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Yuri scratches his head in bafflement. Of all the adventures he's faced, all the fell creatures he's slain, the last thing he ever expected was to be bandying words with this traitorous enemy. He clears his throat.
"Yeah, well them's a lot of purty words no doubt to it but yer promises ain't worth spit. Why dontcha jus' throw down yer weapons and come peaceful like? We ain't got t' kill ye, least not till after yer trial, then we'll kill ye I 'xpect."

EbonFist |

"“I am indeed the person who has been providing the Society with crucial intelligence as of late. You have so many enemies that hide in the shadows. I caught the light upon my mirror to reveal them to you. Think of all of the plots you could not have thwarted without my assistance.”," Suliji says with a wry grin holding up her left hand and waggling her fingers at them to show the three rings that decorate her last three fingers.
"No! I haven't come this far and done this much just to surrender now!" she declares. "I won't let some visionless Pathfinder fools stand in my way!
"Just remember it didn't have to be like this!"
Init Diazepane: 1d20 + 7 ⇒ (19) + 7 = 26
Init Kal’Ryon: 1d20 + 1 ⇒ (2) + 1 = 3
Init Svetlana: 1d20 + 5 ⇒ (1) + 5 = 6
Init Suliji: 1d20 + 5 ⇒ (8) + 5 = 13
Init Nadya: 1d20 + 1 ⇒ (17) + 1 = 18
Init Daedin: 1d20 + 14 ⇒ (20) + 14 = 34
Init Yuri: 1d20 + 5 ⇒ (5) + 5 = 10
Init Avenger: 1d20 + 6 ⇒ (15) + 6 = 21
Init Golems: 1d20 + 1 ⇒ (5) + 1 = 6
Round 1 the BOLD may act
Daedin
Diazepane
?
Nadya
Suliji
Yuri
?
Svetlana
Kal'Ryon

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"Thank you for your service," Diazepane offers, only partially sarcastically.
Knowledge: 1d20 ⇒ 19
Arcana/nature +24, Planes/local +21, others +9
Frost Bomb, RS, 4th range increment: 1d20 + 14 - 2 - 8 ⇒ (7) + 14 - 2 - 8 = 11 vs touch
Cold: 7d6 + 8 ⇒ (3, 3, 2, 2, 2, 4, 1) + 8 = 25 plus DC 24 Fortitude vs staggered
Miss: 1d8 ⇒ 3 E, will bump to SE to avoid the prisoner
Bomb, RS, 4th range increment: 1d20 + 14 - 2 - 8 ⇒ (3) + 14 - 2 - 8 = 7 vs touch
Cold: 7d6 + 8 ⇒ (1, 3, 2, 1, 1, 6, 6) + 8 = 28 plus DC 24 Fortitude vs staggered
Force: 7d4 + 8 ⇒ (2, 1, 4, 1, 2, 2, 3) + 8 = 23 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 6 SW, no bump
15 splash on a miss (DC 24 Reflex for half), 15 damage next turn on a hit (sticky)

EbonFist |

Diazepane recognizes that Suliji is a half-orc Occultist, a person who has forged a deep connection with the psychic resonances within certain focuses and important objects...like all the weapons on display in this room. Her skills are likely equally balanced between spell casting and physical combat.
His first bomb strikes true.
Fort: 1d20 + 21 ⇒ (16) + 21 = 37
But his second lands near her feet.
Refl: 1d20 + 12 ⇒ (10) + 12 = 22
DC20 Will save or dazed for 1 round.
Round 1 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells.
Daedin
Diazepane
?
Nadya
Suliji -40hp
Yuri
?
Svetlana
Kal'Ryon

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Daedîn quickly fires at Suji after her declaration…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Studied Target, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Studied Target, Deadly Aim, Sneak Attack
Longbow (Manyshot) vs FFAC?: 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (20) + 19 + 2 + 1 + 1 - 2 - 3 = 38
Magic/Cold Iron/Good/Sneak Damage: 1d8 + 2 + 2 + 1 + 6 + 5d6 ⇒ (3) + 2 + 2 + 1 + 6 + (4, 1, 4, 5, 3) = 31
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (1) + 2 + 2 + 1 + 6 = 12
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (12) + 19 + 2 + 1 + 1 - 2 - 3 = 30
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (4) + 2 + 2 + 1 + 6 = 15
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 - 2 - 3 ⇒ (1) + 14 + 2 + 1 + 1 - 2 - 3 = 14
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (5) + 2 + 2 + 1 + 6 = 16
Confirmation (Manyshot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (15) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 34
Crit Damage: 2d8 + 4 + 4 + 2 + 12 ⇒ (8, 6) + 4 + 4 + 2 + 12 = 36

