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My FF CMD is 30, so I don't believe I am grabbed, can you confirm that?

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The creature rolled a 39 to grab you.
D'oh, I was looking at Boomer.
Faldoc tries to cast his own Freedom of Movement spell!
Concentration: 1d20 + 13 ⇒ (1) + 13 = 14 Figures. So much for getting to use it.
Boomer simply tries to bite his master's enemy!
Bite: 1d20 + 9 ⇒ (15) + 9 = 24 for Damage: 1d8 + 16 ⇒ (6) + 16 = 22 plus Trip: 1d20 + 10 ⇒ (14) + 10 = 24
Bite: 1d20 + 4 ⇒ (16) + 4 = 20 for Damage: 1d8 + 16 ⇒ (8) + 16 = 24 plus Trip: 1d20 + 10 ⇒ (14) + 10 = 24

GM Ilmakis |

Not Hit (B1)>50%: 1d100 ⇒ 35
Not Hit (B2 >50%: 1d100 ⇒ 52
Faldoc looses his spell while trying to cast it between the claw of the creature, while only one bite of Boomer hit the creature but he's unable to trip it.
@Constantine do you want to use your immediate action to get out of the grapple immediately ?

GM Ilmakis |

Constantine easily escapes the grasp of the creature thanks to Kurik's spells.
The dimensional shambler grappling Faldoc begins to shimmer and grow increasingly transparent !
Boomer get an AoO
Shift Faldoc ? >20%: 1d100 ⇒ 24
Will Faldoc: 1d20 + 10 ⇒ (17) + 10 = 27 +2 vs Enchantment
@Faldoc do you want to reroll ? - I will you asks this everytime there is a will or fortitude save for your character, this is not an indication of the need to reroll-

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No, I'll stick with that.
Boomer AoO: 1d20 + 9 ⇒ (4) + 9 = 13 for Damage: 1d8 + 16 ⇒ (3) + 16 = 19
Trip: 1d20 + 10 ⇒ (2) + 10 = 12

GM Ilmakis |

Boomer is not able to bite the creature who disappears, shifting between planes.
Hopefully, Faldoc resists the shifting and stays on the material plane !
The other creatures continues to attack the Pathfinders.
Orange vs Constantine
Hit ? >20%: 1d100 ⇒ 1
Claw 1: 1d20 + 14 ⇒ (15) + 14 = 29
Damages: 2d6 + 5 ⇒ (6, 4) + 5 = 15
Grab: 1d20 + 18 ⇒ (13) + 18 = 31
Hit ? >20%: 1d100 ⇒ 81
Claw 2: 1d20 + 14 ⇒ (11) + 14 = 25
Damages: 2d6 + 5 ⇒ (3, 5) + 5 = 13
Grab: 1d20 + 18 ⇒ (15) + 18 = 33
Blue vs Faldoc
Hit ? >20%: 1d100 ⇒ 19
Claw 1: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30
Damages: 2d6 + 5 ⇒ (5, 2) + 5 = 12
Grab: 1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25
Hit ? >20%: 1d100 ⇒ 78
Claw 2: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Damages: 2d6 + 5 ⇒ (1, 5) + 5 = 11
Grab: 1d20 + 18 + 2 ⇒ (15) + 18 + 2 = 35
Purple vs Faldoc
Hit ? >20%: 1d100 ⇒ 36
Claw 1: 1d20 + 14 + 2 - 1 ⇒ (6) + 14 + 2 - 1 = 21
Damages: 2d6 + 5 - 1 ⇒ (3, 6) + 5 - 1 = 13
Grab: 1d20 + 18 + 2 - 1 ⇒ (11) + 18 + 2 - 1 = 30
Hit ? >20%: 1d100 ⇒ 25
Claw 2: 1d20 + 14 + 2 - 1 ⇒ (2) + 14 + 2 - 1 = 17
Damages: 2d6 + 5 - 1 ⇒ (6, 3) + 5 - 1 = 13
Grab: 1d20 + 18 + 2 - 1 ⇒ (2) + 18 + 2 - 1 = 21
Yellow vs Darius
Hit ? >20%: 1d100 ⇒ 94
Claw 1: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Damages: 2d6 + 5 ⇒ (4, 5) + 5 = 14
Grab: 1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 40
Hit ? >20%: 1d100 ⇒ 19
Claw 2: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
Damages: 2d6 + 5 ⇒ (6, 1) + 5 = 12
Grab: 1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25
Red vs Darius
Hit ? >20%: 1d100 ⇒ 4
Claw 1: 1d20 + 14 ⇒ (19) + 14 = 33
Damages: 2d6 + 5 ⇒ (2, 1) + 5 = 8
Grab: 1d20 + 18 ⇒ (1) + 18 = 19
Hit ? >20%: 1d100 ⇒ 81
Claw 2: 1d20 + 14 ⇒ (2) + 14 = 16
Damages: 2d6 + 5 ⇒ (1, 5) + 5 = 11
Grab: 1d20 + 18 ⇒ (13) + 18 = 31
Light Blue vs Basalte
Hit ? >20%: 1d100 ⇒ 82
Claw 1: 1d20 + 14 ⇒ (12) + 14 = 26
Damages: 2d6 + 5 ⇒ (4, 6) + 5 = 15
Grab: 1d20 + 18 ⇒ (9) + 18 = 27
Hit ? >20%: 1d100 ⇒ 50
Claw 2: 1d20 + 14 ⇒ (9) + 14 = 23
Damages: 2d6 + 5 ⇒ (5, 1) + 5 = 11
Grab: 1d20 + 18 ⇒ (6) + 18 = 24

