[PFS] Deepmarket Deception Table "B" (Inactive)

Game Master Awenydd83

MAPS

Initiative:
Zalkuthar [dice=Initiative]1d20+8[/dice]
Phantomblade [dice=Initiative]1d20+7[/dice]
Kaleb [dice=Initiative]1d20+4[/dice]
Valjoen [dice=Initiative]1d20+7[/dice]

GM stuff:
Zalkuthar [dice=disguise]1d20-2+2[/dice]
Phantomblade [dice=disguise]1d20+1+2[/dice]
Kaleb [dice=disguise]1d20+15+2[/dice]
Valjoen [dice=disguise]1d20+3+2[/dice]



|Ruins |WBGoblins|RotRL| Emerald Spire|

Please list your PFS reporting info and dayjob checks. Also, please list if you have played Serpents Rise and include a link to your chronicle (it can be any character, not just the one you are playing here). There is a special item on the chronicle, but it is only available if you played the character Marnarius.

Dark Archive

Tide of Morning The Confirmation Table The Confirmation Table 2

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Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

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Player Name: Andrew
PC Name: Zalkuthar
PFS#: 43439-13
Faction: Scarab Sages
Day Job: None
Normal/Slow Track: Normal
Notes: This is an old character, and yes, he's an aasimar with no boon and is a grandfathered mystic theurge. I will have my chronicles scanned in tonight hopefully.

I have GMed Serpents' Rise, but I did not apply the chronicle to the appropriate character for the "extra thing" for this scenario.

(Side note: I have played this in CORE, but not GMed it)

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Player Name: DM Snider
Character Name: Phantomblade
Pfs#:22306-6
Faction:Liberty's edge
DayJobRoll: None

-Posted with Wayfinder

Dark Archive

Player Name: Mystery Cult
Character Name: Kaleb Vesperra
PFS #: 198870-1
Faction: DA
Day Job Roll: Intimidate (Caravan): 1d20 + 16 ⇒ (8) + 16 = 24


|Ruins |WBGoblins|RotRL| Emerald Spire|

Phantom blade and Kaleb: have either of you played Marnarious?

Zalkuthar: Thank you for the transparency!

All: Looks like I have a wealth of experience here! I hope that I live up to yalls expectations as fellow GM's, and if you have any comments or concerns, please don't hesitate to speak up.

Also could you please list your initiative and your disguise modifiers?

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

No unfortunately

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Initiative +8
Disguise -2

As for initiative, Zalkuthar has a Wand of Heightened Awareness, and may use it to boost his initiative to +12 for a battle.

I placed my disguise modifier in my stat line as well. Depending on mission briefing and time we have, that may change as well if it becomes apparent it will be needed. This is what happens when you have access to almost all magic. ;)

Dark Archive

No, I haven't played the Serpents Rise. Though I want to ;)

Initiative +4
Disguise +17 (+1 rank +3 skill +2 disguise kit +2 class bonus -1 cha +10 hat of disguise)

Dark Archive

By the way, I do not understand - we already applied a disguise? ;)

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

I am travelling to Gen Con Tuesday August 2 and playing games from Wednesday to Sunday, and travel back August 8. During those times, my attendance will be spotty, but I will try to keep up with what I can. No guarantees.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Kaleb: I just kind of ran with it, assuming you all would apply it, and allowing you to make it up as you went along. That bit was just a bit of fluff to get you underground.

Zalkuthar: good luck, and have fun. Do you mind if I bot you as necessary to keep things moving along?

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Sure! Thing is, he's hard to bot. XD

Out of combat, he has no social skills so mostly stays out of those, but has many knowledges and is quite perceptive.

In combat, Bless and Haste are good choices, as well as Glitterdust and Web where appropriate. He uses his Wand of Magic Missile for when battles are wrapping. All DCs, caster levels, and concentration checks (because he has two caster levels) and amount of spells are detailed in his stat block on his page. He's also quite mobile (40 ft. move speed and 50 ft. when Longstrider'd) and tries to stay out of the way of too much trouble using that speed.

Lots of info, but that's general tactics. :)

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Is there anyway that this game will be done for start of game day. I would love to play this character in the special but didn't know if I would be able to.

-Posted with Wayfinder


|Ruins |WBGoblins|RotRL| Emerald Spire|

I will try to press forward as quickly as I can, but the first half of this module is highly character driven and RP based, and I dislike having to push encounters. That said, if the party is interactive and pushing things forward, I can step things up as required. So... I dont know about getting the whole thing done in less than a month, but with everyone on board, it can move pretty quickly and will certainly be done before the end of GD.

