[PFS] GM Lithrac's Beacon Below (#6-04) (Inactive)

Game Master Cyril Corbaz


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Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

What a strange creature. Maldoc casts Shocking Grasp before stepping forward!

Black Blade: 1d20 + 11 ⇒ (7) + 11 = 18 for Damage: 1d8 + 8 + 5d6 ⇒ (5) + 8 + (6, 1, 6, 5, 2) = 33

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Osric simply moves into the room. He will get ready to cast a spell if the creature survives the attack.

Grand Lodge

Negative Energy: 2d6 ⇒ (6, 4) = 10

As Tyrion attacks, he feels his arms becoming cold and lifeless (taking the aforementioned negative energy damage), but manages to land two well-aimed strikes crippling the creature. Atum finishes it with great ease, killing the sceaduinar.

End combat. That was fast!

Searching the room, you find a small urn capped with the head of a sha (a jackal-like creature) that sits on the table with the mummy. Inside is contained a still-beating heart of a large size.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"Ugh that critter sent out some wierd tingles." Tyrion says as he grabs his wand of CLW and pokes himself with it.

1d8 + 1 ⇒ (5) + 1 = 6

"Well that was an easy enough find. Shall we bring the heart back to the sphinx? She might be willing to give us some more clues then. Hopefully less cryptic ones."

Either fights take really long or really short at high levels. In another group someone just cast hold monster on the biggest baddest monster I never want to engage in melee with and a summoned earth elemental coup the graced it....

Grand Lodge

The sceaduinar had antilife shell; I bet that the combat would have been much longer and more tedious is he had managed to cast it.

You return to Saruna within minutes, offering her heart back. Her eyes widen when she sees it, and accepts your gift with gratitude. Her suspicion towards you is now gone for good, as is her bitterness towards her own condition. She even starts speaking in more understandable terms.

"A heart returned is a fine omen for days to come. You have my thanks, heralds! While the ones you serve do not deserve my trust, you do. You have defeated Badru and returned my heart, yet I need your help once more, for I seek to escape these walls of endless torment and treachery. The Amethyst sage sealed the library, which only a sage jewel can open. However, these many centuries of imprisonment have allowed me to research a way to fabricate a false sage jewel, flawed by nature but capable of opening the library. As for me, a geas prevents me from leaving, but a true jewel sage could allow me to leave this place. If you promise to speak to the Diamond Sage on my behalf and plead my case, I will assist you in creating a flawed jewel sage so that you can access the library. Do we have a deal?"

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

That was fast... saved me a spell at least.

I'm sure my well-spoken friends here would be able to speak on your behalf.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

"Deal," Atum says simply, ready to do anything the sphinx asks of him.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin shifts uncomfortably. These last few rooms have been more unsettling. But even more now that their initial deal with the undead is finished.

"I will support my friends, but feel I must state for the record that dealing with the unliving is not ordinarily in keeping with the teachings of the Inheritor."

-Posted with Wayfinder

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Tyrion nods towards the Sphinx.

"We will talk to the Sages present." Tyrion confirms.

While talking Tyrion goes through his detect spells to see what alignment the Sphinx has (good/lawful/chaotic/evil).

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Eli raises an eyebrow at the offer to craft a false jewel.

"Interesting. Presumably, we could also summon Amenopheus or Tahon and employ a real sage jewel to access this library."

How far in are we? Would going up to them to ask for Ameno to come down and open it "properly" be time consuming?

Grand Lodge

Of course, no sage jewel is here at the moment. Amenopheus is in Absalom, whereas Tahonikepsu... see the Discussion thread. ;)

"Very well, your word is good enough to me, servant of the sphinxes." She nods at Atum in recognition of his status. "The ritual involves many steps, but the ones that matter for now are two. First, recover Badru's soul focus. Fortunately for you, I already did that while you were exploring around, and it is now in my possession." she explains as displays a small amethyst shining with a strange light. "The next step is to purify it, for it is intrinsecally cursed. We shall enact this ritual now, unless you can cast a spell to remove this curse. Please, do sit. If you prefer to wander around and survey this level meanwhile, be my guest. It shall be ready in one hour. Oh, and do not confront the two golems downstairs yet, you'll need the gem."

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Golems? What golems?

Grand Lodge

"I'll tell you more when the ritual is finished."

Unless anyone can cast remove curse, you have one hour to spend. What are you going to do?

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"Well I guess we can explore the tombs some more as long as we avoid the Golems." Tyrion suggests.

Could we get an exact location where those golems are so we can avoid bumping in to them by accident?

Grand Lodge

Map is updated. During the hour, you're able to explore the last remaining room (save for the golems' room), then you still have lots of time on your hands.

A small bed, a workbench, and several hanging blueprints occupy this room.