GM Ilmakis |

This time only Constantine is hit and only once by the creatures. He's grab but Kurik's magic make him escape the grip of the creature's claw !
Blue - dead
Light blue - (-46 hp)
Purple - (-52(19NL)hp) fatigued
Green - (-17hp shifted dimension)
Round 2 (bold may act)
Monsters
Faldoc (-10hp)
Boomer (-16hp)
Constantine (-40hp)
Kurik
Darius
Shirley (-14hp - fatigued)
Basalte
Shump
Green is not on the map anymore and blue take its place on the map.
(Unable to change the map atm)

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Basalte scowls and slashes twice again, hoping to bring his foe down.
Miss chance, 51+ hits: 1d100 ⇒ 35
+1 Keen Furious Adamantine Falchion, Power Attack: 1d20 + 18 ⇒ (14) + 18 = 322d4 + 21 ⇒ (3, 2) + 21 = 26
Miss chance, 51+ hits: 1d100 ⇒ 98
Iterative: 1d20 + 10 ⇒ (16) + 10 = 262d4 + 21 ⇒ (1, 2) + 21 = 24
Confirmation: 1d20 + 10 + 5 ⇒ (16) + 10 + 5 = 312d4 + 21 ⇒ (3, 4) + 21 = 28
If his opponent (light blue) goes down, Basalte will take a 5-ft step on light blue's square.

GM Ilmakis |

Despite Basalte mighty blow, the creature still stands.
Light blue is still standing

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Darius continues his assault on the one he damaged before.
Attack 1: 1d20 + 21 ⇒ (16) + 21 = 37
Attack 2: 1d20 + 16 ⇒ (3) + 16 = 19
Confirm 1: 1d20 + 31 ⇒ (4) + 31 = 35
Miss 1: 1d100 ⇒ 83
Miss 2: 1d100 ⇒ 22
Dam 1: 1d6 + 21 + 2d6 ⇒ (1) + 21 + (2, 1) = 25
Frostbite: 1d6 + 13 ⇒ (5) + 13 = 18
Crit Dam 1: 1d6 + 21 ⇒ (2) + 21 = 23
Frost Crit: 1d6 + 13 ⇒ (2) + 13 = 15 Plus DC 19 stagger if it survives.
Frostbite 10/13

GM Ilmakis |

The one attacking Darius falls after his -almost- perfect strike.
Sorry dark-blue's dead, purple is down and green is out.
Blue moves in green's square.

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Seeing the rest of the party in fair shape, Kurik brings his axe to bear on the foe at his feet.
Dwarven Waraxe Primary w/PA: 1d20 + 17 + 1 ⇒ (3) + 17 + 1 = 21
Dwarven Waraxe Iterative w/PA: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
Dwarven Waraxe Iterative 2 w/PA: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Wow. So, anyone need some True Seeing to overcome the Blink effects?

GM Ilmakis |

True seeing reduce the Blink miss chance to 20%
Not Hit (B1)>80%: 1d100 ⇒ 62
Kurik's axe strikes only once the creature. orange
Damages: 1d10 + 8 + 8 ⇒ (4) + 8 + 8 = 20 power attack added

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Add 8 for PA.

