[PFS] Ilmakis' All For Immortality Series (Private) (Inactive)

Game Master Ilmakis

The Wall of Names and other infos
Ruins of the caravan
In the Vault
Below the Marketplace
Wingless Roc Complex
The God Lab (Current Map)


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The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Before entering the vault Darius casts exended heroism and mage armor on himself..

As far as the teams go he will donate the following.

Donations:

Potion of Cat's Grace
Potion of Cure Mod
Oil of Bless Weapon
Scroll of Heroism

And he'll spend 2 pp for a new cure light wand..

That a hair over 1500.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Having lost his short term spells, Kurik casts barkskin and uses his pearl of power to recall shield of faith.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

OK, FoM is just ending then.

Faldoc will send Boomer into the vault, ordering him to try and Seek out the caster or any other enemies! I'll have him go to the right in his search.

Boomer Preception: 1d20 + 13 ⇒ (1) + 13 = 14 He has Scent, so he can locate by smell within 30'.

Faldoc will then wait to see what Boomer finds before acting. [ooc]If I must act now, Faldoc will move up to the first wall and try to Stealth: 1d20 + 23 ⇒ (3) + 23 = 26


#6-00 ACTUAL MAP

Boomer moves and detect no one, glaping the info to his master.

You hear casting again but without visualizing the caster it's quite difficult to recognize the spell.

Spellcraft DC40:
Blade Barrier

And some of you hear footsteps approaching, but still no ennemies is - yet - visible.

Round 1 (bold may act)
Faldoc
Ennemies
Shump
Constantine
Darius

Ennemies
Kurik

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

SC: 1d20 + 24 ⇒ (12) + 24 = 36

"Don't like this.."

He uses a swift arcane point to enchant his weapon to +5 Flaming.. He uses his standard to activate the flaming property..

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I don't see my name in the initiative order. When do I act, please?


#6-00 ACTUAL MAP

@Basalte, sorry, I don't know why I forgot to add your character on the list as I've rolled your initiative... Mistake repaired :)

Darius enhance his weapon, waiting for the ennemies to show.

Round 1 (bold may act)
Faldoc
Ennemies
Shump
Constantine
Basalte

Darius
Ennemies
Kurik

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

Spellcraft: 1d20 + 25 ⇒ (20) + 25 = 45

Someone has conjured a Blade Barrier. They seem to be taking up a defensive position.

Constantine will then cast See Invisibility, hoping to reveal their potential opponents.


#6-00 ACTUAL MAP

Nothing, or no-one appears in Constantine's vision after his spell.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

With a flick of the wrist, a wand appears in Basalte's hand. The oread grumbles a command word, and as a result a protective shield appears. Putting the wand back in his belt, the living monolith takes a prudent step forward, his sword in hand.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Posting ahead of time in case I don't catch the next update.

"Abadar, grant me your shield once more, as we venture into your house, to expunge the corruption from these halls." Kurik prays, a grim mien to his dwarven features. He peers down each hall for any approaching foes.

Actions:
Standard Action recast Shield of Faith.
Move Action to actively perceive any foes sneaking up.
Perception: 1d20 + 10 ⇒ (5) + 10 = 15


#6-00 ACTUAL MAP

Will delay Shump

You hear footsteps and Boomer barking at someone as a woman warrior try to cut the wolf in half.

Bardiche: 1d20 + 23 - 4 ⇒ (16) + 23 - 4 = 35
Damages: 1d10 + 13 + 12 ⇒ (2) + 13 + 12 = 27

Behind you hear again casting.

Spellcraft DC37:
Invisibility Purge

Round 2 (bold may act)
Faldoc
Ennemies
Shump (delay)
Constantine
Darius
Ennemies
Kurik

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc hears the barking (and the sounds of injury) and moves to aid his companion!

Bow: 1d20 + 23 ⇒ (4) + 23 = 27 for Arrow: 1d8 + 15 ⇒ (4) + 15 = 19

Boomer then goes in for an attack as well, defending himself!