Knowledge (engineering or history) DC 20:
You recognize a framed blueprint on the wall as the original plan for the royal palace inside the shell of Ulunat, the Spawn of Rovagug destroyed by Azghaad I.

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Knowledge (history): 1d20 + 6 ⇒ (19) + 6 = 25

"Hm. This is the blueprint for the original palace inside the shell of Ulunat in Sothis. I should know, I've worked there for a few years now."

Grand Lodge

Feel free to mention other plans you have for the reminder of the hour in your next post, I'm moving the game forward.

One hour later, Saruna's ritual is complete and the soul focus gem has been cleansed of all taint. The undead gynosphinx explains more about her earlier cryptic musings. "In the large circular room downstairs remain two guardians of old. One is made of wood and can be destroyed by mundane means, but the other one is made of glass and embodies the blessing of Isis-it is invincible. However, if you use this stone near them, you should be able to capture their essence and render them vulnerable once again. Once the essence has been absorbed by the gem, it will turn into a sage jewel, albeit a flawed one. The portal is in the same room as the golems, and will activate with the newly-created jewel. Good luck, and remember - you gave me your word."

Any preparation for the fight before you enter the room? I'll let you set the tokens wherever you like.

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

With an hour of downtime, Eli will brew a new mutagen, which he will imbibe before entry into the new room.

"Fascinating. I have encountered these glass golems before, and it was only through a magical infusion from the Diamond Sage that we prevailed. I hope this one will be... sufficiently weakened by this process."

Any checks to confirm the undead sphinx is legit and not capturing the essences of these golems into a gem to power her own evil machinations? Spellcraft/Arcana/Religion on the process of the flawed gem creation, etc?

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

If someone would like invisibility I can grant that wish.

Either for some sort of attack advantage or for recon, either way. If you want it I'll cast it. If a fight is definitely in order I will cast Mirror Image before we commence.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

please let me know what alignment the Sphinx is from the detect alignment spells.

Tyrion casts a wary eye at the Sphinx and uses his discern lies ability to be sure. sense motive: 1d20 + 17 + 2 ⇒ (17) + 17 + 2 = 36

Before the fight Tyrion casts shield of faith and divine favor on himself, and readies a judgement for this fight.
+3 deflection ac, +3 to hit and dmg, +3 sacred bonus to ac from judgement

-Posted with Wayfinder

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Atum simply grasps his bec de corbin and readies to rush into the room.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Knowing the power golems can wield, oswin would cast Blessing of Fervor just a moment before opening the door.

Grand Lodge

Elithir: You wouldn't be able to know that unless you witnessed the whole ritual. It's very hard to say. As for Tyrion, Saruna is Neutral Evil. However, she appears to be too desperate about her situation to tell anything else than the truth.

You descend into the Halls of Preservation once more, reaching the portal chamber unhindered. It is a large circular room, dimly illuminated by luminescent glyphs that cover the central pillar. In the northern part of the room, two statues, one of wood, the other of glass, stand proudly, reflecting the illumination in a thousand hues. Amidst the ground, pieces of dozens of mechanical centaurs litter the room.

Knowledge (planes) DC 19:
They appear to be remnants of Zelekhut inevitables, outsiders serving pure law.

When you step inside the room, a voice can be heard, speaking in Ancient Osiriani.

Ancient Osiriani:
"Leave now, intruders!"

Suddenly, the central pillar starts emitting a bright light.

Knowledge (religion) DC 25:
You recognize the ankh-like tyet icon emblazoned on the golems as the knot of Isis.

GM rolls:
Initiative (Atum): 1d20 + 3 ⇒ (4) + 3 = 7
Initiative (Elithir): 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Initiative (Tyrion): 1d20 + 5 ⇒ (20) + 5 = 25
Initiative (Maldoc): 1d20 + 8 ⇒ (2) + 8 = 10
Initiative (Oswin): 1d20 + 5 ⇒ (10) + 5 = 15
Initiative (Wood Golem): 1d20 + 5 ⇒ (2) + 5 = 7
Initiative (Guardian of Isis): 1d20 - 1 ⇒ (6) - 1 = 5

Round 1 - bold may act!
1. Tyrion, Elithir, Oswin, Maldoc, Atum
2. Guardian of Isis, Wood Golem
Knowledge (arcana) is appropriate to identify either of the golems.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Knowledge Arcana: 1d20 + 9 ⇒ (11) + 9 = 20

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"The sphinx is evil lads. Though her short term agenda might be similar to ours. We do not know what her long term agenda will be. We should stay wary of her."
Tyrion says on the way down to the golems.

know planes: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
know religion: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
know arcane: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17

"I'll take the wood golem, Atum block the big one while the others use the gem on it to weaken it." Tyrion says and teleports behind the wood golem to attack it. Using travel domains teleportation ability
attack+PA+construct bane: 1d20 + 12 ⇒ (6) + 12 = 18
dmg: 1d8 + 15 + 2d6 ⇒ (4) + 15 + (2, 3) = 24

ac is now 35

Grand Lodge

By the way, using the gem is a full-round action that provokes AoOs, and you must be within 20 feet of your intended target.