EbonFist |

Daedin's first and second volleys hit though the third is way off. The first strike something vital in Suliji, though the arrows don't penetrate as deeply as expected and don't take her down.
You also notice that her wounds don't seem to hurt her as much as you would expect though every bomb and arrow that hits her makes Ioavin cry out in pain and he begins to bleed.
As the Pathfinders pile on the attacks, one of Suliji's defenses rise to meet them. A sword rises from one of the cases. Once bright and shining and stamped boldly with the symbol of Iomedae, there are unmistakable signs of tarnish running through it, now.
That does nothing to stop its deadliness, however.
It comes into the middle of the Pathfinders, hovering near Nadya but then pulses energy rather than attacking. The energy interferes with the magic in the area, including what the Pathfinders are carrying.
Greater Dispel Magic: 1d20 + 15 ⇒ (14) + 15 = 29
I'm going to make you do math. Yuri, Diazepane, Nadya and Daedin are all subject to Greater Dispel Magic with the above check. Please make adjustments as necessary.
Daedin, can you remind me if Damage Resistance applies to each of your shots or if it's only calculated after all the damage it totaled?
I'll adjust Suliji's (and Ioavin's) HP after that answer.
Round 1 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells.
Daedin
Diazepane
?
Nadya
Suliji -20hp
Yuri
?
Svetlana
Kal'Ryon
Ioavin -20hp

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My bad, GM, appreciate you checking; yes, I do have Clustered Shots (damage totaled before DR), I just forgot to list it in my post; I’ll make sure it’s listed from Joe on. I don’t have any spells active so I don’t think Greater Dispel will affect Daedin…

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from the description on AoN, it sounds like Greater Dispel doesn't affect magic items when used as an area of effect burst? Nadya doesn't currently have any magical buffs... though that is about to change...
As the menacing sword rises up beside her, Nadya backs away from it warily, then sets about buffing the party.
She draws out The Cricket from her Harrow deck, sending little sprites of light bouncing and dancing into the room about her, each settling on a different member of the party.
5 foot step. Casting Blessing of Fervor on the party. I think that catches everyone but Svetlana.

EbonFist |

Nadya boosts the party's fighting abilities.
As Suliji's wounds resolve, Ioavin passes out, covered in suspiciously similar wounds.
Suliji, seeing the Pathfinder's abilities casts a spell and seems to jump 2 feet to the right.
Round 1 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
?
Nadya
Suliji -62hp
Yuri
?
Svetlana
Kal'Ryon
Ioavin -62hp Unconscious

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Nadya regularly prepares Shield Other for one of her spells. Would she recognize that effect as the reason Ioavin is taking damage? Do you want a Heal or Perception check for her to notice the hostage taking damage while tied up? As far as I know, the magical sharing of HP loss doesn't stop when one goes unconscious, correct? The hostage could keep absorbing damage until he's dead, right?

