[PFS] GM Lithrac's Beacon Below (#6-04) (Inactive)

Game Master Cyril Corbaz


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Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin offers another quiet prayer, then follows Atum.

-Posted with Wayfinder

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Just wanted to hit the thread with a push post in case anyone wanted to do something first.

Maldoc follows the others through the portal.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Tyrion walks through the portal with the rest.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

"Let's hope this works," Atum mutters as he leads the way.

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Eli nods his assent, ever vigilant of impending danger.

Grand Lodge

Once you step into the portal, the cavern and the glass guardian fade from view and you find yourselves on an artificial island in a vast underground lake where rests the most amazing library you've ever seen-the library of the Sages. Its floor consists of thick marble tiles, and the structure is ringed by a low iron railing that minimizes accidental falls. The cavern’s ceiling rises from 100 feet in height at its edges to over 300 feet over the library. The library itself is divided into three parts, and you've arrived on the central one. On the two other parts, strange mechanical centaur-like creatures not unlike the slain ones you found in the cave you just left are waiting ceaselessly, gazing at you with suspicion as you step into the library. Another one, more massive, stands further, with a more neutral and distant attitude towards you.

Knowledge (planes) DC 19:
These centaur-like creatures are called Zelekhuts, and are agents of pure law.

Knowledge (planes) DC 24:
The bulkier creature is a Marut, another agent of law.

A cool breeze swirls off the water of a vast underground lake surrounding the location, carrying the scent of old parchment from the vast library. To the north, three statues appear to support an immense crystal. Constellations shine in the darkness above, while a luminous solar disk drifts slowly north to south, brightening the library with golden light. A door to the south leads into a small building. The crystal supported by the statues must be the Beacon, while the solar disk corresponds to what Saruna explained to be the Sky Vault.

At first slight tremors ripple through the cavern, then the Sky Vault begins to travel toward beacon, like a meteor hurtling toward a planet in slow motion. The consequences of a collision are likely disastrous, and there very little time to try and prevent it.
Your estimation is that you have about two minutes before the Sky comes down crashing on you.

Library of the Sages map

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Planes: 1d20 + 6 ⇒ (10) + 6 = 16

"This looks bad, but what can we do?"

-Posted with Wayfinder

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Perhaps we can move the beacon? How high up is the Beacon on these statues? Does it look like it could be moved or is it much too large?

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Knowledge Planes DC19: 1d20 + 7 ⇒ (8) + 7 = 15
Knowledge Planes DC24: 1d20 + 7 ⇒ (8) + 7 = 15

Eli looks upon the centaur-like creatures with curiosity, but noting the impending collapse of the ceiling, does not tarry.

"Curious that disaster becomes imminent upon our arrival... a consequence of using a false gem, or...?"

Eli narrows his half-elven eyes at the ceiling, wondering if it to be an illusionary disaster.

Grand Lodge

The Beacon likely can't be moved, but you'd have to check first. That being said, he's well within grasp for a medium creature from the ground.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

know planes: 1d20 + 13 ⇒ (17) + 13 = 30 know planes: 1d20 + 13 ⇒ (16) + 13 = 29
Tyrion moves towards the beacon in order to study it while eyeing the creatures.
"They are creatures of law. Extraplanar. I don't believe they would attack us if we follow their rules." he says to his colleagues. read spoilers for discriptions.

He adresses the outsiders in a loud voice.
"Creatures of law. I am Tyrion Wyrmbane and I serve Abadar the lawful as his inquisitor. We were tasked by the sages to explore the vault and save whatever knowledge we could find. We wish to preserve this library so its knowledge can be saved. Will you allow this? And will you tell us what we can do about the Skyvault falling on our heads? "
diplo: 1d20 + 14 ⇒ (16) + 14 = 30

-Posted with Wayfinder

Grand Lodge

"Identify your companions. We seek the individual known as the amethyst sage. This land's lawful authority has marked the criminal who designates himself as the "Jewelled Sages" for execution", one the Zelekhut answers without making any aggressive overtures. It's clear the creatures want answers.

Knowledge (history) DC 20:
When they say 'the land's authority', it's clear that they refer to a regime long gone, when the Qadirans ruled the land.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

History: 1d20 + 6 ⇒ (5) + 6 = 11

Oswin is confused by all the goings-on, frustrating his attempts to recall useful information.

"I am Oswin Durnhelm, priest of the Inheritor, upholder of law and protector of the weak. I too seek to preserve this library. But my knowledge of the sages is unfortunately quite limited."

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Knowledge (history): 1d20 + 6 ⇒ (11) + 6 = 17

"Atum Nakhti the Constant, servant of the Ruby Prince and former citizen of Rahadoum, protector of the Laws of Man. I swear to you that we do not know to where the Amethyst Sage has fled. But it is imperative that we save this Library and the knowledge within it before that-" he points up to the moving sun/Sky Vault, "collides with that," he points to the Beacon, "or it will be bad for us all. Or at least I imagine. If you help us prevent this disaster, we promise to help you in any way that we can."