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Constantine tries to cause another to be wracked with pain, concerned about the overwhelming numbers. DC 25 Fort save for Agony hex vs. Red. I believe that one is uninjured. If not, please redirect it towards an unharmed one.
He also draws his seldom-used longsword, brandishing it menacingly.
Here for a flanking bonus, Kurik

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I could use Blink, but not if I'm grappled.
Escape Artist?: 1d20 + 18 ⇒ (13) + 18 = 31
Boomer tries to bite again!
Bite: 1d20 + 9 ⇒ (2) + 9 = 11 for Damage: 1d8 + 16 ⇒ (8) + 16 = 24 - Trip: 1d20 + 10 ⇒ (15) + 10 = 25 - Miss?: 1d100 ⇒ 20
Bite: 1d20 + 4 ⇒ (1) + 4 = 5 for Damage: 1d8 + 16 ⇒ (5) + 16 = 21 - Trip: 1d20 + 10 ⇒ (14) + 10 = 24 - Miss?: 1d100 ⇒ 49

GM Ilmakis |

vs Agony Hex: 1d20 + 11 ⇒ (8) + 11 = 19
Not Targeted >50%: 1d100 ⇒ 92
Again, at the same time Constantine target the creature, it vanish from the material plane while boomer is unable to bite the creature.

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Im confused with the percentile changes.. One time high is good for the player, the next its not. Can we pick one way and stick with it perhaps? Normally high is good for the player, low is bad..

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High is good for whoever rolls it. In this case, for the shambler, so over 50 means the shambler avoids. If it helps, roll the miss chance for your own attacks, then over 50 will successfully hit.

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Ah, I didn't see the grappled condition was removed. Excellent.
Faldoc steps back and decides to pepper the blue enemy with arrows! As a general rule I use Manyshot, Rapid Shot and Deadly Aim each time I can. Arrows are durable adamantine unless otherwise noted.
Bow: 1d20 + 23 ⇒ (8) + 23 = 31 for Manyshot: 2d8 + 30 ⇒ (4, 2) + 30 = 36
Bow: 1d20 + 23 ⇒ (16) + 23 = 39 for Arrow: 1d8 + 15 ⇒ (5) + 15 = 20
Bow: 1d20 + 18 ⇒ (3) + 18 = 21 for Arrow: 1d8 + 15 ⇒ (6) + 15 = 21
Bow: 1d20 + 13 ⇒ (4) + 13 = 17 for Arrow: 1d8 + 15 ⇒ (3) + 15 = 18

GM Ilmakis |

@Darius Yes, if I roll, high is good for my monster. But I will change it as it's confusing you, no worries :)
Faldoc shoot 1 (hit if >50%): 1d100 ⇒ 48
Faldoc shoot 2 (hit if >50%): 1d100 ⇒ 94
Faldoc Shoot 3 (hit if >50%): 1d100 ⇒ 79
The first shot pass through the creature like it wasn't there but the two other hit it.

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Sorry so the blue next to the wolf is dead?
if not I'll attack it.
attack with PA +1 holy bane evil out bastard sword: 1d20 + 19 ⇒ (3) + 19 = 22
damage: 1d10 + 17 + 4d6 ⇒ (7) + 17 + (5, 1, 5, 1) = 36
2nd attack
attack with PA +1 holy bane evil out bastard sword: 1d20 + 14 ⇒ (2) + 14 = 16
damage: 1d10 + 17 + 4d6 ⇒ (3) + 17 + (4, 1, 5, 2) = 32
3rd attack
attack with PA +1 holy bane evil out bastard sword: 1d20 + 9 ⇒ (2) + 9 = 11
damage: 1d10 + 17 + 4d6 ⇒ (4) + 17 + (1, 4, 5, 1) = 32
miss: 1d100 ⇒ 23
miss: 1d100 ⇒ 85
miss: 1d100 ⇒ 93
Ugh hold still thing

