[PFS/OutPost2018/GMG] 6-19 Test of Tar Kuata (Inactive)

Game Master GHembree

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Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

As the elemental tries to knock the demoniac warpriest into the acid pool, Garduk re-evaluates the relative threats presented by Tarsutek and his disgusting minion.

"Doesn't anybody have a bow?" he growls from the tunnel floor. He decides to save the charges on his wand and casts a spell using his own arcane energy.

"Telum magicum" he roars. Two pale blue bolts of force streak over the web-encrusted pool and slam into the thognorok.

Magic Missile: 2d4 + 2 ⇒ (3, 1) + 2 = 6

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Going to wait to post my actions until I see what the rest of the group does

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Fort: 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20
Fort: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17

Trailing spiders behind her, Kulga emerges from the swarm, chin tucked as she continues towards the true foes. Double move

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

Wanting no part of the spider swarm currently enveloping Kulga and Gray, Robun shuffles back a step before turning his attention toward Tasutek and Thognorok. He rises his arms high overhead and calls out, ”Servants of darkness, suffer the wrath of Sarenrae’s holy light!” An eruption of brilliant light flashes from behind the priest and his monstrous ally, burning them with its radiance and searing their eyes.

Cast Burst of Radiance. DC 16 Reflex save. Passing the save means the targets are dazzled for 1d4 rounds. Failing the save means they are instead blinded for 4 rounds. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not.

Burst of Radiance damage: 4d4 ⇒ (1, 2, 3, 3) = 9

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

Oh and I’m placing the burst 10 ft behind the enemies, on the near side of the islet. It should catch both enemies but not Marty.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

I hope that gets them :)

Grand Lodge

Game map | Icons: ◆◇↺

Tsutek Reflex DC16 vs burst of Radiance: 1d20 + 1 ⇒ (15) + 1 = 16
Thognorok Reflex DC16 vs burst of Radiance: 1d20 + 0 ⇒ (17) + 0 = 17

Robun please make a spell resistance check DC15 to effect Thognorok

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

So the bad guy is dazzled right now since he made his save correct?

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

CL vs Spell Resist: 1d20 + 4 ⇒ (15) + 4 = 19

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Hooray!

Is everyone in the right position on the map?

Grand Lodge

Game map | Icons: ◆◇↺

Marty attempts to bull rush Tasutek, but due to the slippery rock he can’t get a good footing to execute the maneuver, and fails to push Tasutek off the rock.

Gray resist the urge to puke at the spiders climbing over him.

Garduk calls for someone to shoot the warpriest with a bow as he uses his magic to send two magic missiles of force to slam into Tasutek.

Brushing the spiders off, Kulga continues to march forward stoutly on her dwarven legs.

Calling up Sarenrae, Friar Robun brings forth her holy light to burn and blind the evil master and his pet. Alsase the burning radiance only dazzles them both as it flash fries them.

GM Rolls:

Tasutek dazzles: 1d4 ⇒ 4
Thognorok dazzles: 1d4 ⇒ 4

Bold may Act:

Tasutek: 7+6+9=22 damage (Dazzled 4 rounds)
Pet Thognorok: +9 damage (Dazzled 4 rounds)
Spider swarm: (4 rounds)
Robun: 5 dam (Sicken 2 rounds)
Garduk:
Marty: 19 damage.
Kulga: 6 damage
Piety:
Seb:
(Sicken 3 rounds)
Omar:
Gray:
13 damage

Sicken condition:
The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Dazzled:
The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.

horrific Appearance Thognorok:
Any creature that witnesses a thognorok’s horrific appearance could find itself overwhelmed with revulsion at the Qlippoth’s constantly sprouting and waving insectile legs, becoming sickend for 1d6 rounds (Will DC 13 to negate).

Piety, Seb, Omar, and Gray are still up:

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

The Varisian will acrobatically move out of the swarm
1d20 + 17 ⇒ (10) + 17 = 27
and will then chuck a shuriken at the cleric
1d20 + 5 ⇒ (7) + 5 = 12

1d2 + 1 ⇒ (1) + 1 = 2

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

CL vs thognorok's SR: 1d20 + 3 ⇒ (15) + 3 = 18

Whew!

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Omar continues his battle song as he sees the swarm of bugs approach.

This really bugs me!

