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Rooks personality would indeed have him dropping the attack to stay alive (very self-preservationist after living in Belkzen with crazy orcs) but I like the way you flavored it this time. Maybe this group is rubbing off on him.

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If you are casting a healing spell, and different adjacent PC looks to be in worse shape thanks to unresolved actions before you posted, would you prefer I switch targets?
I would say yes. Arin would pick the most "damaged" target and apply the wand of CLW. If they are within a a couple of points of damage, he would judge to heal the one with the lower capacity (max HP).
This sounds like a good item both for a GMs defaults but also for players' botme/tactics sections (mental note to self to update mine later).

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That's a hard call to make! Normally I side with Rook, on avoiding going below 0 hp. But, sometimes the situation requires taking that chance!

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Oh boy. This is the big level-up of no return for me. Time to get started.

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So my line of thinking is mixing Syringe Spears with my bombs to keep myself at range. I can keep a variety of them filled with various poisons/alchemical items to debuff/slight damage.
With my 2nd level archetype ability I can also infuse them with a second alchemical item as a move action. It allows me to double up the debuff/bonus damage. I could eventually put sharding enchants on one or two of them for iterative attacks.
This will synergize with the ranged feats I will pick up for bombs anyways.

GM ShieldBug |

That sounds pretty cool, I've never seen something like that before. Although, I'm not sure how handy sharding will be if it takes a minute to refill with a potion/poison. 'Tis a very interesting idea!

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Yeah, sharding is interesting and I am going to continue doing research on it but my train of thought is since it was duplicating the weapon it would allow me to "throw" copies without having to refill the ones that have sharding on them. The question is does it duplicate what is in the weapon as well.
That is what I get for using an off the wall weapon but it fits so thematically well with the alchemist.

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No level up yet for Arin, but I am going to do a small amount of retraining. I still like his class, but his spirit boost revelation isn't paying off much (keep extra points on cure rolls as temporary hit points). So I'm almost certainly going to switch that to the Energy Body revelation, which allows him to turn to fire, and dance about the battle field healing allies and burning undead.
I may replace one of his 1st-level spells known. I was somehow hoping Remove Fear would be more useful as part of his support array, but it hasn't been touched in two adventures.
Finally, I seem to do a pretty good job of keeping him away from melee and other concentration distractions, so I may replace the combat casting feat.
Thinking out loud....

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Energy Body has some great flavor to it and does have a heal built in as well so still filling that support role with offensive capability.

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I won't level with this one. But I'm thinking about buying a few potions of enlarge person for special occasions.

GM ShieldBug |

Yeah, sharding is interesting and I am going to continue doing research on it but my train of thought is since it was duplicating the weapon it would allow me to "throw" copies without having to refill the ones that have sharding on them. The question is does it duplicate what is in the weapon as well.
Ah, I was thinking about the returning enchantment. However, I'm still not sure it'll work since, as you mentioned, I doubt it would duplicate the contents. I'd be glad to be proved wrong if your research says differently though. ;)
I may replace one of his 1st-level spells known. I was somehow hoping Remove Fear would be more useful as part of his support array, but it hasn't been touched in two adventures.
Remove fear is a tricky one. Most of the time you won't need it, but then you get a scenario where you will be soo glad you have it. Maybe scrolls are the answer? Danicka certainly makes good use of them, and a 1st level scroll only costs 25gp.
So I'm almost certainly going to switch that to the Energy Body revelation, which allows him to turn to fire, and dance about the battle field healing allies and burning undead.
Oooh, that looks like such a neat and flavourful ability!
____Sorry for the delay with the chronicle sheets, folks. It's Mother's Day here in the UK, so I haven't had time to fill them out properly yet. I'll report the game tonight, and should be able to give you your sheets sometime tomorrow.

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Arin wrote:I may replace one of his 1st-level spells known. I was somehow hoping Remove Fear would be more useful as part of his support array, but it hasn't been touched in two adventures.Remove fear is a tricky one. Most of the time you won't need it, but then you get a scenario where you will be soo glad you have it. Maybe scrolls are the answer? Danicka certainly makes good use of them, and a 1st level scroll only costs 25gp.
good point. Probably will switch the spell and buy a scroll of remove fear. I have one more adventure before level 2 to decide if I'm wrong :)
Sorry for the delay with the chronicle sheets, folks. It's Mother's Day here in the UK, so I haven't had time to fill them out properly yet. I'll report the game tonight, and should be able to give you your sheets sometime tomorrow.
No worries at all.

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Spirit Boost => Energy Body (done)
Remove Fear => Shield of Faith
Combat Casting => Expanded Arcana or Extra Revelation (TBD)

GM ShieldBug |

You chronicle sheet are now available here! As usual, let me know if I have anything wrong. The next scenario will start next Monday, and you're going to get grabbed by your friendly local Venture-Captain almost as soon as the boat docks in Absalom. :)
@Brock: Your options are:
Identify a valuable business prospect during the course of an adventure. Doing so requires a successful Appraise, Knowledge (local), Profession (merchant), Sense Motive, Stealth check (DC = 15 + your character level).
Create a new trade route, either by mapping a legitimate path or opening doors to a smuggling enterprise. Doing so requires a successful Intimidate, Knowledge (geography), or Survival check with a DC equal to 15 + your character level.[/dice]
P.S. I forgot to thank you for your feedback re: AoO and falling unconscious. So here's a belated thanks! :)

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Spirit Boost => Energy Body (done)
Remove Fear => Shield of Faith
Combat Casting => Expanded Arcana or Extra Revelation (TBD)
Decided on Expanded Arcana (Doom).
Buying a page of spell knowledge with Magic Weapon, and a regular scroll with remove fear.