Maldoc:
The golem made of glass is a mythical glass golem made invincible by the Sage's magic. One question. As for the wooden one, it's a tougher version of a wood golem. One question too.

Tyrion:
First, please move your token on the map. You don't know what the glass-made statue is, however you do recognize the stronger version of a wood golem when you look at the other one. One question.

Tyrion's blow chips off many splinters of wood.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

GM:
Special Defenses (like DR) for both

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Atum translates the golems words for the party: "Leave now, intruders!"

Atum waits for the others to use the gem and then moves into the room, calls upon the power of the sphinxes to enlarge himself, and swings at the large golem!

+3 impact adamantine bec de corbin, power attack: 1d20 + 18 ⇒ (3) + 18 = 21
improved vital strike damage: 9d8 + 23 ⇒ (1, 5, 5, 8, 6, 7, 7, 1, 5) + 23 = 68

Grand Lodge

Maldoc:
DR 10/epic for the mythic glass golem, and 5/adamantine for the wooden golem.

Atum's strike rips against the golem's invincible armor without scratching it!

Round 1 - bold may act!
1. Tyrion, Atum, Elithir, Oswin, Maldoc
2. Guardian of Isis, Wood Golem

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Moved my character, please let me know about the special attacks of the wood golem if it has any. By the by, that is some vital strike, dang.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Ok, so did we get blessing of fervor before entering the room? Also, if someone has the gem, I'll take it and do the dirty work. Decent AC and HP, and you won't miss my lack of damage!

Oswin moves in the room and takes the gem, readying to use it now that he's in position.

I took a double move, but if I need to spend a move to grab the gem from someone, put me behind Atum, in line with Maldoc. Thanks.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

If we are blessed with some fervor, I would take the +2 to attack rolls, dodge and reflex

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Same for Atum, if that makes a difference.

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Knowledge planes DC19: 1d20 + 7 ⇒ (15) + 7 = 22
Knowledge religion DC25: 1d20 + 7 ⇒ (1) + 7 = 8
Knowledge arcane - guardian of isis DC??: 1d20 + 14 ⇒ (3) + 14 = 17
Knowledge arcane - wood golem DC??: 1d20 + 14 ⇒ (12) + 14 = 26

"I wonder what dispatched these inevitables... the golems, or our latest patron?"

Eli, spotting a golem constructed of wood and believing that all wood should likely burn, lobs a bomb and then closes into closer combat, drawing his curveblade as he advances.

Using BoF for bonus to attacks, saves. He'll share the result of his knowledge checks with others, looking for resistances/weaknesses first.

Bomb (ranged touch): 1d20 + 13 ⇒ (6) + 13 = 19 for 4d6 + 4 ⇒ (3, 6, 4, 4) + 4 = 21

Eli Status:

Perception: +12
HP: 66/66
AC: 28 (T18/FF22)
F: +10*, R: +11*, W: +6*
Extracts Used Today:
3: Fly
2: Ablative Barrier, Alchemical Allocation X2
1: Ant Haul
Bombs Left: 11/13
Mutagen Left: 0/1
Spontaneous Healing Left: 10/15
Ablative Barrier Left: 10/25

Effects Active:
Ant Haul: Triples carry capacity
Ablative Barrier: convert first 5 lethal to non-lethal (25hp)
Barkskin +4: +4 enhancement bonus to natural armor
Heroism: +2 morale bonus on attack rolls, saves, and skill checks
Dendrite Mutagen: +4 natural armor, +2 Dex, -2 Wis

(above saves include +1 to Reflex and -1 Will from mutagen, and +2 from heroism)
(above saves include +1 Reflex from haste)

Eli AC break-down:
10 base
4 armor (+1 darkleaf studded leather)
5 dexterity
4 dendrite mutagen
4 enhancement to natural armor (barkskin)
1 blessing of fervor
2 combat expertise (when used)
--
28 or 30 total

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

reflex for the bomb's dmg: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
Tyrion dodges the bomb's blast wave.
"Be careful where you be tossin' them bombs laddy! If this beard get's singed I'll singe some of your hair as well!"

Grand Lodge

Atum: It does't.

Tyrion:
A wood golem can launch a barrage of razor-sharp wooden splinters from its body in a 20-foot-radius burst.

Elithir:
Wood golems are notoriously immune to magic but vulnerable to fire.

The bomb explodes on the wooden statue, incinerating part of it.

