[PFS] Ilmakis' All For Immortality Series (Private) (Inactive)

Game Master Ilmakis

The Wall of Names and other infos
Ruins of the caravan
In the Vault
Below the Marketplace
Wingless Roc Complex
The God Lab (Current Map)


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#6-00 ACTUAL MAP

The second strike of Darius kills the one who grappled him while Constantine dispel the darkness revealing a man inside.

Faldoc plays after Constantine, so he's not able to see the man when it's his turn.

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

Shump tries to hit the closest creature again. "NOW hold still! blue

1st attack

attack with PA +1 holy bane evil out bastard sword: 1d20 + 19 ⇒ (17) + 19 = 36

damage: 1d10 + 17 + 4d6 ⇒ (1) + 17 + (1, 1, 3, 1) = 24

2nd attack

attack with PA +1 holy bane evil out bastard sword: 1d20 + 14 ⇒ (7) + 14 = 21

damage: 1d10 + 17 + 4d6 ⇒ (8) + 17 + (5, 6, 3, 4) = 43

3rd attack

attack with PA +1 holy bane evil out bastard sword: 1d20 + 9 ⇒ (2) + 9 = 11

damage: 1d10 + 17 + 4d6 ⇒ (6) + 17 + (2, 1, 5, 5) = 36

miss chance

miss chance: 1d100 ⇒ 98

miss chance: 1d100 ⇒ 70

miss chance: 1d100 ⇒ 53

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Having put some space between himself and the enemy, Faldoc proceeds to let arrows fly! Going for green if its still up when my turn comes, otherwise whoever is closest.

Bow: 1d20 + 23 ⇒ (19) + 23 = 42 for Manyshot: 2d8 + 30 ⇒ (7, 3) + 30 = 40 - Miss: 1d100 ⇒ 5
Bow: 1d20 + 23 ⇒ (4) + 23 = 27 for Arrow: 1d8 + 15 ⇒ (8) + 15 = 23 - Miss: 1d100 ⇒ 83
Bow: 1d20 + 18 ⇒ (4) + 18 = 22 for Arrow: 1d8 + 15 ⇒ (2) + 15 = 17 - Miss: 1d100 ⇒ 54
Bow: 1d20 + 13 ⇒ (9) + 13 = 22 for Arrow: 1d8 + 15 ⇒ (7) + 15 = 22 - Miss: 1d100 ⇒ 68

Of course, the crit is the one that failed the miss chance.

Boomer then continues to bite at the red enemy!

Bite: 1d20 + 11 ⇒ (10) + 11 = 21 for Teeth: 1d8 + 16 ⇒ (8) + 16 = 24 - Miss: 1d100 ⇒ 28
Bite: 1d20 + 6 ⇒ (11) + 6 = 17 for Teeth: 1d8 + 16 ⇒ (5) + 16 = 21 - Miss: 1d100 ⇒ 32


#6-00 ACTUAL MAP

Dark Blue - dead
Blue - (-86hp shifted dimension)
Light blue - (-93 hp shifted dimension)
Purple - (unconscious)
Green - (-76hp shifted dimension)
Orange - dead
Yellow - dead
Red - (-26hp)

As Constantine dissipate the darkness entouring the newly arrived, everyone is able to see flying at 100ft. from the ground a strange man with wings of darkness.

The new flying ennemy concentrate to cast a spell, taking its time to do it. Then target Constantine with it.

Spellcraft DC25/35 from the ground:

Constantine:
Will Constantine: 1d20 + 13 ⇒ (13) + 13 = 26
Will Constantine: 1d20 + 13 ⇒ (16) + 13 = 29
if you want to reroll let me know.

Two of the strange creatures [ooc]Blue and Green begin to shimmer and grow increasingly transparent before disapearing in nothingness while the last remaining Shambler takes a 5ft. step and seems to use a magical power to get Faldoc.
the creature is one square south next to Faldoc

Round 4 (bold may act)
Monsters
Faldoc (-10hp)
Boomer (-16hp)
Constantine (-40hp)
Kurik
Darius(-28hp)
Shirley (-21hp - fatigued)
Basalte
Shump

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Spellcraft: 1d20 + 24 ⇒ (10) + 24 = 34

Knowledge on the newcomer?