Grand Lodge

My mistake, the DC of the Knowledge (history) check above is 15. You can open up the spoiler, Atum.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

"Besides," Atum adds as an afterthought, "you likely refer to the former Qadiran authority of this land, but they have not held this place for many centuries (I think). The Osirion regime has power now and it is unlikely that the Jeweled Sages would be considered criminals under Osiriani law. I serve in the palace of the Ruby Prince, the rightful ruler of Osirion; you would be wise to trust me in this matter."

Diplomacy aid?: 1d20 - 2 ⇒ (1) - 2 = -1

But Atum just comes off like a dick.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"There are multipe individuals who hold the title of the jeweled sage. The person you are looking for no longer exists."

I believe that the individual who currently carries the amnethyst gem is someone who is ths enemy of the pfs right?

-Posted with Wayfinder

Grand Lodge

The Zelekhuts sound skeptical. "Do you have proof of what you say?" they ask Atum.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"I can vouch that what Atum says to be true. As an inquisitor of Abadar I swear it so. May the Judge of all strike me down if I lie here and now.
How can we give proof of a change in rulership? The only option would be to follow us through the portal and see for yourself. But we have more pressing matters right now."
Tyrion says, indicating the sky.

-Posted with Wayfinder

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Eli stands impassively as the agents of law speak with agents of law and considers the request of the otherworldly ones.

Curious. They seek the amethyst sage. I am aware of the sapphire, diamond, topaz, ruby and emerald sages, but not this amethyst...

Grand Lodge

Waiting for a "main" Diplomacy roll before moving on.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Well, better off not being me, but let's see if I can add a little...

"I swear upon the Holy name of Iomedae that we seek only was is lawful and just. If you help or allow us to preserve this place, we would be honored to show you proof of our veracity."

Diplomacy, Aid: 1d20 + 5 ⇒ (8) + 5 = 13

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

diplomacy: 1d20 + 13 ⇒ (19) + 13 = 32 Sorry thought you would use my prev role. This one is fine as well :)

-Posted with Wayfinder

Grand Lodge

Ah yes, I forgot you had already rolled. You're right, this one will do! A Diplomacy check requires one minute by the way, so you estimate that you have about one minute left before being obliterated.

"You appear to be trustworthy. Very well, roam as necessary, but be advised that if one of you turns out to be a Sage, we will engage in hostilities."

The Zelekhut appear to stand down, letting you get closer to the crystal beacon. The first thing you notice is that you can't touch it. A 15-foot force sphere similar to a resilient sphere surrounds the beacon and protects it.

Spellcraft DC 20:
This wall could be dealt with in three possible way: dispelling could work, disabling it also would, or you could simply destroy it, though that would likely take some time due to the resiliency of the forcefield.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin examines the magical barrier.

Spellcraft: 1d20 + 6 ⇒ (17) + 6 = 23

"Well, we could try to dispel the barrier, disable it, or destroy it. Although destroying it might take too long..."

"I can't dispel magical effects, nor can I disable magical devices..."

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"I believe Elithir had disprl bombs. Otherwise me and Atum have to break it down.

Zelekhuts, will you tell us what is going on with the sky and how we can stop it? Will you not also be slain if the sky falls?"

-Posted with Wayfinder

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Unless Eli can dispel the sphere, Atum will start to smash through it, enlarging himself to make it go faster.

rolls:

Round 1
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (4) + 21 = 25
damage: 3d8 + 23 ⇒ (2, 8, 5) + 23 = 38
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (1) + 16 = 17
damage: 3d8 + 23 ⇒ (1, 4, 3) + 23 = 31

Round 2
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (15) + 21 = 36
damage: 3d8 + 23 ⇒ (8, 5, 6) + 23 = 42
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (2) + 16 = 18
damage: 3d8 + 23 ⇒ (2, 1, 2) + 23 = 28

Round 3
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (12) + 21 = 33
damage: 3d8 + 23 ⇒ (2, 8, 8) + 23 = 41
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (19) + 16 = 35
damage: 3d8 + 23 ⇒ (4, 3, 4) + 23 = 34

Round 4
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (10) + 21 = 31
damage: 3d8 + 23 ⇒ (4, 7, 1) + 23 = 35
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (9) + 16 = 25
damage: 3d8 + 23 ⇒ (2, 1, 6) + 23 = 32

Round 5
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (11) + 21 = 32
damage: 3d8 + 23 ⇒ (8, 6, 2) + 23 = 39
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (6) + 16 = 22
damage: 3d8 + 23 ⇒ (7, 7, 3) + 23 = 40

Round 6
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (8) + 21 = 29
damage: 3d8 + 23 ⇒ (6, 8, 4) + 23 = 41
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (4) + 16 = 20
damage: 3d8 + 23 ⇒ (5, 4, 1) + 23 = 33

Round 7
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (12) + 21 = 33
damage: 3d8 + 23 ⇒ (2, 5, 4) + 23 = 34
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (7) + 16 = 23
damage: 3d8 + 23 ⇒ (4, 2, 1) + 23 = 30

Round 8
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (15) + 21 = 36
damage: 3d8 + 23 ⇒ (2, 1, 2) + 23 = 28
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (15) + 16 = 31
damage: 3d8 + 23 ⇒ (2, 1, 8) + 23 = 34