He digs thru his haversack backpack and hurls a flask of acid into the swarm

range attack: 1d20 + 5 ⇒ (9) + 5 = 14 vs square

acid: 1d6 ⇒ 5

Grand Lodge

Game map | Icons: ◆◇↺

(MM damage correct reapplied)

Slipping out of the spider swarm, Gray moves closer to the warpriest and throws a shuriken that misses strikes the rock at the foes’ feet instead.

Omar pulls out an acid flash and hurls it at the ground where the swarm is the acid splashes over the spiders killing many.

Bot: feeling sick Seb moves forward drawing forth a flask of alchemical fire and throws that at the spiders, but it misses instead falling to the left of the swarm splashing them with fire.

Bot:Seb directs Maima to move towards the foe, which it does bounding forward and over the spiders up behind Gray. double move

Thognorok lashes out at Marty with three bite attacks, only two hit, but it is enough to send Marty back to the elemental planes.

The spider swarm remains where it is without direction from it’s creator.

Tasutek uses his fervor to cast another quicken spell upon himself, then draws and throws a javelin at Kulga, but misses ”Embrace the greatness of Rovagug he will rise from his prison and smote all!”

spellcraft DC16:
cast Stunning barrier

GM Rolls:

Seb range throw vs spiders w/-2 sick: 1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16
fire damage: 1d6 ⇒ 3
flask miss direction: 1d8 ⇒ 1

Thognorok vs Marty bite w/+1 bless, -1 dazzled: 1d20 + 7 + 1 - 1 ⇒ (16) + 7 + 1 - 1 = 23 to hit
damage if hits w/+2 DA: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Thognorok vs Marty bite w/+1 bless, -1 dazzled: 1d20 + 7 + 1 - 1 ⇒ (2) + 7 + 1 - 1 = 9 to hit
damage if hits w/+2 DA: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6

Thognorok vs Marty bite w/+1 bless, -1 dazzled: 1d20 + 7 + 1 - 1 ⇒ (12) + 7 + 1 - 1 = 19 to hit
damage if hits w/+2 DA: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4

Tasutek vs Kulga w/+1 bless, +1 DF, -1 dazzled: 1d20 + 3 + 1 + 1 - 1 ⇒ (2) + 3 + 1 + 1 - 1 = 6 to hit
damage if hits w/+1 DF: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Bold may Act:

Tasutek: 7+9 = 16 damage (Dazzled 4-1=3 rounds)
Pet Thognorok: +6+9 = 15 damage (Dazzled 4-1=3 rounds)
Spider swarm: +1+1 = 2 (4-1=3 rounds)
Robun: 5 dam (Sicken 2-1=1 rounds)
Garduk:
Marty:
19+8+4 = 32 damage.
Kulga: 6 damage
Seb: (Sicken 3-1=2 rounds)
Omar:
Gray:
13 damage

Sicken condition:
The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Dazzled:
The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.

horrific Appearance Thognorok:
Any creature that witnesses a thognorok’s horrific appearance could find itself overwhelmed with revulsion at the Qlippoth’s constantly sprouting and waving insectile legs, becoming sickend for 1d6 rounds (Will DC 13 to negate).

All are up:

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

The good thing is that we have hit both of the bad guys. Does anyone have the spellcraft to tell us what spell he cast?

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Bye Marty :(

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Spellcraft: 1d20 + 10 ⇒ (9) + 10 = 19

”He’s got some kind of magical barrier up - it makes him harder to hit, and the first person to strike him in face to face combat may be briefly stunned! Not that we’ll need to worry about that any time soon.”

Garduk snarls as the qlippoth sends the mud elemental back where it came from.

"Damnation! I hope I don't start to get a bad reputation on the elemental planes!"

The arcanist, still lying on the tunnel floor, flips open his scroll box and quickly rifles through its contents until he finds the sheet he is looking for.

I was saving this one for an emergency. I think this qualifies.

Garduk flips open the scroll, and begins to read.

"In foveam cadunt!"

Across the acidic pool, the solid rock beneath Tasutek's and his abyssal minion's feet disappears, leaving a large hole - 10' x 10' x 30'. Create Pit (CL3), DC 13 Reflex save to avoid falling in by jumping to safety in the nearest open space. I'll draw the border of the pit on the map.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Waiting to see where they end up before going

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

This is really fun!

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Having used his vial of acid, Omar belts out his battle song and rushed past the smouldering bugs to get closer to the combat

You may think you have won already...but you probably think your pet is cute.

double move 40' West past bugs

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

I would be more concerned if the pet thought you were cute he smiles.