HP 13/71 | AC 25 | T 18 | FF 19 | CMD 20 | Fort +11 | Ref +11 | Will +13 | Init +8 | Perc +19
Active Effects:
Endure Elements(24H)

Spellcraft: 1d20 + 15 ⇒ (16) + 15 = 31

Shirley winces at the spell being cast..

She readies her wand of magic missile to try and interupt the spellcasters next move..

Readied Action:

If on his next turn he casts a spell.

MM Dam: 2d4 + 2 ⇒ (1, 3) + 2 = 6 Only a DC 16+spell level to get it off..

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Knowing there's little he can do about the sphere of darkness he doesn't understand, Basalte focuses on finishing off the remaining shamblers.

Attacking Red
Miss chance, 51+ hits: 1d100 ⇒ 72
+1 Keen Furious Adamantine Falchion, Power Attack, flank: 1d20 + 18 + 2 ⇒ (6) + 18 + 2 = 262d4 + 21 ⇒ (2, 4) + 21 = 27
Miss chance, 51+ hits: 1d100 ⇒ 24
Iterative: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 172d4 + 21 ⇒ (1, 1) + 21 = 23


#6-00 ACTUAL MAP

The map is not updated (not able to do it from work).
Red is now near Faldoc and the sphere of darkness is no more.

@Darius seems human (know. local).

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Following Basalte Darius moves red and attacks once.. He takes a two handed grip.

Attack: 1d20 + 21 ⇒ (14) + 21 = 35
Dam: 1d6 + 27 + 2d6 ⇒ (4) + 27 + (2, 6) = 39

Miss: 1d100 ⇒ 56

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Alright, returned my token to where it was before my action. Will wait until map is updated before seeing if I can attack someone else instead.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Spellcraft: 1d20 + 14 ⇒ (14) + 14 = 28 Nope, no luck fishing.

Seeing the enemy mage is still a bit too distant, Kurik moves to deal with the visible shambler.

2-Handed Dwarven Waraxe w/PA, Furious Focus and Vital Strike: 1d20 + 21 + 1 ⇒ (15) + 21 + 1 = 37
Damage: 2d10 + 22 ⇒ (7, 5) + 22 = 34

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc takes a 5' step back though with Point Blank Master I still wouldn't provoke and aims some arrows at the flying man, allowing his companions to take care of the creature near him!

Bow, range 110': 1d20 + 23 ⇒ (8) + 23 = 31 for Manyshot: 2d8 + 30 ⇒ (7, 6) + 30 = 43
Bow, range 110': 1d20 + 23 ⇒ (1) + 23 = 24 for Arrow: 1d8 + 15 ⇒ (1) + 15 = 16
Bow, range 110': 1d20 + 18 ⇒ (7) + 18 = 25 for Arrow: 1d8 + 15 ⇒ (6) + 15 = 21
Bow, range 110': 1d20 + 13 ⇒ (3) + 13 = 16 for Arrow: 1d8 + 15 ⇒ (7) + 15 = 22

Faldoc has obviously let his skill go rusty after his Eyes of the Ten adventures.

Boomer double moves to get next to the red enemy.

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

I'm happy with those saves. With Heroism they're actually 2 higher. After the penalty, that makes the lower of the two a 24.
Spellcraft: 1d20 + 25 + 2 ⇒ (4) + 25 + 2 = 31

Furious at the man's impudence, Constantine decides to fight fire with fire, forgoing the opportunity to weaken his defenses.

Persistent Feeblemind. DC 24 Will (at a -4 penalty if he's an arcane caster). If he makes it he must save again. If he somehow does not have the Human subtype, the DC is 23 instead.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

*Grumble* I can't charge, a single move doesn't get me in melee reach, and getting clustered with the rest of the group against an obvious spellcaster is a very bad idea anyway. I'll ready an attack (using the first of the two rolls from my earlier post) if an enemy comes within range.

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

Shump jogs towards the others double move. I guess we killed the other creatures on the map

"Whats that thing up there?"