Bite: 1d20 + 13 ⇒ (14) + 13 = 27 for Teeth: 1d8 + 10 ⇒ (5) + 10 = 15
Trip?: 1d20 + 14 ⇒ (16) + 14 = 30

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

SC: 1d20 + 24 ⇒ (4) + 24 = 28


#6-00 ACTUAL MAP

Having a better reach than boomer, the woman strikes at Boomer again.

AoO: 1d20 + 23 - 4 ⇒ (16) + 23 - 4 = 35
damages: 1d10 + 13 + 12 ⇒ (10) + 13 + 12 = 35


#6-00 ACTUAL MAP

Boomer bites hard the warrior woman that Faldoc recognize as Saabira, the captain of the Emir's guards!

The arrow Faldoc find its way deep into Saabira's flesh and she almost trip after Boomer's jaw close on her but she seems to fly above the ground and immune to trip.

She attack again the wolf.

Bardiche: 1d20 + 23 - 4 ⇒ (14) + 23 - 4 = 33
Damages: 1d10 + 13 + 12 ⇒ (10) + 13 + 12 = 35

Her first hit get down the wolf and she retreats behind the wall of blades.

No more casting is heard.

Round 2 (bold may act)
Faldoc
(Boomer) -96HP
Ennemies
Shump (delay)
Constantine
Darius

Ennemies
Kurik

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Poor Boomer, I lose so many companions that way, thinking they are better than they are.

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

Assuming Faldoc shares that information...

"SAABIRA! You traitorous scum!"

Constantine can scarcely contain his rage. Remembering his earlier overreaction that mentally crippled their attacker, he limits himself to cursing her fate before unleashing more powerful spells.

Evil Eye for saving throws. DC 25 Will or -4 penalty on saves for the next 11 rounds.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Can anyone do something about that wall of blades? Faldoc isn't too keen on trying to make his way through there and assumes his arrows would also find a similar fate.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

"Can't do much other than get you around it, in a moment." Kurik calls back.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

"Got it covered.. Grab hold!"

Assuming the melee grouped with me does so he casts Dimension Door moving the 4 of them adjacent to Saabira and the caster..

Yall three will get full attacks.


#6-00 ACTUAL MAP

@Darius the ennemies are not exactly where I put them on the map. Because you are unable to see them except if your are in front of the wall of blades.
If you want an exact localization it's a move action for a DC40 perception check. A DC20 will give you a general direction.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Perc: 1d20 + 17 ⇒ (14) + 17 = 31

Just the general area then. I'll let you put our minis where you feel they should go. Kurik, Basalt, and Shump should still be able to move and attack once.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Don't forget to add me to the Init chart ;-) I'll act as soon as Darius's action is confirmed.

-Posted with Wayfinder


#6-00 ACTUAL MAP

@Basalte Sorry again!

Round 2 (bold may act)
Faldoc
(Boomer) -96HP
Ennemies
Shump (delay)
Constantine
Darius (unable to act after casting dimension door)
Ennemies
Kurik

Once you put your mini on the map around Davius I will put the ennemies in their right place.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

"Go on, I'll grab Faldoc!" Kurik waves Darius on as he begins to move toward the archer.

Placing Kurik next to Faldoc, will DDoor him to an advantageous firing position on Kurik's turn. This will happen after the enemy turns of course.

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

Constantine acted...move and evil eye.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Can someone place me on the square directly north of Darius please? By the way I'm still not in the initiative order.

-Posted with Wayfinder

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Got you, Basalte.


#6-00 ACTUAL MAP

@Constantine can your Hex target someone further than 30ft. ? Because in any case, Saabira is farther than that.
@Basale sorry again... My Ctrl-C/Ctrl-V is not good.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Thanks Kurik! Are the enemies in those spots? If they are:

Suddenly appearing out of nowhere alongside Darius, Basalte grits his teeth and lets his anger take over mind and body. He grows larger and larger, letting out a mighty yaulp as he brings down his adamantine blade on his opponent (orange).

"EARTHFURY!"

Using ka stone (swift), rage (free), full attack. Will 5-ft step westwards if I manage to kill my opponent. Attack bypassses adamantine, cold iron and silver.