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So sorry for the delay, everyone. Been a hectic few days!
Re Greater Dispel Magic: Yuri currently has no spells cast on him. He's enlarged by his Juggernaut Pauldrons "On command, the wearer can increase in size, as though subject to an enlarge person spell..." but I don't think this is the same as actually having the spell cast on him. I will of course defer to the GM's ruling on this if you see it differently. Aside from that, he has plenty of other magic items, but no actual spells cast on him at the time that the Greater Dispel (area effect) goes off, so I *think* it has no effect...?
Yuri will take the extra attack from Blessing of Fervor.
Seeing Suliji mistreat the prisoner makes Yuri quite angry. He charges towards their foe!
Free action: enter rage (8 rounds of 33)
Full attack action: Charge (with Pounce)
Note that Yuri attacks Suliji from 20' distance (dorn-dergar has 10' reach, doubled because he's enlarged), so I haven't looked at the 15' spoiler. Also - despite how it looks! - this isn't me metagaming to avoid whatever rotten trick she's got planned - that's just the first square from which he can attack her.
Yuri whirls his dorn-dergar at Suliji, but for his first attack, rather than attempting to harm her, he tries to sunder whatever foul magic she has spawned to link her life force with that of the hostage. His anger intensifies the blow!
Using the spell sunder rage power against whatever spell effect is causing damage to Suliji to harm Ioavin. If this is not a spell effect then it auto-fails.
Spell Sunder vs Suliji CMD +5, +3 weapon, hatred, strength surge rage power, charge: 1d20 + 31 + 3 + 1 + 12 + 2 ⇒ (5) + 31 + 3 + 1 + 12 + 2 = 54 Spell Sunder ignores any miss chance caused by a spell or SLA
Yuri follows up with several more swings from his dorn-dergar.
+3 adamantine furious dorn-dergar, hatred, charge: 1d20 + 29 ⇒ (17) + 29 = 46
B dmg (adamantine), witch hunter: 2d8 + 19 ⇒ (6, 4) + 19 = 29
50% miss chance (high is good for me): 1d100 ⇒ 87
+3 adamantine furious dorn-dergar, hatred, charge: 1d20 + 29 - 5 ⇒ (12) + 29 - 5 = 36
B dmg (adamantine), witch hunter: 2d8 + 19 ⇒ (7, 7) + 19 = 33
50% miss chance (high is good for me): 1d100 ⇒ 91
+3 adamantine furious dorn-dergar, hatred, charge: 1d20 + 29 - 10 ⇒ (10) + 29 - 10 = 29
B dmg (adamantine), witch hunter: 2d8 + 19 ⇒ (8, 1) + 19 = 28
50% miss chance (high is good for me): 1d100 ⇒ 85
He'll use the Come and Get Me rage power. Enemies get +4 on their attacks and damage rolls, but each attack provokes an AoO, which is resolved before the enemy attack. Yuri has 3 AoO per round (combat reflexes).
Possible AoO by Yuri:
+3 adamantine furious dorn-dergar, hatred (vs Suliji): 1d20 + 29 ⇒ (1) + 29 = 30
B dmg (adamantine), witch hunter (vs Suliji or any other spell caster): 2d8 + 19 ⇒ (4, 8) + 19 = 31
50% miss chance (high is good for me): 1d100 ⇒ 57
+3 adamantine furious dorn-dergar, hatred (vs Suliji): 1d20 + 29 ⇒ (15) + 29 = 44
B dmg (adamantine), witch hunter (vs Suliji or any other spell caster): 2d8 + 19 ⇒ (4, 6) + 19 = 29
50% miss chance (high is good for me): 1d100 ⇒ 87
+3 adamantine furious dorn-dergar, hatred (vs Suliji): 1d20 + 29 ⇒ (16) + 29 = 45
B dmg (adamantine), witch hunter (vs Suliji or any other spell caster): 2d8 + 19 ⇒ (4, 4) + 19 = 27
50% miss chance (high is good for me): 1d100 ⇒ 94
Yuri's current AC is 23 (incl. the charging penalty) and foes get +4 to hit and dmg against him.

EbonFist |

Nadya recognizes the magical effect as the same as her familiar Shield Other spell. However, she also knows that its source is not a spell that Suliji has cast but rather a magical item.
Unfortunately, Yuri doesn't know any of that as he launches his assault on Suliji.
Her other defensive spell seems to have no effect as Yuri easily sees through the distracting illusion and the first two of his attacks hit, while the third simply misses her.
Suliji survives the onslaught but Ioavin does not, collapsing on the couch, unmoving.
Even as Yuri is finishing his attack, a number of the swords, daggers and knives from several of the cases coalesce into a vaguely humanoid form.
It leaps to the defense of its apparent master, lashing out at Yuri.
slam: 1d20 + 25 ⇒ (20) + 25 = 45
Bludgeoning and Slashing: 2d10 + 10 ⇒ (7, 7) + 10 = 24
slam (Crit?): 1d20 + 25 ⇒ (17) + 25 = 42
Bludgeoning and Slashing: 2d10 + 10 ⇒ (5, 4) + 10 = 19
Grab: 1d20 + 29 ⇒ (9) + 29 = 38
Several blades find purchase on the dwarf's body, inflicting a grievous wound.
But it isn't able to get a grip on him.
Round 1/2 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
Corrupted Avenger
Nadya
Suliji -110hp
Yuri -41
Blade Golem
Svetlana
Kal'Ryon
Ioavin Dead

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The Blade Golem's attack on Yuri would have provoked one of the AoOs that I put in the spoiler but since the first was a nat one it misses regardless. However Come and Get Me should give the Golem +4 to its attacks/dmg vs Yuri, which I think should mean 8 more dmg to Yuri with the crit (-49 total; of these, 30 are absorbed by his temp hp from his Sihedron Brand, leaving him with -19 hp). Also, with his AC penalty from charging a 38 should be sufficient to Grab Yuri (not to mention the +4 from CAGM).
Yuri watches with dismay as his own strikes kill the hostage. "That makes me REALLY angry! You'll rue the day..."
As soon as the creature grabs Yuri, a talisman around his neck crumbles to dust. Yuri's second (and last) talisman of Lesser Freedom activates, giving him Freedom of Movement for 3 rounds. This does not mean that he's no longer grappled, just that any attempt to maintain the grapple will auto-fail.