#6-00 ACTUAL MAP

Save: 1d20 ⇒ 3


#6-00 ACTUAL MAP

I will call the fight over after this save. I'm better with yours :P
Well done Pathfinders!

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

"Whoever he is, he's no longer a problem. Might not be too talkative, though. I don't take kindly to people who try to mess with my head."

Constantine will try to snag the man with his whip and pull him to the ground so that others can restrain him. The half-orc will take point on identifying magic items on his person, for starters.

Take 10 Spellcraft for 37

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

Shump points to the man on the ground with his sword.

"Surrender! And give us answers. We don't want to hurt you. But I can't speak for all of my friends. They might not be as honorable as I."

Shump's tusks flare as he shouts at the man.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Kurik takes a moment to concentrate his vision into the ether, looking for any further shamblers lurking beyond the veil.

Perception: 1d20 + 10 ⇒ (14) + 10 = 24


#6-00 ACTUAL MAP

The man doesn't seems to be able to give any untelligeable response

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius pulls a wand and taps himself.. Lesser Infernal Healing

"Well that was unexpected.. Good job everyone.. So what now? Take the wizard back for interrogation?


HP 13/71 | AC 25 | T 18 | FF 19 | CMD 20 | Fort +11 | Ref +11 | Will +13 | Init +8 | Perc +19
Active Effects:
Endure Elements(24H)

Shirley flies back down to her masters shoulder and starts healing..

Do you do average for healing wands or roll?


#6-00 ACTUAL MAP

roll

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

"We've got an agent to get out of here. Got a captive, for what little he can tell us." Kurik muses. "Where'd he come from? Same place as the shamblers?"


#6-00 ACTUAL MAP

On the human you find a +2 scale mail, a masterwork sickle, a cloak of resistance +2, a headband of alluring charisma +4, a ring of protection +2, a medical bracelet (reads “#117”) and a spell component pouch.

Once it's clear that no other shambler came back, Rotuzack says Oh Gods! Thank you! You save us all.
Now I can tell you what happened. Like I said, first one group of mostly human raiders, then a second, attacked the convoy. I've witnessed the arrival of these creatures, these dimensional shamblers shortly after several raiders teleported away. I've seen it teleporting away with live victims I don't know where, but at least two of them were alive. I... I've heard their screams. I... I assume that the raiders’ teleportation summoned these aberrant creatures.
Have you some healing to spare? I'm quite hurt in fact.
First time however I've seen this one. And he don't look like someone from either group who attacked us.
He adds looking at the human.

Darius remember tales about a resident power broker in Pashow named Loaralis but nothing beyond that.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc heals himself and then will offer to use his wand on the injured Rotuzack as well.

CLW on self: 1d8 + 1 ⇒ (8) + 1 = 9

Not sure how many charges would be required for him.


HP 13/71 | AC 25 | T 18 | FF 19 | CMD 20 | Fort +11 | Ref +11 | Will +13 | Init +8 | Perc +19
Active Effects:
Endure Elements(24H)

Sorry folks been real busy.. Happy Holidays!

Shirley distributes healing..

Herself: 5d8 + 5 ⇒ (1, 1, 8, 3, 3) + 5 = 21

Moving to Darius..

Darius Heals: 5d8 + 5 ⇒ (2, 1, 7, 1, 6) + 5 = 22

Moving to Rotuzack..

Heals: 5d8 + 5 ⇒ (7, 1, 3, 5, 6) + 5 = 27

Does he need more?

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

"Whats with the bracelet?"

Any knowledge on the bracelet?


#6-00 ACTUAL MAP

At the end of the fight :
Faldoc (-10hp)
Boomer (-16hp)
Constantine (-40hp)
Kurik
Darius(-28hp)
Shirley (-21hp)

I'm fine lovely Princess! Says Rotuzack after Shirley's healing.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Basalte appears to be unscathed after the fight, yet his rocky eyebrow frowns heavily as the oread contemplates the dire situation they're facing.

"We need to act fast. Every second lost plays in our opponent's favor. Let's check out this Loaralis, yes?" he grumbles.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

I healed myself for 9 so I'm now down -1.