+1 (=+3) Keen Furious Adamantine Falchion, Power Attack, Rage, Ka Stone: 1d20 + 25 ⇒ (11) + 25 = 362d6 + 32 ⇒ (1, 3) + 32 = 36

Iterative: 1d20 + 16 ⇒ (16) + 16 = 322d6 + 32 ⇒ (3, 5) + 32 = 40
Confirmation: 1d20 + 16 + 5 ⇒ (2) + 16 + 5 = 232d6 + 32 ⇒ (6, 4) + 32 = 42

Iterative2: 1d20 + 11 ⇒ (16) + 11 = 272d6 + 32 ⇒ (5, 5) + 32 = 42
Confirmation2: 1d20 + 11 ⇒ (4) + 11 = 152d6 + 32 ⇒ (2, 3) + 32 = 37


#6-00 ACTUAL MAP

Ennemies are put in their right spot

When the team appears, the cleric was ready and cast a spell ! Immediately Basalte, Darius and Shirley feel the power of the Law.

Spellcraft DC22 (+10 if unable to see the caster):
Dictum

Will Save DC24 (Failed):

@Darius Deafened (round): 1d4 ⇒ 4
@Shirley 1d6d6d1d4 ⇒ (3, 4, 1, 1, 3, 2, 1, 4, 4, 2, 4, 4, 1, 3, 4, 1, 1, 1) = 44 & Staggered (rounds): 2d4 ⇒ (2, 3) = 5

Will Save DC24 (passed):

@Darius nothing !
@Shirley nothing !
@Darius Staggered (rounds): 1d4 ⇒ 1

@Shump
@Basalte

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I guess this was a ready action, so I only get +12 instead of +14 since I'm not raging at this point.
Will DC 24: 1d20 + 12 ⇒ (19) + 12 = 31
Staggered rounds: 1d4 ⇒ 1

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Take 10 Spellcraft for a 27.. Shirley has SR 18 btw..

Will: 1d20 + 16 ⇒ (5) + 16 = 21

Darius holds his ears for a moment..

Will Shirley if SR is passed: 1d20 + 12 ⇒ (9) + 12 = 21

Fails..

Gm, the same thing should happen to Shirley right? Her HD is equal to his character level, or 13, for purposes of things like this. Also would she be subject to the banish as well?

If so: 1d20 + 12 - 4 ⇒ (18) + 12 - 4 = 26 at least not banished lol..


#6-00 ACTUAL MAP

Yes, sorry, my Copy/Past was not right...
RM: 1d20 + 13 ⇒ (6) + 13 = 19

GMPC Shump
Shump smite Saabira in the name of his god.
+2 holy bane (evil outsiders) silvered bastard sword: 1d20 + 23 - 4 ⇒ (9) + 23 - 4 = 28
Damages: 1d10 + 9 + 8 ⇒ (3) + 9 + 8 = 20
+2 holy bane (evil outsiders) silvered bastard sword: 1d20 + 18 - 4 ⇒ (20) + 18 - 4 = 34
Damages: 1d10 + 9 + 8 ⇒ (7) + 9 + 8 = 24
+2 holy bane (evil outsiders) silvered bastard sword: 1d20 + 13 - 4 ⇒ (19) + 13 - 4 = 28
Damages: 1d10 + 9 + 8 ⇒ (7) + 9 + 8 = 24

Crit Confirm Att2: 1d20 + 18 - 4 ⇒ (12) + 18 - 4 = 26
Damages: 1d10 + 9 + 8 ⇒ (6) + 9 + 8 = 23
Crit Confirm Att3: 1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27
Damages: 1d10 + 9 + 8 ⇒ (1) + 9 + 8 = 18

Even if Shump's judgment wasn't as effective as his thought, his blade finds its way each time he attacks !


#6-00 ACTUAL MAP

Hurt but still alive, Saabira tries to retaliate.

Bardiche: 1d20 + 23 - 4 ⇒ (12) + 23 - 4 = 31
Damages: 2d10 + 13 + 12 ⇒ (2, 10) + 13 + 12 = 37

And after a short concentration she disapears to reapear just next to the High Priest who casts a spell on her.

