummm, GM? Reta is pretty sure it's pronounced "bear-owl". Duh!

Scarab Sages

The Gm is pretty sure you spell it with lots and lots of goblin blood though ;))

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Point taken. ;-)


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

Ok I will wait till next round. You can make my attack that I rolled for then.

After shooting the Owlie again, Chuffy moves back to get ready to hide again.

stealth: 1d20 + 23 ⇒ (4) + 23 = 27

Scarab Sages

Going to NPC Mogmurch in so we can move forward

Mogmurch takes a step back looks at one of the gourds he took from the necklace from the fierce boar and decides..why not. He pops it into his mouth and he feels a warm sensation run up his belly...unable to keep it in he burps it out..all over the owlbearowl....

15ft cone of fire, with just the owlbear in it, 2d6 ⇒ (4, 5) = 9Reflex save owlbear: 1d20 + 5 ⇒ (7) + 5 = 12

The owlbear dodges some of the flames and decides to attack you annoying goblins again 1r2m: 3d2 ⇒ (1, 2, 2) = 5 his first attack goes for Reta before it takes a step toward Mogmurch and unload against him.

claw 1 vs Reta: 1d20 + 8 ⇒ (10) + 8 = 18
claw 2 vs Mogmurch: 1d20 + 8 ⇒ (19) + 8 = 27damage vs Mogmurch: 1d6 + 4 ⇒ (5) + 4 = 9 Grab vs Mogmurch: 1d20 + 14 ⇒ (1) + 14 = 15
bite vs Mogmurch: 1d20 + 8 ⇒ (2) + 8 = 10

It misses Reta..but manages to hit Mogmurch full with a claw..but isn't able to get hold of him...and it's beak snaps shut just above Mogmurch's head.

Chuffy sneaks forward and shoots at it with his little crossbow (it also takes a move action to reload a crossbow btw....just remembered) hitting it in the back.

init
Mogmurch, Poog, Reta
Owlbear

Damage owlbear: 42


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

Poog fires another bolt of fire:

Ranged Touch Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Fire Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Scarab Sages

Poog hits the owlbear with another bolt of fire..it's staggering around on 1 leg!.

init
Mogmurch, Reta
Owlbear

Damage owlbear: 42

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta can't bear all of these bear owls!

Stabsies!: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Scarab Sages

The owl bear Howls at the bad pun..but smirks as Reta's dogslicer bouncers of it's though hide.

init
Mogmurch
Owlbear

Damage owlbear: 42


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

I'm not sure, but if Poog hit the owlbear, it should already have 47 damage.

Scarab Sages

My bad...I forgot to ad up the damage from Poog's attack, it's indeed at 47 damage. That's what happens when you use copy&paste and don't pay enough attention,

init
Mogmurch
Owlbear

Damage owlbear: 47


Male Goblin Alchemist 1

Sorry I have been having a ton of stuff to do lately. Completely my bad.

"STUPID BEAR-OWL! TASTE A FIREBOMB!"

AC: 1d20 + 5 ⇒ (17) + 5 = 22
Firebomb: 2d6 + 2 ⇒ (2, 6) + 2 = 10

Even though Mogmurch is badly damaged, he still thinks this fight is a hoot.

Scarab Sages

And with one nastily delivered bomb Mogmurch is able to take out the owlbear..it slumps to the ground which causes some of the just settled dust to go up in a *Puff* again.

Out of combat


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

can Chuffy stealth from the two birds? He wants to get rid of them so he can inspect the roof

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta drinks her potion of feel moderately better.

Cure moderate wounds: 2d8 + 3 ⇒ (5, 6) + 3 = 14

Thanks, Moggie. You save Reta from being squishied.

Scarab Sages

Chuffy Licklots wrote:
can Chuffy stealth from the two birds? He wants to get rid of them so he can inspect the roof

You can try..but they can see where you are, so you'd have to bluff them so they are distracted so you can sneak away to some place with cover. But so far they are just watching you and haven't made any agressive movements..other then when you we're moving around on the roof and came closer to them. So if you just move away from them, it doesn't seem like they would attack you.

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta inspects the wood that's shoring up the north wall.

