[PFS/OutPost2018/GMG] 6-19 Test of Tar Kuata (Inactive)

Game Master GHembree

Map & Handouts {link}


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Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

what a graceful flip lol

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Take that those who made mean comments about his being an acrobat :).

Do I need to roll damage on the sticky stuff?

Grand Lodge

Game map | Icons: ◆◇↺

Gray - please roll damage for the web and Reflex check for standing on the edge of the pit.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

1d20 + 9 ⇒ (20) + 9 = 29 reflex
1d6 + 1 ⇒ (6) + 1 = 7 damage

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

That is the best he could do with both save and damage :)

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)
Garduk the Unteachable wrote:
Garduk turns to Robun. "Acrobats! I put our enemies into an extra-dimensional box, you are literally absorbing his wounds with your own body - you're looking much better, by the way - and Seb is here with an actual giant ape! How much magic and wonder does he need!"

Friar Robun smiles at the compliment. "Well thank you! And, yes, it is funny how they always want just the spell you don't happen to have! Speaking of which..." The robed friar closes the distance between himself and the center of the fight, making sure that he can continue to keep the party up.

Double move for me this time.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Assuming I'm no longer entangled... If I am, use the attack roll as a Strength roll at +5 to burst free

Kulga sizes up the blessedly silent madman and takes her shot.

Longbow (Studied): 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Cold Iron Piercing: 1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

I hope I helped break you out :)

Grand Lodge

Game map | Icons: ◆◇↺

Omar finishes his spell and it goes unnaturally quiet around the pit, as he readies an axe

Garduk concentrates and summons a celestial Eagle that flies to the pit.

Gray gracefully jumps to the rock next to Kulga knocking the entangling webs off of her while maintaining his balance on the edge of the pit.

Friar exchanges some bantar with Garduk as he double moves nearer to where the fight will be.

Kulga free of the web takes aim and launches an arrow hitting the mad Tasuten despite his defensive stance.

As dazzled look in his eyes clears, Tasutek draws a wand and points it at Kulga and gray, he seems to activate it but Kulga and Grey suffer on effects. They can see him yelling, but hear nothing.

Also recovering from the dazzle, Thognorok flings another web at Kulga, but misses this time.

GM Rolls:

Thognorok vs Kulga web w/+1 bless, -2 range: 1d20 + 4 + 1 - 2 ⇒ (7) + 4 + 1 - 2 = 10 to hit range touch.

Bold may Act:
Create Pit duration 2-1 = 1 rounds.

Tasutek: 21+7 = 28 damage
Pet Thognorok: 26 damage
Robun: , 1 temp hp.
Garduk:
[b]Kulga:
7 damage
Seb: (Total def)
Omar: (Total def)
Gray:
3 damage

Moving on rocks - Rocks are slick and rise about 5 feet out of the water, requiring a successful DC12 Climb check to clamber over.

Edge of pit - must make Reflex DC13 saving throw with a +2 bonus to avoid falling into the pit

Entangled:
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity.

Dazzled:
The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.

All are up:

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

oops - accidentally hit the silent template on map with phone and messed it.

Omar will move 20' further west and re-ready his throwing axe

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga looses another arrow at the cultist, then sets aside her bow to take up her other weapons in expectation of the pit's end.

Longbow: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Cold Iron Piercing: 1d8 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Reflex: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23

Grand Lodge

Game map | Icons: ◆◇↺

(No problem, Fixed the silent template)

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

He will fire two shuriken at the caster
1d20 + 5 ⇒ (8) + 5 = 13
1d20 + 5 ⇒ (3) + 5 = 8

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk moves a little further down the path, next to Seb. "Not much to do but wait at this point, I think?" he says, readying a spell to cast on the warpriest as soon as the pit-creation spell expires and the demon-worshipper and his creature ascend to the surface.

Readied Action:
As soon as the warpriest appears on the surface of the rock, Garduk barks "Telum magicum!" and two ice blue darts fly from his hand and streak towards Tasutek.