GM Ilmakis |

This time Shump is unable to hit anything and the creature remain unscathed by his attacks.
The tries to fight back except for the one heavily hit by Basalte who begins to shimmer and grow increasingly transparent before disappearing.
Orange vs Kurik
Hit ? >20%: 1d100 ⇒ 63
Claw 1: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33
Damage: 2d6 + 5 ⇒ (5, 6) + 5 = 16
Grab: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32
Hit ? >20%: 1d100 ⇒ 92
Claw 2: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
Damage: 2d6 + 5 ⇒ (1, 6) + 5 = 12
Grab: 1d20 + 18 + 2 ⇒ (9) + 18 + 2 = 29
Blue vs Faldoc
Hit ? >20%: 1d100 ⇒ 27
Claw 1: 1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 24
Damage: 2d6 + 5 ⇒ (5, 3) + 5 = 13
Grab: 1d20 + 18 + 2 ⇒ (8) + 18 + 2 = 28
Hit ? >20%: 1d100 ⇒ 88
Claw 2: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28
Damage: 2d6 + 5 ⇒ (2, 2) + 5 = 9
Grab: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32
Red vs Faldoc
Hit ? >20%: 1d100 ⇒ 74
Claw 1: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Damage: 2d6 + 5 ⇒ (6, 4) + 5 = 15
Grab: 1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22
Hit ? >20%: 1d100 ⇒ 68
Claw 2: 1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 24
Damage: 2d6 + 5 ⇒ (6, 6) + 5 = 17
Grab: 1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 40
Yellow vs Darius
Hit ? >20%: 1d100 ⇒ 39
Claw 1: 1d20 + 14 + 2 + 2 ⇒ (6) + 14 + 2 + 2 = 24
Damage: 2d6 + 5 ⇒ (6, 6) + 5 = 17
Grab: 1d20 + 18 + 2 + 2 ⇒ (13) + 18 + 2 + 2 = 35
Hit ? >20%: 1d100 ⇒ 73
Claw 2: 1d20 + 14 + 2 + 2 ⇒ (20) + 14 + 2 + 2 = 38
Damage: 2d6 + 5 ⇒ (5, 5) + 5 = 15
Grab: 1d20 + 18 + 2 + 2 ⇒ (3) + 18 + 2 + 2 = 25
Crit Confirm: 1d20 + 14 + 2 + 2 ⇒ (2) + 14 + 2 + 2 = 20

GM Ilmakis |

Only Darius is hit by one of the creature but it's unable to keep its hold on him.
Dark Blue - dead
Blue - (-29hp)
Light blue - (-93 hp shifted dimension)
Purple - (unconscious)
Green - (-17hp shifted dimension)
Orange - (-15hp)
Yellow - (-5hp)
Round 3 (bold may act)
Monsters
Faldoc (-10hp)
Boomer (-16hp)
Constantine (-40hp)
Kurik
Darius (-15hp)
Shirley (-14hp - fatigued)
Basalte
Shump

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Basalte steps forward and hacks at the yellow creature, but to no avail. "Die already!"
Miss chance, 51+ hits: 1d100 ⇒ 41
+1 Keen Furious Adamantine Falchion, Power Attack: 1d20 + 18 ⇒ (20) + 18 = 382d4 + 21 ⇒ (3, 3) + 21 = 27
Miss chance, 51+ hits: 1d100 ⇒ 65
Iterative: 1d20 + 10 ⇒ (2) + 10 = 122d4 + 21 ⇒ (3, 2) + 21 = 26

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Shump tries again to hit. blue w/flank
Hold still!
attack with PA +1 holy bane evil out bastard sword: 1d20 + 21 ⇒ (18) + 21 = 39
damage: 1d10 + 17 + 4d6 ⇒ (8) + 17 + (4, 2, 4, 5) = 40
2nd attack
attack with PA +1 holy bane evil out bastard sword: 1d20 + 16 ⇒ (9) + 16 = 25
damage: 1d10 + 17 + 4d6 ⇒ (2) + 17 + (3, 6, 4, 6) = 38
3rd attack
attack with PA +1 holy bane evil out bastard sword: 1d20 + 11 ⇒ (4) + 11 = 15
damage: 1d10 + 17 + 4d6 ⇒ (5) + 17 + (6, 3, 2, 5) = 38
1st attack misses so wont confirm the possible crit
miss: 1d100 ⇒ 39
2nd attack
miss: 1d100 ⇒ 71
3rd attack
miss: 1d100 ⇒ 83

GM Ilmakis |

Only one attack from Shump hits the creature, but this is not enough to take it down !
Meanwhile, Basalte miss twice his opponent.

