HP 13/71 | AC 25 | T 18 | FF 19 | CMD 20 | Fort +11 | Ref +11 | Will +13 | Init +8 | Perc +19
Classes/Levels
Active Effects:
Endure Elements(24H)
About Shirley
Crunch:
Lyrakien Azata
CG Tiny outsider (azata, chaotic, extraplanar, good)
Init +8; Senses darkvision 60 ft., detect evil, detect magic, low-light vision; Perception +20
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Defense
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AC 23, touch 16, flat-footed 19 (+4 Dex, +2 size, +7 nat)
hP 71
Fort +11, Ref +9, Will +13
DR 5/evil; Spell Resistance 19
Immune electricity, petrification; Resist cold 10, fire 10
Improved Evasion
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Offense
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Speed 30 ft., fly 80 ft. (perfect)
Melee slam +9 (1d2–3)
Space 2-1/2 ft., Reach 0 ft.
Special Attacks starlight blast
Spell-Like Abilities (CL 3rd; concentration +8)
Constant—detect evil, detect magic, freedom of movement
At will—dancing lights, daze (DC 15), summon instrument, ventriloquism (DC 16)
1/day—cure light wounds(), lesser confusion (DC 16)(), silent image (DC 16)(x)
1/week—commune (6 questions, CL 12th)()
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Statistics
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Str 5, Dex 19, Con 12, Int 14, Wis 17, Cha 20
Base Atk +10; CMB +6; CMD 20
Feats Improved Initiative, Spell Sponge
Skills Acrobatics +10, Bluff +11, Diplomacy +11, Fly +24, Knowledge(Arcana) +14, Knowledge(Dung) +14, Knowledge (History) +8, Knowledge(Local)+14, Knowledge(Planes)+14, Knowledge(Religion) +16, Perception +20, Perform (string) +12, Spellcraft +16, Stealth +29, UMD +20
Languages Celestial, Draconic, Infernal; truespeech
SQ Alertness, Deliver touch spells, Empathic link, Traveler’s friend, Scry on Familiar(1/day), Share spells
Gear +1 Cloak of Resistance, Cracked Magenta Prism(UMD), Wand of Ill Omen 41/50, Wand of Cure Light Wounds 29/50, Wand of Mage Armor 40/50, Wand of Magic Missile(CL 3rd) 35/50
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Special Abilities
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Starlight Blast (Su) As a standard action once every 1d4 rounds, a lyrakien can tap into the divine power of Elysium, unleashing a blast of holy starlight in a 5-foot burst. All creatures in this area take 1d4 points of holy damage, plus 1 point for each step their alignment deviates from chaotic good. For example, a chaotic neutral or neutral good creature would take 1d4+1 points of damage, a neutral creature would take 1d4+2 points of damage, and a lawful evil creature would take 1d4+4 points of damage. A DC 12 Reflex save negates this damage. Chaotic good creatures are unaffected by this ability. The save DC is Constitution-based.
Traveler’s Friend (Su) The performances and company of a lyrakien ease the burden of travel. Once per day, a creature may spend a minute listening to a lyrakien’s performance—doing so removes the effects of exhaustion and fatigue from the listener