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Kal looks around, seeing the others pause on the attack on Suliji and the transference of energies from Suliji to Iovan...
And as Iovan falls, he allows the twisting of fates to surround him a a blur of energies and then presses the attack. Rage
+3 Guisarme: 1d20 + 21 ⇒ (11) + 21 = 32 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (3, 2) + 30 = 35
Move. Attack. Swift: Arcane Strike

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Daedîn fires at the Aspis woman again…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Studied Target, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Studied Target, Deadly Aim, Clustered Shots
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (16) + 19 + 2 + 1 + 1 - 2 - 3 = 34
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (3) + 2 + 2 + 1 + 6 = 14
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (3) + 2 + 2 + 1 + 6 = 14
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (8) + 19 + 2 + 1 + 1 - 2 - 3 = 26
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (7) + 2 + 2 + 1 + 6 = 18
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 - 2 - 3 ⇒ (12) + 14 + 2 + 1 + 1 - 2 - 3 = 25
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13

EbonFist |

Miss Chance: 1d100 ⇒ 33
Miss Chance: 1d100 ⇒ 63
Kal'Ryon isn't able to strike true due to the obsfucating magic on Suliji.
Only Daedin's first volley of arrows strikes true.
Round 1/2 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
Corrupted Avenger
Nadya
Suliji -110hp
Yuri -41
Blade Golem
Svetlana
Kal'Ryon
Ioavin Dead

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Diazepane will recall knowledge about the blade golem and the sword.
Knowledge (Blade Golem): 1d20 ⇒ 15
Knowledge (Corrupted Avenger): 1d20 ⇒ 11
Arcana/nature +24, planes/local +21, all others +9
I'm specifically trying to answer the question of whether alchemist bombs are going to be more or less effective against these, relative to the other party members' attacks. If there's one that Diazepane's going to be able to damage while the others can't, Diazepane will target that one. If not, Diazepane will heave bombs at Suliji (3rd range increment).
vs Suliji: 1d100 ⇒ 16 vs DC 51
Bomb, RS: 1d20 + 14 - 2 ⇒ (9) + 14 - 2 = 21 vs touch
Cold: 7d6 + 8 ⇒ (5, 4, 1, 5, 5, 1, 5) + 8 = 34 plus DC 24 Fortitude vs staggered
Force: 7d4 + 8 ⇒ (1, 3, 3, 2, 2, 3, 4) + 8 = 26 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 2 NE, will bump to E if vs. golem
vs Suliji: 1d100 ⇒ 14 vs DC 51
Bomb, RS: 1d20 + 14 - 2 ⇒ (11) + 14 - 2 = 23 vs touch
Cold: 7d6 + 8 ⇒ (1, 2, 6, 6, 4, 4, 5) + 8 = 36 plus DC 24 Fortitude vs staggered
Force: 7d4 + 8 ⇒ (4, 1, 3, 1, 4, 2, 1) + 8 = 24 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 2 NE, will bump to E if vs. golem
Sword: 1st range increment, +1 to attack (PBS), +1 to damage (PBS)
Golem: 2nd range increment, -1 to attack (PBS), +1 to damage (PBS)
Suliji: 3rd range increment, -4 to attack, +0 to damage
15 splash damage on a miss (DC 24 Reflex for half), 15 damage next turn on a hit (Sticky)

EbonFist |

The Blade Golem is a variant Clockwork Golem that Suliji has manifested using her occult powers. It has a few abilities due to its nature, mostly being able to cut instead of crush things, but also, because many of the blades it is made up of are magical, applying magic abilities to its attacks. Being made up of metal, it is fairly resistant to physical damage.
Diazepane realizes that the sword is a Holy Avenger that Suliji has somehow managed to both corrupt and animate. It behaves like a construct with hardness and a number of special abilities (such as the Greater Dispel Magic spell.)
With those facts in mind, Diazepane decides to try to destroy the Sword. Both bombs hit and knowing that cold isn't going to do much to slow down pure metal, he uses his force bombs.
Refl: 1d20 + 6 ⇒ (17) + 6 = 23
It is knocked to the floor by the first bomb and he switches to frost just for more damage.
It does NOT like that and comes flying straight at him, though rising from the ground takes it some time and all it can do is menace him.
[ooc]Round 2 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
Corrupted Avenger -62HP
Nadya
Suliji -110hp
Yuri -41
Blade Golem
Svetlana
Kal'Ryon
Ioavin Dead

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Nadya will take the +2s for her Blessing of Fervor this round. Everyone remember to use your buff!
Nadya moves to Yuri, passing behind Kal’ryon. provoking AoO with +2 to her normal AC plus whatever cover Kal might provide
Once there, she casts True Seeing on the dwarf.
”Finish her.” she recommends in a calm cool voice.