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Shirley is -21 hp btw..
Forgoing his frostbite for an additional chance to hit the creature Darius auto defensive casts arcane mark and attacks yellow three time..
"Die you dumb beast!"
Spellstrike: 1d20 + 21 ⇒ (18) + 21 = 39
Attack 1: 1d20 + 21 ⇒ (13) + 21 = 34
Attack 2: 1d20 + 16 ⇒ (12) + 16 = 28
Confirm 1: 1d20 + 37 ⇒ (5) + 37 = 42
Miss SS: 1d100 ⇒ 44
Miss 1: 1d100 ⇒ 32
Miss 2: 1d100 ⇒ 14
Wow..
Destroyed by the blink spell Darius whiffs at nothing but air..
"Dam you confounded beast! Fight fair!"

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Can I shift into the square to my SW? I see a fallen pillar but I don't know if that is large enough to impede me.
Also, how far did Red move to engage me? I do have Improved Snap Shot so I threaten an additional range with my bow.
Boomer will attack the Red enemy assaulting his master!
Bite: 1d20 + 9 ⇒ (18) + 9 = 27 for Damage: 1d8 + 16 ⇒ (6) + 16 = 22 and Trip?: 1d20 + 10 ⇒ (11) + 10 = 21 - Miss Chance, high is good: 1d100 ⇒ 83
Bite, Iteriative: 1d20 + 4 ⇒ (6) + 4 = 10 for Damage: 1d8 + 16 ⇒ (8) + 16 = 24 and Trip?: 1d20 + 10 ⇒ (11) + 10 = 21 - Miss Chance, high is good: 1d100 ⇒ 59
I'll wait to see about Faldoc's situation.

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"With you in a moment, Constantine." Kurik assures his comrade as he steps back a moment. "Abadar, part the veils on my enemies, that I may smite them in your name."
5ft step away, cast True Seeing to elimate the miss chance.

GM Ilmakis |

@Faldoc no you can't 5ft. step inside the fallen pillar (except if you have habilities to move through difficult terrain).
Red only made a 5ft. step (that's why he made a full attack
A sphere of pure darkness appears right above the group. Hidding the sun for a moment.
Another shambler came back from nowhere right near Kurik green to flank with his comrade orange.
Hit ? >20%: 1d100 ⇒ 66
Claw 1: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14
Grab: 1d20 + 18 + 2 ⇒ (9) + 18 + 2 = 29
Hit ? >20%: 1d100 ⇒ 95
Claw 2: 1d20 + 14 + 2 ⇒ (10) + 14 + 2 = 26
Damage: 2d6 + 5 ⇒ (1, 4) + 5 = 10
Grab: 1d20 + 18 + 2 ⇒ (11) + 18 + 2 = 31
Yellow vs Darius
Hit ? >20%: 1d100 ⇒ 20
Claw 1: 1d20 + 14 + 2 + 2 ⇒ (5) + 14 + 2 + 2 = 23
Damage: 2d6 + 5 ⇒ (5, 2) + 5 = 12
Grab: 1d20 + 18 + 2 + 2 ⇒ (2) + 18 + 2 + 2 = 24
Hit ? >20%: 1d100 ⇒ 67
Claw 2: 1d20 + 14 + 2 + 2 ⇒ (13) + 14 + 2 + 2 = 31
Damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13
Grab: 1d20 + 18 + 2 + 2 ⇒ (17) + 18 + 2 + 2 = 39
Red vs Faldoc
Hit ? >20%: 1d100 ⇒ 99
Claw 1: 1d20 + 14 + 2 + 2 ⇒ (8) + 14 + 2 + 2 = 26
Damage: 2d6 + 5 ⇒ (6, 2) + 5 = 13
Grab: 1d20 + 18 + 2 + 2 ⇒ (11) + 18 + 2 + 2 = 33
Hit ? >20%: 1d100 ⇒ 53
Claw 2: 1d20 + 14 + 2 + 2 ⇒ (9) + 14 + 2 + 2 = 27
Damage: 2d6 + 5 ⇒ (6, 3) + 5 = 14
Grab: 1d20 + 18 + 2 + 2 ⇒ (5) + 18 + 2 + 2 = 27
Blue vs Faldoc
Hit ? >20%: 1d100 ⇒ 28
Claw 1: 1d20 + 14 + 2 + 2 ⇒ (7) + 14 + 2 + 2 = 25
Damage: 2d6 + 5 ⇒ (5, 5) + 5 = 15
Grab: 1d20 + 18 + 2 + 2 ⇒ (12) + 18 + 2 + 2 = 34
Hit ? >20%: 1d100 ⇒ 28
Claw 2: 1d20 + 14 + 2 + 2 ⇒ (10) + 14 + 2 + 2 = 28
Damage: 2d6 + 5 ⇒ (1, 5) + 5 = 11
Grab: 1d20 + 18 + 2 + 2 ⇒ (5) + 18 + 2 + 2 = 27

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Faldoc will withdraw so that he can more comfortably attack from range in the future. He'll have Boomer take his 5' step closer to the red enemy as well.
I shouldn't take any AoOs due the the withdraw.