Grand Lodge

Game map | Icons: ◆◇↺

Tasutek reflex: 1d20 + 1 - 1 ⇒ (1) + 1 - 1 = 1
Thognorok reflex: 1d20 + 0 - 1 ⇒ (4) + 0 - 1 = 3

Both fall for Garduk's old magic pit trick and plumit 30 feet.

Tasutek fall damage: 3d6 ⇒ (1, 5, 6) = 12
Thognorok fall damage: 3d6 ⇒ (6, 3, 2) = 11

Tasutek: 16+12 = 28 damage (Dazzled 4-1=3 rounds)
Pet Thognorok: 15+11 = 26 damage (Dazzled 4-1=3 rounds)

(As per Garduk's question, I'm ruling the pit only covers the horizontal surface of the rock, and doesn't extend into the water. From the description; 'You must create the pit on a horizontal surface of sufficient size')

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Yes!

"Be careful when you get close to the pit - the ground around it is treacherous!"

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Acrobatics: 1d20 + 4 ⇒ (12) + 4 = 16
Reflex: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17

Having no patience for allowing others to tarnish her glory, Kulga scrambles up the rock and launches herself over next to the pit. Her footing is sure as she stands at the lip of the temporary pit, axe waiting for any who dare the climb.

EDIT
if necessary?Climb: 1d20 + 6 ⇒ (13) + 6 = 19

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

The young Varisian makes a move to get on the rock and tosses a thunderstone down the hole.
1d20 + 4 ⇒ (16) + 4 = 20

You can throw this stone as a ranged attack with a range increment of 20 feet. When it strikes a hard surface (or is struck hard), it creates a deafening bang that is treated as a sonic attack. Each creature within a 10-foot-radius spread must make a DC 15 Fortitude save or be deafened for 1 hour. A deafened creature, in addition to the obvious effects, takes a –4 penalty on initiative and has a 20% chance to miscast and lose any spell with a verbal component that it tries to cast.
Since you don't need to hit a specific target, you can simply aim at a particular 5-foot square. Treat the target square as AC 5. Crafting this item is a DC 25 Craft (alchemy) check.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

I hope that band will help take the fight out of them :)

Sovereign Court

Male LN Human (Varisian) Hunter (Courtly Hunter) 3 / Paladin (Gray Paladin) of Abadar 1 | HP 36/36 | AC 25 T 12 FF 24 | CMB +6, CMD 18 | F: +7, R: +4, W: +4 | Init: +1 | Perc: +6, SM: +6 | Speed 20ft | Animal Focus: 3/3 (Current: n/a) | Spells: 1st 4/4 | Active conditions: None.

"Maima, back away!"

After giving instructions to his ape, Seb pulls out another alchemist's fire and lobs it at the swarm.

Ranged Touch Attack: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19
Fire Damage: 1d6 ⇒ 3

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

Friar Robun takes some of Gray's damage upon himself, then draws and uses his healing wand on himself.

Take 5 points of damage off Gray, putting Robun at 10 damage. Wand of CLW

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4

Robun is at 6 damage

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

It looks like we are doing okay so far :)

Grand Lodge

Game map | Icons: ◆◇↺

Worrying about Marty, Garduk uses his magic to open an interdimensional pit below Tasutek and Thognorok which both instantly plummet 30 feet to the bottom.

Omar double moves past the spider swarm.

Kulga scrambles up the rocks and leaps to the pit’s edge looking down at the two foes trapped within.

Gray moves forward and throws a thunderstone into the pit hoping to deafen the foes. Kulga is the only one that can see that the blast of sound didn’t have any lasting effect on them.

Seb directs Maima to move away as he throws another alchemist’s fire at the swarm this time hitting them solidly.

Friar Robun sucks another wound from Gray and then uses his wand of cure light wounds to heal himself. Also, Robun finds his sickness has passed from first seeing the Thognorok.

Standing up then shifting Thognorok shoots a green sticky web at Kulga, but the mass of green threads shoot past her missing.

Standing, Tasutek uses his warpriest fervor to quickly cast a cure spell on himself and then touches his greataxe causing it to glow purple with chaotic energy, ranting ”Putting the servants of Rovagug in a box won’t help you he will devour all in the the end!”

The spider swarm remains where it is again.