Round 9
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (18) + 21 = 39
damage: 3d8 + 23 ⇒ (1, 8, 5) + 23 = 37
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (11) + 16 = 27
damage: 3d8 + 23 ⇒ (6, 7, 8) + 23 = 44

Round 10
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (19) + 21 = 40
damage: 3d8 + 23 ⇒ (1, 2, 5) + 23 = 31
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (9) + 16 = 25
damage: 3d8 + 23 ⇒ (1, 5, 7) + 23 = 36

Round 3 Confirm:
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 16 ⇒ (3) + 16 = 19
damage: 3d8 + 23 ⇒ (5, 2, 6) + 23 = 36

Round 10 Confirm:
+3 impact adamantine bec de corbin, power attack sunder: 1d20 + 21 ⇒ (14) + 21 = 35
damage: 3d8 + 23 ⇒ (5, 1, 7) + 23 = 36

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin will assist in the damaging no other way proves successful in a few seconds.

He will drop shield and power attack 2-handed with his magic sword. This allows him to deal d8+14 damage per attack, twice per turn.

-Posted with Wayfinder

Grand Lodge

The force sphere eventually shatters, leaving the crystal beacon unprotected! Getting close to it, Oswin feels that the fabricated jewel allows him to communicate telepathically with the beacon, which turns out to possess a rudimentary intelligence. The cleric senses that the beacon has two purposes, the first being to control the Sky Vault! Oswin immediately concentrates to order the Sky Vault to stop, but the crashing dome seems slow to react. In the nick of time, The vault stops, much to everyone's relief. Immediately, the Zelekhuts and the Marut leave.

Oswin learns that the crystal beacon allows someone bearing a jewel sage (even a fabricated one like he does) to sense the location and condition of other sage jewels. The beacon illustrates their geographic location by dimming the Sky Vault’s light slightly, causing stars and constellations to begin glowing across the cavern’s ceiling, and sweeping the sand below into a coarse image of the gem’s immediate surroundings. However, since the fabricated jewel is intrinsecally flawed, it will only allow one reading.

Which would you like to see: Diamond, Sapphire, Emerald, Amethyst? Whenever you've made your choice, you can also roll a Knowledge (geography or nature) to identify the area where the jewel is by recognizing the pattern of the stars on the Sky Vault, which matches that of the location where the sage jewel is.

Tahonikepsu returns several hours after you emerge from the library, and reports that with time and care, she might be able to repair the beacon and use it to locate the other wayward sage jewels. She also compliments you on their resourcefulness, particularly with regards to the flawed sage jewel. The actions of the Amethyst Sage trouble her greatly, and she muses aloud whether other sages might have also survived the Qadiran attacks and either passed their knowledge on to proteges or secured exceptional longevity. Either way, she notes your efforts may have drawn the attention of the current bearer of the amethyst, and that sage might contact her and return to the order. Finally, she thanks you for your outstanding effort in preserving the library. Would you not have acted as swiftly, more relics would have disappeared from the vault. Moreover, you did a very good job surveying artifacts and scrolls, and have earned Tahonikepsu's respect as well as gratefulness.

When you return to show Tahonikepsu your finding, you encounter Saruna in her sanctum. She gazes at the Diamond sage with defiance, uttering cryptic words. "Shackled by purple, will transparent unfetter?" Tahonikepsu ponders the implications of that decision, then agrees to lift the geas keeping the undead sphinx bound to this place.

This is the end of the scenario! I'll let you decide which jewel you want to locate, but it won't change anything to the ending of the story. Chronicle sheets will be issued in the Discussion thread shortly. I hope you had fun playing this scenario!

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Can't we find the Topaz one? that is one I am very very interested in after doing destiny of the sands. Fun story. I'm very interested in the continuance of this all :). I believe the Sapphire and Amethyst are ones we would like to know more about besides topaz. Diamond is Tahonikepsu and I believe Emerald is one we gave to her, but not sure.

Grand Lodge

Tyrion:
I believe we learned what happened to that one in Destiny of the Sands, Part 3. There isn't an option to ask about it, so I think it's safe to assume it's still in Tahonikepsu's possession after Kafar and Nefti relinquished it.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

I would be most interested in Amethyst, given the events of this scenario.

-Posted with Wayfinder

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Do we each choose or is it a group choice? If its individual I'll pick Diamond.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Atum nods to Tahonikepsu and thanks her for letting him participate in this endeavor to support the country of his choice.

Grand Lodge

The jewel allows one reading, then its power is gone. Thus, it's a group choice.

Deciding to scry upon the Amethyst sage, the sand shows the sage jewel set in a strange device next to a humanoid figure with no discernible facial features. The person startles and stares at the scrying sensor before the gritty tableau collapses. The alignment of the stars suggests the amethyst sage jewel is somewhere in Katapesh or northern Nex.

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Away a bit for Thanksgiving... back now.

Eli confirms his assent that the amethyst sage mentioned earlier should be the target of their scrying and takes careful notes of the position of the stars.

"Tahonikepsu will no doubt be interested in the location of this sage."

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