EbonFist |

As Nadya leaves herself exposed, the blade golem reaches out to caress her with its sharp fingers.
slam: 1d20 + 25 ⇒ (16) + 25 = 41
Bludgeoning and Slashing: 2d10 + 10 ⇒ (10, 6) + 10 = 26
Grab: 1d20 + 19 ⇒ (5) + 19 = 24
Suliji takes a careful step back to be out of range of that hammer then extends her fist toward Yuri. Her gauntlet lights up green and a stream of intense acid crosses the distance between them.
Energy Ray (Ranged Touch): 1d20 + 15 ⇒ (12) + 15 = 27
Acid: 8d6 + 1 ⇒ (4, 4, 1, 5, 3, 2, 1, 3) + 1 = 24
She makes a Swift gesture with the same hand and taps her armor and a translucent barrier leaps into existence around her.
Round 2 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
Corrupted Avenger -62HP
Nadya -26HP
Suliji -110hp
Yuri -65
Blade Golem
Svetlana
Kal'Ryon
Ioavin Dead

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The blade golem still has Yuri grappled (Freedom of Movement doesn't cause the initial grapple attempt to fail, just that any attempt to maintain the grapple (or to grapple again in a future round) will auto-fail). As such, I don't think the golem can take an AoO against Nadya (unless it has some special ability that lets it AoO even while grappling). Also, Nadya would know that Yuri is the suspicious kind of barbarian and will have to attempt to save against her spell. In light of all this, hopefully Nadya can have her actions back?
Also, re Suliji's Acid Touch, she should get +4 to hit and dmg from the Come and Get Me rage power, so that would be 28 acid dmg. As mentioned in an earlier post, 30 points of dmg to Yuri were absorbed by his temp hp from Sihedron Brand, so his dmg tally now should be -47, not -65.
Yuri grows even more annoyed to find the pesky golem clinging to his beards! "Unhand me, lout!"
Delay until after the Golem

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if possible then, could Nadya cast True Seeing on Daedin and then move to her current location? She wanted to get to a central location for healing purposes. Did she get stopped short by the grapple? Is she currently grappled by the caress of steel?

EbonFist |

All mentioned retconnings are allowed and approved. Reality has taken its true shape. The Golem failed its grab on Nadya due to her AC bonuses including cover from Kal (and also it couldn't grab her because it already had Yuri grabbed and his grabbing didn't include the penalty for just using his hands.)
The blade golem does as asked, releasing Yuri but only so it can slash at him with both hands, its fingers made out of swords, daggers and knives.
slam: 1d20 + 25 + 4 ⇒ (9) + 25 + 4 = 38
Bludgeoning and Slashing: 2d10 + 10 + 4 ⇒ (6, 6) + 10 + 4 = 26
slam: 1d20 + 25 + 4 ⇒ (18) + 25 + 4 = 47
Bludgeoning and Slashing: 2d10 + 10 + 4 ⇒ (4, 5) + 10 + 4 = 23
Round 2/3 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
Corrupted Avenger -62HP
Nadya -26HP
Suliji -110hp
Blade Golem
Yuri -93
Svetlana
Kal'Ryon
Ioavin Dead

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Diazepane steps back from the sword and keeps attacking it.
Force Bomb, RS, PBS: 1d20 + 14 - 2 + 1 ⇒ (16) + 14 - 2 + 1 = 29 vs touch
Force, PBS: 7d4 + 8 + 1 ⇒ (2, 2, 4, 3, 3, 4, 1) + 8 + 1 = 28 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 4 SE
Force Bomb, RS, PBS: 1d20 + 14 - 2 + 1 ⇒ (7) + 14 - 2 + 1 = 20 vs touch
Force, PBS: 7d4 + 8 + 1 ⇒ (3, 2, 1, 2, 3, 3, 1) + 8 + 1 = 24 plus DC 24 Reflex vs prone
Miss: 1d8 ⇒ 5 S
15 force on a miss (DC 24 Reflex for half), 15 force next turn on a hit (Sticky)