Is it supporting the wall? How many goblinses (*without* help from bear-owls!) would it take to push one out?


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

Poog searches the nest.
Perception: 1d20 + 2 ⇒ (12) + 2 = 14

Scarab Sages

As Reta is looking at the wood near the north wall she notices half a dozen very large eggs hidden under the hay.

Just pushing....a lot, very strong ones..maybe if you make a successful knowledge engineering check you could figure out where to weaken some of the beams so that it might collapse...or you can just try to set fire to the entire thing..it's meant to hold up a building that's ogre sized


Male Goblin Alchemist 1

"pssst. Reta. I got fire if you need it. Lots of fire."

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Good, Moggie, but waits...Reta founds some bear-owl eggses. Could be valuable! Help Reta carry (roll?) them to safety.

How long will that take, being stealthy?

Scarab Sages

Depends where you want to roll them to and how many of you are going to hlp..Let's say 5-10 minutes to take them outside the fence

Poog's search of the nest does not come up with anything more then the eggs.


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

Chuffy takes out a piece of meat to grab the vultures attention and tosses it towards the corpse of the owlbear.
bluff: 1d20 + 4 ⇒ (10) + 4 = 14

If the vultures go after it/are distracted:

Chuffy moves up and cuts the distracted/last vulture with his flaming doglicer.
slicey: 1d20 + 7 ⇒ (18) + 7 = 25
dicey: 1d4 - 1 + 1 + 3d6 ⇒ (1) - 1 + 1 + (3, 1, 2) = 7 Should be 8 total, really need those 3 d6 for dmg it seems :P

Scarab Sages

Both vultures go after the thrown piece of meat and start to eat away at the owlbear corpse

But Chuffy can't sneak up on them right now, he's still on the roof and the vultures are on the floor. It's going to take a few rounds to get close enough to them to be able to do that ..climb at 1/4th speed..sneak halves that again...If you want and the rest doesn't do anything we can start combat with the vultures..but it's going to take a while for you to sneak up on them


Male Goblin AC 19 (T 15, FF 14). HP 11/11, Fort +2, Ref +6, Will +0. Init +4, CMB/CMD -1/13, Speed 30ft.
Skills:
Acrobatics +7, Appraise +6, Climb +3, Disable Device +7, Escape Artist +7, Knowledge (local) +6, Perception +4, Sleight of Hand +7, Stealth +15

Seeing that the vultures will be busy for a while Chuffy ignores them and inspects the roof stealthily to see if there is some way to inspect its inhabitents.

stealth: 1d20 + 23 ⇒ (3) + 23 = 26
perception: 1d20 + 7 ⇒ (10) + 7 = 17


Male Goblin Alchemist 1

"Bearowls will make great pets. And great killers! Muhahahhahaha! Mogmurch will help you Reta roll the eggs."

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

Reta will quietly roll the eggs away from the house about 10 feet, enough that if the house collapses it's unlikely to crush them. She'll leave them in plain sight if she can find or dig a hollow where they'll sit and not roll away.


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

After Chuffy fed the vultures Poog rushes to the other side of the river. He wants to check the house.

Scarab Sages

I'm not entirely sure what Poog wants do..do you want to move away from the house to get a better view, move towards the house or do something else?


Male Goblin Adept 1 AC 14 (T 13, FF 12) HP 3/5 Fort +0 Ref +0 Will +3 Init +6 CMB/CMD +-3/9 Speed 30 ft
Skills:
Ride +6, Spellcraft +3, Stealth +10

Is it possible to enter the house from below it?

Scarab Sages

There's a trapdoor above the owlbear's nest

Sczarni

Female Goblin AC 20 (T 14, FF 17) HP 24/30 Init +3 Fort +5 Refl +4 Will +2 (+1 vs. Fear) CMB/CMD +3/16 Speed 30 ft Darkvision 60 ft
Skills:
Perception +10 Ride +9 Stealth +10
Melee mwk dogslicer +8 (1d4+1/19–20) Ranged mwk shortbow +8 (1d4/×3)

If Reta sees Poog (or anyone else) using the trapdoor, she'll stop rolling eggs and join them.

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