Loaralis, yes. Let's move. Faldoc will quickly finish up collecting his arrows as the party prepares to leave.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Does Kurik see anything when he focuses his truesight on the Ethereal?

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

Longer post to come later, but I could try to use my familiar to cast commune and get some info on this Loralis figure.

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

"agreed let's head out"

Shump grabs his backpack


#6-00 ACTUAL MAP

Kurik from his previous observations knows that the space between the material plane and the ethereal is very thin here and that any travel between the two planes will get the travelers to a precise location in either plane.
Rotuzack says he sees the shamblers taking alive people out.


#6-00 ACTUAL MAP

Once things seems having setle done, Farhaana come closer to the group.

Have you finish your investigations? Do you need my expertise in something or my abilities to travel?
I'm ready when you are.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

"Seems there's a weakened boundary of the planes here. You have any spells to transfer us across?" Kurik asks. "Rotuzack, did you see any Pathfinders get carried off by those beasts?"


#6-00 ACTUAL MAP

I have prepare two such spell. answers Farhaana to Kurik's question.

The gnome thinks a few second before answering. Mmh, I don't think so. Seems more like two of our ennemies rather than an Emir's soldier or one of us.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Kurik looks at the rest of the party. "Do we part the veil and see what we can find, fellows?"

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

"Well we were brought on the make sure the elixir go delivered right? It's obvious that it went to where ever those things are.. If we snag a dead end we can always cure the guy over there and question him."


#6-00 ACTUAL MAP

I'm back !

Gives hands and be ready. Says Farhaana.

Once you have each other hand she casts her spell taking you to the Astral Plane.
You arrive in a strange place, in the Astral Void where only a strange plateform made of stone linked together by chains floats.
You are able to see several corpses and with ease, Kurik can sees that two of them are still alive, a well built female half-orc and a human with perfect features. They are uncounscious but stable.

Finding nothing of interest, except for the two prisonners, you go back to the material plane with them, thanks to Farhaana expertise.

She looks at them and says I don't know them.

Rotuzack adds The half-orc is from the first group, I'm sure of it ! The second I think the other one, they are not from the Emir troups nor ours.

they are both at 0HP, a simple use of a wand will get them ready to talk

Intimidate DC18 or use of magic (like charm person) on the half-orc:
The female half-orc says she's Harkas and works for Kitio as an Aspis enforcer. She knows that Kitio has operated out of Aspenthar for the past 2 months rather than from his base in Merab. Furthermore, it seems Kitio was able to mobilize considerable resources, as though he had the support of a high-ranking city official.

Intimidate DC18 or use of magic (like charm person) on the human:
The man's name is Rosham. He has never met Loaralis, and he recognizes that anyone operating under such a pseudonym is probably just borrowing the name for shock value.
The orders to attack arrived only that morning out of Pashow, where Rosham and others were stationed. He knows that the mercenaries have ample teleportation abilities, so if the elixir disappeared, his comrades likely escaped with it and have already delivered it to their employer at a previously undisclosed location.
The male human carries a copy of his orders, notarized with the seal of a middle-rank priest of Abadar in Pashow.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

So 3 prisoners total then with the feeblemind guy right?


#6-00 ACTUAL MAP

Yes. The feeblemind guy is unable to say anything.
The bracelet "#117" doesn't mean anything to you except if your character has played the #6-98

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Basalte holds fast the prisoner picked for interrogation, content with leaving the talking to others.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

"Anyone with decent interogation skills?"


#6-00 ACTUAL MAP

Nobody with intimidate nor abilities to make someone talk ?

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I'm sorry, Basalte is completely useless in social situations.

-Posted with Wayfinder

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

Shump shakes his fist.

talk!

INTIMIDATE: 1d20 + 3 ⇒ (11) + 3 = 14

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Kurik looks at the seal of Abadar with a frown, opening the document to examine it more closely.

"I hope you tell me what I want to know, otherwise things are not going to go well for you when we return to the Emir."

Intimidate: 1d20 + 4 ⇒ (14) + 4 = 18 Well, that was luck.

"Mercenary, doing what you were paid to do, eh? I can't promise the law will have mercy on you. Best make peace with that."

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