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FYI: I picked up a wand of magic missile with prestige points, and bought three scrolls of shield and a pearl of power (1st)

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OH! What CR is the div we fought? If it was CR 2 or higher it fulfills one of my faction goals.
Thanks!

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Happy dance!
Checking off a box on my faction missions: "Defeat an outsider that has the evil subtype or an undead creature whose CR is at least equal to your character level."

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Nice! I have a Silver crusade character who just finished a game and I was cursing it wasn't him who fought this Div. Nicely choice!

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I chose Liberty's Edge for Yaiho due to roleplaying reasons. But there would've been easier Faction Goals with other Factions with Yaiho's skills.

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I did the same with Brock as the faction rewards aren't anything I even care about.

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Yeah, my faction choices are all based on plot for my guys but it usually works out somewhat well for passing at least a few goals. I think my gunslinger struggles the most with the check goals for Liberty's Edge.
Also ShieldBug, Rooks sheet is almost fully updated just a few more purchases and making some dice blocks in case I need to be botted.

GM ShieldBug |

I was going to get us started this morning, but I've been enjoying your opening posts so much that I'm going to wait until this evening, just in case the others want to do the same. :)
Oh, and a figment sage brain tumour familiar is an awesome idea, Rook! It works on so many levels. :)

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FYI, I will be away on a camping trip starting Friday late afternoon, through Sunday afternoon (US/Pacific time). I will very likely have limited or no coverage to post. I'll be able to catch up late Sunday. Feel free to bot me from late Friday to early Sunday.

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FYI, I will be gone soon as well. I'll be on a trip all next week, flying on the the Mondays. So the next two Mondays may need to see me botted, and the week in between I may only post once per day.

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Due to military obligations I am going to be on 24 hour shifts for at least the next two days where I will not be able to reliably post. Stepped away to get these messages posted.

GM ShieldBug |

Can my nice, sturdy, exceptionally buoyant wooden broom give him a +1 to his swim checks? lol
Haha, that's perfect! It's got to be worth a +1. :)

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It finally has a mechanical purpose!
*Happy dance!*

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Could someone buy a Masterwork tool for swimming? Like, flippers? I've had lots of sorcerers with the same problem as Arin.
Also, I need to GM this and give it to a wizard character. So many nice spells to scribe into a spell book!!!

GM ShieldBug |

I don't see why not. The Aquatic Adventures book actually has masterwork flippers that give a +2 circumstance bonus on Swim checks to perform complex manoeuvres underwater or swim through rough waters. It costs 50gp and sounds very much like a masterwork tool to me. That's precedent to allow for a masterwork tool that could perhaps help with more mundane swim checks, but will be useless when things get more complicated.
The Adventurer's Armory has a flotation device for a straight +1 to all swim checks and only costs 1gp. So that's an option. :)

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I am back and luckily I still sit a desk even when things get hectic like these past few days. So in one piece just groggy.
I am going to buy Arin some floaties!
Catching up on games now.

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Are the tooth faeries in Arin's square?

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I really hope every scenario we have planned includes some Fey. You play them SO well. Also, that fey death was my favorite ever.

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Shoot, they missed the big bucks going after Yaihos tusks.

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Tooth fairies small, Yaiho eat fairies. Fairies taste good.

GM ShieldBug |

They have that covered, Yaiho... They'll just wait until you're sleeping. :)
Just a heads up that the next few days might be a tad slower than normal, I have the whole family around. ;)

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Ah! Much thanks for the explanations in gameplay. Wasn't sure about the healing process with teeth removed :) Also surprised he can cast while swimming SYNCHRONIZED SOMATIC SWIMMING?!? I'll take it though.

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Oh, one more question: did I in fact find that tooth dropped by the fey that we defeated or do I need to make checks for it?
The other fey had one too, does it continue to hold it in its pliers while it fights, or was it dropped?
Looks like bless ran out, so if tracking the teeth aren't of great concern Arin can do that. Otherwise it's "diving for teeth" time.

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i could always try to "grow" you some new ones but you might end up with a tumor that turns into a dinosaur. Some say blessing some say curse.

GM ShieldBug |

Each fairy has a little satchel they each put one of your teeth in their own satchel to save for later. When the one Forrest hit exploded in a puff of fairy dust, her satchel fell into the water. The satchel (and probably the other one soon) should be easy to find and you could dive for it, but with 10 minutes available, I wouldn't worry about your teeth until after combat is over. ;)
Edit: Actually, if you really want to catch that satchel before it disappears into the water, make a touch attack against AC 10 as an immediate action. If you succeed you catch the satchel with your tooth (plus some gold and silver teeth) in it, fail and it falls in the drink. :)

GM ShieldBug |

I'm sorry, I'm running a little late today. I'll have a post up sometime this evening.

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I GM at my local store every couple weeks, and yesterday I ran this scenario, because I have had SO MUCH FUN with all of these Fey. I have to thank you, Shieldbug, for adding so much life and fun into this scenario. I stole liberally from your characterizations (Including Mistress Koi's lazy eye!), and it added so much more to the game and experience.
You're a great GM and are creating fantastic games for us. I love the effort and imagination you put in. Thanks for everything you do!