Magic Missile (both missiles): 2d4 + 2 ⇒ (2, 1) + 2 = 5


Summoned eagle (celestial) | HP 7 | AC 14, T13, FF12 | CMB -1, CMD 11 | F: +3 R: +4 W: +2 | Init +2 | Per: +10 | Speed 10’, 80’ fly | *Active: None | | Resist cold 5, acid 5, electricity 5 |
Atk:
bite +3 (1d4+2), 2 talons +3 (1d4+2) | smite evil 1/ day

Beak yawning open in a silent shriek, the eagle dives into the pit, activating smite evil against the warpriest. She tears at Tasutek with her beak as soon as she is within reach, tearing savagely at his exposed skin.

Bite, Smite: 1d20 + 3 ⇒ (20) + 3 = 231d4 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Confirm? Bite, Smite: 1d20 + 3 ⇒ (18) + 3 = 211d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

Inspired by the appearance of Garduk's heavenly eagle, Robun carefully follows Seb ahead along the rocks and raises the ankh hanging around his neck. A warm golden light fills the dark cavern and washes over the party, granting them the blessing of Sarenrae.

Move up and cast Bless!
+1 morale bonus to attack and saves vs fear for 4 minutes.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

How much longer do we have to wait for the pit to disappear?

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Omar will stay readied until the pit disappears since there is not much room left on the rock to stand

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

He will try to stealth to hide while they wait 1d20 + 9 ⇒ (2) + 9 = 11

Sovereign Court

Male LN Human (Varisian) Hunter (Courtly Hunter) 3 / Paladin (Gray Paladin) of Abadar 1 | HP 36/36 | AC 25 T 12 FF 24 | CMB +6, CMD 18 | F: +7, R: +4, W: +4 | Init: +1 | Perc: +6, SM: +6 | Speed 20ft | Animal Focus: 3/3 (Current: n/a) | Spells: 1st 4/4 | Active conditions: None.

Maima stands at the ready to leap across if he has room, and Seb moves up and pulls out his longbow.

Readied Action for Seb to use his longbow when the pit goes away.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

He didnt hide too good :)

Grand Lodge

Game map | Icons: ◆◇↺

Omar moves and readies his throwing axe.

Kulga fires another arrow hitting the warpriest, as she stays balanced on the edge of the pit, Tasutek collapse from his injuries thinking he was killed like a fish in a barrel.

Gray Son flings two shurikens, but both miss even the un-moving body.

Garduk moves down the path and readies to cast magic missiles at the foe.

Celeste the Eagle dives into the pit and attacks the Thognorok hitting it critically and with the smite bypass it’s unnatural damage resistance also laying the creature low.

Belated Friar calls down a blessing from Sarenrae to help smite thy enemies.

After a moment the pit vanishes and the hero's are able to dispatch the Thognorok and the irredeemable warpriest. The warpriest of Rovagug comes to an poor end, and the cult of Rovagug known as the Doomsday Knights has been eliminated once for all.

PC status:

Tasutek: 28+13 = 42 damage (dying)
Pet Thognorok: 26+10 = 35 damage (dying)

Robun: , 1 temp hp.
Garduk:
[b]Kulga:
7 damage
Seb: (Total def)
Omar: (Total def)
Gray:
3 damage

*** Combat over ***

If you wish to try and recover the Instant fortress, let me know how you go about doing it. With the evil defeated you have time to do more elaborate recovery plan. (Recovery here makes it available on chronicle sheet.)

Upon returning to Tar Kuata, with the missing monk and freed Captives:
The commonly accepted path toward self-perfection rarely involves revelry, yet when the Pathfinders make their victorious return, even stoic Tar Kuata celebrates news of the cultists’ defeat. Bertrag narrates his account of the hero's deeds, and Aeotsep warmly congratulates the Pathfinders on overcoming such a trial.

Honoring their bargain, Itephta and Menkha formally transfer their Sky Key component to the Pathfinder Society. Itephta also gives the PCs a sealed letter to deliver to the Society, extending his compliments and friendship.