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Thanks, GM - there's a lot to keep track of in these high level games!
As the Blade Golem releases Yuri and tries to stab him, the dwarf smiles unpleasantly. "Come and get me, I said..."
Each of its attacks will provoke an AoO from Yuri (the trade off for that sweet +4 to hit & dmg you get!), though unfortunately at close range he has to use his helmet instead of his dorn-dergar...
AoO 1 vs Blade Golem, +3 furious horacalcum dwarven boulder helmet: 1d20 + 27 ⇒ (19) + 27 = 46
B dmg: 1d6 + 11 ⇒ (1) + 11 = 12
AoO 2 vs Blade Golem, +3 furious horacalcum dwarven boulder helmet: 1d20 + 27 ⇒ (14) + 27 = 41
B dmg: 1d6 + 11 ⇒ (4) + 11 = 15
I imagine this does nothing after its DR but it is still enjoyable for Yuri!
After engaging in a bit of head banging with the golem, Yuri politely bows. "Nice step you've got there but I'm afraid I promised the next dance to your mistress." He turns and steps five feet to the side, seeming to ignore the golem as one might an over eager ballroom dancer, and swings his dorn-dergar at Suliji.
Free action to maintain rage (round 9 of 33)
Five foot step
Taking the extra attack from Blessing of Fervor
This time Yuri slows his strikes down a bit, in hopes of catching Suliji off guard and dazing her.
+3 Furious Adamantine Dwarven Dorn-Dergar, Dazing Assault Penalty: 1d20 + 27 - 5 ⇒ (5) + 27 - 5 = 27
B dmg: 2d8 + 19 ⇒ (3, 3) + 19 = 25
50% miss chance, high is good for me: 1d100 ⇒ 86
On a hit, Suliji has to make a DC 25 Fort save or be Dazed for 1 round (Dazing Assault)
+3 Furious Adamantine Dwarven Dorn-Dergar, Dazing Assault Penalty: 1d20 + 27 - 5 ⇒ (15) + 27 - 5 = 37
B dmg: 2d8 + 19 ⇒ (1, 3) + 19 = 23
50% miss chance, high is good for me: 1d100 ⇒ 13
On a hit, Suliji has to make a DC 25 Fort save or be Dazed for 1 round (Dazing Assault)
+3 Furious Adamantine Dwarven Dorn-Dergar, Dazing Assault Penalty: 1d20 + 27 - 5 - 5 ⇒ (5) + 27 - 5 - 5 = 22
B dmg: 2d8 + 19 ⇒ (5, 1) + 19 = 25
50% miss chance, high is good for me: 1d100 ⇒ 35
On a hit, Suliji has to make a DC 25 Fort save or be Dazed for 1 round (Dazing Assault)
+3 Furious Adamantine Dwarven Dorn-Dergar, Dazing Assault Penalty: 1d20 + 27 - 5 - 10 ⇒ (20) + 27 - 5 - 10 = 32
B dmg: 2d8 + 19 ⇒ (6, 8) + 19 = 33
50% miss chance, high is good for me: 1d100 ⇒ 14
On a hit, Suliji has to make a DC 25 Fort save or be Dazed for 1 round (Dazing Assault)
Oh well, looks like those all missed! Bah.
"This makes me even more angry!" he huffs!
Yuri's AC is currently 25 and he no longer has Come and Get Me active (so no more +4 for the golem, sorry!).

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Three crystaline elven women appear - order incarnate - appear as Svetlana completes her spell.
She steps off into the combat,
Calls a Battle Cry!
Benefit:allies within 30 feet who can hear you gain a +1 morale bonus on attack rolls and a +4 morale bonus on saving throws against fear. This effect lasts for 1 minute.
Then strikes at the sword!
Vital Strike/PA/Overhand - ADAMANTINE
BOF & BC
Attack 1d20 + 24 + 2 + 1 ⇒ (11) + 24 + 2 + 1 = 38
Damage 2d10 + 26 ⇒ (4, 3) + 26 = 33
Axiomtes
Red - Casts Lightning bolt 9d6 ⇒ (2, 6, 1, 6, 5, 2, 3, 1, 5) = 31 (Golem DC20 Ref for half)
Orange - Casts Haste (all except Diaz) 5' too far from Yuri!
Yellow - True seeing on Yuri

EbonFist |

Refl: 1d20 + 6 ⇒ (4) + 6 = 10
Diazepane knocks the Corrupted Avenger to the ground again, though is first bomb breaks it in two and it lays motionless on the ground.
Let me know where you want to redirect your second bomb.
Yuri's headbutts don't do much but he does knock a couple blades askew in the golem.
Unfortunately, his hammer strikes miss, the first one glancing off her protections, the other three hitting where she is not.
Svetlana wades into combat.
Feel free to redirect given the fact that the sword is already down.
Her summoned ladies set to work. Unfortunately, the Lightning Bolt does nothing to the golem because golems are annoying and randomly immune to most spells.
The other two buff the party, signaling a tide shift in this combat.
Round 2/3 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane Redirect available
Corrupted Avenger Destroyed
Nadya -26HP
Suliji -110hp
Blade Golem -7HP
Yuri -93
Svetlana Redirect available
Kal'Ryon
Ioavin Dead

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Svetlana, you would know (and thus could direct your axiomites) that Yuri is a suspicious barbarian and therefore will have to save against the True Seeing spell - it would be better to direct it to another party member.