GM Rolls:

Tasutek Fort DC15 vs Thunderstone: 1d20 + 5 ⇒ (12) + 5 = 17
Thognorok Fort DC15 vs Thunderstone: 1d20 + 6 ⇒ (12) + 6 = 18

Thognorok vs Kulga web w/+1 bless, -1 dazzled, -2 range: 1d20 + 4 + 1 - 1 - 2 ⇒ (12) + 4 + 1 - 1 - 2 = 14 to hit

Tasutek CMW: 2d8 + 5 ⇒ (1, 1) + 5 = 7

Bold may Act:
Create Pit duration 4-1=3 rounds.

Marty: 32 damage.

Tasutek: 28-7 = 21 damage (Dazzled 3-1=2 rounds)
Pet Thognorok: 26 damage (Dazzled 3-1=2 rounds)
Spider swarm: 2+3+1 = 6 (3 rounds) (Fire +1 round for d6 dam)
Robun: 5+5-4 = 6 dam
Garduk:
]Kulga:
6 damage
Seb: (Sicken 2-1 =1 rounds)
Omar:
Gray:
13-5 = 8 damage

Moving on rocks - Rocks are slick and rise about 5 feet out of the water, requiring a successful DC12 Climb check to clamber over.

Edge of pit - must make Reflex DC13 saving throw with a +2 bonus to avoid falling into the pit

Sicken condition:
The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Dazzled:
The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.

All are up:

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk stands, pops a wand out from his spring-loaded wrist sheath, and casts shield on himself.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

That would have been nice if they had been deafened, lol

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

If Kulga and Gray don't need to listen to this raving lunatic, I can drop silence on the pit.
Delays to see if either object. If not, Omar will use spell kenning(full round) to cast silence on the stone at the edge of the pit.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

He shakes his head, No, I dont need it he shouts back

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Aye, he has nothing to say of importance.

Reflex: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30

Kulga carefully stashes her gear as she unlimbers her bow.

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Omar wil start his casting

Grand Lodge

Male Human Oracle of Sarenrae 5 (HP 31/49) | AC:17(20) | T:11(14) | FF:16(19) | cmd:15 | Fort +6 | Ref +4 | Will +8 | Init. +1 | Perc:+2 | Speed 20ft | Channels: 4/5 | Spells: 1st 6/7, 2nd 4/5 | Status: Link (Walla,Fox), Shield of Faith (12 min)

"Ah! Much better," Robun says as he finally recovers from his sickness. "Now, let's get to work." Robun absorbs yet more of Gray's harm, and uses his own healing magic on himself rather than relying on his wand.

Take 5 more points of damage off of Gray, putting Robun at 11 damage.
Cast Cure Light Wounds, not from the wand.

CLW: 1d8 + 4 ⇒ (8) + 4 = 12

Apparently bolstered by overcoming the illness caused by the qlippoth, Robun's magic not only heals his wounds, but makes him appear even healthier than normal, some of his weeping sores sealing up and his sallow skin turning a healthier shade.

Robun's Spirit Boost revelation means any healing that exceeds a character's max hp gets turned into temp hp for a number of rounds equal to his levels in Oracle (4 rounds).
Robun is at full health with 1 temp hp.

Sovereign Court

Male LN Human (Varisian) Hunter (Courtly Hunter) 3 / Paladin (Gray Paladin) of Abadar 1 | HP 36/36 | AC 25 T 12 FF 24 | CMB +6, CMD 18 | F: +7, R: +4, W: +4 | Init: +1 | Perc: +6, SM: +6 | Speed 20ft | Animal Focus: 3/3 (Current: n/a) | Spells: 1st 4/4 | Active conditions: None.

Both Seb and Maima brace themselves for a potential attack.

Total Defense for both. Seb's AC is 29, Maima's is 22.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

Do any of you casters have anything that might impact the area of the pit, like I don't know a fire ball or something> he asks.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk glares at the rogue in exasperation from up the path. "No, I can't just throw a fireball into the pit! I burned an expensive scroll to buy you guys time, so you could get there without being acid-webbed to death. Just get ready to stab them when the spell expires, and try not to fall into the big pool of acid."

Fireballs! What is it about fireballs? No style, no finesse, and they burn everything you're looking for!

He points to Kulga and shouts, "And do you think she would thank me for roasting them before she has a chance to cut them into pieces? Not likely!"

Garduk turns to Robun. "Acrobats! I put our enemies into an extra-dimensional box, you are literally absorbing his wounds with your own body - you're looking much better, by the way - and Seb is here with an actual giant ape! How much magic and wonder does he need!"

He calls back out to Gray, "Also, I don't know how to cast spells like that yet. Yet!"