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Alright, Gen Con time. Will probably be able to post the next couple days but may go completely silent come Wednesday. Again, will try, but Zalkuthar isn't very social anyway. XD

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

blinded:
The creature cannot see. It takes a –2 penalty to Armor Class, loses itsDexterity bonus to AC (if any), and takes a –4 penalty on most Strength- andDexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have totalconcealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

-Posted with Wayfinder


|Ruins |WBGoblins|RotRL| Emerald Spire|

Phantomblade, was there something I got wrong with the Blinded condition, or was that just for reference? I am still relatively new to PFS Gming (only about two years now), so please don't hesitate to let me know if I make a mistake! That is the only way I can get better at this.

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Nah reference. When I give you a condition I post it for easy access

-Posted with Wayfinder


|Ruins |WBGoblins|RotRL| Emerald Spire|

awesome. Thanks!

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

I'm going out of town tomorrow for my father-in-laws funeral and will be back on Sunday. I'll try to post, but please bot me if you're waiting on me.


|Ruins |WBGoblins|RotRL| Emerald Spire|

My condolences to you and your family. Please travel safe.

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Posting may become less frequent Saturday - Tuesday. I will still try to check in and post, but I will be visiting my dad. Just thought I'd give a heads-up about that.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Thank you. Have fun and be safe.

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Probably no posts from me tomorrow (about 6 hours from time of this post to about 38-40 hours from time of this post is the dead time). Starting a group going through Mummy's Mask tomorrow, and plan to GM for them all day.

More Info If Curious:
I have actually GMed books 1 and 2 before but it fell apart due to people people getting weekend jobs, and GMing during the week is hard for me. That group wasn't very attentive anyway (they were college buddies of mine). Now I am GMing it for PFS people who tend to be way more passionate about playing. I'm excited. :)

I honestly think they may make it all the way through book 1 tomorrow. They're an "efficient" type of group, and I'm an "efficient" type of GM. We'll see.

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Zalkuthar. I didn't know you were in my other game. My other character is Xiaobo... The down monk ATM lol

-Posted with Wayfinder


|Ruins |WBGoblins|RotRL| Emerald Spire|

Rock on man. Good luck with that. That's got to be one hell of a session to get through an entire book in one day!!! Sounds like my kind of people!

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

It was pretty hardcore, and I'm kind of hungover-tried, but it was totally worth it.

More Info, if interested:
We got 5/6 the way through the first book. We did play for 12 hours straight with pretty much no breaks. (The host of the house was cooking food for us and we just were having too much fun to take a break :p )

Will let others chime-in to the pipefox. ;)

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Hey Phantomblade. That table is doing far differently than this one. :p


|Ruins |WBGoblins|RotRL| Emerald Spire|

Wow.. I stand in awe of yalls fortitude!!!! That is freaking awesome. How did you handle level ups through the day, and how much time did that take up??

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Level ups were a break for me. :) I told them to have what they wanted in mind, so I think the first level up was about 30 minutes and the second one was about 20 minutes. And I got a mental break while they did it.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Very nice!

-Posted with Wayfinder

Liberty's Edge

M 67/67HP, AC:20 (22), T: 16 (18), FF: 14, CMD: 24, F: +8 , R: +12 (14), W: +5, Init +8, Perception +14, CN Male Tengu Lvl 4 Unchained Scout Rogue Lvl 4 Urban Arcane Bloodrager, PwAttack +13/+8 (1d10+16/ 15-20x2), Bloodrage +15/+9 (1d10+20/ 15-20x2)

Ya it is. That sounds like I good run through.

-Posted with Wayfinder

Dark Archive

Sounds cool. I love such marathons, but not often. Once a month or so .)


|Ruins |WBGoblins|RotRL| Emerald Spire|

Valjoen, may I please have your reporting information?

We are wrapping up here. Just have to get through this last little bit and then we will be finished.

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

Player Name: Valjoen_KC
Character Name: Valjoen
PFS #: 58734-1
Faction: Grand Lodge
Day Job: none


|Ruins |WBGoblins|RotRL| Emerald Spire|

I have reported the scenario, and will have the Chronicle sheets finished shortly. Feel free to RP with Amara Li and to report on your mission!

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Thanks for the game! Had a great time!

And thank you to the party as well!


|Ruins |WBGoblins|RotRL| Emerald Spire|

Sorry it took so long, but here are your chronicle sheets! I really appreciate the time yall spent, and hope that you enjoyed playing! I look forward to seeing you around the boards.

Dark Archive

Sorry for the long silence, last week was hard work...
Thank you very much for this game! It was interesting!

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

Thanks for the fun time, GM!

Scarab Sages

Aasimar Conjurer 2/Cleric 1/Mystic Theurge 3 | HP 48/48 | AC 11 | T 11 | FF 10 | CMD 11 | F +7 | R +3 | W +12 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +10 (Darkvision 60 ft.) | Sense Motive +6 | Agile Feet 7/7 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | Reroll 1/1 | Active Spells: None

Thanks for the game. Had a blast. :)

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