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Diazepane will redirect to the golem (assuming force is still good against the golem). PBS bonuses still apply, but it's 2nd range increment, so to-hit is 2 lower (18 vs touch AC)

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Svetlana will stab the Golem
Yuri make a will save anyhow, They can casy a few more so all good - and they will cast on other party members as we need - Kal is in combat with a reach creature, and True Seeing is touch so that would all involve casting in combat, and Daedin doesn't seem to need it :)

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Nodding his appreciation to Mother Nadya and Svetlana for their timely spells, Daedîn fires again at Suliji, this time able to accurately see the despised Aspis agent…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Haste
Damage: Magic, Strength, Deadly Aim, Holy, Clustered Shot
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (16) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 35
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (5) + 2 + 2 + 1 + 6 + (2, 2) = 20
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (2) + 2 + 2 + 1 + 6 + (5, 2) = 20
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (18) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 37
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (3) + 2 + 2 + 1 + 6 + (4, 6) = 24
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (11) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 25
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (7) + 2 + 2 + 1 + 6 + (1, 4) = 23
Longbow (Haste): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (16) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 35
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (8) + 2 + 2 + 1 + 6 + (1, 3) = 23
Clustered Shot Damage (assuming only Iterative misses): 87

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The energy courses through Kal's body and he steadies himself against the new found speed- directing his energies and rage toward the golem.
+3 Guisarme, Haste: 1d20 + 21 + 1 ⇒ (15) + 21 + 1 = 37 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (2, 3) + 30 = 35
Hit? > 50: 1d100 ⇒ 41
+3 Guisarme: 1d20 + 21 + 1 ⇒ (18) + 21 + 1 = 40 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (2, 1) + 30 = 33
Hit? > 50: 1d100 ⇒ 97
+3 Guisarme: 1d20 + 16 + 1 ⇒ (13) + 16 + 1 = 30 Slashing, Adamantine, Arcane: 2d4 + 30 ⇒ (1, 2) + 30 = 33
Hit? > 50: 1d100 ⇒ 82
+2 Bite, no reach: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18 BPS: 1d6 + 29 ⇒ (5) + 29 = 34 Fire: 1d6 ⇒ 4
Hit? > 50: 1d100 ⇒ 34
+2 Claw, no reach: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28 BPS: 1d6 + 12 ⇒ (6) + 12 = 18 Fire: 1d6 ⇒ 5
Hit? > 50: 1d100 ⇒ 79

EbonFist |

Diazepane, Svetlana and Kal'Ryon all bring the right tools for the job, each one bypassing the golem's resistance to damage and Kal'Ryon's second slash cutting through the tipping point of blades to make them lose cohesion.
Unfortunately, that loss of cohesion is explosive, sending blades and fragments of blades flying everywhere.
Deathburst: 12d6 ⇒ (2, 4, 6, 3, 5, 4, 2, 5, 4, 5, 6, 3) = 49
Suliji is physically resistant to Daedin's arrows but a faintly shimmering energy barrier also blunts the impact. Still, many of the missiles hit.
"Fools! You're fools!" Suliji declares. "Congratulations! You've saved your worst enemies today. I wish you all the luck in destroying each other."
She steps a bit further away from Yuri's oversized hammer, casts a spell and disappears.
Round 2/3 the BOLD may act
Suliji has SR so make your checks if you're attacking her with spells. There is also a 50% miss chance to miss her on any attack rolls unless you have True Seeing.
Daedin
Diazepane
Corrupted Avenger Destroyed
Nadya -26HP DC18 Refl Save vs. 49HP
Suliji -155hp
Blade Golem Destroyed
Yuri -93 DC18 Refl Save vs. 49HP
Svetlana DC18 Refl Save vs. 49HP
Kal'Ryon DC18 Refl Save vs. 49HP
Ioavin Dead

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Will vs True Seeing: 1d20 + 20 ⇒ (6) + 20 = 26
DC 18 Reflex: 1d20 + 12 ⇒ (4) + 12 = 16 +7 higher if Deathburst is an SLA (I assume it's not)
Are we still in initiative? And if so, I assume Yuri is up? I'll wait to post actions in case anyone was able to identify the spell cast with spellcraft.