Round 1 - bold may act!
1. Tyrion, Atum, Elithir, Oswin, Maldoc
2. Guardian of Isis, Wood Golem

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Maldoc informs the party of what he knows of the creatures Read the spoiler addressed to me, please.

Since he can only reach the glass golem, Maldoc And his images: 1d4 + 2 ⇒ (1) + 2 = 3 move to attack it, casting Shocking Grasp before he moves.

Black Blade: 1d20 + 13 ⇒ (2) + 13 = 15 for Damage: 1d8 + 8 ⇒ (1) + 8 = 9 plus Shocking Grasp, Intensified: 7d6 ⇒ (3, 3, 3, 3, 3, 3, 6) = 24

I forgot about the Intensified Spell Feat coupled with my Magical Lineage trait before, I think. Of course it won't matter on such a cruddy attack roll.

I also took the +2 stuff so AC 26 currently, with 3 images.

Grand Lodge

Yes, you miss. However, remember that the spell remains charged in your weapon.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

I believe the golems are up now?

Grand Lodge

Oh yes, sorry!

The statues - are they called golems - remain still.

Round 2 - bold may act!
1. Tyrion, Atum, Elithir, Oswin, Maldoc
2. Guardian of Isis, Wood Golem

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Atum stops short when the statues don't fight back. "Do I keep fighting them? Or are they standing down?"

In Ancient Osiriani, he asks the golem, "Are you letting us pass peacefully?"

if we are still smashing them:

+3 impact adamantine bec de corbin, power attack: 1d20 + 18 ⇒ (20) + 18 = 38
vital strike damage: 9d8 + 23 ⇒ (4, 4, 5, 8, 6, 3, 8, 6, 7) + 23 = 74

Confirm:
+3 impact adamantine bec de corbin, power attack: 1d20 + 18 ⇒ (3) + 18 = 21
extra damage: 6d8 + 46 ⇒ (4, 3, 3, 7, 5, 7) + 46 = 75

Scarab Sages

HP 93 | AC20 T15 FF16 (see spoiler) | F13* R13* W8* | Init +4 | Per +14

Eli hesitates as well, not wishing to destroy an ancient Osiriani guardian simply because an undead sphinx suggested it was their best course of action.

Delay until the golems continue hostilities.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

Maldoc sees the others stop and will ready an attack in the event that the statues do make an aggressive move.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

is noone using the gem? Tyrion is using the extra attack aspect now.
Tyrion continues to clobber at the wood golem to take it out of commission in any case. It's only a golem after all.

attack: 1d20 + 12 ⇒ (12) + 12 = 24
dmg: 1d8 + 15 + 2d6 ⇒ (2) + 15 + (2, 1) = 20
attack: 1d20 + 12 ⇒ (12) + 12 = 24
dmg: 1d8 + 15 + 2d6 ⇒ (4) + 15 + (6, 2) = 27
attack: 1d20 + 7 ⇒ (7) + 7 = 14
dmg: 1d8 + 15 + 2d6 ⇒ (3) + 15 + (3, 6) = 27

Grand Lodge

I think Oswin has the gem and that his posting rate being slow, people prefer to fight this through rather than waiting for him.

Tyrion shatters the wood golem to splinters!

Oswin!

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Yes, sorry. I have been trying to decide if using the gem would actually be an evil act.

Oswin looks at the others for a moment, then activates the gem, offering a silent prayer for forgiveness if things go wrong...

-Posted with Wayfinder

Grand Lodge

The gem suddenly absorbs the glass golem's light, and the statue is immediately rendered inert, as if it recognized the presence of a sage jewel.

End combat.

The circle on the ground in the middle of the room starts emitting a greater light, brought to life by the jewel's presence.

Grand Lodge

Male Elf Magus (Bladebound) [9.1] | HP 63/63 | AC 28 T 18 FF 22 | F +9 R +11 W +9 | CMB +7 CMD 25 | Init +8 | Perc +14 (low-light vision) | Acro/EA/Fly +8 | Climb/Swim/SM +3

That was much easier. So is that it?

Grand Lodge

It may not be clear, but the circle of light is a portal that leads to the archive below. Didn't Saruna tell you that earlier?

Scarab Sages

Atum Male Human (Garundi) | HP 128/128
Stats:
AC 31 T 17 FF 28 | CMD 36 (38 against bull rush/trip/sunder) | DR 3/adamantine | 30% fortification | F+17 R+13 W+12 (+4 vs mind-aff/death eff, imm to dis) | Init +3 | Perc +7
Living Monolith 14 |
Ka Stone 3/3:
HP 156/156 | AC 31 T 15 FF 29 | DR 3/adamantine, DR 5/evil | 30% fortification | stone blood

Atum returns to normal size and stature and strides through the portal!

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