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

We do have a witch don't we? he states

Are they taking damage down in the pit?

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

"Fireballs! What is it about fireballs? No style, no finesse, and they burn everything you're looking for!"
That's exactly what happened to the party I ran this for when it came out. Maximized fireball burnt half their total treasure (paper scrolls were not happy)
.

Omar continues casting...

Grand Lodge

Game map | Icons: ◆◇↺

Garduk pops a wand out an uses it to cast shield on himself.

Kulga keeping her balance on the edge of the pit puts away her gear and draws her bow.

Omar starts casting a silence spell on the edge at the top of the 30ft pit. Meanwhile the alchemist fire continues to burn for a second round before going out, but the damage is done and the swarm disperses.

Friar Robun draws another wound from Gray as it manafest upon himself then heals it all with a cure spell.

Seb and Maima both take a defense stance. Seb’s sickness at seeing the Thognorok passes.

Gray calls for someone to fireball the pit, Garduk argues about the economics and that Kulga is looking to shoot something.

Thognorok throws another web at Kulga entangling her in a web that starts to burn her like acid.
(web 1pt acid, Entangled DC 16 strength or escape to remove, or damage)

Seeing Kulga ready her bow, Tasutek takes a total defensive stance speakig to Kulga ”Hah, you will fall to to the might of Rovagug and be consumed!”

GM Rolls:

2nd round fire dam to spider swarm: 1d6 ⇒ 2

Thognorok vs Kulga web w/+1 bless, -1 dazzled, -2 range: 1d20 + 4 + 1 - 1 - 2 ⇒ (16) + 4 + 1 - 1 - 2 = 18 to hit range touch.

Bold may Act:
Create Pit duration 3-1=2 rounds.

Marty: 32 damage.

Tasutek: 21 damage (Dazzled 2-1=1 rounds) (Total Def)
Pet Thognorok: 26 damage (Dazzled 2-1=1 rounds)
Spider swarm: 6+2+1 = 9 (3-1=2 rounds)
Robun: 6+5-12 = 0 damage, 1 temp hp.
Garduk:
[b]Kulga:
6+1=7 damage (Entangled by Acid web 1pt/round, DC16)
Seb: (Total def)
Omar: (Total def)
Gray:
8-5= 3 damage

Moving on rocks - Rocks are slick and rise about 5 feet out of the water, requiring a successful DC12 Climb check to clamber over.

Edge of pit - must make Reflex DC13 saving throw with a +2 bonus to avoid falling into the pit

Entangled:
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity.

Dazzled:
The creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.

All are up:

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Omar finishes his spell, putting the center on the pit's northern edge's center.

"That ought to shut him up."

He lets his rage song lapse since the warriors cannot hear it anyway

He readies a throwing axe if either emerge from pit.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Hey Gray, if you're trying to figure out something to do while they're down in the pit, I certainly wouldn't say no to you just ripping the webbing apart. (I'd recommend breaking it with damage rather than a Strength check if possible)

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Deleted my post - I may have miscalculated what I had left in my arcane reservoir. Will figure it out and repost in the next hour or so. Sorry!

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Move action to convert a 1st level spell slot into an arcane reservoir point.

Garduk concentrates for a moment, staring over the acidic pool, then calls an ally who is undoubtedly weaker than the mud elementals he has come to rely on, but perhaps a bit more maneuverable.


Summoned eagle (celestial) | HP 7 | AC 14, T13, FF12 | CMB -1, CMD 11 | F: +3 R: +4 W: +2 | Init +2 | Per: +10 | Speed 10’, 80’ fly | *Active: None | | Resist cold 5, acid 5, electricity 5 |
Atk:
bite +3 (1d4+2), 2 talons +3 (1d4+2) | smite evil 1/ day

With a pop of displaced air and the scent of a spring dawn on a mountaintop, the eagle appears over the web-encrusted water. After a moment to orient itself, she opens her beak and shrieks, then streaks toward the arcanist's enemies in the pit.

Liberty's Edge

nit +6; Senses Perception +9 ————— Defense ————— AC 16 (20 Mage Armor), touch 16, flat-footed 11 (+4 Dex, +1 dodge +1 Wis) hp 30 (2d10+1d8+3) Fort +5, Ref +11, Will +2

didn't think about that

The acrobat will jump over to where the dwarf is 1d20 + 20 ⇒ (20) + 20 = 40 and try to smash some of the webbing off with his tonfa.

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