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Reflex Save: 1d20 + 9 + 2 + 1 ⇒ (7) + 9 + 2 + 1 = 19
Dodge Bonus to Reflex for both Haste & Blessing of Fervor, which stack
Spellcraft: 1d20 + 10 ⇒ (11) + 10 = 21 What did she cast?
If she went Invisible, the people with True Seeing should still see her.

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Lol I saw Yuis Will save was +10, not +20 - I thought you had a 50/50 not a 95%, and additional +10 is a lot :p
Ref 1d20 + 11 + 1 + 1 ⇒ (2) + 11 + 1 + 1 = 15
Svetlana wears the blast.

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Yuri's basic (not raging) Will save is +10. It increases to +13 when he's raging. And he gets another +7 vs spells from Superstitious and Steel Soul. He was my first pathfinder character and I quickly realized that boosting saves was pretty important! :-)

EbonFist |

[dice=Reflex Save]1d20+9+2+1
Dodge Bonus to Reflex for both Haste & Blessing of Fervor, which stack
[dice=Spellcraft]1d20+10 What did she cast?
If she went Invisible, the people with True Seeing should still see her.

EbonFist |

We're still in initiative order mostly just so people can deal with Suliji's last action.

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Can Diazepane identify spells even though he is not a spellcaster? I probably should have, uh, asked this 13 levels ago, before I bumped his Spellcraft to +24, but ... yeah.
Diazepane will drink an extract of see invisibility, although, I'm guessing that if the true seeing people aren't reacting, then the extract won't help.

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Moments after Suliji vanishes, Nadya is looking about the room.
"She used a short-range teleportation spell -- a dimension door!" she announces.
"Someone check the hallway. The distance is limited and she would need to aim for a place she knew--most likely the way she came in!"
In the meantime, she takes a short step to a more central location, then channels to heal her companions twice.
Channel to Heal: 7d6 ⇒ (1, 6, 3, 4, 2, 4, 5) = 25
Channel #2 (Quick Channel): 7d6 ⇒ (5, 4, 1, 3, 3, 5, 2) = 23
If anyone attempts to save against healing, DC 24 Will save for half
Even though she's pretty sure Suliji is gone, Nadya will exclude her anyway. Because stranger things have happened.

EbonFist |

The hallway remains empty.
Given Suliji's abilities, it is likely that she was able to teleport 1,000 feet or more and she is the kind of person who would have a contingency in place for just such a situation.
Fortunately, you have foiled her immediate scheme and she is too cunning to attempt another assault so quickly and while the Consortium is on high alert.
As you are trying to determine where she went and what to do, a tall but doughy Galtan hesitantly enters the room.
He casts one look at the slain Ioavin then sighs and wipes his hand across his eyes.
"I take it from the fact that you're not currently engaged in battle that you ran that woman off?
"I suppose thanks are in order, so thank you. But don't think this changes anything between the Consortium and your Society.
"Now, I must insist that you see yourselves out before we fully consider the fact that you invaded our headquarters, killed several of our personnel and destroyed much of our security," he finishes rather firmly.
"I offer you free passage out assuming you do not abuse my offer, and we won't even search you for any items you've purloined as a sign of gratitude."

EbonFist |

The man draws himself up straight, looking rather regal and imposing despite his prominent gut and the signs of recent fear on his visage.
"I am known as Stichalto the Cynic. I am one of the Patrons of the Aspis Consortium and I was likely that woman's next target. I knew we were under attack, but only after it was underway did I realize who was attacking and why. As I said, you have my thanks but you really must go. The Consortium has no intention of allowing high ranking agents of our enemies to wander our halls at will, even if they have helped us," he says.
He seems to be as honest as a member of the Consortium ever is.

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Nadya considers Stichalto's words and then shrugs and sighs lightly.
"He's right. We've done all we can here. We should go." she says to her companions.
Before departing, Nadya moves to the corpse of Ioavin and administers a blessing of the dead to speed his soul to Pharasma and to beg the Grey Lady's mercy on his behalf.

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Thankfully Yuri doesn't need to save vs channelling, just vs spells. Also he doesn't need to save vs spells when he's not raging, which is fortunate since he's down a bunch.
With the battle over, while the others speak with the Asspiss Patron, Yuri gives his wand to Nadya and asks her to tend to his wounds.
GM, ok with you to do two charges for 11 healing or do you want me to roll it out? After the two channels Yuri is down 93 so 16 charges would heal 88 and then I can roll the last bit.