Finally, if the PCs have earned the right through the trial test, Itephta also offers you honorary admission to the monastery, should they wish to continue their studies!

Returning to Venture-Captain:

When the group present him with both the newly found piece of the Sky Key and the letter of praise from the monastery’s leader, Venture-Captain Norden Balentiir praises the you for a job well done. He arranges to have a ship take him and several other agents to Absalom so that he might ensure the relic arrives safely. Acknowledging that additional security is always appreciated, he welcomes any PCs who wish to join him. For those with business elsewhere, he arranges for the PCs’ transportation and wishes them the best wherever their next adventure takes them.

Omar - Scarab Sages:
As promised, Amenopheus contacts you with sending the next day, saying, “This is Amenopheus. As requested, please report on your most important findings so that we can court a new candidate or seek another jewel.”

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Would they reach him some of their styles etc?

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk looks over the Instant Fortress, trying to figure out how to get it back out of the mine.

(Adding the faction bonus from my Dark Archive faction pin.)

Knowledge (Arcana): 1d20 + 10 + 1d4 ⇒ (3) + 10 + (2) = 15

(If the correct skill is UMD, Garduk's bonus is +6 instead of +10, but the faction pin bonus should still apply; his bonus for Spellcraft is +10, but the faction pin bonus would be a flat +1 instead of 1d4.)

I don't know if I can use my PC Portfolio reroll for this, but if I can, I will:

Knowledge (Arcana): 1d20 + 10 + 1d4 ⇒ (1) + 10 + (3) = 14

Facepalm.

Grand Lodge

Game map | Icons: ◆◇↺

Retrieving the instant Fortress is more of an engineering problem. It is in a chamber where the roof will collapse if the fortress is reduced to its portable size. You know how to activate/deactivate it .

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Acrobat. No engineering for him :)

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk scratches at his scarred cheek, and eyes the unstable roof of the cavern.

Turning to Seb, he asks, “So, how high up do you think Maimutsa can reach? I've got a scroll of ant haul, but if he needs to get up higher, I also have a scroll of levitate..."

Grand Lodge

Game map | Icons: ◆◇↺

Let me get this straight, you want to levitate Maimutsa to hold up the ceiling, while you deactivate the Fortress? Ok, now how do you get Maimutsa out with out the ceiling collapsing on him?

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

lol, he doesn't have the foggiest on how to get this magic item so he will consider it a loss, lol

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

"That lunatic will not bother you further. On a side note, masters Itephta and Menkha, I would like to mention your fine work here to my superior if you are willing ."

gm:
omar can make diplomacy check if needed to convince Itephta or Menkha to speak with Amenopheus.

Grand Lodge

Game map | Icons: ◆◇↺

Omar:
I think all that is required is to pass on the names to Amenopheus of the possible candidates. Which I will considered done.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

The Varisian will spend some time training and sparing with members of the monastery.

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

"I'm afraid I have no idea how we might safely get the portable fortress out of here, much as I would like to for my own examination. I've seen many fights that I would much rather have hidden away from rather than entering into, and this seems like a near-impervious way to do so!"

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.
Omar Posada wrote:

"That lunatic will not bother you further. On a side note, masters Itephta and Menkha, I would like to mention your fine work here to my superior if you are willing ."

** spoiler omitted **

I was so tired when I read this last night that I thought Omar was talking to Seb, and Garduk was the lunatic in question for suggesting levitating a magically-strengthened giant ape to hold up the ceiling. I would not have blamed you for this in the least, Omar.

Garduk allows the vision of returning in triumph to the Dark Archive with the instant fortress to fade from his inner view.

"You're right, Robun. But as the Old Bastard often said, 'Sometimes you win, and sometimes the other guy gets to eat by the fire while you starve in the cold.'" Garduk pauses for a moment. "I always hated it when he said that, because it usually meant I had failed one of his idiotic tests and was going to have to spend the night in the cold without eating."

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