Spellcraft DC21:
Heal

Kurik takes Faldoc with him, getting near Darius.

Round 3 (bold may act)
Faldoc
(Boomer) -96HP
Ennemies
Constantine
Darius
Basalte
Shump
Ennemies
Kurik

Red is now next to Orange (unable to update the map)

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Moved tokens for the dimensional movements.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc continues to target Saabira, angered that his faithful companion was struck down! All the usual tricks are in play.

Bow: 1d20 + 23 ⇒ (10) + 23 = 33 for Manyshot: 2d8 + 30 ⇒ (7, 8) + 30 = 45
Bow: 1d20 + 23 ⇒ (16) + 23 = 39 for Arrow: 1d8 + 15 ⇒ (7) + 15 = 22
Bow: 1d20 + 18 ⇒ (1) + 18 = 19 for Arrow: 1d8 + 15 ⇒ (2) + 15 = 17
Bow: 1d20 + 13 ⇒ (7) + 13 = 20 for Arrow: 1d8 + 15 ⇒ (7) + 15 = 22

Boomer struggles to stabilize.

Stable?: 1d20 + 5 - 11 ⇒ (3) + 5 - 11 = -3


#6-00 ACTUAL MAP

@Kurik thanks !

The first two shots find their way inside Saabira's chest, but thanks to the High Priest's spell she's still alive !

Again, both Abadar's followers acts together to try to hurt their ennemies.

Saabira's makes a 5ft. step trying to hit Kurik.

Bardiche: 1d20 + 23 - 4 ⇒ (12) + 23 - 4 = 31
Damages: 1d10 + 13 + 12 ⇒ (9) + 13 + 12 = 34
Bardiche: 1d20 + 18 - 4 ⇒ (19) + 18 - 4 = 33
Damages: 1d10 + 13 + 12 ⇒ (7) + 13 + 12 = 32
Bardiche: 1d20 + 13 - 4 ⇒ (16) + 13 - 4 = 25
Damages: 1d10 + 13 + 12 ⇒ (2) + 13 + 12 = 27

But none hit the cleric !

Then, the High Cleric Kaarim casts a spell and both disappear .

Spellcraft DC19:
Dimension Door


#6-00 ACTUAL MAP

Round 3 (bold may act)
Faldoc
(Boomer) -97HP
Ennemies
Constantine
Darius
Basalte
Shump

Ennemies
Kurik

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I'm not sure I understand... do they act twice per round each?

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Yeah, sure seemed like the High Cleric/Priest acted in two different spots. Maybe we've missed something...

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Welcome to Hard Mode, friends. :).

Edit: To be clear, yes it was legal. Apologies to the GM if I'm overstepping my bounds here.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Not sure how the cleric is casting heal and dim door in the same round.. Pretty sure the warrior attacked, used some sort of spell ability, then full attacked again in the same round. Hardmode or not action economy is still a thing.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

And there are ways to break action economy. I will say no more on this matter until the scenario is over.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Alright, thanks for the insight!

GM, I have a question: what are the yellow bars on the map? Curtains? Walls? Doors?

Basalte wanders north to see if the two vanishing people are there... Move action as per map. Do I see anything? Will reserve my standard action according to your answer, GM.


#6-00 ACTUAL MAP

@Basalte They are vault door. The Ennemies are where they are on the map. So for now you see only Constantine.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius casts Haste, effecting himself and everyone but Constantine. He then moves back around to confront the two..

Once in place Shirley readies her magic missile wand to interupt the next spell cast by the cleric.

Readied Action:

MM: 2d4 + 2 ⇒ (1, 2) + 2 = 5

DC 15+spell level concentration check or spell fail..

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Basalte, hastened by Darius's magic, treads through the hallway as soon as Constantine warns him of their presence.

I'll wait for the haste, then double move as soon as Constantine warns us. Already stating my action for the sake of pacing.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Yea sorry.. My actions were based on Constantine telling us their location..

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