GM Ilmakis |

Dark Blue - dead
Blue - (-29hp)
Light blue - (-93 hp shifted dimension)
Purple - (unconscious)
Green - (-17hp)
Orange - (-15hp)
Yellow - (-13hp)
Red - (-17hp)
This time, only one hit one of the Pathfinders, but he makes its hold on Darius !
Round 3 (bold may act)
Monsters
Faldoc (-10hp)
Boomer (-16hp)
Constantine (-40hp)
Kurik
Darius (-28hp Grapple)
Shirley (-14hp - fatigued)
Basalte
Shump
Black Sphere

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Unsure of what to expect from the ominous sphere, Constantine flies closer to the sphere for a closer look, and then does his best to weaken the capabilities of the creature within.
Dispel (Greater): 1d20 + 14 ⇒ (19) + 14 = 33 I believe that should take off the three highest level spells on him (except any of CL 23 or higher).

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Basalte steps northwards to outflank the yellow shambler, and slashes at it twice. "Let. Him. Go. Now."
Miss chance, 51+ hits: 1d100 ⇒ 21
+1 Keen Furious Adamantine Falchion, Power Attack: 1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 402d4 + 21 ⇒ (4, 1) + 21 = 26
Miss chance, 51+ hits: 1d100 ⇒ 89
Iterative: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 262d4 + 21 ⇒ (2, 3) + 21 = 26

GM Ilmakis |

@Constantine is your fly speed 40ft. or 60ft. ? Because flying up cost more than one square/square up and your darkvision is only 60ft.

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Kurik continues his assualt on his current dance partner, stepping away from the new apparation as he takes his axe in both hands.
Dwarven Waraxe Primary w/PA and Furious Focus: 1d20 + 21 + 1 ⇒ (5) + 21 + 1 = 27
Damage on Orange: 1d10 + 22 ⇒ (2) + 22 = 24
Dwarven Waraxe Iterative w/PA: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33
Damage on Orange: 1d10 + 22 ⇒ (8) + 22 = 30
Dwarven Waraxe Iterative 2 w/PA: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage on Orange: 1d10 + 22 ⇒ (4) + 22 = 26
Dwarven Waraxe Iterative Confirmation: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Extra Damage on Orange: 2d10 + 44 ⇒ (5, 3) + 44 = 52
-3 on AC until next turn, not sure if that means they need less than a 20.

GM Ilmakis |

@Kurik the 21 confirms. You also loose your profane bonus to your AC as it is provided to your shield (but I could read it wrong).
Kurik kills the creature with its second attack, shopping off its head!

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The dwarf takes a moment to aim his bloody axe at the man above, his eyes promising the same fate.
Moving rules discussion to where it belongs.

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60 feet fly speed. 3D positioning is always tricky, but 60 feet should hopefully let me get close enough. If not, I'll need to retcon that, I suppose. Is it possible to target the darkness itself for a (regular) dispel?

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"You slimy bastard!! Let go!"
He attacks uses spellcombat/spellstirke casting arcane mark defensively.. Swift action for arcane accuracy.. Burning all +6 from arcane accuracy to negate failing conc roll.. CMB 10+22+0 level spell right?
Cast Defensively: 1d20 + 31 ⇒ (2) + 31 = 33 lol..
Attack SS: 1d20 + 19 ⇒ (7) + 19 = 26 Factored -2 to hit
Attack 1: 1d20 + 19 ⇒ (1) + 19 = 20 auto miss
Attack 2: 1d20 + 14 ⇒ (19) + 14 = 33
Confirm 2: 1d20 + 24 ⇒ (9) + 24 = 33
Miss SS: 1d100 ⇒ 63
Miss 2: 1d100 ⇒ 70
Dam SS: 1d6 + 21 + 2d6 ⇒ (2) + 21 + (5, 3) = 31
Dam 2: 1d6 + 21 + 2d6 ⇒ (5) + 21 + (4, 2) = 32
Dam Crit 2: 1d6 + 21 ⇒ (1) + 21 = 22 Plus DC 19 vs Stagger
If the first attack kills yellow switch targets..