[PFS] GM Lithrac's Beacon Below (#6-04) (Inactive)

Game Master Cyril Corbaz


Grand Lodge

Discussion thread open, please report here with your PFS number, faction, day job, as well as your Initiative and Perception scores, please.

Five people have currently signed up for this, so I'll try to recruit a 6th. If we can't find one in the next couple of days, we'll go with five. Does it sound good?

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

One servant of the Ruby Prince coming up!

#55162-2
Scarab Sages
Borderland Keep gives Atum 1 PP for day job
Init +3
Perc +6

Five sounds fine to me. Atum brings the pain with Impact, Improved Critical, and Improved Vital Stike for his bec de corbin.

Atum is level 11 now. I'll update his profile as soon as I can.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Reportin for duty!
Tyrion be holding the pain back with thick armor, shield, spells and judgements. At the same time dishing it out with keen adamantine falcata, enhanced with spells, bane and more judgements >=]

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Phew! We're going to be bringing the pain, especially if we play low tier.

@Tyrion: don't forget to post your number, day job, init, etc.

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Eli, reporting for duty.

PFS# 15208-3
Scarab Sages
Unbuffed: Init +5, Perc +12
Buffed (Mutagen, Heroism): Init +6, Perc +14

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

# 119407-3
Sacred Sages
Tyrion Wyrmbane
real name: Rutger
init +5, perception +15 (traps +17), but I will cast bloodhound giving me a +8 bonus for scents etc.
Also I often cast Heroism adding another 2 to perception ^^

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Well. I feel completely redundant. Not a healing cleric, and no need for an extra warrior type. Will post my details later.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Freshly minted 7th level magus here. Be aware that I'll be feeling my way around this guy as I got here via Dragon's Demand so I jumped 4 levels. I still need to update his profile.

Grand Lodge

Alright, we'll be able to start as soon as Maldoc and Oswin are ready.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Profile updated, I think I'm ready.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Basically ready. I'd like to buy a headband of inspired wisdom. Does this grant me a bonus spell, since it bumps me to an 18 WIS?

Also, I plan to keep my swords sheathed unless we get a bunch of mooks.

I'll focus on Holy Smites and Blessings of Fervor for my top level spells, then try to keep emergency relief stuff light Daylgiht, Invis Purge, etc.

Beyond that any requests? I'd be glad to drop Protect from Evil if you are willing to delay to get it, for example.

Grand Lodge

Fantastic! Let's get started with five players, then.

Oswin, yes it does grant you extra bonus spell. Raising from 16 to 18 Wis grants you an extra 4th-level spell slot.

Grand Lodge

Just to let you know that I'll be away on weekend with Mrs Lithrac, I'll return Sunday evening.

I'll leave until then for anyone who's interested in drawing the map to step up, otherwise we'll continue on Sunday.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Sorry Atum kind of took charge there, everyone. I'm part-way through GMing this so I knew this was coming but I honestly couldn't decide how to make Atum react at first. His first priority was to get rid of the elementals since they were damaging the scrolls (and because he has a fancy intelligent ring to help him fight elementals) even though I knew the elementals were allied with the sphinx, but we couldn't see her yet. But I knew once he saw the sphinx there would be no way he could fight against her so I felt that at that point Atum's reaction would be to turn the tide of battle against the formerly-allied mummies and their master. Hope I didn't step on anyone's toes there! I'm sure once the dust settles we'll figure out what's going on in character. . . .

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Heads up: I'll be on a work trip from tomorrow afternoon to Monday night. I think I'll still be able to post at least once/day but just in case I'm holding things up, feel free to bot me.

Grand Lodge

Thanks for the heads-up!

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Couldn't we send in our lovely hostess to open the library for us? ;)
I guess the scenario has a good excuse for her lined up.

Grand Lodge

Yes, she's far, far away! She's not even in Kansas Golarion anymore. ;)

Grand Lodge

Apologies for the slowdown, my kid's sick again and requires continuous care. On top of that, the workload at work is a bit over the top. I'll try to catch up this evening with all the games. In the meantime, thanks for your understanding.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Understood! I am lying next to a formerly cranky 3 yr old ATM when I should have been asleep 3 hrs. ago...

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

No problem at all.

Grand Lodge

Thanks for the kind words!

We're nearing the end of the scenario. Can everyone (except Atum) roll their day job (or just say so if they haven't got one), please?

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Ill take an extra pp from fangwood keep.

-Posted with Wayfinder

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin will take 10 on Profession (clerk) for a Day Job result of 20.

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Eli's day job modifier for Craft (Alchemy) is +27, so I usually go with a roll for kicks.

Day Job: 1d20 + 27 ⇒ (8) + 27 = 35

100gp.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Here you go.

PFS # 79644-12
Faction : Grand Lodge
No Day Job

Grand Lodge

Here are the chronicle sheets. Please download them, check that everything's correct and print them.

Atum
Elithir
Maldoc
Oswin
Tyrion

I hope you had fun playing this scenario! As for me, I've enjoyed GMing it, though it was definitely one of the more complex ones I've GMed so far.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

I got my chronicle. I'm very intrigued by the sacred sages storyline after doing destiny of the sands. I hope the other factions have as awesome story lines as this one eventually.

Thanks for running :). Enjoyed it a lot

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Thanks for the game! Certainly interesting, I'll say that.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Thanks Lithrac! The game was fun. Sorry to be so quiet in the early going. Didn't have much to contribute in combat or with skills with this group!

Oswin will now be 9th level, and 5th level spells will give me that many more options to try out.

And I hope everyone in your family is feeling better!

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Thanks GM! This was a fun one, although I can agree that it is a bit complicated from the GM perspective. Atum has only got a couple more games left before becoming a Seeker!

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