Holy Guide

Seb Stills's page

34 posts. Organized Play character for Shalm.


Full Name

Seb Stills

Race

| HP 36/36 | AC 25 T 12 FF 24 | CMB +6, CMD 18 | F: +7, R: +4, W: +4 | Init: +1 | Perc: +6, SM: +6

Classes/Levels

| Speed 20ft | Animal Focus: 3/3 (Current: n/a) | Spells: 1st 4/4 | Active conditions: None.

Gender

Male LN Human (Varisian) Hunter (Courtly Hunter) 3 / Paladin (Gray Paladin) of Abadar 1

About Seb Stills

Seb Stills
Male human (Varisian) hunter (courtly hunter) 3/paladin (gray paladin) 1
Init +1; Senses Perception +6
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Defense
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AC 25, touch 12, flat-footed 24 (+10 armor, +1 deflection, +1 Dex, +1 natural, +2 shield)
hp 36 (4 HD; 3d8+1d10+11)
Fort +7, Ref +4, Will +4
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Offense
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Speed 20 ft.
Melee mwk warhammer +7 (1d8+3/×3)
Ranged composite longbow +4 (1d8+2/×3)
Paladin Spell-Like Abilities (CL 1st; concentration +3)
At will—detect evil
Hunter (Courtly Hunter) Spells Known (CL 3rd; concentration +4)
1st (4/day)—compel hostility, hide weapon, keep watch, lead blades, summon nature's ally I
0 (at will)—create water, detect magic, detect poison, enhanced diplomacy, purify food and drink (DC 11), stabilize
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Statistics
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Str 16, Dex 12, Con 14, Int 14, Wis 13, Cha 14
Base Atk +3; CMB +6; CMD 18
Feats Boon Companion, Combat Expertise
Traits weathered emissary, world traveler
Skills Acrobatics -5 (-9 to jump), Bluff +7, Climb +2, Diplomacy +8, Intimidate +8, Knowledge (local) +8, Knowledge (nobility) +8, Knowledge (religion) +8, Linguistics +7, Perception +6, Sense Motive +6, Stealth +1, Survival +2, Swim +2
Languages Common, Goblin, Shoanti, Tien, Varisian
SQ animal companion (ape named Maimuta), animal focus (3 minutes/day), nature training, subtle companion, track +1, wild empathy +5
Combat Gear wand of cure light wounds, alchemist's fire (2), holy water (3), tanglefoot bag; Other Gear +1 full plate, mwk heavy steel shield, composite longbow (+2 Str), mwk warhammer, amulet of natural armor +1, ring of protection +1, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol of Abadar, 136 gp
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Special Abilities
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Animal Companion (animal companion (ape named Maimutsa)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (3 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Boon Companion (Maimutsa) +4 levels to calc familiar/animal comp abilities (max of your HD).
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Subtle Companion (Su) Animal companion can polymorph into a Tiny, innocuous-looking version of itself
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +5 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Boons:
Frozen Fingers of Midnight: The Yagevna family in Irrisen recognizes you as a close associate for freeing their daughter, Natalya, from her icy prison. When in Irrisen, you gain a +2 circumstance bonus on all diplomacy rolls when you mention the Yagevna family and how you assisted them.

Lamashtu’s Bane: Your encounter with Nualia and her burgeoning cult of Lamashtu beneath Thistletop has steeled your hatred for the Mother of Monsters and her followers. You gain a +2 bonus on attack and damage rolls against targets displaying an unholy symbol of Lamashtu.

Mantle of the Black Rider (Assuming the Mantle): You have accepted the Mantle of the Black Rider, which grants you considerable power in your quest to find Baba Yaga so long as you continue your quest. Choose one ability score (Wisdom). Once per day as a swift action you may gain a +1 bonus to that ability score for 1 minute. For every additional Mantle of the Black Rider boon that you have for this character, the bonus increases by +1. You may not benefit from more than one Mantle of the Black Rider boon at a time.